
oraclium
Discover Oraclium our minecraft mod which adds new ores, ingots, armor and tools and new items and an improved crafting table which allows you to create hammers oraclium is a "BetterVanillia"
🔧 Oraclium – NeoForge 1.21.11 Compatibility Extension
This update provides full compatibility extension to NeoForge 1.21.11, ensuring stable operation of the mod on this new version of the loader. There are no gameplay changes or added content: this is a strictly technical update, aimed at guaranteeing compatibility, load stability, and proper integration of Oraclium's internal systems with the latest NeoForge updates.
🔧 Oraclium – Complete Rework (NeoForge 1.21.8)
This update applies a complete rework of the mod, with a full rewrite in pure Java, entirely removing the old hybrid code from MCreator. The entire internal structure has been rebuilt: new unified registries, modernized item and block systems, recoded world generation, revised behaviors, and general optimization of both the client and server. This rework provides a cleaner, more stable, and significantly improved foundation, ensuring better NeoForge compatibility and future development of the mod without technical constraints.
🔮 Oraclium – Patch Notes v3.2.0
⚡ Cross-Platform Update: Forge 1.20.1 • NeoForge 1.21.4 • Fabric 1.21.8
✨ What's New & Added
Advancement Aether — New achievement tied to exploring the Aether biome.
🛠️ Technical Fixes & Adjustments
Ruby rarity increased for better balance. Cave Block spelling corrected.
Item Fixes:
- Corrupted Rotten Flesh
- Corrupted Bones
- Complete harmonization of mod registry names.
- Fixed duplication bug involving strawberries and pistons.
- Fixed the spawning of marine creatures in the Aether biome.
🎨 Visual Improvements & Content
Implementation of the missing boot texture. Improved the Welcome Book (text, structure, readability).
🔧 Crafting & Balancing Rubis → Rubys: name standardized across all crafting recipes and records.
Crafts Revised:
- Cave Blocks (uncolored glass)
- Jam Jars (uncolored glass)
- Empty Jam Jars → crafting recipe modified (x3)
- Improved crafting in the Forge for advanced items.
- Rebalancing of ruby armor: helmet and boots adjusted.
- Slight nerf to ruby tools to prevent excessive power creep.
- Adjustment of strawberry jam's nutrition.
🌱 World & Gameplay
Slowed Ferracin growth for a more natural progression. Hitbox reduction:
- Strawberries
- Iron Plant
🌊 Biomes & Creatures
Adjusted the spawn rate of marine creatures in the Aether biome to prevent overpopulation.
🌌 Miscellaneous
Internal code cleanup and general optimization. Improved overall consistency across the three platforms (Forge / NeoForge / Fabric).
🔮 Oraclium – Patch Notes v3.2.0
⚡ Cross-Platform Update: Forge 1.20.1 • NeoForge 1.21.4 • Fabric 1.21.8
✨ What's New & Added
Advancement Aether — New achievement tied to exploring the Aether biome.
🛠️ Technical Fixes & Adjustments
Ruby rarity increased for better balance. Cave Block spelling corrected.
Item Fixes:
- Corrupted Rotten Flesh
- Corrupted Bones
- Complete harmonization of mod registry names.
- Fixed duplication bug involving strawberries and pistons.
- Fixed the spawning of marine creatures in the Aether biome.
🎨 Visual Improvements & Content
Implementation of the missing boot texture. Improved the Welcome Book (text, structure, readability).
🔧 Crafting & Balancing Rubis → Rubys: name standardized across all crafting recipes and records.
Crafts Revised:
- Cave Blocks (uncolored glass)
- Jam Jars (uncolored glass)
- Empty Jam Jars → crafting recipe modified (x3)
- Improved crafting in the Forge for advanced items.
- Rebalancing of ruby armor: helmet and boots adjusted.
- Slight nerf to ruby tools to prevent excessive power creep.
- Adjustment of strawberry jam's nutrition.
🌱 World & Gameplay
Slowed Ferracin growth for a more natural progression. Hitbox reduction:
- Strawberries
- Iron Plant
🌊 Biomes & Creatures
Adjusted the spawn rate of marine creatures in the Aether biome to prevent overpopulation.
🌌 Miscellaneous
Internal code cleanup and general optimization. Improved overall consistency across the three platforms (Forge / NeoForge / Fabric).
