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Моды/Mekanism
Mekanism

Mekanism

High-tech machinery, powerful energy generation, fancy gadgets and more. Now on Modrinth!

2.8M
711
  • 10.7.19.85

    release10 апреля 2026 г.

    21ab270 - Remove incorrect increase of configured radiation range (#8551)
    b8cb861 - New Crowdin updates (#8484)
    577826c - Add green rear port to Isotopic Centrifuge (#8516)
    96e48d9 - New Crowdin updates (#8553)

    * New translations en_us.json (Chinese Simplified)  
    [ci skip]  
    

    a00109e - bump version to 10.7.19

  • 10.7.18.84

    release14 февраля 2026 г.

    8ffb872 - Fix transporter item box color rendering (#8521)
    c21a0d1 - prevent UnsupportedOperationException in chunk unload
    a08892c - bump version to 10.7.18

  • 10.7.17.83

    release21 октября 2025 г.

    da7ac51 - remove use of Lazy to account for mods drawing non-lines in RenderHighlightEvent (#8504, #8376)
    d4df68d - add incompatibility clause for fission recipe hack mod
    41de986 - bump version to 10.7.17

  • 10.7.16.82

    release21 сентября 2025 г.

    ed31f06 - New Crowdin updates (#8466)

    * New translations en_us.json (Chinese Simplified)  
    [ci skip]  
    

    b7126f0 - Update Crowdin configuration file
    9cc1fe0 - Fixed bug that some Multiblock machines unnecessarily recheck their structure when they get redstone updates via onNeighborChange if Alternate Current is installed. (#8480)
    41b2e84 - fix missed equals override found by LuminaSapphira. Closes #8494
    46bc2dc - bump version to 10.7.16

  • 10.7.15.81

    release17 августа 2025 г.

    77a69b9 - insert into vent tank rather than overwriting it
    9c80e7c - expose vent fluid tanks to LookingAt plugins and actually save the buffered amount
    1446814 - fix equality check breaking modules' use of mode key
    9dd611d - mark superheated sodium as gasseous
    3aa83b0 - render sodium coolant in the fission reactor, add method of caching renderdata with scale
    acdf02f - fix renderdata hashcodes to not use Objects.hash (varargs)
    430e5ab - add scanner for missing tags with lots of logging and a join nag message
    0dc804d - fix an invalid set contains call
    dfe73af - silence some IDE warnings
    4349784 - replace varargs Objects.hash() with proper hashcodes
    638bf66 - Slightly widen access level of certain fields and allow bounding blocks to proxy other common capability types (#8410)
    32c21dd - shift the hud when sounds subtitles are being displayed
    f21a46a - set a min height on fluid multiblock renders (#8377)
    a676bc1 - Relevel fission audio levels to be reasonable and normalized next to the other generators (#8375)
    c1abadc - Update gradle and set daemon jvm version to allow compiling with a wider range of java versions
    c38b1b5 - Bump min neo version to 21.1.171 and fix BlockEnergyCapabilityCache holding onto the capability for too long, and mark a couple of our handler caps as proxyable (#8411)
    bc3b308 - Protect against energy share distribution being negative
    1a82562 - Fix durability not being properly set for paxels. Closes #8363
    c6928c5 - Fix paxel efficiency not being taken into account
    fe56d67 - Add paxels to the corresponding subtype tool tags (https://github.com/mekanism/Mekanism-Feature-Requests/issues/762)
    38da265 - Allow using armored jetpacks and free runners as components in mekasuit units to allow players to recycle their old gear
    d2f025e - move multiblock syncing to end of the tick so it always saves (#8403)
    b876863 - Address various IntelliJ inspections and fix warnings (#8412)
    9ff73fd - Refactor how radiation and meltdown data is stored (#8399)

    - Meltdowns and radiation data now use an attachment per level  
    - Moved internal classes around to be more split up based on what things do  
    - Introduces a new data structure to store radiation fields, where the insertion/removal of entries is more expensive than calculating exposures (opposite to before)  
    - Deprecates GlobalPos usage in the radiation API, to avoid redundant boxing  
    

