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Моды/Magic Coins
  • Magic Coins 1.1.3

    release31 мая 2026 г.

    Нет описания изменений

  • Magic Coins 1.1.1

    release11 февраля 2026 г.

    MagicCoins – Version 1.1.1

    Overview

    Version 1.1.1 of MagicCoins focuses on structural refactoring, improved server–client configuration synchronization, and simplification of networking and GUI button handling. There are no user-facing gameplay changes, but the codebase is now more organized, extensible, and reliable.


    Main Changes

    🌐 Networking and Synchronization

    • Introduced MagicNetwork, a dedicated helper to centralize and standardize network registration.

    • Migrated all message/packet registrations to use MagicNetwork.

    • Added the SyncServerConfigS2C payload for synchronizing server configuration to clients.

    • Introduced:

      • ServerConfigSync
      • ServerConfigSyncEvents
    • Server configuration is now synchronized:

      • When the client loads
      • When a player logs in
    • Added ClientSyncedConfig to store synchronized values on the client side.

    • ServerConfig now automatically broadcasts configuration changes.

    • MagicCoinsApi now reads client-synced values on the client, avoiding invalid server-side config access.


    🧩 GUI and Button Refactoring

    • Added the MagicCoinsButtonAction enum:

      • Centralizes packet creation and sending logic
      • Explicitly defines reusable button actions
    • Updated CustomButton to support:

      • Left-click actions
      • Right-click actions
    • Simplified HandlerButton:

      • Now only delegates execution to MagicCoinsButtonAction
    • Removed redundant handlers and duplicated logic.


    🔄 Network Registration

    • Replaced individual packet registration calls with unified registration via MagicNetwork.
    • Improves readability, maintainability, and reduces the risk of inconsistencies.

    📦 Dependencies

    • Updated sg_economy dependency:

      • Version bump in build.gradle files
      • Related import and formatting updates

    Impact for Developers

    • More modular and maintainable codebase.
    • Single, consistent pattern for network communication.
    • Foundation prepared for future client/server synchronization features.
    • More flexible button system for extending GUI actions.

    Compatibility

    • Compatible with existing saves.
    • No manual migration steps required.

    Notes

    This release is primarily technical and refactoring-focused. It is recommended for developers planning to extend the mod or maintain custom forks.


    Version: 1.1.1

  • Magic Coins 1.1.0

    release29 января 2026 г.

    Magic Coins 1.1.0 — New Economic Architecture with SG Economy

    Provides documented classes and methods for:

    • Querying and modifying player balances
    • Native integration with other mods
    • Creating custom economic systems

    :tools: Administrative Commands (Managed by SG Economy)

    All economy-related commands are now fully managed by SG Economy, including:

    • Balance query
    • Add balance
    • Set balance
    • Remove balance (new command)
    • Transfer balance between players (new command)

    Note: The remove balance and player-to-player transfer commands did not exist in Magic Coins 1.0.9 and were introduced with the adoption of the SG Economy API.

    :skull_crossbones: Death Penalty

    Death penalty is now a native SG Economy feature:

    • Default loss of 50% of the stored balance
    • Fully configurable via configuration file

    :desktop: Display Interface

    Displays the player’s balance in the inventory and/or HUD in a configurable and visual way, always reflecting the persisted value.

    :gear: Configuration

    Allows control over:

    • Currency format
    • Available commands
    • Interface display options
    • Balance retention rules

    :rocket: Advantages of the New Architecture

    Splitting the system into two independent mods provides several benefits:

    • Ability to use only the virtual wallet, without Magic Coins.
    • Automatic compatibility with legacy data:
    • Players who had balances in modpacks using Magic Coins 1.0.9 will retain their balances when switching to SG Economy.
    • No migration scripts are required.
    • SG Economy was specifically adapted to recognize and preserve existing data.
    • No need for extra scripts in modpacks that do not want item-based currencies.
    • Easier maintenance, updates, and integration with other economy-related mods.

    :video_game: Current Role of Magic Coins

    With the new architecture, Magic Coins is now focused exclusively on the RPG-style gameplay experience based on physical coins, while relying on SG Economy as its economic backbone.

    Features Retained in Magic Coins

    • Coin Generation Coins obtained from vanilla structure loot tables (configurable).
    • Coin Values Each coin type has its own configurable value.
    • Inventory Interface Dedicated buttons for depositing and withdrawing coins, with adjustable positions. Optional coin conversion buttons can be enabled via configuration.
    • Prosperity Amulet An item that prevents coin loss on death.

    Magic Coins no longer manages balances, commands, or economic rules. It only interacts with SG Economy to reflect values in gameplay.

    :question: Frequently Asked Questions

    Do I need to install two mods if I already use Magic Coins?

    Yes. Starting with version 1.1.0, Magic Coins depends on SG Economy API to function.

    What if I don’t want item-based currencies?

    Use SG Economy API only. This provides a fully virtual economy, similar to modpacks like FTB StoneBlock 4.

    What if I want all features?

    Use both mods together:

    • SG Economy for balance management, commands, and persistence
    • Magic Coins for physical coins, RPG-style interfaces, and special items

    :pushpin: Conclusion

    Version 1.1.0 of Magic Coins establishes a cleaner, more modular, and scalable foundation by clearly separating economy logic from gameplay mechanics, preparing the mod for future growth within the Minecraft mod ecosystem.

