
Lucky Block Cobblemon
This mod adds Lucky Blocks to Cobblemon, with 100% configurable events via JSON.
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This update introduces the new config structure and removes the unsafe manual Luck or Not structure command.
Changed
- Reworked the config system into a cleaner folder-based structure.
- New configs are now generated inside:
config/luckyblockcobblemon/- Older config files are treated as legacy and can still be reused through the migration system.
/luckyblock reloadnow supports the new config structure.- Global Lucky Block settings now take priority over older pool-level settings.
- Structure rewards now remain tied to the Lucky Block event system instead of a separate public command.
Added
- Added
settings.jsonfor global options such as recipes, world generation, structure events, strict config behavior, and Creative Mode behavior. - Added separated pool files for default, legendary, and themed Lucky Blocks.
- Added
strictConfigEvents, making Lucky Blocks only execute valid events from the loaded config. - Added
enableStructureEvents, allowing structure events from Lucky Block pools to be enabled or disabled globally.
Removed
- Removed the
/spawnluckornotcommand.
Notes
- Structure events are still supported in Lucky Block pools.
- Removing
/spawnluckornotdoes not remove structure support from Lucky Block events. - Recipe changes may require
/reloador a server restart. - Worldgen changes require a server restart and only affect newly generated chunks.
Changed
- Removed the temporary 150K celebration event.
- Updated themed Lucky Block generation and spawn behavior.
- Regular Lucky Blocks still work the same way as before.
Added
- Added natural generation for themed Lucky Blocks.
- Themed Lucky Blocks can now generate in biome-appropriate locations.
- Added locked-tier Lucky Blocks for the default block and every themed variant.
- Added the new
/luckyblockgive <target> <type> <tier> [amount]command. - Added support for fixed Pokémon level ranges based on the locked Lucky Block tier.
- Added
config/luckyblock_locked_tiers.json, allowing server owners to customize tier level ranges.
Notes
- Worldgen changes only affect newly generated chunks.
- Explore new areas to find the new themed Lucky Blocks.
- Locked-tier Lucky Blocks are meant for rewards, NPCs, lootballs, quests, events, and server progression systems.
- Use
/luckyblock reloadafter editing the locked tier config.
150K Celebration Update
Thank you for 150k downloads!
Added
- Special limited-time celebration event
- Legendary spawn config support for regular Lucky Blocks
- New server config options for crafting and natural generation
Changed
- Improved config layout
- Improved temporary event handling
- Improved special structure behavior
Fixed
- Fixed event-specific shiny chance on regular Lucky Block spawns
- Fixed date-based event filtering
- Fixed config-related usability issues
Notes
- Temporary event content expires automatically
- /luckblock reload may be required after config changes
- Worldgen changes only affect new chunks
NOTES The mod has been updated to Cobblemon version 1.7, fixing the crash error that was occurring.
Added
- Natural block generation!
- Now, Lucky Blocks Cobblemon do not appear only in the mod’s own structures, they also spawn automatically throughout the world during chunk generation.
Notes
- With each new chunk explored, there is a small chance to find a Lucky Block Cobblemon!
- If you already have a generated map, you need to explore new areas (chunks that haven’t been loaded before) to find the blocks in the world.
- Natural block generation!
Balance:
Level weighting per day balanced for a more realistic experience.
Added:
5 new structures:
- Acacia House
- Dark House
- Desert House
- Oak House
- Spruce House
First fully customizable version!
Авторы
Сведения
Лицензия:
Опубликован:1 год назад
Обновлён:5 дней назад
ID проекта:

