
Odin - Hypixel Skyblock
Hypixel Skyblock mod which focuses on end game Dungeons & Kuudra
671.5K
45
Fixes:
- Fixed debug not rendering in CustomTermGUI
- Fixed Etherwarp initial position estimation (thanks Hypixel)
- Fixed SelectAll TerminalSolver not showing all correct items (thanks Hypixel)
- Fixed outdated quiz answers
Improvements:
- Made Croesus use the average Auction House price over the last 7 days
Fixes
- Fixed StartsWithSim not showing any items when Minecraft language isn't English
- Fixed LeapMenu not working correctly in Haunt
- Fixed duplicate setting names in PuzzleSolvers
- Fixed TPMazeSolver tracer sometimes being incorrect
Improvements
- Made Melody custom terminal size separate
- Made TerminalSounds always trigger sound
- Removed prefix in RoomSecrets HUD
Additions
- Added PuzzleHUD
- Added third blaze highlight to Blaze Solver
- Added Current Split HUD
- Added TerminalTitles
Fixes
- Fixed
/tapand/twap(spelling) - Fixed WitherDragons detecting dead dragons
- Fixed rounding issues in CustomTermGui
- Fixed Rubix TermSim not accepting right clicks
- Fixed auto draft being treated as a cheat (now shows a prompt message instead)
- Fixed Etherwarp according to latest Hypixel changes (thanks Hypixel)
- Fixed rounded rectangle rendering looking off
- Fixed TerminalSounds not working properly
- Fixed all numbers in Numbers TerminalSolver not appearing
Improvements
- Made
/dwp importaccept a parameter to simulate expected structure - Made ClickedSecret use server logic for click detection on essence blocks
- Made LividSolver instantly detect Livid
- Made LeapMenu "remember" slot locations for faster registration
- Added extra item overrides in SelectAllHandler
- Improved client-side clicked item tracking in StartsWith solver
Additions
- Added SecretsCounter
- Added option to use any key to disable blocking in ArrowAlign
- Added "Normal" rendering mode to TerminalSolver
- Added tracer for TPMazeSolver
- Added option to set unhook timeout in NoCursorReset
- Fixed
Fixes
- Fixed relic spawn time not working
- Fixed custom terminal GUI and custom leap GUI crashing with Intel GPUs
- Fixed TermSim not closing immediately
- Fixed Spirit Mask invincibility time being incorrect
- Fixed dungeon waypoints title GUI not closing after clicking the "Done" button
- Fixed BigDripLeafStemBlock not being counted as non-solid
- Fixed wireframe boxes always having a depth check
- Fixed TerminalSolver being disabled while using TermSim causing the Terminal Times module to give incorrect info
- Fixed leap menu images being blurry
- Fixed rounding error in score calculations resulting in 300 score instead of 299
- Fixed First Click Protection setting being hidden in situations where it shouldn’t have been
Improvements
- Made
/od leapordernot require the name to be in your party - Renamed "Floor 7" category to "Boss" and reorganized modules
- Made Simon Says solver not reset if a single button briefly flickers off
- Made TermSim PBs visible on hover inside the GUI
- Improved support for more items in Croesus
- Made "Hide Non-Starred Names" independent of "Highlight Starred Mobs"
- Made Etherwarp use modern sneak height in Hub and Spider Den
- Made sound setting more tolerant of incorrect names
Additions
- Added option to specify amount in all custom GFS commands
- Added
/od tapand/od twap(Toxic Arrow and Twilight Arrow, prep for alpha) - Added support for new TTT room (waypoints prep for alpha)
- Added option for fixed width in Splits HUD (enables right-side alignment)
- Added option to disable Splits HUD in either Dungeons or Kuudra
- Added used masks count in invincibility announcement
Fixes
- Fixed move HUD displaying negative time
- Fixed kill alert not being in server ticks
- Fixed Croesus not working in chests inside dungeons
- Fixed dungeon waypoints of secret type not disappearing
- Fixed DWP GUI and waypoint title editing GUI crashing
- Fixed water solver tracer ignoring time difference after first initial 0.0
Improvements
- Made kill alert / move HUD work on all floors (may not be as accurate)
- Made etherwarp conduit rendering not require holding shift
Additions
- Added announce progress to SS solver
- Added potion bag keybind
- Added option to use essence gained by salvaging
- Added profit to show on preview screen
Fixes
- Fixed move HUD displaying incorrect timings
- Fixed master skulls not working in Croesus
- Fixed WaterSolver tracer not always being in the correct order
- Fixed lobby ID not getting fetched (breaking Melody WS — thanks Hypixel)
- Fixed Vesuvius profit GUI disappearing if chest name changes
- Fixed ClickGUI looking blurry when in borderless fullscreen
- Fixed sound settings test crashing if an invalid character is entered
- Fixed terminal solver reload threshold not working
- Fixed an incorrect click position in a boulder solution
Improvements
- Fixed corrupted config handling
- Made all HUD elements coerce to screen size when HUDManager is opened
- Made ClickGUI reset no longer require a game restart
- Improved visuals of equipped helmet in InvincibilityTimer
- Changed default colors in TerminalSolver to more vibrant ones
- Made middle-click work even with Melody Solver disabled in TerminalSolver
- Made Etherwarp conduit not require Shift for overlay to display
Additions
- Added DWP GUI manager (
/dwp gui) allowing multiple DWP configs at once - Added option to trigger leap menu on mouse release
- Added cycle keybind to dungeon waypoint editing (switch types and colors faster)
- Fixed server ticks not be accurate (thx Hypixel)
- Fixed Gyro wand not showing cooldown
Fixes
- Fixed Hypixel doing Hypixel things (thanks, Hypixel)
- Fixed WaterSolver tracer not accounting for time correctly
- Fixed ArrowsDevice correct position being mutable
- Fixed an error in TickTasks
- Fixed rendering issues while inside a custom GUI
Improvements
- Improved disallow unequip logic to make reasonable assumptions when Hypixel does not provide armor equipped state
Additions
- Added
/dd(Dungeon Decoy) - Added support for both corner-based and class-based keybinds in the leap menu
Fixes
- Fixed Odin preventing culling optimizations (will significantly reduce frame impact for some users)
- Fixed AutoSprint not working without a bound key
- Fixed normal term size not resetting in TermSim
- Fixed Boulder solver not having the correct click location in one pattern
- Fixed GUI not scaling on larger displays
- Fixed GUI rendering being misaligned on retina displays
- Fixed ArrowsDevice showing the wrong emerald position
Improvements
- Improved UX when editing PositionalMessages to be slightly more straightforward
- Changed approach for BloodCamp to result in less jitter
- Made Etherwarp math handle Park as a modern island
- Made
/dwp importaccept JSONs in addition to the compressed export string - Made dynamic PearlWaypoints show flat pearl as well
- Improved WaterSolver tracer order
Additions
- Added ArrowsDevice prediction solver
- Added lightning and PY tick timers
- Added profiles to SlotBinds
- Added Kuudra profit calculation
- Fixed Odin preventing culling optimizations (will significantly reduce frame impact for some users)
- Fixed config not saving for new installs
- Fixed TerminalSolver normal GUI scale not being reset
- Fixed config not saving for new installs
- Fixed TerminalSolver normal GUI scale not being reset
Fixes
- Fixed shards and items with
'sin their names not appearing in Croesus. - Fixed ArrowsDevice only showing device completion once per game instance.
- Fixed the Melody WebSocket not working.
- Fixed the Dragon Tracer starting from an incorrect location.
- Fixed Etherwarp range being one block too short.
Improvements
- Made Hide Dying Mobs fully disable the death animation (previously could appear for a single tick).
- Improved error handling and pruning for
/dwp import. - Updated PearlWaypoints to use modern flat pearls.
Additions
- Added
/od tpsand/od ping. - Added room cores for: rare carpets, rare overgrown stone, window, and rail track.
- Added support for the
dropkey in CustomTermGUI.