    191106a - Fix build removal command only updating the original position (#8407)
    c23f953 - Fix items overriding and zeroing out heat when placing fresh items (#8418)
    2606312 - Fix items overriding and zeroing out heat when placing fresh items (#8418)
    72b5bf1 - Make the Configurator wrench texture more consistent #8191 (#8416)
    6d87be6 - make laser sound less annoying
    0d5963b - Only calculate subtitle width once a render tick, and skip check if there are no subtitles being displayed
    108c330 - Bump dependency versions
    8afb4e1 - Bump min Neo version to 21.1.176 in order to fix Quantum Entangloporter model rendering incorrectly (#8420)
    8cf95be - Null check level in sound tick
    68f48d2 - fix sound check to use local variable. Completes #8430
    e5082f1 - Allow fluids to vaporize in non-ultra warm dimensions if they want to
    16f3220 - Update to support the new Oh The Biomes We've Gone 2.4.x dacite blocks (#8437)
    5ae48bf - Lowered the yield of quartz ore from enrichment chamber (#8436)
    fcaab78 - Fixed a few misc typos (#8448)
    4d9fbe6 - Update deps and bump min Neo version to 21.1.194
    5d2ef5d - Switch to using gradle 9
    7468fcc - Specify expected capacity for list tags where we know the capacity
    d6af288 - Make use of constants for no redstone or max redstone value
    443bcb5 - Fix copy-paste errors leading to conflicting Tuff crushing recipes (#8463)
    3dfd857 - Add missing BWG recipes for new dacite and red bricks, and ensure we only load the recipes for versions of BWG that include the changes
    5a2a852 - Fix crash when adding more config options to a module that already exists in the world (#8459)
    706b39d - Check curios for step boost from free runners (#8452)
    78c0bfb - Clear more data components when clearing item configs via recipe (#8431), and move them to being configured via a tag
    8ad1845 - Fix being unable to insert items into a bin past the max stack size when inserting via the crafting recipe
    5b99a33 - Fix formulaic assemblicator being unable to craft recipes without a formula (#8464)
    7689c75 - Don't bother explicitly specifying the bus anymore, as it is ignored and deprecated for removal
    d67dcf6 - Make Tier Installer support blocks that have bounding blocks (https://github.com/mekanism/Mekanism-Feature-Requests/issues/766) and cleanup some handling for bounding blocks:
    - Fix rotating things like the miner not actually invalidating the capabilities at the ports
    - Fix interacting with bounding blocks not proxying the proper location and then failing when the position was too far from the location
    - Rework how bounding blocks keep track of if they don't have a position set yet to prevent potential accidents with zero being a valid position now
    - Created a system to allow for a delayed (single tick) sync/resync of master position to bounding blocks
    - Made it so that bounding blocks that somehow become unbound can be replaced
    c37eba7 - Cleanup free runner curio support by using an interface (#8360)
    545f072 - Add a config to allow disabling rendering of the MekaSuit energy bar (https://github.com/mekanism/Mekanism-Feature-Requests/issues/710)
    d3c9df5 - Add a tag to allow blacklisting certain blocks from having tier installers working on them (https://github.com/mekanism/Mekanism-Feature-Requests/issues/723)
    8965d67 - Ensure the player has permission to interact with the block before performing an upgrade with the tier installer
    91ec8cc - Improve error highlighting for teleporters when there isn't enough energy to perform the teleportation (initial part of #8428)
    40696f2 - Fix cases where the warning tab could overlap other elements
    86cdb86 - Grab CTM from modmaven's mirror
    59c0161 - Update right side warning tab icon to have the light coming from the correct direction
    3396453 - Prevent transmitters from being dismantled while radioactive (#8458)
    f5a9e4c - New Crowdin updates (#8356)
    2a35654 - Bump version to 10.7.15

  • 10.4.16.80

    release21 мая 2025 г.

    50978fc - Fix baby creeper music disk drops in 1.20.x. (#8344)
    9832e91 - add scanner for missing tags with lots of logging and a join nag message
    95b03e8 - bump version to 10.4.16

  • 10.7.14.79

    alpha2 мая 2025 г.

