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Моды/HyphaPiracea
  • [NEOFORGE] HyphaPiracea 0.1.3.1

    beta26 марта 2025 г.

    Misc

    • Updated homepage url to the modrinth page, rather than the github page.
    • Adjusted Sporeberry positioning in Food & Drinks tab.

    Optimisations

    • Minor potential optimisation to Leukbox block placement

    Bug Fixes

    • Fixed a potential issue with block entities being given the wrong position info when placed by Leukboxes.
    • Ensure that render state has correct blend mode when rendering the horizon effect (should fix compat issue with any mods that don't set it correctly).
    • Made sure to actually include access wideners, to avoid potential issues (Fabric).
  • [FABRIC] HyphaPiracea 0.1.3.1

    beta26 марта 2025 г.

    Misc

    • Updated homepage url to the modrinth page, rather than the github page.
    • Adjusted Sporeberry positioning in Food & Drinks tab.

    Optimisations

    • Minor potential optimisation to Leukbox block placement

    Bug Fixes

    • Fixed a potential issue with block entities being given the wrong position info when placed by Leukboxes.
    • Ensure that render state has correct blend mode when rendering the horizon effect (should fix compat issue with any mods that don't set it correctly).
    • Made sure to actually include access wideners, to avoid potential issues (Fabric).
  • [NEOFORGE] HyphaPiracea 0.1.3

    beta15 марта 2025 г.

    New Items

    • Added Leukbox Lock
      • Creative item (for now at least)
      • Can be renamed in an anvil
      • Can be used on keyed discs and leukboxes to lock them, only allowing discs to be used on boxes with matching locks
      • Can also be used to disable/reenable manual interaction with a leukbox

    Hyphal Conductors

    • Added wood variants of the Hyphal Conductor
      • Adjusted Hyphal Conductor's textures
      • Adjusted Hyphal Conductor's sounds
      • Adjusted Hyphal Conductor's recipe

    Keyed Discs

    • Allow Keyed Discs to store Structure Templates

    Misc Changes

    • Piraceatic Globs are now edible... technically.
    • Added some item/block tags

    Bugfixes

    • Fixed some weird crash with Leukbox text
  • [FABRIC] HyphaPiracea 0.1.3

    beta15 марта 2025 г.

    New Items

    • Added Leukbox Lock
      • Creative item (for now at least)
      • Can be renamed in an anvil
      • Can be used on keyed discs and leukboxes to lock them, only allowing discs to be used on boxes with matching locks
      • Can also be used to disable/reenable manual interaction with a leukbox

    Hyphal Conductors

    • Added wood variants of the Hyphal Conductor
      • Adjusted Hyphal Conductor's textures
      • Adjusted Hyphal Conductor's sounds
      • Adjusted Hyphal Conductor's recipe

    Keyed Discs

    • Allow Keyed Discs to store Structure Templates

    Misc Changes

    • Piraceatic Globs are now edible... technically.
    • Added some item/block tags

    Bugfixes

    • Fixed some weird crash with Leukbox text
  • [NEOFORGE] HyphaPiracea 0.1.2.1

    beta28 ноября 2024 г.
    • Fixed incorrect mod icon path
  • [FABRIC] HyphaPiracea 0.1.2.1

    beta28 ноября 2024 г.
    • Fixed incorrect mod icon path
  • [NEOFORGE] HyphaPiracea 0.1.2

    beta9 ноября 2024 г.

    Azimuldey Mass and Hyphal Node

    • Tweaked model, etching a face now also adds indicators to the other faces, so you can tell whether a face is etched or not, even when it is covered

    Hyphal Conductor

    • Holding slimeballs in the offhand whilst placing wires will now automatically slime the conductor

    Hyphaline

    • Optimised Hyphaline rendering
    • Hyphalines with 0 range of influence (ie Ferric Wardline) no longer spawn fairy fog particles

    Stormsap/Creative Cell

    • Fixed the positive side of cells incorrectly having the lower voltage
      • This means that existing circuits will now have their currents/voltages/magnetic fields reversed
    • Tweaked how Stormsap Cell recharging is calculated
    • Removed the ability to toggle Stormsap Cells with redstone because it made no logical sense and was being kind of weird with charging
      • Wanted to toggle cells anyway? We had a tool for that: It was called "Circuit Switch"
      • Toggling Creative Cells is still supported because they're like magic or whatever and can't recharge

    Hyphal Ammeter/Voltmeter

    • Ammeters and Voltmeters with negative readings no longer emit comparator signals