🔮 Oraclium – Patch Notes v3.2.0
⚡ Cross-Platform Update: Forge 1.20.1 • NeoForge 1.21.4 • Fabric 1.21.8
✨ What's New & Added
Advancement Aether — New achievement tied to exploring the Aether biome.
🛠️ Technical Fixes & Adjustments
Ruby rarity increased for better balance. Cave Block spelling corrected.
Item Fixes:
- Corrupted Rotten Flesh
- Corrupted Bones
- Complete harmonization of mod registry names.
- Fixed duplication bug involving strawberries and pistons.
- Fixed the spawning of marine creatures in the Aether biome.
🎨 Visual Improvements & Content
Implementation of the missing boot texture. Improved the Welcome Book (text, structure, readability).
🔧 Crafting & Balancing Rubis → Rubys: name standardized across all crafting recipes and records.
Crafts Revised:
- Cave Blocks (uncolored glass)
- Jam Jars (uncolored glass)
- Empty Jam Jars → crafting recipe modified (x3)
- Improved crafting in the Forge for advanced items.
- Rebalancing of ruby armor: helmet and boots adjusted.
- Slight nerf to ruby tools to prevent excessive power creep.
- Adjustment of strawberry jam's nutrition.
🌱 World & Gameplay
Slowed Ferracin growth for a more natural progression. Hitbox reduction:
- Strawberries
- Iron Plant
🌊 Biomes & Creatures
Adjusted the spawn rate of marine creatures in the Aether biome to prevent overpopulation.
🌌 Miscellaneous
Internal code cleanup and general optimization. Improved overall consistency across the three platforms (Forge / NeoForge / Fabric).
🔮 Oraclium – Patch Notes v3.0
⚡ A massive update: reworks, balancing, and new mechanics
🧪 New effects & mechanics
Potion effect on Enderite Enderite now has a special (configurable) effect when used or carried. → Adds more depth to gameplay and progression. Enderite Hammer – Improved mining speed The Enderite hammer now has an increased breaking speed, making the tool more consistent with its rarity level.
🛠️ Reworks & technical improvements Complete overhaul of the Hammer process New internal logic, better block detection, smoother and more stable behavior.
- Andesite Upgrade → Endstone Upgrade
- The base material is now changed from andesite to endstone.
- Crafting completely revamped to better reflect progression in the End. Creative tab registry name changed. The Oraclium creative tab has been properly renamed in the registry for better organization and compatibility.
🏰 Complete Structure Overhaul
All major structures in the mod have been reworked to be more cohesive, more visually appealing, and more engaging to explore.
- 🏚️ House of Bob – Complete Overhaul New architecture, improved generation, rebalanced loot.
- 🧙♀️ Witch Village – Complete Overhaul More varied structures, enhanced atmosphere, better integration into the world.
- ⛏️ Mine – Complete Rework New layout, more natural tunnels, adjusted loot.
- 🏯 Dungeon – Complete Overhaul New generation, more varied rooms, improved difficulty and rewards.
🐞 Various fixes
- Internal adjustments to improve stability.
- Minor fixes to certain item and block behaviors.
- Code cleanup and general optimization.
🔮 Oraclium – Patch Notes v3.0
⚡ A massive update: reworks, balancing, and new mechanics
🧪 New effects & mechanics
Potion effect on Enderite Enderite now has a special (configurable) effect when used or carried. → Adds more depth to gameplay and progression. Enderite Hammer – Improved mining speed The Enderite hammer now has an increased breaking speed, making the tool more consistent with its rarity level.
🛠️ Reworks & technical improvements Complete overhaul of the Hammer process New internal logic, better block detection, smoother and more stable behavior.
- Andesite Upgrade → Endstone Upgrade
- The base material is now changed from andesite to endstone.
- Crafting completely revamped to better reflect progression in the End. Creative tab registry name changed. The Oraclium creative tab has been properly renamed in the registry for better organization and compatibility.
🏰 Complete Structure Overhaul
All major structures in the mod have been reworked to be more cohesive, more visually appealing, and more engaging to explore.
- 🏚️ House of Bob – Complete Overhaul New architecture, improved generation, rebalanced loot.
- 🧙♀️ Witch Village – Complete Overhaul More varied structures, enhanced atmosphere, better integration into the world.
- ⛏️ Mine – Complete Rework New layout, more natural tunnels, adjusted loot.
- 🏯 Dungeon – Complete Overhaul New generation, more varied rooms, improved difficulty and rewards.
🐞 Various fixes
- Internal adjustments to improve stability.
