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Моды/Integrated API
Integrated API

Integrated API

Library mod for the Integrated Structures series

625.0K
57
  • Integrated API 1.7.3+1.21.1-fabric

    release8 апреля 2026 г.
    
    I’ve spent over 1000 hours building and coding this mod. I learned Java specifically for this. A great way to support me is to get your server through Bisect, and use my code CraisinCraft. Click on the picture for 25%!
    
    

    Fixed occasional null returns from enhanced terrain adapation Added Cobblemon Trainer processor

  • Integrated API 1.7.3+1.21.1-neoforge

    release8 апреля 2026 г.
    
    I’ve spent over 1000 hours building and coding this mod. I learned Java specifically for this. A great way to support me is to get your server through Bisect, and use my code CraisinCraft. Click on the picture for 25%!
    
    

    Fixed occasional null returns from enhanced terrain adapation Added Cobblemon Trainer processor

  • Integrated API 1.7.2+1.20.1-forge

    release30 марта 2026 г.
    
    I’ve spent over 1000 hours building and coding this mod. I learned Java specifically for this. A great way to support me is to get your server through Bisect, and use my code CraisinCraft. Click on the picture for 25%!
    
    

    Fixed bug with alexs caves biome generation

  • Integrated API 1.7.2+1.20.1-fabric

    release30 марта 2026 г.
    
    I’ve spent over 1000 hours building and coding this mod. I learned Java specifically for this. A great way to support me is to get your server through Bisect, and use my code CraisinCraft. Click on the picture for 25%!
    
    

    Fixed bug with alexs caves biome generation

  • Integrated API 1.7.2+1.21.1-fabric

    release30 марта 2026 г.
    
    I’ve spent over 1000 hours building and coding this mod. I learned Java specifically for this. A great way to support me is to get your server through Bisect, and use my code CraisinCraft. Click on the picture for 25%!
    
    

    Fixed bug with alexs caves biome generation

  • Integrated API 1.7.2+1.21.1-neoforge

    release30 марта 2026 г.
    
    I’ve spent over 1000 hours building and coding this mod. I learned Java specifically for this. A great way to support me is to get your server through Bisect, and use my code CraisinCraft. Click on the picture for 25%!
    
    

    Fixed bug with alexs caves biome generation

  • Integrated API 1.7.1+1.20.1-fabric

    release29 марта 2026 г.

    Fixed huge strutcure blocks incompatibility Rolled back overlapping structure changes fixing many issues

  • Integrated API 1.7.1+1.21.1-fabric

    release29 марта 2026 г.

    Fixed huge strutcure blocks incompatibility Rolled back overlapping structure changes fixing many issues

  • Integrated API 1.7.1+1.21.1-neoforge

    release29 марта 2026 г.

    Fixed huge strutcure blocks incompatibility Rolled back overlapping structure changes fixing many issues

  • Integrated API 1.7.1+1.20.1-forge

    release29 марта 2026 г.

    Fixed huge strutcure blocks incompatibility Rolled back overlapping structure changes fixing many issues

  • Integrated API 1.7.0+1.20.1-fabric

    release28 марта 2026 г.
    
    I’ve spent over 1000 hours building and coding this mod. I learned Java specifically for this. A great way to support me is to get your server through Bisect, and use my code CraisinCraft. Click on the picture for 25%!
    
    

    By default, structures will no longer be allowed to overlap with each other. This actually makes all structures slightly rarer, because it prevents structures from spawning when it tries to overlap. This applies globally to all structures Fixed an issue with broken taiga biome tag Added a whole ton of documentation located at https://github.com/craisinlord/integrated-api.github.io Integrated API is now properly marked as incompatible with overlapless structures and huge structure blocks, it implements both these features differently so you shouldn't need these mods anyways Fixed broken fabric 1.21 version

    Added new tags for configuration, all located in data/integrated_api/tags/worldgen/

    structure/disabled_structures.json: Tagged structures do not generate, /locate structure is blocked for those structures. structure/unskippable_structures.json: Overlap prevention will not skip these structures. structure/larger_locate_search.json /locate structure uses a larger search radius for these structures. Geodes are prevented from generating inside these structure starts. feature/skippable_features.json: Tagged features are skipped when they overlap recorded structure Y-ranges.

  • Integrated API 1.7.0+1.20.1-forge

    release28 марта 2026 г.
    
    I’ve spent over 1000 hours building and coding this mod. I learned Java specifically for this. A great way to support me is to get your server through Bisect, and use my code CraisinCraft. Click on the picture for 25%!
    
