
LumyMon
Craft maps to locate rare structures & gyms across every dimension, and collect unique legendary items to power up your Cobblemon experience!
LumyMon 0.6.5
🚀 New Features & Gameplay Enhancements
- The Elevator Block: A new redstone-triggered teleportation block!
- Customizable: Shift + Right-click in Creative (with an empty hand) to set a Y-offset
- Progression-Locked: Can be configured to allow teleportation only for players who have completed a specific Advancement. Perfect for Gym/League access!
- Dynamic Raid Cheer System:
- Smart Replenishment: Upon entering a Raid Dimension, the mod now checks your inventory and provides only the necessary amount of Cheers to bring your total to the required threshold
- Loot Protection: If auto-distribution is disabled, Cheers obtained as boss drops will no longer be cleared when leaving the raid
- Fully Configurable:
- Added
giveCheersOnRaidStarttoggle to enable/disable automatic distribution - Added
raidCheerCountto define exactly how many Cheers of each type (Heal, Defense, Attack) players should have (Default: 3)
- Added
- Radar Improvements:
- Gym locators for all 4 regions now work directly from the Creative menu or via
/givecommand - Radar displays now show "Overworld" instead of "Any" for better clarity
- Gym locators for all 4 regions now work directly from the Creative menu or via
- Localization & UI Polishing:
- Improved tooltip formatting (e.g., "Ltsurge" is now "Lt. Surge")
- Added full French translation (Special thanks to Hifelhim!)
⚠️ IMPORTANT: Mega Stone Migration
- Legacy Support Ending: Old LumyMon Mega Stones will be removed in the next update
- A warning tooltip has been added to all legacy Mega Stones to assist with this transition
- Action Required: Please convert them to the Mega Showdown versions immediately by placing them individually into a crafting table
A huge thank you to everyone for reporting issues and sharing your ideas in the 🔎︱bug-reports and 💡︱suggestions sections of our Discord! ❤️💙
- The Elevator Block: A new redstone-triggered teleportation block!
LumyMon 0.6.4
🌟 Elemental Mastery & Improved Altars
- Fire Rider Protection: You are now immune to fire and lava damage while riding a Fire-type Pokémon
- Fire Overlay Overhaul: Removed the fire/flame overlay from both first-person and third-person views when riding a Fire-type Pokémon into lava/fire
- Water Rider Breathing: Your oxygen bar will no longer decrease while riding a Water-type Pokémon
- Giratina Altar Improvement: Activating the altar now automatically clears any nearby Dripstone Blocks that may have generated around it
🛠️ Stability & Visual Refinements
- Zygarde & Mega Evolution Stability: Implemented a fix to prevent (or significantly reduce) player crashes and disconnections when Zygarde transforms into its Complete Form or during Mega Evolution (Check out this tutorial on how to Mega Evolve Zygarde)
- Spawner Visual Fix: Prevented the Legendary Monuments Pokémon Spawner from losing its texture when clicked with an Ominous Trial Key
A huge thank you to everyone for reporting issues in the 🔎︱bug-reports section of our Discord: https://discord.lumy.fun ❤️💙
LumyMon 0.6.3
💎 Features & Balancing
- Creative Tab Restyle: Added a new custom icon for the mod's item group
- Regi Ores Overhaul: Adjusted generation settings to make Regi Ores more frequent and better balanced
- Rock Ore Update:
- Now spawns in Badlands, Eroded Badlands, and Wooded Badlands biomes
- Generation height: between Y=75 and Y=135
- New Texture: Updated visuals to match Terracotta (previously generated within Dripstone)
- Steel Ore Update:
- Now generates within Dripstone Caves
- Generation height: between Y=-50 and Y=10
🔎 Bug Fixes
- Mod Compatibility: Resolved issues with Vanilla Backport, Sophisticated Storage and Sophisticated Backpacks.
🌍 Localization
- Korean: Added full Korean translation (huge thanks to 시우!)
- Italian: Updated and completed the Italian localization
We would love to include as many languages as possible and are working on making the translation process easier in the future. Thank you so much to everyone contributing to the project! ❤️💙
LumyMon 0.6.2
🚀 New Feature: Raid Enhancements
-
Raid Crystal Overlay (HUD): Developed a custom rendering system that displays information when looking at a Raid Crystal:
- Dynamic Visuals: Shows the Boss Pokémon icon (with special support for Mega Evolutions), its Tier (Stars), and Raid Type
- Smart Backgrounds: The HUD background color dynamically matches the Elemental Type of the Raid
- Real-time Data: Integrated a custom network system to show the Player Count (e.g., 1/4) and a Reset Timer that syncs with the server
-
Raid Cheer Handler: Players automatically receive 3x of each Raid Cheer (Heal, Defense, Attack) upon entering the Raid Dimension
- Overflow Protection: If the inventory is full, Cheers are dropped at the player's feet with a notification
- Auto-Cleanup: All Raid Cheers are automatically removed from the inventory when leaving the Raid Dimension
🏛️ Major Overhaul to the Altars System
- Centralized Core: Created the
SummonAltarabstract class to handle common logic (permissions, item consumption, proximity checks, and command execution) - Smart Fallback System: Implemented a "Location Fallback" mechanism. If a
SummonAnchorblock is not found within the search radius, the Pokémon will now spawn 2 blocks in front of the player instead of failing, ensuring compatibility with old structures - Permission Integration: Integrated a global permission check (
lumymon.altar.use) using a customModPermissionsutility, fully compatible with LuckPerms
-
LumyMon 0.6.1
🗝️ Improvements & Fixes
- Structure Localization: The Secret Key and Turbine Key now correctly locate the corresponding Team Galactic structures (Eterna Building and Wind Plant)
- Map Icons: Fixed the Split Decision Temple icon not appearing on maps
🍰 New Feature: Data-Driven Poké Snack Blacklist
We’ve implemented an advanced filtering system for Pokémon spawned via Poké Snacks to ensure better balance within the COBBLEVERSE and its unique mechanics.
