
3.7K
19
Список изменений
- Hardware is detected once at startup instead of every frame
- Texture animation only skips when FPS drops below ~30, instead of always skipping
- Translucency sorting is smoother on all hardware
- Chunk build results are trimmed in-place, reducing GC pressure
- Upload fraction reduced on low-end hardware to reduce GPU stalls
- Per-frame chunk upload cap added (12 normal, 6 low-end)
- Minimum upload budget reduced from 2ms to 1ms on low-end hardware
- Chunk worker threads capped to half of CPU cores, 1 on low-end hardware
- Fence sync only runs on hardware that needs it, preventing double fencing on normal GPUs
Метаданные
Канал релиза
Release
Номер версии
0.8.12+mc1.21.11-1.2
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
138
Дата публикации
5 дн. назад

