
1.8M
439
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Initial release of Moving Elevators for Minecraft 1.21.11
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11a
- Fixed crash when rendering an elevator display for the 7th floor or higher
Moving Elevators 1.4.11
- Initial release of Moving Elevators for Minecraft 1.21.9 & 1.21.10
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Initial release of Moving Elevators for Minecraft 1.21.6 & 1.21.7
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Initial release of Moving Elevators for Minecraft 1.21.5
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Added Turkish translations (thanks to RuyaSavascisi!)
- Fixed elevator blocks turning invisible when certain blocks are used as camouflage
- Fixed entities being ridden by the player sometimes taking damage when the elevator arrives
- Fixed crash when dropping elevator cabin blocks as items
Moving Elevators 1.4.10a
- Fixed crash on dedicated server
Moving Elevators 1.4.10
- Initial release of Moving Elevators for Minecraft 1.21.4
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Added Turkish translations (thanks to RuyaSavascisi!)
- Fixed elevator blocks turning invisible when certain blocks are used as camouflage
- Fixed entities being ridden by the player sometimes taking damage when the elevator arrives
- Fixed crash when dropping elevator cabin blocks as items
Moving Elevators 1.4.10
- Elevator systems will now validate saved controller positions when the chunk they are in gets loaded
- Added Japanese translations (thanks to Konuma Takaki!)
- Added Korean translations (thanks to park-cheolwoo!)
Moving Elevators 1.4.9
- Initial release of Moving Elevators for Minecraft 1.21.2 & 1.21.3
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Added Turkish translations (thanks to RuyaSavascisi!)
- Fixed elevator blocks turning invisible when certain blocks are used as camouflage
- Fixed entities being ridden by the player sometimes taking damage when the elevator arrives
- Fixed crash when dropping elevator cabin blocks as items
- Fixed crash when rendering elevator with Sodium Extra installed
Moving Elevators 1.4.10
- Elevator systems will now validate saved controller positions when the chunk they are in gets loaded
- Added Japanese translations (thanks to Konuma Takaki!)
- Added Korean translations (thanks to park-cheolwoo!)
Moving Elevators 1.4.9
- Fixed issues with block updates when removing/placing elevator cabin
Moving Elevators 1.4.8
- Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
- Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
- Fixed some blocks like doors not being updated after being moved with the elevator
Moving Elevators 1.4.7b
- Fixed some block types being rendered with wrong translation
Moving Elevators 1.4.7a
- Fixed crash with Embeddium
Moving Elevators 1.4.7
- Initial release of Moving Elevators for Minecraft 1.21
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Added Turkish translations (thanks to RuyaSavascisi!)
- Fixed elevator blocks turning invisible when certain blocks are used as camouflage
- Fixed entities being ridden by the player sometimes taking damage when the elevator arrives
- Fixed crash when dropping elevator cabin blocks as items
- Fixed crash when rendering elevator with Sodium Extra installed
Moving Elevators 1.4.10
- Elevator systems will now validate saved controller positions when the chunk they are in gets loaded
- Added Japanese translations (thanks to Konuma Takaki!)
- Added Korean translations (thanks to park-cheolwoo!)
Moving Elevators 1.4.9
- Fixed issues with block updates when removing/placing elevator cabin
Moving Elevators 1.4.8
- Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
- Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
- Fixed some blocks like doors not being updated after being moved with the elevator
Moving Elevators 1.4.7a
- Fixed some block types being rendered with wrong translation
Moving Elevators 1.4.7
- Initial release of Moving Elevators for Minecraft 1.20.5 & 1.20.6
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Added Turkish translations (thanks to RuyaSavascisi!)
- Fixed elevator blocks turning invisible when certain blocks are used as camouflage
- Fixed entities being ridden by the player sometimes taking damage when the elevator arrives
- Fixed crash when dropping elevator cabin blocks as items
- Fixed crash when rendering elevator with Sodium Extra installed
Moving Elevators 1.4.10
- Elevator systems will now validate saved controller positions when the chunk they are in gets loaded
- Added Japanese translations (thanks to Konuma Takaki!)
- Added Korean translations (thanks to park-cheolwoo!)
Moving Elevators 1.4.9
- Fixed issues with block updates when removing/placing elevator cabin
Moving Elevators 1.4.8
- Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
- Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
- Fixed some blocks like doors not being updated after being moved with the elevator
Moving Elevators 1.4.7
- Updated Russian and Ukrainian translations (thanks to dnrovs!)
- Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
- Small optimizations when rendering elevators
Moving Elevators 1.4.6
- Light blocks will now be treated as air for elevator cabin checks
- Fixed rare crash when calculating light value for elevator blocks
- Fixed crash when removing a floor right after remote elevator panel caching
- Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
- Fixed some of the French translations (thanks to OptimusZeGaming!)
Moving Elevators 1.4.5
- Initial release of Moving Elevators for NeoForge
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Initial release of Moving Elevators for Minecraft 1.21.11
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11a
- Fixed crash when rendering an elevator display for the 7th floor or higher
Moving Elevators 1.4.11
- Initial release of Moving Elevators for Minecraft 1.21.9 & 1.21.10
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Initial release of Moving Elevators for Minecraft 1.21.6 & 1.21.7
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11a
- Fixed mixin crash
Moving Elevators 1.4.11
- Initial release of Moving Elevators for Minecraft 1.21.5
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Added Turkish translations (thanks to RuyaSavascisi!)
- Fixed entities being ridden by the player sometimes taking damage when the elevator arrives
- Fixed crash when dropping elevator cabin blocks as items
- Fixed crash when rendering multipart model blocks
Moving Elevators 1.4.10
- Initial release of Moving Elevators for Minecraft 1.21.4
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Added Turkish translations (thanks to RuyaSavascisi!)
- Fixed entities being ridden by the player sometimes taking damage when the elevator arrives
- Fixed crash when dropping elevator cabin blocks as items
Moving Elevators 1.4.10
- Elevator systems will now validate saved controller positions when the chunk they are in gets loaded
- Added Japanese translations (thanks to Konuma Takaki!)
- Added Korean translations (thanks to park-cheolwoo!)
Moving Elevators 1.4.9
- Initial release of Moving Elevators for Minecraft 1.21.2 & 1.21.3
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Added Turkish translations (thanks to RuyaSavascisi!)
- Fixed entities being ridden by the player sometimes taking damage when the elevator arrives
- Fixed crash when dropping elevator cabin blocks as items
- Fixed crash when rendering elevator with Sodium Extra installed
Moving Elevators 1.4.10
- Elevator systems will now validate saved controller positions when the chunk they are in gets loaded
- Added Japanese translations (thanks to Konuma Takaki!)
- Added Korean translations (thanks to park-cheolwoo!)
Moving Elevators 1.4.9
- Fixed issues with block updates when removing/placing elevator cabin
Moving Elevators 1.4.8
- Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
- Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
- Fixed some blocks like doors not being updated after being moved with the elevator
Moving Elevators 1.4.7a
- Fixed some block types being rendered with wrong translation
Moving Elevators 1.4.7
- Initial release of Moving Elevators for Minecraft 1.21
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Added Turkish translations (thanks to RuyaSavascisi!)
- Fixed entities being ridden by the player sometimes taking damage when the elevator arrives
- Fixed crash when dropping elevator cabin blocks as items
- Fixed crash when rendering elevator with Sodium Extra installed
Moving Elevators 1.4.10
- Elevator systems will now validate saved controller positions when the chunk they are in gets loaded
- Added Japanese translations (thanks to Konuma Takaki!)
- Added Korean translations (thanks to park-cheolwoo!)
Moving Elevators 1.4.9
- Fixed issues with block updates when removing/placing elevator cabin
Moving Elevators 1.4.8
- Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
- Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
- Fixed some blocks like doors not being updated after being moved with the elevator
Moving Elevators 1.4.7a
- Fixed some block types being rendered with wrong translation
Moving Elevators 1.4.7
- Initial release of Moving Elevators for Minecraft 1.20.5 & 1.20.6
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Added Turkish translations (thanks to RuyaSavascisi!)
- Fixed entities being ridden by the player sometimes taking damage when the elevator arrives
- Fixed crash when dropping elevator cabin blocks as items
- Fixed crash when rendering elevator with Sodium Extra installed
Moving Elevators 1.4.10
- Elevator systems will now validate saved controller positions when the chunk they are in gets loaded
- Added Japanese translations (thanks to Konuma Takaki!)
- Added Korean translations (thanks to park-cheolwoo!)
Moving Elevators 1.4.9
- Fixed issues with block updates when removing/placing elevator cabin
Moving Elevators 1.4.8
- Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
- Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
- Fixed some blocks like doors not being updated after being moved with the elevator
Moving Elevators 1.4.7
- Updated Russian and Ukrainian translations (thanks to dnrovs!)
- Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
- Small optimizations when rendering elevators
Moving Elevators 1.4.6
- Light blocks will now be treated as air for elevator cabin checks
- Fixed rare crash when calculating light value for elevator blocks
- Fixed crash when removing a floor right after remote elevator panel caching
- Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
- Fixed some of the French translations (thanks to OptimusZeGaming!)
Moving Elevators 1.4.5
- Initial release of Moving Elevators for Minecraft 1.20.3 & 1.20.4
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Added Turkish translations (thanks to RuyaSavascisi!)
- Fixed entities being ridden by the player sometimes taking damage when the elevator arrives
- Fixed crash when dropping elevator cabin blocks as items
- Fixed crash when rendering elevator with Sodium Extra installed
Moving Elevators 1.4.10
- Elevator systems will now validate saved controller positions when the chunk they are in gets loaded
- Added Japanese translations (thanks to Konuma Takaki!)
- Added Korean translations (thanks to park-cheolwoo!)
Moving Elevators 1.4.9
- Fixed issues with block updates when removing/placing elevator cabin
Moving Elevators 1.4.8
- Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
- Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
- Fixed some blocks like doors not being updated after being moved with the elevator
Moving Elevators 1.4.7
- Updated Russian and Ukrainian translations (thanks to dnrovs!)
- Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
- Small optimizations when rendering elevators
Moving Elevators 1.4.6
- Light blocks will now be treated as air for elevator cabin checks
- Fixed rare crash when calculating light value for elevator blocks
- Fixed crash when removing a floor right after remote elevator panel caching
- Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
- Fixed some of the French translations (thanks to OptimusZeGaming!)
Moving Elevators 1.4.5
- Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs
Moving Elevators 1.4.4b
- Fixed block overlay textures being broken after reloading resources
Moving Elevators 1.4.4a
- Fixed call buttons and elevator screens not looking correct
Moving Elevators 1.4.4
- Added additional checks for the remote elevator panel
Moving Elevators 1.4.3
- Initial release of Moving Elevators for Minecraft 1.20.2
Moving Elevators 1.4.12
- Added feedback when cabins contain an invalid block or when there are blocks obstructing the destination
- Elevator now decelerates when approaching its destination floor
- Adjusted elevator display layout
- Cabin availability is now lazily cached and shown on elevator displays
- Added config option to allow moving unbreakable blocks
- Increased default elevator size limit to 11 blocks
- Improved elevator rendering for blocks with complex models
- Fixed cabin check when the cabin area of floors overlaps
- Fixed camo data serialization when blocks are added/removed from the game
Moving Elevators 1.4.11
- Added Turkish translations (thanks to RuyaSavascisi!)
- Fixed entities being ridden by the player sometimes taking damage when the elevator arrives
- Fixed crash when dropping elevator cabin blocks as items
- Fixed crash when rendering elevator with Sodium Extra installed
Moving Elevators 1.4.10
- Elevator systems will now validate saved controller positions when the chunk they are in gets loaded
- Added Japanese translations (thanks to Konuma Takaki!)
- Added Korean translations (thanks to park-cheolwoo!)
Moving Elevators 1.4.9
- Fixed issues with block updates when removing/placing elevator cabin
Moving Elevators 1.4.8
- Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
- Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
- Fixed some blocks like doors not being updated after being moved with the elevator
Moving Elevators 1.4.7
- Updated Russian and Ukrainian translations (thanks to dnrovs!)
- Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
- Small optimizations when rendering elevators
Moving Elevators 1.4.6
- Light blocks will now be treated as air for elevator cabin checks
- Fixed rare crash when calculating light value for elevator blocks
- Fixed crash when removing a floor right after remote elevator panel caching
- Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
- Fixed some of the French translations (thanks to OptimusZeGaming!)
Moving Elevators 1.4.5
- Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs
Moving Elevators 1.4.4a
- Fixed block overlay textures being broken after reloading resources
Moving Elevators 1.4.4
- Added additional checks for the remote elevator panel
Moving Elevators 1.4.3c
- Fixed crash with Iris
- Fixed crash with Fabric Seasons
Moving Elevators 1.4.3b
- Update Sodium compatibility to account for changes in Sodium 0.5.1
Moving Elevators 1.4.3a
- Fixed elevators screens and buttons having weird texture artifacts
Moving Elevators 1.4.3
- Initial release of Moving Elevators for Minecraft 1.20
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Опубликован:3 года назад
Обновлён:4 месяца назад
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