  • Magic Coins 1.0.9

    release20 августа 2025 г.

    Magic Coins - Changelog v1.0.9

    ✨ New Features & Improvements

    • Magnates Ranking: added a leaderboard system showing the wealthiest players.

    • Command Feedback: all commands (add, set, get) now return messages.

      • get is available to all players.
      • add and set restricted to admins.
    • Coin Tooltip Values: each coin now displays its value directly in the tooltip.

    • Prosperity Amulet:

      • When death-coin-loss is enabled, it prevents coin loss.
      • When death-coin-loss is disabled, it grants Regeneration I for 3s if the player is below 50% HP when hit.
      • Tooltip updated to show the current effect.
    • Improved Mod Integration: fixes and adjustments to make the mod easier to integrate into modpacks and with other mods.


    🛠 Bug Fixes

    • Fixed ghost coins issue when joining servers.
    • Fixed issue where shutting down the server caused the config file to fail loading, resulting again in ghost coins.
    • Corrected texture sprite error with FTB Quests (fix contributed by MichaelHillcox).

    📌 Notes

    This update combines quality-of-life improvements, new features for gameplay depth, and critical bug fixes for multiplayer stability and mod compatibility.


    © 2025 Magic Coins Mod.

  • Magic Coins 1.0.8

    release24 июля 2025 г.

    Version 1.0.8

    • Fixed bugs.
    • Corrected mistaken GitHub requests.
  • Magic Coins 1.0.7

    release26 июня 2025 г.

    Changelog 1.0.7

    • Fixed bugs related to the display of money count.
    • Balanced loot distribution in chests.
    • Optimized the loot definition system for better performance and consistency.
  • Magic Coins 1.0.6

    release26 апреля 2025 г.

    📦 Update - Magic Coins

    🛠️ Refactoring

    • Complete code refactor to improve maintainability and allow other developers to create add-ons more easily.

    ✨ New Features

    • Added percentage control of coins lost on death.
    • Added toggle to enable/disable coin loot in vanilla chests.

    🎯 Loot Tables

    Custom loot tables created for the following structures:

    StructureDifficulty (1–5)
    abandoned_mineshaft3
    ancient_city5
    ancient_city_ice_box5
    bastion_bridge4
    bastion_hoglin_stable4
    bastion_other4
    bastion_treasure5
    buried_treasure1
    desert_pyramid2
    end_city_treasure4
    igloo_chest1
    jungle_temple2
    pillager_outpost3
    ruined_portal2
    shipwreck_supply1
    shipwreck_treasure2
    simple_dungeon2
    stronghold_corridor3
    stronghold_crossing3
    stronghold_library3
    underwater_ruin_big2
    underwater_ruin_small1
    woodland_mansion5

    Note: The trial_chambers structure will not generate coins, as it is reserved for a different project.

    🐞 Bug Fixes

    • Fixed CuriosAPI version mismatch issue.

    ⚙️ Optimizations

    • General performance improvements and code organization.
  • Magic Coins 1.0.5

    release22 февраля 2025 г.

    MagicCoins 1.0.5 - Performance Improvements & New Languages

    🆕 What's New:

    • Code optimization for better performance.
    • Reduced unnecessary files that were being downloaded without use.
    • New languages added for better accessibility.

    💡 Found an issue or have suggestions? Join our Discord and share your feedback!

  • Magic Coins 1.0.4

    release12 февраля 2025 г.

    MagicCoins 1.0.4 - Configurable GUI & New Buttons

    🆕 What's New:

    • You can now adjust the position of interfaces (buttons and displays) using the magic-coins-client.toml file.
    • Added 4 new buttons to the inventory for direct coin conversion. These buttons must be activated in the magic-coins-client.toml file.

    ⚠️ Attention:

    • The direct conversion feature may cause freezing if the inventory gets full, as excess items will be dropped.
    • Unidentified bugs may occur, so use at your own risk.

    💡 Found an issue or have suggestions? Join our Discord and share your feedback!

  • Magic Coins 1.0.3

    release8 февраля 2025 г.

    MagicCoins 1.0.3 - Bug Fixes & Sound Effects

    🆕 What's New:

    • Added sound effects when interacting with buttons.
    • New sound effect when collecting coins through the inventory for better immersion.

    🛠️ Improvements & Fixes:

    • Bug fixes to improve stability and player experience.

    💡 Found an issue or have suggestions? Join our Discord and share your feedback!

  • Magic Coins 1.0.2

    release6 февраля 2025 г.

    MagicCoins 1.0.2 - Customizable Values & API Improvements

    What's New:

    • You can now customize the coin value through the magic_coins-common.toml file, allowing greater flexibility for modpacks and personal preferences.

    Improvements:

    • Adjusted the API package to make it easier for other mods to integrate and use MagicCoins methods more efficiently.

    Feel free to report any issues or suggestions on our Discord!

  • Magic Coins 1.0.1

    release26 января 2025 г.

    Mod Updated to NeoForge

    This mod has been updated to be compatible with the NeoForge version, ensuring better performance and compatibility with the new platform.

    What's New in This Update:

    • Added Commands: New features via commands to enhance the user experience.
    • Bug Fixes: Minor issues have been resolved for improved stability and reliability.

    Feel free to report any issues or suggestions by contacting us on Discord!

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Minecraft: Java Edition

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Лицензия:SirGrantd License
Опубликован:1 год назад
Обновлён:2 недели назад
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