
Mebahel's Antique Beasts
Inspired by Skyrim and Age of Mythology — battle ancient warriors, tame legendary beasts, and explore forgotten ruins from across civilizations. Myth, magic, and chaos await in this immersive fantasy overhaul.
Antique Beasts v1.6.1 for Minecraft 1.20.1
Bug fixes:
- Harpies can now take fire damage.
- Harpies now drop cooked chicken when killed by fire.
Antique Beasts v 1.6.0 - Minecraft 1.20.1
New :
- New entity : The Infernal Draugr
- New entity : The Flame Atronach
- New item : The Flame Atronach summoning staff
- New item : The Flame Atronach Heart
- New item : The Magma Soup
- New Skeleton Warrior Sounds
Changes :
- Draugr Chest recipe has changed to be different from the Iron Chest recipe
- The Mummy projectile expire 1/3 times faster
- Camelry now spawns naturally in desert biomes
- Elephant Rider now spawns naturally in desert biomes
- Axeman now spawns naturally in desert biomes
Antique Beasts v 1.5.5 - Minecraft 1.20.1
Bug Fixes :
- The Cyclops throwing rock animation is now working as intended
- The Throwing Rock doesn't crash the game anymore when playing with Quark's Totem
- Model predicates should not crash the game with connector now
- The Pegasus taming crash should be fixed with Enigmatic Addons
Antique Beasts v 1.5.4 - Minecraft 1.20.1
Bug Fixes :
- Fixed an issue where Greek mobs wouldn't spawn naturally.
- Fixing an issue where the game would crash when a Hoplite spear hit a boat.
Antique Beasts v 1.5.3 - Minecraft 1.20.1
New :
- Villagers now flee on sight when they see monsters from Antique Beasts, like zombies.
Changes :
- Little changes for the Dragon Priest Staff texture
- The EINHERJAR_HORN is added to the Antique Beasts Item Group so you should be able to see it in the mod tab in creative
Bug fixes :
- The Bow, Horn, Spear and Shield predicate should now be safe with Connector & Forge and shouldn't crash the game anymore
Antique Beasts v 1.5.2 - Minecraft 1.20.1
Bug fixes :
- No more crash when the raid chest spawns
- The Draugr Overlord should always spawn in the draugr crypt
Antique Beasts v 1.5.1 - Minecraft 1.20.1
New :
- New weapon : Ebony Axe
- New weapon : Ebony Dagger
Bug Fixes :
- Some loot_tables didn't worked because of some name changes, it is fixed.
- Some translation keys were missing, they are now added to the lang files.
Antique Beasts v 1.5.0
NO MORE AZURELIB DEPENDENCIE -> AZURELIB ARMOR IS NOW MANDATORY (no more compatibility issues)
NEW CHINESE TRANSLATION (Made by @Trollcorn, thank you so much!)
I changed the name of some items so you might lose them with this update, you can check witch ones in the change section.
New :
- Draugr spawn eggs have new textures !!
- Melee Draugrs are now able to block incoming attacks.
- Melee & Ranged Draugr can now spawn with potions.
- New configuration files for the Draugrs blocking probability and spawning with potion probability.
- The Draugr Overlord has now a spin attack, and can block incoming attacks.
- New Dragon Priest Staffs that replaces the Greek ones.
Changes :
- Draugr Raid number are no longer limited, you can spawn multiple ones.
- Frost Shard -> Stalhrim
- Frost Sword -> Stalhrim Sword
- Frost Bow -> Stalhrim Bow
- Draugr Bow -> Ancient Nord Bow
- High Iron Sword -> Ancient Nord Sword
- Removed Greek Staff Handle
- Removed Frost Bite Greek Staff
- Removed Frost Spike Greek Staff
- New texture for the Frost Bite & Frost Spike Magical Stones
- The Draugr Overlord has better loot
Bug fixes :
- Draugr raid are no longer limited if another raid is ongoing in another world.
Antique Beasts v1.4.3 :
Bug fixes:
- Loot tables from custom chests were causing crashs with Syntra in some cases, it is now fixed.
