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Моды/Nvidium
Nvidium

Nvidium

Fast nvidia only rendering engine for sodium

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  • Nvidium 0.3.1

    release3 сентября 2024 г.

    NOT compatible with sodium 0.6.0

    • Up to 35% performance improvement

      • Removed vertex attributes and implemented quad pulling in fragment shader
      • Implemented subpixel micro-triangle culling
    • Fixed lighting being brighter than vanilla/sodium

    • Fixed issue where memory could not be unloaded fast enough leading to crash

    • Fixed world icon not generating

    • Fixed accidental unmarking of non resident buffer in PersistentClientMappedBuffer

    • Fixed issues with lambdadynamiclights

    • More error tracking and logging

    • Added commit hash to f3

    • Cleaned up f3 info

    • Improved quad lighting precision

    • Respect sodium block face culling option

  • Nvidium 0.2.9-beta

    beta30 июня 2024 г.
    • Sodium 0.5.11 compat
    • Compacted f3 debug information to take up less screenspace
  • Nvidium 0.2.8-beta

    beta26 июня 2024 г.
    • Updated to sodium 0.5.9
    • Updated to minecraft 1.21
  • Nvidium 0.2.7-beta

    beta9 мая 2024 г.
    • Fix memory leak
    • Update to Minecraft 1.20.6
  • Nvidium 0.2.6-beta

    beta4 февраля 2024 г.
    • Add support for sodium 0.5.7/0.5.8
  • Nvidium 0.2.5-beta

    beta5 января 2024 г.
    • Patch for translucency graphics corruption
    • Possible small performance increase
    • Fix for embeddium change in texture precision
  • Nvidium 0.2.4-beta

    beta11 декабря 2023 г.
    • Fix: terrain not loading when in spectator
    • Change: new async uploader, should prevent crashes with multiviewport mods
    • Add: partial resource usage tracking (detects if stuff is not freed when its ment to)
    • Updated to sodium 0.5.5
  • Nvidium 0.2.3-beta

    beta4 ноября 2023 г.
    • Slight speedup when updating sections of the same size
    • Added temporary workaround for a very strange memory upload issue
    • Hopefully fixed the geometry corruption when doing quad sorting
    • Reverted fix for multi viewport rendering mods as it causes crashes
  • Nvidium 0.2.2-beta

    beta26 октября 2023 г.
    • Fixed memory leak and other weird behavior when clearing sections
    • Added translucency sorting!, This comes in three modes:
      • None: doesnt do translucency sorting (no perf impact)
      • Sections: sorts sections (minimal perf impact)
      • Quads: does incremental quad sorting (small perf impact) (this is the default)
  • Nvidium 0.2.1-beta

    beta19 октября 2023 г.
    • Rewrote the section and region manager (should reduce stuttering alot when loading alot of chunks)
    • Fixed high positions not rendering
    • Fixed fog disabling from sodium extra not working
    • Reduced transfer buffer size by 224 mb
    • Fixed transfer buffer crashing when fill
    • Added api to disable specific chunks from rendering
  • Nvidium 0.2.0-beta

    beta21 сентября 2023 г.

    Out of alpha!

    • Added async occlusion culling, boosting chunk building speed to insane levels, and removing the performance impact of turning your camera
    • Multitude of bug fixes and performance improvements
    • Statistics so you can see how much stuff is rendering
    • A disable option to fully disable nvidium if you need
    • Update to sodium 0.5.3
  • Nvidium 0.1.16-alpha

    alpha18 августа 2023 г.
    • Support for sodium 0.5.2
    • Optimized section loading to do work in worker thread
  • Nvidium 0.1.15-alpha

    alpha24 июля 2023 г.
    • Fix for flickering on linux with new nvidia drivers (hopefully)
    • Fix for leaves being funky when iris is installed
    • Fixs for a multitude of small issues with memory management
  • nvidium 0.1.14-alpha

    alpha12 июля 2023 г.
    • Optimized draw calls
    • Made nvidium disable itself when iris shaders are being used
    • Added automatic memory limits
    • Merged fallback and normal memory limits
  • nvidium 0.1.13-alpha

    alpha27 июня 2023 г.

    Fixed cutout-mipped render pass not having 0.5 alpha cutoff

  • nvidium 0.1.12-alpha

    alpha23 июня 2023 г.

    Fixed fog not working correctly in the end and nether, Fixed compatibility issue with immersive portals, Fixed mipmaps

    • Added fog support
    • Removed disable culling and extra render distance slider
    • Added keep region distance slider
    • Fixed overflowing quad indices causing crashes and corrupted geometry
  • Backports to sodium 0.4.10

  • Fixed linux fallback instantly crashing

  • nvidium 0.1.9-alpha

    alpha1 мая 2023 г.

    Support for sodium 0.4.11
    Removed mipmaps option as it is now always correct

1

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Minecraft: Java Edition

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Опубликован:3 года назад
Обновлён:1 год назад
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