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Моды/Lomka
Все версииLomka 0.2.1

Lomka 0.2.1

Release2 мес. назад

Список изменений

Removed:

  • Texture decode off-thread (LazyLoadedImageOffThreadMixin, virtual threads)
  • Network compression buffer reuse (CompressionDecoderDirectInputReuseMixin)
  • Shader program binary cache (config)
  • LomkaConfigScreen (in-game config UI, 272 lines)
  • CullingContext record
  • AOT cache / compact headers logging
  • UploadSizedRunnable (dead code)

Updated:

  • EntityCullingMixin: removed 3 unused fields (~24 bytes saved per entity)
  • LevelRendererAccess: removed dead method isSectionCompiledAndVisible
  • EntityRendererCullingMixin: camera hash now uses hash3 (better distribution)
  • FrustumMixin: infinite loop replaced with 256 iteration cap (fixes freezes)
  • GL caches: call GL11 directly instead of GlStateManager (faster)
  • GlRenderPassReuseMixin: collection clearing at HEAD instead of TAIL
  • clientTickCullIncludeDisplay: false → true by default

Метаданные

Канал релиза

Release

Номер версии

mc1.21.10-0.2.1-fabric

Загрузчики

Fabric
Quilt

Версии игры

1.21.10

Загрузок

332

Дата публикации

2 мес. назад

Загрузил

ID версии

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