- The Egyptian Caravan was spawning a bodyguard during initialisation, which caused some crashs with C2ME, it is now fixed.
Antique Beasts v1.4.2
New :
- When pulling a bow from the mod it will now zoom like a normal bow.
Changes :
- You will need a version of azurelib >= 3.1.0.
Bug fixes :
- The bow predicate should be more robust with syntra connector.
Bug fix :
- Fix a crash on Forge related to an unexisting Geckolib method on Geckolib Forge.
New :
- Draugr chests, Dwemer chests and Greek chests now contain separate loot for each player. (They work like a multiplayer chest mod, such as Lootr.)
- There are new animations for all the Draugr entities (created by @malfu — you can check out his animation ressource packs; they are amazing).
- New sounds for the Draugrs.
- The Draugr Overlord is now a proper boss. It now has a dash attack, a special attack, and three combo attacks. Its stats are also superior.
Changes :
- The Hoplite Barracks and the Greek Temple seeds have changed.
Bug fix :
- No more crash on server when the Dwemer Centurion is doing a special attack.
Special thanks :
- Thank you @JimboJams for the help with testing !
- Thank you @malfu for the really great animations ! (https://www.curseforge.com/members/malfu/projects)
Bug fix :
- Dwemer Centurion was crashing servers when attacking, it is now fixed !
Antique Beasts v1.3.4 – 1.20.1
New :
- Adding Bonus health config for the Dwemer entities.
Changes:
- Probability of awakening a 'dead' Dwemer Spider increased from 1/2 to 1/3.
- Patrol is now deactivated by default.
- The starting patrol delay is now 45 in the config file.
- Dwemer Spider & Dwemer Spider Guardian armor value from 6 -> 4
- Dwemer Centurion armor value from 10 -> 8
- Draugr Overlord armor value from 10 -> 8
- Draugrs armor values are now all 4 (it was 8 or 6)
- Harpy armor value from 4 -> 2
- Skeleton Warrior Head armor value from 4 -> 2
Bug fixes:
- Dwemer entity names are now correct.
- The loot table of the Dwemer Tower chest is now correct.
- Enchanted books with no enchantment are now replaced with real enchanted books in some Dwemer chests.
Antique Beasts v1.3.3 - 1.20.1
v1.3.3a : Adding azurelib >= v3.0.0 as requirement
New :
- NEW DEPENDENCY : AzureLib (now the armors will have the right skin in Forge)
- New creature : The Dwemer Spider, the Dwemer spider can mine ore. If you kill it you will drop the ores it has mined.
- New creature : The Dwemer Spider Guardian, it can jump on you and slow you.
- New creature : The Dwemer Centurion, the stronger of the Dwemer automaton, it can hit in area, break shields and launch a pressured steamed attack.
- New block : Dwemer Metal Pipe. A decorative Pipe.
- New block : Dwemer Metal Pipe with gear. A decorative Pipe that is animated and make ambient sound.
- New block : Dwemer Metal Block.
- New weapons : Dwemer Metal Dagger, Axe, Sword, Warhammer, War Axe, Mace.
- New item : Dwemer Scrap that can be turned into dwemer metal ingot with a furnace.
- New item : Dwemer metal ingot. Can be used to craft the new weapons.
- New item : Dwemer metal gear. Can be used to craft the new weapons.
- New structure : Dwemer Ruin. A big underground structure where you can find the new creatures.
- New structure : Dwemer Tower. A structure that you can find in cold biomes in which you can find a map leading to the Dwemer Ruin.
Change :
- Adding back the water removal processor and improving it to avoid any loading problem.
- Adding the Greek Chest in the mod creative tab.
The structures used for the Dwemer Ruin & Tower where made by fonta59 who built the full Skyrim map in Minecraft : https://www.planetminecraft.com/project/skyrim-map-by-fonta59-skyrim-tes-interiors-with-download-1-20/ A big thanks to fonta59 for allowing me to use some of his builds for the mod.
Antique Beasts v1.3.3 - 1.20.1
New :
- NEW DEPENDENCY : AzureLib (now the armors will have the right skin in Forge)
- New creature : The Dwemer Spider, the Dwemer spider can mine ore. If you kill it you will drop the ores it has mined.
- New creature : The Dwemer Spider Guardian, it can jump on you and slow you.
- New creature : The Dwemer Centurion, the stronger of the Dwemer automaton, it can hit in area, break shields and launch a pressured steamed attack.
- New block : Dwemer Metal Pipe. A decorative Pipe.
- New block : Dwemer Metal Pipe with gear. A decorative Pipe that is animated and make ambient sound.
- New block : Dwemer Metal Block.
- New weapons : Dwemer Metal Dagger, Axe, Sword, Warhammer, War Axe, Mace.
- New item : Dwemer Scrap that can be turned into dwemer metal ingot with a furnace.
- New item : Dwemer metal ingot. Can be used to craft the new weapons.
- New item : Dwemer metal gear. Can be used to craft the new weapons.
- New structure : Dwemer Ruin. A big underground structure where you can find the new creatures.
- New structure : Dwemer Tower. A structure that you can find in cold biomes in which you can find a map leading to the Dwemer Ruin.
Changes :
- Adding back the water removal processor and improving it to avoid any loading problem.
- Adding the Greek Chest in the mod creative tab.
The structures used for the Dwemer Ruin & Tower where made by fonta59 who built the full Skyrim map in Minecraft : https://www.planetminecraft.com/project/skyrim-map-by-fonta59-skyrim-tes-interiors-with-download-1-20/ A big thanks to fonta59 for allowing me to use some of his builds for the mod.
Antique Beasts v1.3.2 - 1.20.1
New :
- Draugrs are now in the UNDEAD EntityGroup so they will be affected by the SMITE enchant (thank you @Malfu)
Change :
- Hoplites are now scale down to have the player size.
- Norse units shadow has been scaled up to be the size of the zombies shadow.
Bug fix :
- Fix a crash from the DifficultyState when you had Mebahel's Zombie Horde & Mebahel's Antique Beasts
Antique Beasts v1.3.1 - 1.20.1
Change :
- All the chests from the Draugr Crypt are now Draugr Chests
- A Draugr Overlord will spawn in the Draugr Crypt.
Bug fix :
- Geckolib initialisation crash on forge is now fixed.
- No more logs like "[Worker-Main-19/ERROR] (Minecraft) Hanging entity at invalid position: BlockPos{x=-96, y=-1, z=633}" (it was due to item frames in structures)
Antique Beasts v1.3.0 - 1.20.1 Big updaaaaate
New content :
- The Temple was entirely reworked to blend in better with the landscape and welcome a new boss in the future.
- New structure : Te Draugr Tower. You can find it in swamp, mangrove and dark forest biomes.
- A new chest type : The greek chest.
- A new entity : The Dwarven Spider from Skyrim (doesn't spawn naturally for now)
- A new entity : The Dwarven Spider Guardian from Skyrim (doesn't spawn naturally for now)
- A new book entry is added to some of the greek temple chests
PS: The Dwarven Spiders won't spawn in the world naturally for now, they will spawn in new structures in the next update.
Changes :
- LibGui is removed from the project dependencies
- Elite Hoplite, Champion Hoplite, Hero Hoplite, Centaur, Cyclops, Chimera now only spawn at day on grass blocks and if the sky is visible.
- Mummy and Servant spawn at day and night only on sand and red sand blocks.
- Egyptian Caravan and Wadjet only spawn at day on sand and red sand blocks and if the sky is visible.
- Huskarl, Einherjar, Valkyrie, Hersir, Throwing Axeman and Frost Cyclops only spawn at day, on snow, grass and ice blocks and if the sky is visible.
- New idle for the Frost Cylcops.
Fix :
- The way spawnrate worked for the mod entities is changed so the spawnrate config should now work as intended.
- The water removal processor for the mod's underground structures should no longer prevent chunk loading in rare cases.
Antique Beasts v1.2.13 - 1.20.1
Changes :
- Adding Group Revenge, for example if an entity attack a Hoplite, every Hoplite around will help the Hoplite that has been attacked
- Frost Bite spell now freeze more water blocks
Fix :
- Patrol should not spawn anymore in water and on structures