- Fixed shards and items with
Fixes
- Fixed shards and items with
'sin their names not appearing in Croesus. - Fixed ArrowsDevice only showing device completion once per game instance.
- Fixed the Melody WebSocket not working.
- Fixed the Dragon Tracer starting from an incorrect location.
- Fixed Etherwarp range being one block too short.
Improvements
- Made Hide Dying Mobs fully disable the death animation (previously could appear for a single tick).
- Improved error handling and pruning for
/dwp import. - Updated PearlWaypoints to use modern flat pearls.
Additions
- Added
/od tpsand/od ping. - Added room cores for: rare carpets, rare overgrown stone, window, and rail track.
- Added support for the
dropkey in CustomTermGUI.
- Fixed shards and items with
Fixes
- Fixed LeapMenu keybinds being incorrectly named
- Fixed LeapMenu keybinds not functioning correctly on 1.21.10
- Fixed QuizSolver not displaying outside of the room
- Fixed the terminal section timer not including the 4th section
- Fixed party transfer and party demote chat commands not working
- Fixed a crash related to dungeon player class–based coloring
- Fixed BuildHelper sending stun notifications in T1 and T2
- Fixed Melody not displaying solutions in certain edge cases
- Fixed instant Mimic kills not being detected
Improvements
- Updated the leap order command to auto-complete party member names
- Improved Creeper Beams Solver to recalculate on every state change, ensuring lanterns are recolored if they reappear
Additions
- Added a Livid invulnerability timer to the LividSolver module
- Added portal highlighting to map info
- Added block-start click protection and custom sounds to Simon Says
- Added
/od reset modulecommand to reset a module’s settings - Added InvincibilityAlert to the InvincibilityTimer module
- Added a normal terminal size setting
- Added first-click protection for normal terminals
Fixes
- Fixed LeapMenu keybinds being incorrectly named
- Fixed LeapMenu keybinds not functioning correctly on 1.21.10
- Fixed QuizSolver not displaying outside of the room
- Fixed the terminal section timer not including the 4th section
- Fixed party transfer and party demote chat commands not working
- Fixed a crash related to dungeon player class–based coloring
- Fixed BuildHelper sending stun notifications in T1 and T2
- Fixed Melody not displaying solutions in certain edge cases
- Fixed instant Mimic kills not being detected
Improvements
- Updated the leap order command to auto-complete party member names
- Improved Creeper Beams Solver to recalculate on every state change, ensuring lanterns are recolored if they reappear
Additions
- Added a Livid invulnerability timer to the LividSolver module
- Added portal highlighting to map info
- Added block-start click protection and custom sounds to Simon Says
- Added
/od reset modulecommand to reset a module’s settings - Added InvincibilityAlert to the InvincibilityTimer module
- Added a normal terminal size setting
- Added first-click protection for normal terminals
- Fixed
/catacommand not working when the Inventory API is disabled - Fixed custom-size dungeon waypoints not being placed correctly
- Fixed Starts With Terminal simulator not counting clicks
- Fixed Blue Dragon entity never being detected
- Fixed SuperTall not detecting rotation
- Fixed commands (e.g.
!kick) using your own name instead of the provided target - Fixed invincibility timer not displaying in
HudManagerwheninBossis enabled - Fixed Melody solver not displaying the solution in certain scenarios
- Fixed Mimic sending a “Mimic killed” message when using the Berserker ultimate ability
Improvements
- HUDs no longer render while in F1
- All sound settings now support configurable volume and pitch
- Updated room cores for:
- Banners
- Carpets
- Knight
- Higher Blaze
- Lower Blaze
- Trap
- Pit
- Rare Overgrown
- Three Floors
- Vinny 8-Ball
- Actively dragged panels now render on top in the ClickGUI
- Changed Leap Menu keybinds from corner-based to class-based
- Reworked Simon Says solver to properly handle skips
- Updated Quiz solver answers
- Reduced overall performance impact when using the mod
Additions
- Added Iris compatibility for 3D rendering
- Added BetterPartyFinder module (auto-kick and auto-stats)
- Added Croesus module to display profit from dungeon chests
- Added auto-draft to Puzzle Solvers
- Added Speed HUD to the PlayerDisplay module
- Added MageBeam module
- Ported additional RenderOptimizer settings from 1.8.9
- Added Room Secrets HUD under the MapInfo module
- Fixed
- Fixed
/catacommand not working when the Inventory API is disabled - Fixed custom-size dungeon waypoints not being placed correctly
- Fixed Starts With Terminal simulator not counting clicks
- Fixed Blue Dragon entity never being detected
- Fixed SuperTall not detecting rotation
- Fixed commands (e.g.