- Minor fixes to certain item and block behaviors.
- Code cleanup and general optimization.
🔮 Oraclium – Patch Notes v3.0
⚡ A massive update: reworks, balancing, and new mechanics
🧪 New effects & mechanics
Potion effect on Enderite Enderite now has a special (configurable) effect when used or carried. → Adds more depth to gameplay and progression. Enderite Hammer – Improved mining speed The Enderite hammer now has an increased breaking speed, making the tool more consistent with its rarity level.
🛠️ Reworks & technical improvements Complete overhaul of the Hammer process New internal logic, better block detection, smoother and more stable behavior.
- Andesite Upgrade → Endstone Upgrade
- The base material is now changed from andesite to endstone.
- Crafting completely revamped to better reflect progression in the End. Creative tab registry name changed. The Oraclium creative tab has been properly renamed in the registry for better organization and compatibility.
🏰 Complete Structure Overhaul
All major structures in the mod have been reworked to be more cohesive, more visually appealing, and more engaging to explore.
- 🏚️ House of Bob – Complete Overhaul New architecture, improved generation, rebalanced loot.
- 🧙♀️ Witch Village – Complete Overhaul More varied structures, enhanced atmosphere, better integration into the world.
- ⛏️ Mine – Complete Rework New layout, more natural tunnels, adjusted loot.
- 🏯 Dungeon – Complete Overhaul New generation, more varied rooms, improved difficulty and rewards.
🐞 Various fixes
- Internal adjustments to improve stability.
- Minor fixes to certain item and block behaviors.
- Code cleanup and general optimization.
🔮 Oraclium – Patch Notes v3.0
⚡ A massive update: reworks, balancing, and new mechanics
🧪 New effects & mechanics
Potion effect on Enderite Enderite now has a special (configurable) effect when used or carried. → Adds more depth to gameplay and progression. Enderite Hammer – Improved mining speed The Enderite hammer now has an increased breaking speed, making the tool more consistent with its rarity level.
🛠️ Reworks & technical improvements Complete overhaul of the Hammer process New internal logic, better block detection, smoother and more stable behavior.
- Andesite Upgrade → Endstone Upgrade
- The base material is now changed from andesite to endstone.
- Crafting completely revamped to better reflect progression in the End. Creative tab registry name changed. The Oraclium creative tab has been properly renamed in the registry for better organization and compatibility.
🏰 Complete Structure Overhaul
All major structures in the mod have been reworked to be more cohesive, more visually appealing, and more engaging to explore.
- 🏚️ House of Bob – Complete Overhaul New architecture, improved generation, rebalanced loot.
- 🧙♀️ Witch Village – Complete Overhaul More varied structures, enhanced atmosphere, better integration into the world.
- ⛏️ Mine – Complete Rework New layout, more natural tunnels, adjusted loot.
- 🏯 Dungeon – Complete Overhaul New generation, more varied rooms, improved difficulty and rewards.
🐞 Various fixes
- Internal adjustments to improve stability.
- Minor fixes to certain item and block behaviors.
- Code cleanup and general optimization.
🔮 Oraclium – Patch‑note v3.0
🌌 Une mise à jour majeure : nouveau biome, refontes massives et corrections essentielles
🌿 Nouveau biome : le Eather
- Ajout du biome Eather, une nouvelle zone mystérieuse et immersive.
- Introduction du bois d’Eather : bûches, planches, dérivés, portes, trappes, escaliers, etc.
- Nouvelle ambiance, palette de couleurs unique et assets dédiés.
🧱 Refontes & Ajouts importants
- 🏯 Refonte complète de la structure de l’End
- Architecture retravaillée, génération plus cohérente et exploration enrichie.
- 💠 Refonte totale de la génération de l’Enderite
- Distribution plus logique, équilibrée et mieux intégrée à la progression.
- ⛏️ Support de l’enchantement Fortune
- Les minerais d’Oraclium profitent désormais pleinement de Fortune pour des drops améliorés.
🐞 Corrections de bugs
✔️ Corrections majeures sur les loottables (drops manquants, incohérents ou incorrects). ✔️ Correction de plusieurs textures qui ne s’affichaient pas correctement. ✔️ Ajustements internes pour améliorer la stabilité et la cohérence globale.
🔧 Optimisations diverses
- Amélioration générale des assets et de la cohérence visuelle.
- Nettoyage du code et optimisation de certains comportements.
- Ajustements mineurs pour une meilleure compatibilité avec d’autres mods.