- Dynamic Blacklist: You can now block specific Pokémon from being spawned by Poké Snacks. By default, the "custom" blacklist is enabled, featuring all Pokémon that already have unique obtaining methods (altars, structures, or special mechanics) within COBBLEVERSE. This encourages players to engage with our custom adventure!
- Ready-to-use Modules: Four additional blacklist categories are included and can be easily toggled via the configuration file (
lumymon.json):legendary(All Legendaries)mythical(Mythical Pokémon)paradox(Paradox Pokémon)ultrabeast(Ultra Beasts)
- Total Customization: The system is entirely data-driven. You can create your own
.jsonfiles or modify the existing ones. Simply place a list of Pokémon in a datapack at:data/lumymon/poke_snack_blacklist/your_file.jsonand add the filename to theblacklistedPokeSnackSpawnslist in your config. - Master Switch: Don't want any restrictions? You can easily disable the entire system at once by setting
enablePokeSnackBlacklisttofalsein the config file
LumyMon v0.6.0
Introducing full compatibility with COBBLEVERSE 1.7.3 and all the custom and exclusive features designed specifically for the modpack.
A more detailed and comprehensive Changelog will be released later. Thank you for your continued patience and support!
Changelog: https://www.lumyverse.com/cobbleverse/lumymon-0-6-0-preview
⚠️ IMPORTANT: Experimental Preview!
This version is an Alpha/Snapshot.
Use only in test worlds or backups. We cannot guarantee stability in your main survival world yet.
WIP Structures: The structures in the Origin and Nightmare dimensions are provisional. The full, detailed versions will arrive with the COBBLEVERSE update.
How to test: Since the world-gen structures will be included in COBBLEVERSE v1.7.3, you should test these features in Creative Mode by placing the altars and giving yourself the items manually.
Have a great week-end, and thank you for your patience and for being part of this journey! ❤️💙
LumyMon v0.5.5
🛠️ Bug Fixes & Improvements
- Department Store Icon Fix: Resolved an issue where the Department Store icon would fail to load on maps, previously defaulting to a Red X
- Store Card Localization: Fixed the localization logic for the Store Card. When placed in a compatible Cartography Table, it now correctly points to the nearest Department Store
If you find any other bugs, please report them on our Discord. Thank you!
LumyMon v0.5.4
- Code Optimization: Internal cleanup to reduce log warnings and improve server-side performance.
- Localization: Fully updated translations for English, Italian, and Spanish
- Improved Clarity: Updated the Welcome Screen
LumyMon 0.5.3
🚀 New Features
- Enhanced Dismount System ("V" key):
- The quick dismount key now works for all players, even without Operator permissions (cheats disabled)
- Press the key twice quickly to confirm dismounting in mid-air
- The confirmation message now automatically displays the actual key you have bound in your settings
🏆 Champion Rewards Improvements
- Fixed a logic issue where players were told a Pokémon was added to their party even if it was sent to the PC
- All Champion reward notifications have been moved to localization files for a cleaner, multi-language experience
🛠️ Technical Fixes & Optimization
- Moved the dismount logic to a dedicated C2S (Client-to-Server) packet system for better security and reliability
- Implemented an iterator-based counting method to ensure compatibility across different versions of the Cobblemon API
Developed by LUMYVERSE for the COBBLEVERSE Project.
- Enhanced Dismount System ("V" key):
LumyMon 0.5.2
⚙️ Configuration & Systems
- New Config File:
lumymon.json - Quick PC Access Toggle: As requested, you can now enable or disable the quick PC access keybind (default: "P") via the config file
- Prepared the config system for upcoming features. Have ideas? Join our Discord!
💎 New Items & Mega Evolution
- Lucarionite Z: Added a new custom Mega Stone to Mega Evolve Lucario into Mega Lucario Z
🏆 Commands & Rewards
- New
/lumyrewardCommand:- Implemented a custom reward system
- Currently configured to grant a special Pokémon reward for defeating the League Champions in the COBBLEVERSE
- This command will likely be expanded with more rewards and features in the future
🏇 Quality of Life (QoL)
- Safe Dismount Keybind:
- Added an alternative dismount key (default: "V")
- This key only works while on the ground or in water to prevent accidental fall damage
- We created this after we pressed "R" to dismount but ended up sending out the wrong Pokémon instead so many times! 😆
- Only works with Cobblemon 1.7+
🌍 Localization
- Italian Translation: Fully updated to match new features
- Spanish Support: Added translations for multiple regions (
es_ar,es_cl,es_es,es_mx,es_uy,es_ve)- Special thanks to ppnuv for the translation!
🛠️ Internal Improvements
- General code optimization
- New Config File:
LumyMon 0.5.1
📝 FULL CHANGELOG HERE: https://www.lumyverse.com/cobbleverse/lumymon
⚠️ The mod now allows Minecraft servers to start regardless of the detected allocated RAM.
Unfortunately, the implementation of the RAM check led to a server-side issue with less than 4 GB RAM.
When the detected RAM was below the recommended threshold, a blocking confirmation screen would appear. The mod would then wait for the player to click the confirmation button.
This behavior inadvertently blocked the Regi Ores generation process on servers, since server world generation is designed to happen automatically and immediately, bypassing the main menu entirely.
Consequently, the world generation process froze while waiting for a client-side click that never occurred in the server environment.
😔 It was never our intention to block game/server startup, as this check was specifically designed to be client-side only and intended for the COBBLEVERSE environment.
We sincerely apologize for any inconvenience this may have caused!
LumyMon 0.5
The full changelog will arrive soon. We are doing our absolute best to publish the COBBLEVERSE update and we just don't have the time! Argh!
Still, this update adds plenty of new content, we promise.
LumyMon 0.4.7
- Sinnoh Map Formatting: Corrected an issue where the names of the maps generated by the Sinnoh Cartography Table were not formatted correctly
- Sinnoh League Map: Fixed a bug where the Sinnoh League structure could not be correctly located when inserting the Draconic Fin into the Sinnoh Cartography Table

LumyMon 0.4.6
- Sinnoh Signature Items for all Sinnoh Gym Leaders, Elite Four members, and the Champion
- Sinnoh Cartography Table added
- Sinnoh Map Guide Villager added for map acquisition
- New maps added for all 8 Sinnoh Gyms and the Sinnoh League
- Creative Tab reorganized for improved navigation and item grouping.
LumyMon 0.4.5
- Added several new Mega Stones: Chesnaughtite, Delphoxite, Greninjite, Hawluchite, Malamarite, Raichunite X, and Raichunite Y
- These stones are used to Mega Evolve Chesnaught, Delphox, Greninja, Hawlucha, Malamar, and Raichu (X and Y forms)
- All Mega Stones now use a generic texture. To see the correct, high-quality textures created by Hugoarts, the COBBLEVERSE modpack is required
- Note: For the Mega Evolutions themselves to function, the COBBLEVERSE modpack is also required
- Added tooltips for all the new items and a bunch of other existing items (Tooltips will gradually be added to all items in the mod)
- Added several new Mega Stones: Chesnaughtite, Delphoxite, Greninjite, Hawluchite, Malamarite, Raichunite X, and Raichunite Y
LumyMon 0.4.4
New Features & Improvements
- Added two new items: Dragonitite and Victreebelite, used to Mega Evolve Dragonite and Victreebel
- For the Mega Evolution to work, the COBBLEVERSE modpack is required
- The textures of these Mega Stones are based on the amazing models from the Mega Showdown team
- Improved Calyrex's spawn animation
- Added two new items: Dragonitite and Victreebelite, used to Mega Evolve Dragonite and Victreebel
LumyMon 0.4.3
Improvements & Stability
- We have made the Calyrex spawn system more robust and stable. The operations (sounds, particles, and commands) are now distributed over multiple server ticks
- This change prevents potential errors if the player crashes before Calyrex spawns completely
Leave your feedback here: Discord. Thank you! ❤️💙

LumyMon 0.4.2
New Unique Blocks
- Added the Calyrex Statue and Calyrex Crown (+ Shiny) to summon Calyrex (thanks to ASHISK for letting us use their beautiful Calyrex model!)
- Added the Deoxys Shrine
New Summoning Items
- Added the Iceroot Carrot and Shaderoot Carrot to summon Glastrier and Spectrier
- Added the Meteorite Crystal to summon Deoxys
- Added an invisible Summon Trigger (currently working specifically for Glastrier and Spectrier)
New Blocks & World Generation
- Added Iceroot Carrot and Shaderoot Carrot crop blocks
Improvements & Quality of Life
-
Implemented tooltips for these items. New tooltips will be added in future updates based on your feedback.
Please join the discussion on Discord!
LumyMon 0.4.1
Smart Multiplayer Server Auto-Setup
- This ensures that new players can get a ready-to-go server list, while pre-existing personalized entries are always preserved
Recipe Name Fix:
- Corrected the name for the Magma Crystal recipe