!kick) using your own name instead of the provided target - Fixed invincibility timer not displaying in
HudManagerwheninBossis enabled - Fixed Melody solver not displaying the solution in certain scenarios
- Fixed Mimic sending a “Mimic killed” message when using the Berserker ultimate ability
Improvements
- HUDs no longer render while in F1
- All sound settings now support configurable volume and pitch
- Updated room cores for:
- Banners
- Carpets
- Knight
- Higher Blaze
- Lower Blaze
- Trap
- Pit
- Rare Overgrown
- Three Floors
- Vinny 8-Ball
- Actively dragged panels now render on top in the ClickGUI
- Changed Leap Menu keybinds from corner-based to class-based
- Reworked Simon Says solver to properly handle skips
- Updated Quiz solver answers
- Reduced overall performance impact when using the mod
Additions
- Added Iris compatibility for 3D rendering
- Added BetterPartyFinder module (auto-kick and auto-stats)
- Added Croesus module to display profit from dungeon chests
- Added auto-draft to Puzzle Solvers
- Added Speed HUD to the PlayerDisplay module
- Added MageBeam module
- Ported additional RenderOptimizer settings from 1.8.9
- Added Room Secrets HUD under the MapInfo module
- Fixed
Category: Dungeon
- Positional Messages: Sends a message when you're near a certain position. /posmsg
- Dungeon Waypoints: Custom Waypoints for Dungeon Rooms.
- Dungeon Requeue: Automatically starts a new dungeon at the end of a dungeon.
- Terracotta Timer: Displays the time until the terracotta respawns.
- Blessing Display: Displays the current active blessings of the dungeon.
- Warp Cooldown: Displays the time until you can warp into a new dungeon.
- Puzzle Solvers: Displays solutions for Water Board, TP Maze, Ice Fill, Blaze, Creeper Beams, Three Weirdos, Quiz and Boulder dungeon puzzles.
- Secret Clicked: Provides both audio and visual feedback when a secret is clicked.
- Key Highlight: Highlights wither and blood keys in dungeons.
- Blood Camp: Features for Blood Camping.
- Livid Solver: Provides a visual cue for the correct Livid's location in the boss fight.
- Leap Menu: Renders a custom leap menu when in the Spirit Leap gui.
- Extra Stats: Shows additional dungeon stats at the end of the run in chat.
- Map Info: Displays stats about the dungeon such as score, secrets, and deaths.
- Mimic: Highlights and announces mimic kills in dungeons.
Category: Floor 7
- Inactive Waypoints: Shows inactive terminals, devices and levers.
- Terminal Simulator: Simulates a floor 7 terminal from phase 3.
- Melody Message: Helpful messages for the melody terminal in floor 7.
- Terminal Sounds: Plays a sound whenever you click a correct item in a terminal.
- Terminal Solver: Renders solution for terminals in floor 7.
- Wither Dragons: Tools for managing M7 dragons timers, boxes, priority, health, relics and alerts.
- Terminal Times: Records the time taken to complete terminals in floor 7.
- Arrows Device: Shows a solution for the Sharp Shooter puzzle in floor 7.
- Tick Timers: Displays timers for Necron, Goldor, and Storm.
- Simon Says: Shows a solution for the Simon Says device.
- Arrow Align: Shows the solution for the Arrow Align device.
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Сведения
Лицензия:
Опубликован:1 год назад
Обновлён:1 неделю назад
ID проекта:


