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Моды/Natural Progression
  • NatProg 1.20.1 2.3.9

    release14 ноября 2024 г.

    Natural Progression Changelog (1.20.1)

    2.3.9

    I've been super busy with work lately, so further updates are on an as-needed basis or unless someone provides a PR for a fix or requested feature, like this one! Thanks for understanding ❤️

    Fixed:

    • Pebbles not generating anywhere except for underwater.
      • Thank you to kaiser_czar for this PR which fixed this issue.

    2.3.8

    Fixed:

    • Not being able to break Wood/Stone using the right tool.
    • "This tool is too brittle to use" tooltip showing on tools when ToolNeutering is disabled

    Changed:

    • Improved the layout and readability of the Config File
    • Internal refactors to deduplicate the code that is responsible for checking if a block can be broken and handling damaging the player & cancelling the break progress

    2.3.7

    Added:

    • Options to Disable Wood & Stone Punching damage

    Fixed:

    • Jade incompatibility, causing damage when just looking at wood or stone with a bare hand
    • Twig placement being inconsistent and being able to replace non-solid blocks

    2.3.6

    Added:

    • Ported over the config option for the "Incorrect Tool" damage - thank you Saereth!
    • Config option to control the Knapping mechanic entirely

    Fixed:

    • Some of the Create Pebbles having a Missing Texture

    2.3.5

    Initial Port to 1.20.1 and Neo

    Added:

    • Support for Bamboo & Cherry Wood in Sawing/Axing Recipes

    Changed:

    • If you were using the makeGroundBlocksHarder feature, the blocks that are considered "ground" are now determined via the Block tag natprog:earthy_blocks
    • If you were using the ability to require tools to break all wood-based blocks, you will now need to add every single block to the tag natprog:woods_requiring_tool because Mojang decided to remove a fundamental component of Blocks that has been there since before I started modding in Beta 1.7.3 😡
    • Same as above, but for the requirement of a pickaxe-adjacent tool to mine stone-based blocks
  • NatProg 1.20.1 2.3.8

    release18 июня 2024 г.

    Natural Progression Changelog (1.20.1)

    2.3.8

    Fixed:

    • Not being able to break Wood/Stone using the right tool.
    • "This tool is too brittle to use" tooltip showing on tools when ToolNeutering is disabled

    Changed:

    • Improved the layout and readability of the Config File
    • Internal refactors to deduplicate the code that is responsible for checking if a block can be broken and handling damaging the player & cancelling the break progress

    2.3.7

    Added:

    • Options to Disable Wood & Stone Punching damage

    Fixed:

    • Jade incompatibility, causing damage when just looking at wood or stone with a bare hand
    • Twig placement being inconsistent and being able to replace non-solid blocks

    2.3.6

    Added:

    • Ported over the config option for the "Incorrect Tool" damage - thank you Saereth!
    • Config option to control the Knapping mechanic entirely

    Fixed:

    • Some of the Create Pebbles having a Missing Texture

    2.3.5

    Initial Port to 1.20.1 and Neo

    Added:

    • Support for Bamboo & Cherry Wood in Sawing/Axing Recipes

    Changed:

    • If you were using the makeGroundBlocksHarder feature, the blocks that are considered "ground" are now determined via the Block tag natprog:earthy_blocks
    • If you were using the ability to require tools to break all wood-based blocks, you will now need to add every single block to the tag natprog:woods_requiring_tool because Mojang decided to remove a fundamental component of Blocks that has been there since before I started modding in Beta 1.7.3 😡
    • Same as above, but for the requirement of a pickaxe-adjacent tool to mine stone-based blocks
  • NatProg 1.20.1 2.3.7

    release17 июня 2024 г.

