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Моды/Iris/Oculus Shader Folder
Iris/Oculus Shader Folder

Iris/Oculus Shader Folder

A mod to hide, recolor, add tooltips, and reorder shaderpacks in the Iris/Oculus shaders menu using flexible patterns. THIS IS NOT A SHADER LOADER

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  • Recolor Priority Update

    Recolor matching now uses last-match-wins priority.

    • If a single rule makes use of concatenated rules via [|], then later written rules overwrite earlier ones.

    Example: Test Shader - Best [|] est [->] red [|] Best [->] green
    Before this update: broken

    Broken

    After this update: fixed

    Fixed

  • Recolor Priority Update

    Recolor matching now uses last-match-wins priority.

    • If a single rule makes use of concatenated rules via [|], then later written rules overwrite earlier ones.

    Example: Test Shader - Best [|] est [->] red [|] Best [->] green
    Before this update: broken

    Broken

    After this update: fixed

    Fixed

  • Iris/Oculus Shader Folder 1.3.2-forge

    release13 мая 2026 г.

    Recolor Priority Update

    Recolor matching now uses last-match-wins priority.

    • If a single rule makes use of concatenated rules via [|], then later written rules overwrite earlier ones.

    Example: Test Shader - Best [|] est [->] red [|] Best [->] green
    Before this update: broken

    Broken

    After this update: fixed

    Fixed

  • Iris/Oculus Shader Folder 1.3.1-fabric

    release14 апреля 2026 г.

    Reorder Rule Priority Update

    Reorder matching now uses first-match-wins priority.

    • Rules are processed top to bottom.
    • If a shader matches a rule, it is marked as matched.
    • Later rules normally skip already-matched shaders.

    Added support for the [!] prefix on reorder rules:

    • A rule starting with [!] can still match shaders that were already matched earlier.
    • This lets you intentionally override previous matches for specific cases.
  • Iris/Oculus Shader Folder 1.3.1-neoforge

    release14 апреля 2026 г.

    Reorder Rule Priority Update

    Reorder matching now uses first-match-wins priority.

    • Rules are processed top to bottom.
    • If a shader matches a rule, it is marked as matched.
    • Later rules normally skip already-matched shaders.

    Added support for the [!] prefix on reorder rules:

    • A rule starting with [!] can still match shaders that were already matched earlier.
    • This lets you intentionally override previous matches for specific cases.
  • Iris/Oculus Shader Folder 1.3.1-forge

    release14 апреля 2026 г.

    Reorder Rule Priority Update

    Reorder matching now uses first-match-wins priority.

    • Rules are processed top to bottom.
    • If a shader matches a rule, it is marked as matched.
    • Later rules normally skip already-matched shaders.

    Added support for the [!] prefix on reorder rules:

    • A rule starting with [!] can still match shaders that were already matched earlier.
    • This lets you intentionally override previous matches for specific cases.
  • Iris/Oculus Shader Folder 1.3.0-fabric

    release3 апреля 2026 г.
    • Added a new rename feature:

      renameStart:[
      {all} [|] _ [->] { }
      Complementary{.*} [|] Complementary [->] Comp
      test [|] {all} [->] Test Shader
      ]:renameEnd
      
      • Rename shader pack names or just parts using flexible patterns.
      • {all} renames the entire name.
      • Use { } to insert a whitespace character as a replacement.
      • Format: shader_pattern [|] part_pattern [->] replacement [|] part_pattern2 [->] replacement2 ....
      • Multiple rename rules can be combined per line.
    • In the pack.json one can now use description instead of shaderDescription for the tooltip

  • Iris/Oculus Shader Folder 1.3.0-neoforge

    release3 апреля 2026 г.
    • Added a new rename feature:

      renameStart:[
      {all} [|] _ [->] { }
      Complementary{.*} [|] Complementary [->] Comp
      test [|] {all} [->] Test Shader
      ]:renameEnd
      
      • Rename shader pack names or just parts using flexible patterns.
      • {all} renames the entire name.
      • Use { } to insert a whitespace character as a replacement.
      • Format: shader_pattern [|] part_pattern [->] replacement [|] part_pattern2 [->] replacement2 ....
      • Multiple rename rules can be combined per line.
    • In the pack.json one can now use description instead of shaderDescription for the tooltip

  • Iris/Oculus Shader Folder 1.3.0-forge

    release3 апреля 2026 г.
    • Added a new rename feature:

      renameStart:[
      {all} [|] _ [->] { }
      Complementary{.*} [|] Complementary [->] Comp
      test [|] {all} [->] Test Shader
      ]:renameEnd
      
      • Rename shader pack names or just parts using flexible patterns.
      • {all} renames the entire name.
      • Use { } to insert a whitespace character as a replacement.
      • Format: shader_pattern [|] part_pattern [->] replacement [|] part_pattern2 [->] replacement2 ....
      • Multiple rename rules can be combined per line.
    • In the pack.json one can now use description instead of shaderDescription for the tooltip

  • Iris/Oculus Shader Folder 1.2.6-fabric

    release31 марта 2026 г.
    • Added Iris/Oculus as a dependency
    • Fixed hardcoded shader name recoloring not being overwritten by user settings
    • Updated to support 26.1 on the supported platforms
  • Iris/Oculus Shader Folder 1.2.6-neoforge

    release31 марта 2026 г.
    • Added Iris/Oculus as a dependency
    • Fixed hardcoded shader name recoloring not being overwritten by user settings
    • Updated to support 26.1 on the supported platforms
  • Iris/Oculus Shader Folder 1.2.6-forge

    release31 марта 2026 г.
    • Added Iris/Oculus as a dependency
    • Fixed hardcoded shader name recoloring not being overwritten by user settings
    • Updated to support 26.1 on the supported platforms
  • Iris/Oculus Shader Folder 1.2.5-fabric

    release27 октября 2025 г.

    Fixed crashing in 1.16.5 and now preventing future similar issues

  • Iris/Oculus Shader Folder 1.2.5-neoforge

    release27 октября 2025 г.

    Fixed crashing in 1.16.5 and now preventing future similar issues

  • Iris/Oculus Shader Folder 1.2.5-forge

    release27 октября 2025 г.

    Fixed crashing in 1.16.5 and now preventing future similar issues

  • Iris/Oculus Shader Folder 1.2.4-fabric

    release12 октября 2025 г.

    Fixed config changes not always immediately reloading things. Now you have to exit and re-enter the iris shader selection screen to see your changes, and some things, such as tooltips or recoloring work even without re-entering

  • Iris/Oculus Shader Folder 1.2.4-neoforge

    release12 октября 2025 г.

    Fixed config changes not always immediately reloading things. Now you have to exit and re-enter the iris shader selection screen to see your changes, and some things, such as tooltips or recoloring work even without re-entering

  • Iris/Oculus Shader Folder 1.2.4-forge

    release12 октября 2025 г.

    Fixed config changes not always immediately reloading things. Now you have to exit and re-enter the iris shader selection screen to see your changes, and some things, such as tooltips or recoloring work even without re-entering

  • Iris/Oculus Shader Folder 1.2.3-fabric

    release7 октября 2025 г.

    Fix a small bug, nothing worth mentioning

  • Iris/Oculus Shader Folder 1.2.3-neoforge

    release7 октября 2025 г.

    Fix a small bug, nothing worth mentioning

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Опубликован:8 месяцев назад
Обновлён:1 месяц назад
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