    Warning: Mekanism is currently in alpha, and is not recommended for widespread use in modpacks. There are likely to be game breaking bugs, and updating from one alpha to the next may cause various mekanism blocks to disappear/void their contents. While we will try to not have this happen/keep it to a minimum make sure to make backups. You can read more about the alpha state of this project here.

    c0ee94d - Remove bad empty check from fluid extract utils
    2670ee5 - try to clear capability caches when pseudo-unloaded
    bc2e47d - support freerunners in curios slots (when user/pack adds them to the tag). Closes #8360
    99d136e - Allow turbine base to be non-square
    6565620 - allow machines to do bonus operations when the upgrade multiplier results in less than 1 tick operation before rounding
    7b7c899 - fix missed bonus calculation for factory tiles
    0008f97 - use a table instead of a GlobalPos map for active QEs
    83a0de4 - remove redundant deferred register subclass use
    b82513f - bump neo version
    5230e24 - remove redundant custom registry uses
    7b176c0 - add some debug to isecurityutils
    f01d95e - fix service loading for funky contexts
    b324d49 - bump to version 10.7.14

  • 10.7.13.78

    alpha21 марта 2025 г.

    Warning: Mekanism is currently in alpha, and is not recommended for widespread use in modpacks. There are likely to be game breaking bugs, and updating from one alpha to the next may cause various mekanism blocks to disappear/void their contents. While we will try to not have this happen/keep it to a minimum make sure to make backups. You can read more about the alpha state of this project here.

    53e318a - remove bad isEmpty check in stack based extraction
    60eef4c - remove version number from jekyll data so it stops changing every version bump
    175b249 - bump version to 10.7.13

  • 10.7.12.77

    alpha14 марта 2025 г.

    Warning: Mekanism is currently in alpha, and is not recommended for widespread use in modpacks. There are likely to be game breaking bugs, and updating from one alpha to the next may cause various mekanism blocks to disappear/void their contents. While we will try to not have this happen/keep it to a minimum make sure to make backups. You can read more about the alpha state of this project here.

    0c0243b - Fix class loading failing on dedicated servers (#8354)
    a78bc96 - New translations en_us.json (Chinese Simplified) (#8351)
    3ab3cf7 - Bump version to 10.7.12

  • 10.7.11.76

    alpha12 марта 2025 г.

    Warning: Mekanism is currently in alpha, and is not recommended for widespread use in modpacks. There are likely to be game breaking bugs, and updating from one alpha to the next may cause various mekanism blocks to disappear/void their contents. While we will try to not have this happen/keep it to a minimum make sure to make backups. You can read more about the alpha state of this project here.

    0672b4f - update gradle actions
    809ae75 - attempt to fix setting energy to a negative value on unload
    ba1346f - Change bio fuel recipes to being manually specified and make use of tags instead of be generated automatically from compostables (#8342)
    939238b - Improve diagnosis of 'invalid inner' formation result (#8347)
    c554003 - fix gauge overflow
    e0f4d21 - Refactor various parts of the code base to be better designed around making things data driven (#8341)

    - Changed `Chemical#getAsHolder` to being an intrusive holder to reduce performance impacts of now deprecated for removal code paths  
    - Refactor Chemical Stacks to keep track of the holder rather than the chemical  
    - Fix fluid tank dispenser behaviors not actually being added  
    - Deprecated all our providers in favor of using holders. Mojang is moving towards using holders more and more and this preps us for when they finally finish moving items to being a data driven registry  
    - Deprecated `Chemical#isGaseous` and add a chemical tag `mekanism:gaseous` that can be used in its place.  
    - Deprecated `Chemical#getOreTag` in favor of declaring the solid representation for crystallizers via a data map  
    - Deprecated all chemical attributes adding corresponding values of them that get registered as data maps  
    - Fixed chemicals returning true from `hasAttributesWithValidation` when the only attribute they have is radiation, and the radiation manager is disabled  
    - Made collecting and displaying chemical tooltips easier. It is now a method on both the stack and the chemical.  
    - Reduced usages of ItemLike in favor of Holders where it made sense, as if I had to guess Mojang will eventually do away with it.  
    - BREAKING: Removed the ethene fuel and hydrogen fuel configs and replaced them with being defined and queried from the datamap.  
    

    df7a157 - Support dye recipes for tall BWG plants
    2971623 - Only load the BWG dye recipes if the tag exists for that color
    f2284e8 - Allow projecte shovels to vein mine salt
    12c3aff - Cleanup how we initialize integrations, and fix flux network capability support
    ecbf439 - Bump min Neo version to 21.1.133, and simplify our tag builders to not require the intrinsic variant
    61d6c6d - Make it so that flamethrowers cause mobs to drop smelted loot (https://github.com/mekanism/Mekanism-Feature-Requests/issues/745) and count as fire for things like igniting tnt minecarts
    93c27a0 - Fix checking the wrong path for hiding emi recipe craftables
    280aed4 - Use a custom damage type for the interior of the SPS (bypasses armor). Also have radiation damage bypass effects and enchantments
    0217c2a - Add a custom damage type for fusion instead of reusing magic
    acc4db8 - Further simplify the tag provider when it comes to getting the appropriate tag builder
    95013ee - Make use of helper method for creating language keys
    948793b - SPS Experimentation
    be2cad6 - Loosen parameter restrictions for alloy interaction (Closes #8252)
    8528d27 - New Crowdin updates (#8348)
    e75ac17 - Bump version to 10.7.11

  • 10.4.15.75

    release3 марта 2025 г.

    7d0dc53 - backport chunk present check from 21 as getChunkFuture isnt actually async on main thread
    8f94084 - bump version to 10.4.15
    c4e6824 - update publish workflow

  • 10.7.10.73

    alpha27 февраля 2025 г.

    Warning: Mekanism is currently in alpha, and is not recommended for widespread use in modpacks. There are likely to be game breaking bugs, and updating from one alpha to the next may cause various mekanism blocks to disappear/void their contents. While we will try to not have this happen/keep it to a minimum make sure to make backups. You can read more about the alpha state of this project here.

    84fbe7a - Fix gradle deprecation
    e173806 - fix GP integration wrap check
    f1869df - bump version to 10.7.10

  • 10.7.9.72

    alpha26 февраля 2025 г.

    Warning: Mekanism is currently in alpha, and is not recommended for widespread use in modpacks. There are likely to be game breaking bugs, and updating from one alpha to the next may cause various mekanism blocks to disappear/void their contents. While we will try to not have this happen/keep it to a minimum make sure to make backups. You can read more about the alpha state of this project here.

    f34ea72 - prevent personal storage picked-item from crashing the game by not copying inventory
    18bd8d9 - Make it possible to pause sorting of items in the QIO Dashboard by holding shift
    cce6e89 - clear capability cache when marked as invalid to try prevent bad caches (#8291)
    4d5cb95 - Various improvements/fixes to balloons:
    - Make balloons respect the collision shape of blocks such as slabs (only increasing height by half) and torches (ignoring them for ground height calculations)
    - Base the floating distance off of the entity's height
    - Don't adjust the height of players who are currently in creative flight
    1b375fc - Return success values from various commands
    e667948 - Allow specifying names for watched chunks, and display ticket level changes for watched chunks
    67b433a - New Crowdin updates (#8272)
    6cc0109 - Fix for EMI module crash when a food has a negative nutritional value. (#8296)
    5926dce - skip iterating entities if radiation is background level
    83fcef4 - Misc cleanup relating to how we reference the registry access of a player's level
    eef90c7 - Fix transmitters not always rendering connections on first load (failing to update the model data), and also make it so that the model data for transmitters only gets refreshed if something that affects the model data changed
    560b0f5 - Update gradle deps and switch to a maintained version of javapoet
    827aa43 - copy fluid stacks before giving to fluid handlers so they can't be messed with

    (cherry picked from commit 97df1e78b1722b839d82c4a83307caa2b78cfd3a)  
    