    Natural Progression Changelog (1.20.1)

    2.3.7

    Added:

    • Options to Disable Wood & Stone Punching damage

    Fixed:

    • Jade incompatibility, causing damage when just looking at wood or stone with a bare hand
    • Twig placement being inconsistent and being able to replace non-solid blocks

    2.3.6

    Added:

    • Ported over the config option for the "Incorrect Tool" damage - thank you Saereth!
    • Config option to control the Knapping mechanic entirely

    Fixed:

    • Some of the Create Pebbles having a Missing Texture

    2.3.5

    Initial Port to 1.20.1 and Neo

    Added:

    • Support for Bamboo & Cherry Wood in Sawing/Axing Recipes

    Changed:

    • If you were using the makeGroundBlocksHarder feature, the blocks that are considered "ground" are now determined via the Block tag natprog:earthy_blocks
    • If you were using the ability to require tools to break all wood-based blocks, you will now need to add every single block to the tag natprog:woods_requiring_tool because Mojang decided to remove a fundamental component of Blocks that has been there since before I started modding in Beta 1.7.3 😡
    • Same as above, but for the requirement of a pickaxe-adjacent tool to mine stone-based blocks
  • NatProg 1.19.2 2.3.6

    release14 декабря 2023 г.

    Natural Progression Changelog (1.19.x)

    2.3.6

    Added:

    • New config option for the "Incorrect Tool" damage - thank you Saereth!
    • Config option to control the Knapping mechanic entirely

    Fixed:

    • Some of the Create Pebbles having a Missing Texture

    2.3.5

    Added:

    • New Item Tags for ignoring tool types:

      "Wooden" and "Stone" tools are determined by the tier of block they can break, not the material they're made of, so these tags should hopefully help:

      • natprog:allowed_wooden_tools is a list of tools which have the same tier as Wood that can still be used when toolNeutering is enabled
      • natprog:allowed_stone_tools is a list of tools which have the same tier as Stone that can still be used when toolNeutering is enabled
    • New Block Tags for blacklisting which blocks twigs and pebbles can be placed on:

      • natprog:wont_support_pebble
      • natprog:wont_support_twig

    Changed:

    • Renamed tag natprog:override_axes to natprog:considered_as_axe for clarity
    • Renamed tag natprog:override_pickaxes to natprog:considered_as_pickaxe for clarity
    • Config entry pebblePlacementBlacklist has been removed in favor of natprog:wont_support_pebble
    • Config entry twigPlacementBlacklist has been removed in favor of natprog:wont_support_twig
    • Internal refactor to match new dev style (Thanks UnrealEngine!). Should see no practical change.
  • NatProg 1.20.1 2.3.6

    release14 декабря 2023 г.

    Natural Progression Changelog (1.20.1)

    2.3.6

    Added:

    • Ported over the config option for the "Incorrect Tool" damage - thank you Saereth!
    • Config option to control the Knapping mechanic entirely

    Fixed:

    • Some of the Create Pebbles having a Missing Texture

    2.3.5

    Initial Port to 1.20.1 and Neo

    Added:

    • Support for Bamboo & Cherry Wood in Sawing/Axing Recipes

    Changed:

    • If you were using the makeGroundBlocksHarder feature, the blocks that are considered "ground" are now determined via the Block tag natprog:earthy_blocks
    • If you were using the ability to require tools to break all wood-based blocks, you will now need to add every single block to the tag natprog:woods_requiring_tool because Mojang decided to remove a fundamental component of Blocks that has been there since before I started modding in Beta 1.7.3 😡
    • Same as above, but for the requirement of a pickaxe-adjacent tool to mine stone-based blocks
  • NatProg 1.20.1 2.3.5

    release27 июля 2023 г.

    Natural Progression Changelog (1.20.1)

    2.3.5

    Initial Port to 1.20.1 and Neo

    Added:

    • Support for Bamboo & Cherry Wood in Sawing/Axing Recipes

    Changed:

    • If you were using the makeGroundBlocksHarder feature, the blocks that are considered "ground" are now determined via the Block tag natprog:earthy_blocks
    • If you were using the ability to require tools to break all wood-based blocks, you will now need to add every single block to the tag natprog:woods_requiring_tool because Mojang decided to remove a fundamental component of Blocks that has been there since before I started modding in Beta 1.7.3 😡
    • Same as above, but for the requirement of a pickaxe-adjacent tool to mine stone-based blocks
  • NatProg 1.19.3 2.3.5

    release27 июля 2023 г.

