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Моды/Ichthyology
  • Ichthyology 1.0.3

    release14 мая 2026 г.
    • Fixed a memory leak relating to Neon Tetras
    • Fixed a crash when playing with the mod Kilt
    • Fixed Catfish being able to instantly kill players regardless of health or armor
  • Ichthyology 1.0.2

    release6 апреля 2026 г.
    • Fixed incompatibility crash with Shifted Lens
    • Catfish and other large fish no longer swim in place while looking directly down
  • Ichthyology 1.0.1

    release4 апреля 2026 г.
    • Fixed a crash relating to mod initialization
  • Ichthyology 1.0.0

    release4 апреля 2026 г.
    • Added Blind Cave Tetra
      • Spawns in all Overworld caves below Y-level 30
      • Can be brewed into a Potion of Blindness
    • Added Goldfish
      • Spawns in all Forest biomes, Plains, and Cherry Groves
      • Wild variants spawn in Forest biomes and Plains
      • Rare Domestic variants spawn in Cherry Groves
      • Goldfish can be traded for from the Wandering Trader
    • Added Tilapia
      • Spawn in all Savanna biomes
    • Added African Cichlid
      • Spawns in all Savanna biomes and Deserts
      • Has four variants
      • Princess of Burundi Cichlids, which can form schools of 10
      • Saulosi Cichlids, which have a male and female variants
      • These can form schools of three to seven, with a max of one to two males
      • Kasanga Chichlids, which can form schools of eight individuals
    • Added Carp
      • Spawns in all Forest biomes, Plains, and Cherry Groves
      • Wild variants spawn in Forest biomes and Plains
      • Rare Domestic variants spawn in Cherry Groves
      • Carp can be traded for from the Wandering Trader
      • Carp are attracted to the player when the player holds seeds
      • Carp can be fed seeds, which can rarely cause them to drop a Shiny Scale
        • Shiny Scales can be brewed into a Potion of Luck
      • Carp can be fed an Enchanted Golden Apple or Dragon's Breath to transform them into rare variants that don't spawn naturally
    • Added Piranha
      • Spawns in all Jungle biomes
      • Cooked Piranha gives a short Strength buff when eaten
      • Attacks all Zombies and Zombie Horses
      • On killing a Zombie or Zombie Horse, a Skeleton or Skeleton Horse will appear
      • Attacks any entity with weakness, slowness, or are at half health or lower
      • Piranhas cause slowness when they hit an entity
      • Piranhas can eat items in the water
    • Added Perch
      • Spawns in Rivers and Swamps
      • Comes in two varieties
      • Common Perch spawn in Rivers
      • Yellow Perch spawn in Frozen Rivers and Swamps
      • Hunts any entity smaller than itself
      • Can eat items
      • Can eat and destroy fish and amphibian eggs
    • Added Discus
      • Spawns in all Jungle biomes
    • Added Angelfish
      • Spawns in all Jungle biomes
      • Angelfish like to hide in aquatic vegetation
    • Added Neon Tetra
      • Spawns in all Jungle biomes
      • Side strips have an emissive texture when light enough
      • Group together in large schools
      • When attacked, these schools will break up before reforming
    • Added Pleco
      • Spawns in all Jungle biomes and Swamps
      • Can be fed Moss Blocks to cause them to Frenzy
      • Frenzying Plecos can strip logs, and remove moss from mossy variants of blocks
      • Can sucker onto glass, logs, and stone blocks
    • Added Archerfish
      • Spawns in Mangrove Swamps
      • Will spit at any arthropod it sees
      • Archerfish spit can cause weakness and slowness
    • Added Mudskipper
      • Spawns in Mangrove Swamps
      • Can walk on land
      • If two Mudskippers are on land together, they can enter a territorial display
      • Mudskippers can roll in mud or clay, leaving behind clay balls
      • While they can be on land, they must return to water to breathe
    • Added Crayfish
      • Spawns in Rivers, Swamps, all Badlands biomes, and all Overworld caves under Y-level 30
      • Has four variants
      • Noble Crayfish spawn in Rivers
      • Red Swamp Crayfish spawn in Swamps
      • Yabby spawn in all Badlands biomes
      • Cave Crayfish spawn in all Overworld caves under Y-level 30
      • Crayfish will pinch any entity that gets too close
      • If at low health, they will start to panic
    • Added Catfish
      • Spawns in River biomes
      • Can be fed Crayfish to breed
      • Only Baby Catfish can be bucketed
      • Baby Catfish meat is cookable and safe to eat, while adult Catfish meat is poisonous
      • Catfish can suck smaller mobs into their mouth
      • Catfish will hide in sea grass during the day, swimming freely at night
    • Added Peacock Bass
      • Spawns in all Jungle biomes
      • Peacock Bass can be bred with Ground Fish Meat
      • Peacock Bass will attack any entity smaller than itself
      • Peacock Bass will become aggressive if eggs are nearby
      • Only Baby Peacock Bass can be bucketed
    • Added Gar
      • Spawns in Swamps
      • Can be bred with Pleco, Carp, or Perch
      • Gar Roe is poisonous to eat
      • Gar will attack any entity smaller than itself using short bursts of speed
      • Only Baby Gar can be bucketed
    • Added Fiddler Crab
      • Spawns in Mangrove Forests
      • Fiddler Crabs can wave at the player and other crabs
      • Can climb up blocks
      • Can burrow into mud and sand, with the eye stalks visible
      • Can be picked up and held, allowing the player to reach further when placing or breaking blocks
    • Added Sturgeon
      • Spawns in Rivers, Frozen Rivers, and Deep Cold Oceans
      • Can be bred with Ground Fish or Raw Crayfish
      • When killed, Sturgeon will drop Sturgeon Roe
      • Sturgeon Roe can be crafted with Bread to make a Caviar Sandwich
      • Caviar Sandwiches can give a brief regeneration effect when eaten
      • Only Baby Sturgeon can be bucketed
      • Sturgeons will occasionally dig up treasure or trash from the fishing loot table
    • Added Olm
      • Spawns in Dripstone Caves
      • Comes in two variants
      • Black and White Olms
      • Can be bred with Cave Crayfish
      • Will only lay eggs on Dripstone blocks or Calcite
      • Olmspawn can be crafted into an Olmlette
    • Added Flowerhorn
      • Can only be traded from Wandering Traders
      • Highly aggressive, and will kill any other entity it sees
    • Added Ground Fish meat, crafted from any raw fish item
    • Added Chum Bucket, crafted from Ground Fish Meat, a bucket, bread, and rotten flesh
      • Right clicking water with a Chum Bucket will consume the Chum Bucket, but spawn a random assortment of fish from the biome
    • Added Fish Sticks, crafted from cooking Ground Fish Meat
    • Added Caviar, crafted from bread and two Sturgeon Roe
    • Added Olmlette, crafted from two mushrooms and Olmspawn
    • All vanilla fish can now rotate when swimming
    • All Ichthyology fish can be fished in the proper biomes

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Minecraft: Java Edition

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Опубликован:2 месяца назад
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