    3d23e21 - coyple more fluid stack copies
    d1fad7e - remove optional int for fluid colours and avoid the use of iterators for displaying colour bars from attachments
    fe1a888 - use enhanced switches
    6d482d4 - move a debug log to explicit debugging (#8316)
    89fd0bb - Disambiguate the names of some inner classes (#8317)
    7921460 - Re-center port of neutron activator #8206. (#8315)
    d56013e - prevent double wrapping GrandPower-FE
    8745710 - fix machines not working when upgrade multiplier is too high
    9495847 - Switch from NeoGradle to MDG (#8125)
    bd55046 - move gradle filter from regex to new-ish group-and-subgroup
    c8693a0 - update neo version
    caf4865 - Add warnings for certain redstone-control conditions (#8262)
    e940be7 - Fix not correctly detecting if the force ansi property is set
    0a3d801 - Reduce the number of times the search string needs to be made lower case when searching, and remove an extra level of bouncing when there is a single search query
    2cdae2e - Remove duplicate method in language provider
    459bdc5 - Set up two new source-sets that allow IntelliJ to resolve module dependencies for runs (#8325)
    7d16868 - bump yamlops
    b47e615 - Override a method we previously missed when marking that our things can't be enchanted
    243568a - Ensure that the codecs used to load data fail gracefully if loading invalid data. For example if an item is stored that no longer exists
    922adc9 - Use fast iterators where possible for fastutils maps
    1899b54 - Update deps, bump min neo version to , and add support for various newer neo features, such as setting a default key for the robit skin datapack registry
    85d3bd3 - Don't load game tests for the normal client run
    06e9bc2 - Add support for defining aliases by tag
    bfdd3b5 - Pass the suppress drops flag to a couple places where we set blocks and want to avoid drops occurring
    3762b51 - Implement equals and hashcode for the basic recipe implementations, and add support for various newer JEI features
    65b2c22 - Make use of a couple more JEI helpers
    6223464 - Update our old BYG integration Oh the Biomes We've Gone
    4ff4940 - Only set the entity on fire if the entity actually got hurt by the flamethrower #8337
    bb6b11b - Add item tags in mek's domain for the various colored plastic types that were missing them #8183
    6dfdb07 - Try to fix gradlew file permissions
    10eebd2 - Fix accidental circular reference for some new additions tags
    39028c2 - Update ProjectE integration and make use of the fake group manager to speed up emc calculations
    fe061cb - Deduplicate adding certain entries to mappers for non-basic recipe handling
    400f9d1 - Fix frequency items not properly syncing changes to frequency to the client #8178, #8328
    240910c - Add setting to make purifiers and injectors use constant amount of resources (#8283)
    b5f6f83 - Fix typos for mekanism tools configs (closes #8274)
    3aa38e4 - Warn when the resistive heater and modification station don't have enough power (#8248)
    635e28e - Allow enchanting scuba mask with aqua affinity (https://github.com/mekanism/Mekanism-Feature-Requests/issues/730)
    d31532f - Make biofuel be able to be used as a furnace fuel (https://github.com/mekanism/Mekanism-Feature-Requests/issues/720)
    cb66937 - Handle initializing and resetting client state via client networking events (#8323)
    4e31307 - Fix the thermodynamic conductor insulation tooltip not referencing the value from the config (#8309)
    8df54b2 - Minor cleanup to ChemicalStack.OPTIONAL_STREAM_CODEC
    3561092 - Fix incorrectly getting the max y level of the level when calculating wind generator production (#8228)
    cfc9ce0 - Update gradle to 8.13
    a0b64ae - Remove a level of indirection when making chemical ingredients from a chemical stack
    8bfde36 - Work on moving certain helpers on Chemical towards the stack similar to how ItemStack and FluidStack have them
    38b9572 - Bump version to 10.7.9

  • 10.4.14.71

    release25 января 2025 г.

    97df1e7 - copy fluid stacks before giving to fluid handlers so they can't be messed with
    8079395 - bump version to 10.4.14

  • 10.7.8.70

    alpha24 декабря 2024 г.

    Warning: Mekanism is currently in alpha, and is not recommended for widespread use in modpacks. There are likely to be game breaking bugs, and updating from one alpha to the next may cause various mekanism blocks to disappear/void their contents. While we will try to not have this happen/keep it to a minimum make sure to make backups. You can read more about the alpha state of this project here.

    7cb49e6 - move mekasuit toggle messages to action bar
    ff4a4ce - move Tile Component Frequency to a different tick getter
    ecd6fa7 - use fast iterator on transits to avoid extra allocations
    4728456 - cache itemhandlers in Logistical transporters (pull + send home)
    b9186ef - preemptively check cached path is valid before simulation
    297d2a7 - check path endpoint sanely
    a484cdf - more BlockPos to long
    a50f02e - dont clobber the pos
    9cdcd42 - fix pathfinding failure
    59645a9 - reset some client things when changing dimension
    b2072ca - support killing the miner search thread
    acfba9f - add some debugging for Serhan's digital miner
    33b3a1c - Only print debug message about failing to mine block if mining is actually denied
    8aad2bc - rename a variable and add function name to common messages
    2c1ef90 - use chunkpos unpacking helper methods for consistency
    5913765 - add chunk loading debug to mek debug mode
    348af9c - check if forcing actually worked
    aeb7a9b - add game test for HashedItem
    a166484 - log the chunkloaders pos
    9226aac - remove pointless use of HashedItem
    9515dcb - fix anchor-upgraded Digital Miners failing when running during initial chunkload
    8316e05 - fix the missing if statement for loggin
    3fea841 - Make text in GUIs more readable by using scrolling strings for bounded strings (#8232)
    bcf3e14 - Pass a modified ray trace result that contains the correct position to Blasting AOE highlighted blocks (#8240)
    f238deb - New translations en_us.json (Chinese Simplified) (#8259)