    Natural Progression Changelog (1.19.4)

    2.3.5

    The ONLY Port to 1.19.3 :)

  • NatProg 1.19.4 2.3.5

    release11 мая 2023 г.

    Natural Progression Changelog (1.19.4)

    2.3.5

    Initial Port to 1.19.4

    Woof, that was a pain in the butt. Nothing major, just lots of internal changes I had to make because of changes Mojang and/or Forge made to:

    • Damage Sources (used for splintering & crushing damage when punching w/o the right tool)
      • Requires a freaking access transformer to use. Come on Mojang, this is unacceptable.
    • Creative Tabs
      • Not only was it pain to a custom tab at all, but now I'm required to sort things manually rather than sorting by order it was added in code, which sucks. I hope you at least like the current creative tab sorting I implemented 🤞
    • World Gen
      • I had done a lot of stuff with DeferredRegistry<?> which I could no longer use and had to manually port as a datapack

    Overall, 0/10 would not recommend. I hope you enjoy though, and give me shout on the bug tracker if you see anything not behaving!

  • NatProg 1.19.2 2.3.5

    release9 мая 2023 г.

    Natural Progression Changelog (1.19.x)

    2.3.5

    Added:

    • New Item Tags for ignoring tool types:

      "Wooden" and "Stone" tools are determined by the tier of block they can break, not the material they're made of, so these tags should hopefully help:

      • natprog:allowed_wooden_tools is a list of tools which have the same tier as Wood that can still be used when toolNeutering is enabled
      • natprog:allowed_stone_tools is a list of tools which have the same tier as Stone that can still be used when toolNeutering is enabled
    • New Block Tags for blacklisting which blocks twigs and pebbles can be placed on:

      • natprog:wont_support_pebble
      • natprog:wont_support_twig

    Changed:

    • Renamed tag natprog:override_axes to natprog:considered_as_axe for clarity
    • Renamed tag natprog:override_pickaxes to natprog:considered_as_pickaxe for clarity
    • Config entry pebblePlacementBlacklist has been removed in favor of natprog:wont_support_pebble
    • Config entry twigPlacementBlacklist has been removed in favor of natprog:wont_support_twig
    • Internal refactor to match new dev style (Thanks UnrealEngine!). Should see no practical change.
  • NaturalProgression 1.19.2 2.3.4.2b

    release18 апреля 2023 г.

    Migrated Automagically from CurseForge

  • NaturalProgression 1.19.2 2.3.4.2b

    release18 апреля 2023 г.

    Migrated Automagically from CurseForge

  • NaturalProgression 1.19.2 2.3.4

    release18 апреля 2023 г.

    Migrated Automagically from CurseForge

  • NaturalProgression 1.19.2 2.3.4.2

    release18 апреля 2023 г.

    Migrated Automagically from CurseForge

  • NaturalProgression 1.19.2 2.3.4.1

    release18 апреля 2023 г.

    Migrated Automagically from CurseForge

  • NaturalProgression 1.18.2 2.3.4

    release18 апреля 2023 г.

    Migrated Automagically from CurseForge

  • NaturalProgression 1.18.2 2.3.3

    release18 апреля 2023 г.

    Migrated Automagically from CurseForge

  • NaturalProgression 1.18.1 2.3.3

    release18 апреля 2023 г.

    Migrated Automagically from CurseForge

  • NaturalProgression 1.18.1 2.3.2

    release18 апреля 2023 г.

    Migrated Automagically from CurseForge

  • NaturalProgression 1.16.5 2.3.2

    release18 апреля 2023 г.

    Migrated Automagically from CurseForge

  • NaturalProgression 1.16.5 2.3.1

    release18 апреля 2023 г.

    Migrated Automagically from CurseForge

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Лицензия:GPL-3.0-only
Опубликован:3 года назад
Обновлён:1 год назад
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