
Tritium
An all-in-one optimization module dedicated to optimizing client-side rendering and server-side stability and fluency.
The issue regarding entities being culled or flickering when they are about 16 blocks away from the player without occlusion has been fixed.
The issue regarding entities being culled or flickering when they are about 16 blocks away from the player without occlusion has been fixed.
The issue regarding entities being culled or flickering when they are about 16 blocks away from the player without occlusion has been fixed.
The issue regarding entities being culled or flickering when they are about 16 blocks away from the player without occlusion has been fixed.
The issue regarding entities being culled or flickering when they are about 16 blocks away from the player without occlusion has been fixed.
Нет описания изменений