    [ci skip]  
    

    0369408 - fix for race condition in cable renderer (e.g. VS Ships)
    7de4967 - update gender mod dep slug for cf
    9848022 - Remove uses of var in tests
    e7febd3 - Rework parts of how the QIO Dashboard's container handles data:
    - Syncs contents as part of the initial open packet instead of having the client request all the data when it opens (or the window is resized, or the entire minecraft window is resized)
    - Remove a redundant update search call from transferring data when resizing a QIO item viewer
    - Override equals and hashcode for ISearchQuery
    - Check the player who has the container open when getting the tooltips of items for search purposes
    - Copy item lists and search lists when resizing the gui to avoid having to recalculate them
    - Fix not updating the order of items when changing the sort direction or type if there was any search text
    - Avoid resorting the items if the sort type doesn't care about count for any level of the sort, and we only changed stored counts of items
    - Update the item list on the fly instead of recreating it from scratch every change
    - Avoid recalculating the search list if the query didn't change
    - Removed one layer of an unused cache from the cached search data
    5633032 - avoid more race conditions in transmitter render

    (cherry picked from commit 5c3c188193ddd0968a7c9716c932076fbc60791d)  
    

    7fef79b - attempt to avoid render race condition from player state update
    eae6b1d - clamp tool damage modifier defaults to the validated value to avoid endless configuration 'correcting' (#8250)
    792b8e7 - bump emi version and cache the class lookup in recipe viewer check
    6c1a492 - add safety for bad fluid registrations (#8234)
    fb71dbc - fix bonemeal dupe. oopsies
    6adc761 - try to handle configs not saving on slower systems (#8277)
    ddf6ef1 - check old orphan transmitter was valid and remove orphans when invalidating

    (cherry picked from commit a1ea0e922bc55c89f083923565adc35a14caf3d2)  
      
    # Conflicts:  
    #	src/main/java/mekanism/common/lib/transmitter/TransmitterNetworkRegistry.java  
    

    c2b6075 - remove needless singleton structure from TransmitterNetworkRegistry
    092b3a0 - bump version to 10.7.7

  • 10.4.13.69

    release24 декабря 2024 г.

    aa708cd - avoid IndexOutOfBoundsException
    a1ea0e9 - check old orphan transmitter was valid and remove orphans when invalidating
    a05a8f3 - bump version to 10.4.13

  • 10.4.12.68

    release20 декабря 2024 г.

    f5ce06f - add newer mc runs folder to gitignore
    746f499 - make sure the multiblock uuid gets saved to disk when it changes

     (cherry picked from commit d8505eaceba3aafc6eafbc2463a1acdaa7eca779)
    143d68d - bump version to 10.4.12

  • 10.4.11.67

    release12 декабря 2024 г.

    e22a5ed - attempt to avoid render race condition from player state update (#8266)
    5c3c188 - avoid more race conditions in transmitter render
    b2b9a91 - bump version to 10.4.11

  • 10.4.10.66

    release19 ноября 2024 г.

    3d95fba - fix for race condition in cable renderer (e.g. VS Ships)

     (cherry picked from commit 0369408b0b53ff958ba00a77eadfab8dd54c47ca)
    c84201d - bump version to 10.4.10
    7dd69d1 - update gender mod dep slug for cf

  • 10.7.7.64

    alpha31 августа 2024 г.

    Warning: Mekanism is currently in alpha, and is not recommended for widespread use in modpacks. There are likely to be game breaking bugs, and updating from one alpha to the next may cause various mekanism blocks to disappear/void their contents. While we will try to not have this happen/keep it to a minimum make sure to make backups. You can read more about the alpha state of this project here.

    cfd147e - issue template
    e8ec00a - align long split info to int, fixes distribution bug
    f7dcad0 - add tests for Long distribution
    432e917 - bump version to 10.7.7

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