    

    By default, structures will no longer be allowed to overlap with each other. This actually makes all structures slightly rarer, because it prevents structures from spawning when it tries to overlap. This applies globally to all structures Fixed an issue with broken taiga biome tag Added a whole ton of documentation located at https://github.com/craisinlord/integrated-api.github.io Integrated API is now properly marked as incompatible with overlapless structures and huge structure blocks, it implements both these features differently so you shouldn't need these mods anyways Fixed broken fabric 1.21 version

    Added new tags for configuration, all located in data/integrated_api/tags/worldgen/

    structure/disabled_structures.json: Tagged structures do not generate, /locate structure is blocked for those structures. structure/unskippable_structures.json: Overlap prevention will not skip these structures. structure/larger_locate_search.json /locate structure uses a larger search radius for these structures. Geodes are prevented from generating inside these structure starts. feature/skippable_features.json: Tagged features are skipped when they overlap recorded structure Y-ranges.

  • Integrated API 1.7.0+1.21.1-fabric

    release28 марта 2026 г.
    
    I’ve spent over 1000 hours building and coding this mod. I learned Java specifically for this. A great way to support me is to get your server through Bisect, and use my code CraisinCraft. Click on the picture for 25%!
    
    

    By default, structures will no longer be allowed to overlap with each other. This actually makes all structures slightly rarer, because it prevents structures from spawning when it tries to overlap. This applies globally to all structures Fixed an issue with broken taiga biome tag Added a whole ton of documentation located at https://github.com/craisinlord/integrated-api.github.io Integrated API is now properly marked as incompatible with overlapless structures and huge structure blocks, it implements both these features differently so you shouldn't need these mods anyways Fixed broken fabric 1.21 version

    Added new tags for configuration, all located in data/integrated_api/tags/worldgen/

    structure/disabled_structures.json: Tagged structures do not generate, /locate structure is blocked for those structures. structure/unskippable_structures.json: Overlap prevention will not skip these structures. structure/larger_locate_search.json /locate structure uses a larger search radius for these structures. Geodes are prevented from generating inside these structure starts. feature/skippable_features.json: Tagged features are skipped when they overlap recorded structure Y-ranges.

  • Integrated API 1.7.0+1.21.1-neoforge

    release28 марта 2026 г.
    
    I’ve spent over 1000 hours building and coding this mod. I learned Java specifically for this. A great way to support me is to get your server through Bisect, and use my code CraisinCraft. Click on the picture for 25%!
    
    

    By default, structures will no longer be allowed to overlap with each other. This actually makes all structures slightly rarer, because it prevents structures from spawning when it tries to overlap. This applies globally to all structures Fixed an issue with broken taiga biome tag Added a whole ton of documentation located at https://github.com/craisinlord/integrated-api.github.io Integrated API is now properly marked as incompatible with overlapless structures and huge structure blocks, it implements both these features differently so you shouldn't need these mods anyways Fixed broken fabric 1.21 version

    Added new tags for configuration, all located in data/integrated_api/tags/worldgen/

    structure/disabled_structures.json: Tagged structures do not generate, /locate structure is blocked for those structures. structure/unskippable_structures.json: Overlap prevention will not skip these structures. structure/larger_locate_search.json /locate structure uses a larger search radius for these structures. Geodes are prevented from generating inside these structure starts. feature/skippable_features.json: Tagged features are skipped when they overlap recorded structure Y-ranges.

  • Integrated API 1.6.3+1.21.1-neoforge

    release25 марта 2026 г.

    Port to 1.21.1!

  • Integrated API 1.6.3+1.21.1-fabric

    release25 марта 2026 г.

    Port to 1.21.1!

  • Integrated API 1.5.1+1.20.1-forge

    release7 апреля 2024 г.

    -Integrated Block replace processor now takes in "Otherwise Block" field instead of "Otherwise Air" to give more flexibility

    • Made Biome Facing Structure actually work
    • INTEGRATED VILLAGES IS NOW AVAILABLE EARLY-ACCESS ON MY DISCORD THROUGH PATREON
  • Integrated API 1.5.1+1.20.1-fabric

    release7 апреля 2024 г.
    • Integrated Block replace processor now takes in "Otherwise Block" field instead of "Otherwise Air" to give more flexibility
    • Made Biome Facing Structure actually work
    • INTEGRATED VILLAGES IS NOW AVAILABLE EARLY-ACCESS ON MY DISCORD THROUGH PATREON
  • Integrated API 1.5.0+1.20.1-fabric

    release30 марта 2024 г.
    • Completely reworked terrain gen, this will be improved more in future updates
    • Added a Biome Facing structure for use in Integrated Villages
    • Updated Structure Block mixins
    • Changed structure size limit from 128 to 256
  • Integrated API 1.5.0+1.20.1-forge

    release30 марта 2024 г.
    • Completely reworked terrain gen, this will be improved more in future updates
    • Added a Biome Facing structure for use in Integrated Villages
    • Updated Structure Block mixins
    • Changed structure size limit from 128 to 256
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Совместимость

Minecraft: Java Edition

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Опубликован:2 года назад
Обновлён:2 месяца назад
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