🔮 Oraclium – Patch‑note v3.0
🌌 Une mise à jour majeure : nouveau biome, refontes massives et corrections essentielles
🌿 Nouveau biome : le Eather
- Ajout du biome Eather, une nouvelle zone mystérieuse et immersive.
- Introduction du bois d’Eather : bûches, planches, dérivés, portes, trappes, escaliers, etc.
- Nouvelle ambiance, palette de couleurs unique et assets dédiés.
🧱 Refontes & Ajouts importants
- 🏯 Refonte complète de la structure de l’End
- Architecture retravaillée, génération plus cohérente et exploration enrichie.
- 💠 Refonte totale de la génération de l’Enderite
- Distribution plus logique, équilibrée et mieux intégrée à la progression.
- ⛏️ Support de l’enchantement Fortune
- Les minerais d’Oraclium profitent désormais pleinement de Fortune pour des drops améliorés.
🐞 Corrections de bugs
✔️ Corrections majeures sur les loottables (drops manquants, incohérents ou incorrects). ✔️ Correction de plusieurs textures qui ne s’affichaient pas correctement. ✔️ Ajustements internes pour améliorer la stabilité et la cohérence globale.
🔧 Optimisations diverses
- Amélioration générale des assets et de la cohérence visuelle.
- Nettoyage du code et optimisation de certains comportements.
- Ajustements mineurs pour une meilleure compatibilité avec d’autres mods.
🔮 Oraclium – Patch‑note v3.0
🌌 Une mise à jour majeure : nouveau biome, refontes massives et corrections essentielles
🌿 Nouveau biome : le Eather
- Ajout du biome Eather, une nouvelle zone mystérieuse et immersive.
- Introduction du bois d’Eather : bûches, planches, dérivés, portes, trappes, escaliers, etc.
- Nouvelle ambiance, palette de couleurs unique et assets dédiés.
🧱 Refontes & Ajouts importants
- 🏯 Refonte complète de la structure de l’End
- Architecture retravaillée, génération plus cohérente et exploration enrichie.
- 💠 Refonte totale de la génération de l’Enderite
- Distribution plus logique, équilibrée et mieux intégrée à la progression.
- ⛏️ Support de l’enchantement Fortune
- Les minerais d’Oraclium profitent désormais pleinement de Fortune pour des drops améliorés.
🐞 Corrections de bugs
✔️ Corrections majeures sur les loottables (drops manquants, incohérents ou incorrects). ✔️ Correction de plusieurs textures qui ne s’affichaient pas correctement. ✔️ Ajustements internes pour améliorer la stabilité et la cohérence globale.
🔧 Optimisations diverses
- Amélioration générale des assets et de la cohérence visuelle.
- Nettoyage du code et optimisation de certains comportements.
- Ajustements mineurs pour une meilleure compatibilité avec d’autres mods.
🔮 Oraclium – Patch‑note v3.0
🌌 Une mise à jour majeure : nouveau biome, refontes massives et corrections essentielles
🌿 Nouveau biome : le Eather
- Ajout du biome Eather, une nouvelle zone mystérieuse et immersive.
- Introduction du bois d’Eather : bûches, planches, dérivés, portes, trappes, escaliers, etc.
- Nouvelle ambiance, palette de couleurs unique et assets dédiés.
🧱 Refontes & Ajouts importants
- 🏯 Refonte complète de la structure de l’End
- Architecture retravaillée, génération plus cohérente et exploration enrichie.
- 💠 Refonte totale de la génération de l’Enderite
- Distribution plus logique, équilibrée et mieux intégrée à la progression.
- ⛏️ Support de l’enchantement Fortune
- Les minerais d’Oraclium profitent désormais pleinement de Fortune pour des drops améliorés.
🐞 Corrections de bugs
✔️ Corrections majeures sur les loottables (drops manquants, incohérents ou incorrects). ✔️ Correction de plusieurs textures qui ne s’affichaient pas correctement. ✔️ Ajustements internes pour améliorer la stabilité et la cohérence globale.
🔧 Optimisations diverses
- Amélioration générale des assets et de la cohérence visuelle.
- Nettoyage du code et optimisation de certains comportements.
- Ajustements mineurs pour une meilleure compatibilité avec d’autres mods.
🛠️ Patch Notes — General Fixes & Improvements
✔️ Bug Fixes
- Resolved several minor issues affecting overall stability.
- Fixed unexpected behavior in certain features.
- Optimized various internal systems to reduce errors and improve performance.
- Adjusted visual and interactive elements that were not functioning as intended.
✨ Feature Improvements
- Improved the responsiveness and performance of core features.
- Refined certain mechanics for more intuitive use.
- Optimized the code for better in-game performance.
- Updated several systems to ensure better compatibility with recent versions.
🔧 Miscellaneous Adjustments
- Cleaned up the code and improved the internal structure.
- Middle balance adjustments for a more consistent experience.
- General improvements to stability and user experience.
🛠️ Patch Notes — General Fixes & Improvements
✔️ Bug Fixes
- Resolved several minor issues affecting overall stability.
- Fixed unexpected behavior in certain features.
- Optimized various internal systems to reduce errors and improve performance.
- Adjusted visual and interactive elements that were not functioning as intended.
✨ Feature Improvements
- Improved the responsiveness and performance of core features.
- Refined certain mechanics for more intuitive use.
- Optimized the code for better in-game performance.
- Updated several systems to ensure better compatibility with recent versions.
🔧 Miscellaneous Adjustments
- Cleaned up the code and improved the internal structure.
- Middle balance adjustments for a more consistent experience.
- General improvements to stability and user experience.
🛠️ Patch Notes — General Fixes & Improvements
✔️ Bug Fixes
- Resolved several minor issues affecting overall stability.
- Fixed unexpected behavior in certain features.
- Optimized various internal systems to reduce errors and improve performance.
- Adjusted visual and interactive elements that were not functioning as intended.
✨ Feature Improvements
- Improved the responsiveness and performance of core features.
- Refined certain mechanics for more intuitive use.
- Optimized the code for better in-game performance.
- Updated several systems to ensure better compatibility with recent versions.
🔧 Miscellaneous Adjustments
- Cleaned up the code and improved the internal structure.
- Middle balance adjustments for a more consistent experience.
- General improvements to stability and user experience.
🛠️ Patch Notes — General Fixes & Improvements
✔️ Bug Fixes
- Resolved several minor issues affecting overall stability.
- Fixed unexpected behavior in certain features.
- Optimized various internal systems to reduce errors and improve performance.
- Adjusted visual and interactive elements that were not functioning as intended.
✨ Feature Improvements
- Improved the responsiveness and performance of core features.
- Refined certain mechanics for more intuitive use.
- Optimized the code for better in-game performance.
- Updated several systems to ensure better compatibility with recent versions.
🔧 Miscellaneous Adjustments
- Cleaned up the code and improved the internal structure.
- Middle balance adjustments for a more consistent experience.
- General improvements to stability and user experience.
🔧 Oraclium – Changelog (Extension NeoForge 1.21.8)
🛠️ Mise à jour de compatibilité
Ajout de la compatibilité complète avec NeoForge 1.21.8
L’ensemble des fonctionnalités du mod fonctionne désormais correctement sur cette version.🟣 Oraclium – Patch Note (neoforge 2.8.3)
✨ Nouveautés & Améliorations
🧩 Compatibilité complète avec Jade
- Les blocs et éléments d’Oraclium affichent désormais correctement leurs informations via Jade. 🎨 Améliorations visuelles
- Quelques ajustements graphiques pour rendre l’expérience plus cohérente et agréable. 🔧 Refonte des crafts des outils en Enderite
- Les recettes ont été revues pour mieux s’intégrer dans la progression du mod.
🛠️ Corrections & Ajustements
- Plusieurs corrections de bugs mineurs.
- Petits équilibrages pour améliorer la jouabilité.
🌌 Et plus encore… ✨ Quelques surprises supplémentaires à découvrir directement en jeu.
🟣 Oraclium – Patch Note (Forge 1.4.0)
✨ Nouveautés & Améliorations
🧩 Compatibilité complète avec Jade
- Les blocs et éléments d’Oraclium affichent désormais correctement leurs informations via Jade. 🎨 Améliorations visuelles
- Quelques ajustements graphiques pour rendre l’expérience plus cohérente et agréable. 🔧 Refonte des crafts des outils en Enderite
- Les recettes ont été revues pour mieux s’intégrer dans la progression du mod.
🛠️ Corrections & Ajustements
- Plusieurs corrections de bugs mineurs.
- Petits équilibrages pour améliorer la jouabilité.
🌌 Et plus encore… ✨ Quelques surprises supplémentaires à découvrir directement en jeu.


