
L2 Weaponry
Adds a variety of weapon/shield/throwable types, each with unique special abilities. Also adds many legendary weapons with more powerful effects.
159.6K
47
3.1.2
- Add config for throwable weapons throwability
2.6.1
- Add config for throwing weapon
3.1.1
- Update compat layer with Ice and Fire Community Edition
3.1.1
- Update compat layer with Ice and Fire Community Edition
3.1.0
- Migrate to use new templates and new eternium recipe
2.6.0
- Migrate to use the new templates and eternium recipe
3.0.16
- Wrap Ice and Fire compatibility so that changes in code won't break
3.0.15
- Be compatible with Ice and Fire CE 2.0 Note: It breaks compatibility with Ice and Fire CE 1.x
2.5.4
- Fix IaF stuck in loading issue on certain machines
2.5.3
- Tag fix
3.0.14
- Tag fix
2.5.2
- Add Ignitium, Witherite, Cursium, Ancient Metal, Black Steel weapons
- Add Soul Harvester and Ancient Traveller
- Fix minor problem in claw / machete damage calculation
3.0.13
- Add Ignitium, Witherite, Cursium, Ancient Metal, Black Steel weapons
- Add Soul Harvester and Ancient Traveller
- Fix minor problem in claw / machete damage calculation
- Make ATM weapons unbreakable
2.5.1
- Make dagger throwable
- Fix projectile fast despawn
3.0.12
- Make dagger throwable
- Fix projectile fast despawn
3.0.11
- Add Thin Blade enchantment
- Change base Scythe attack speed from 0.7 to 0.9
3.0.9
- Make ATM compat weapon recipe not log spam when ATM is not present
3.0.8
- Fix Unobtainium weapon recipe. Makes ATM weapons unbreakable
- Add ATM Scythe model
- Adjust ATM stats
- Require NeoForge version that has correct sweeping range hook
3.0.7
- Fix Unobtainium weapon recipe. Makes ATM weapons unbreakable
3.0.6
- ATM integration
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Лицензия:
Опубликован:3 года назад
Обновлён:2 месяца назад
ID проекта:

