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Моды/Noelle's Roles - Wathe
  • Noelle's Roles - Wathe 1.7.1-h1.3

    release5 мая 2026 г.
    • Update Chinese Translation (thank you haiman233!)
  • Noelle's Roles - Wathe 1.7-h1.3

    release2 мая 2026 г.
    • CONFIG: Trappers will only see names of players, not roles (Default: False)
    • CONFIG: Guessers are not able to use instinct (Default: False)
    • CONFIG: Defense Vials can have a limited effect (SFX will played when weared off) (Default: Infinite)
    • CONFIG: Executioner's gun pick up can be toggled on or off. (default: On)
    • CONFIG: Phantoms have silent footsteps (default: True)
    • Fixed an issue where players would hallucinate items in Phantom's hands.
    • Fixed an issue where Jesters killing Executioner Targets would crash their game.
    • Any ability that requires LOS to a target will be greyed out when unusable.
    • Morphling now properly swaps the player's model between slim and classic.
    • New Civ Modifier: Introvert
      • Gains Instinct when not near any other players.
      • CONFIG: Range until Introverts cannot use instinct. (default: 20)
    • New Modifier: Stealth
      • Invisible to instinct unless the target >10 blocks away
      • No footstep sound effects
    • New Neutral Role: Infected
      • Can infect players. If a player takes an item recently touched by an Infected player, they will also be infected.
      • The virus is a slower poison that does not play the usual poison SFX, but will make players occasionaly cough every few seconds. (Bartender's Defense Vial can clear the infected. Mods that clear poison will also clear the Infected's virus)
      • The Infected has a 80 second cooldown, but instantly gets their cooldown back when killing someone.
      • Infected players can be seen by The Infected through instinct.
      • All players are cured if the Infected dies.
  • Noelle's Roles - Wathe 1.6.4-h1.3

    release9 марта 2026 г.

    Accounts for NON_MURDER_ROLES when selecting new killers.

  • Noelle's Roles - Wathe 1.6.3-h1.3

    release30 января 2026 г.
    • Fixed a bug where delusion vials would check for the poisoned player's role rather than the poisoner
    • Added config options for the Role Mine and Defense Vial
    • Poison is removed from Executioners and Vultures when turning into a killer
  • Noelle's Roles - Wathe 1.6.2-h1.3

    release31 декабря 2025 г.
    • Fix Translations
    • Role Mine deletes itself between games
    • Coroner HUD now shows colors as intended
  • Noelle's Roles - Wathe 1.6.1-h1.3

    release25 декабря 2025 г.

    Нет описания изменений

  • Noelle's Roles - Wathe 1.6-h1.3

    release24 декабря 2025 г.
    • Update to HarpyModLoader 1.2
    • Executioner can pick up guns

    Roles:

    • Trapper
      • Can buy a Role Mine, a placeable item that gets the roles of 3 people that pass into it's area.
      • Does not mention the names of the players; only the roles they got.
      • Makes a beep sound alerting any players that got trapped.

    Modifiers:

    • Graverobber [Killers]
      • Can see the Coroner UI
    • Feather
      • Does not have collisions
      • Has Slow Falling
  • Noelle's Roles - Wathe 1.5.4-h1.3

    release22 декабря 2025 г.
    • Updated Chinese Translation
    • Mimic can now punch all players. If them punching a player ends up in that player dieing (and that player is innocent), the mimic will also die.
    • The Insane Damned Paranoid Killer can no longer get the Guesser modifier.
    • Chameleon Invisibility improved
  • Noelle's Roles - Wathe 1.5.3-h1.3

    release20 декабря 2025 г.

    Нет описания изменений

  • Noelle's Roles - TMM 1.5.2-h1.3

    release20 декабря 2025 г.
    • Guesser is now a modifier
    • Add Chameleon
  • Noelle's Roles - TMM 1.5.1-h1.3

    alpha19 декабря 2025 г.
    • Add Tiny
    • This is a VERY unstable version, please report bugs
  • Noelle's Roles - TMM 1.5-h1.2.6

    release18 декабря 2025 г.
    • Add Mimic

      • Appears as a Killer Cohort to other killers, but is a civillian
      • Has a shop to help frame themselves as a killer
    • Add Guesser

      • Can guess people's roles to kill them
      • Config: When guessing wrong; either nothing happens, the guesser instantly dies or the guesser explodes (with splash damage)
    • Master key config options to help lower lobby counts

    • New Delusion Vial and Defense Vial icons by Indigooo

  • Noelle's Roles - TMM 1.4.4-h1.2.6

    release9 декабря 2025 г.
    • Noisemaker Firecracker price nerf (10 -> 75)
    • Jester can now fake shoot their gun.
    • Renamed some mixins
    • Executioner now shows target's skin, alongside the UI being moved to the bottom left
  • Noelle's Roles - TMM 1.4.3-h1.2.6

    release8 декабря 2025 г.
    • Adds "Better Vigilante"
    • German Translation
  • Noelle's Roles - TMM 1.4.2.1-h1.2.6

    release7 декабря 2025 г.
    • Executioner no longer gets money from tasks
  • Noelle's Roles - TMM 1.4.2-h1.2.6

    release7 декабря 2025 г.
    • Jesters and Executioners can now buy Firecrackers, Lockpicks, Notes and "Delusion Vials". Both roles gain coins passively.
    • Delusion Vials act like poison, give the visual effects of poison, but do not kill the consumer.
    • Moved Bartender and Framing Roles Shops to the top of the Inventory (in line with Killer shop)
    • Bartender's Defense Vial is now fully invisible
    • Bartender can now actually clear poison (oops)
    • Noisemakers now passively gain money, and can buy firecrackers.
    • Executioner Target will now show to spectators hovering over an executioner.
  • Noelle's Roles - TMM 1.4.1-h1.2.6

    release6 декабря 2025 г.
    • New Role: "Vulture"
      • Eat bodies to turn into a killer!
      • Only enables past 8 players.
      • Neutral role.
    • Jesters are invulnerable for 1 second after psycho to avoid double-shooting bugs
    • Coroners can now see the role of dead players (and so can spectators)
  • Noelle's Roles - TMM 1.4-h1.2.6

    release5 декабря 2025 г.
    • New role: "Recaller"
      • Has a coin counter, gains 50 coins per mood task done
      • Use your ability once to save a location, and again to teleport there for 100 coins.
    • Many changes to Translations (thank you Alazi!)
    • Psychosis items no longer replaces original JSON
    • Jester can now see the timer
    • Bartender coins now Sync after buying Defense Vials
    • Prefer using WrapOperation over Redirect. Should make mod more compatible with other mods
      • Also has the unintended (but now intended shhh) side effect of making Executioner Target kills not drop the vigilante's gun
    • Executioner can now spawn under 12 players (see HarpyModLoader changelog)
  • Noelle's Roles - TMM 1.3-h1.2.6

    release2 декабря 2025 г.
    • Bartender Re-work
      • Bartender can now see poison and poisoned players
      • Bartender can now buy a "defense vial" for 100 dollars (50 dollars per task done)
        • Defense vial can make drinks give whoever drinks them an extra hit (like psycho armor)
  • Noelle's Roles - TMM 1.2.3-h1.2.6

    release1 декабря 2025 г.
    • Executioner fixes
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