    Sporeberry/Chargeball

    • The Charged status effects can now reduce your fall damage, if the Leyfield pushes on you upwards, to the amount you would be expected to take at that downwards velocity
    • Charged status effects now sample from the average of the eight corners of the entity's hitbox, rather than just the base of its hitbox

    Leyfield

    • Leyfield sky effect now fades in/out smoothly, and slightly slower
    • Leyfield Magnetometer item now sample the Leyfield strength at the user's eye position, rather than their base position
    • Tweaked Leyfield background noise calculations

    Leukbox

    • Leukbox can no longer destroy 'Azimuldey' or 'Piraceatic' blocks (ie basically anything from the mod), or blocks with certain c: steel block tags
    • Tweaked Leukbox particle positioning and criteria
    • Slowed down Piraceatic TAR decay speed
    • Leukbox should now load nearby chunks when placing blocks, to ensure wardlines are loaded
    • Adjusted structure placement positioning, structures will try to be placed at ground level, based on the height in front of the Leukbox, up to a limit

    Creative Mode Tabs

    • Added Azimulic/Hyphal Stem and Piraceatic Glob/Globglass to the appropriate vanilla tabs
    • Added the Creative Cell to the Operator Tab

    Rebalancing

    • Tweaked recipe for Azimuldey Mass (output 8 -> 24)
    • Tweaked recipe for Ogral Hyphaline (output 4 -> 2)

    General Bugfixes

    • Fixed 'Magetic' typo in the Leyfield Magnetometer UI
    • Fixed Leyfield Magnetometer changing reading whilst game is paused
    • Fix NeoForge client world tick events happening every client tick tick instead, causing fae fog particles to spawn and build up whilst the game is paused
    • Fixed missing block break particles for Stormsap Cell
    • Fixed Hyphalines not rendering sometimes
    • Fixed and unusual triangle at one end of Hyphalines
    • Fixed Piraceatic TAR sometimes getting left behind when placing 'fragile' blocks
    • Fixed EM dust particles flickering sometimes shortly after spawning
    • Fixed large EM dust particles spawning with incorrect velocity
  • [FABRIC] HyphaPiracea 0.1.2

    beta9 ноября 2024 г.

    Azimuldey Mass and Hyphal Node

    • Tweaked model, etching a face now also adds indicators to the other faces, so you can tell whether a face is etched or not, even when it is covered

    Hyphal Conductor

    • Holding slimeballs in the offhand whilst placing wires will now automatically slime the conductor

    Hyphaline

    • Optimised Hyphaline rendering
    • Hyphalines with 0 range of influence (ie Ferric Wardline) no longer spawn fairy fog particles

    Stormsap/Creative Cell

    • Fixed the positive side of cells incorrectly having the lower voltage
      • This means that existing circuits will now have their currents/voltages/magnetic fields reversed
    • Tweaked how Stormsap Cell recharging is calculated
    • Removed the ability to toggle Stormsap Cells with redstone because it made no logical sense and was being kind of weird with charging
      • Wanted to toggle cells anyway? We had a tool for that: It was called "Circuit Switch"
      • Toggling Creative Cells is still supported because they're like magic or whatever and can't recharge

    Hyphal Ammeter/Voltmeter

    • Ammeters and Voltmeters with negative readings no longer emit comparator signals

    Sporeberry/Chargeball

    • The Charged status effects can now reduce your fall damage, if the Leyfield pushes on you upwards, to the amount you would be expected to take at that downwards velocity
    • Charged status effects now sample from the average of the eight corners of the entity's hitbox, rather than just the base of its hitbox

    Leyfield

    • Leyfield sky effect now fades in/out smoothly, and slightly slower
    • Leyfield Magnetometer item now sample the Leyfield strength at the user's eye position, rather than their base position
    • Tweaked Leyfield background noise calculations

    Leukbox

    • Leukbox can no longer destroy 'Azimuldey' or 'Piraceatic' blocks (ie basically anything from the mod), or blocks with certain c: steel block tags
    • Tweaked Leukbox particle positioning and criteria
    • Slowed down Piraceatic TAR decay speed
    • Leukbox should now load nearby chunks when placing blocks, to ensure wardlines are loaded
    • Adjusted structure placement positioning, structures will try to be placed at ground level, based on the height in front of the Leukbox, up to a limit

    Creative Mode Tabs

    • Added Azimulic/Hyphal Stem and Piraceatic Glob/Globglass to the appropriate vanilla tabs
    • Added the Creative Cell to the Operator Tab

    Rebalancing

    • Tweaked recipe for Azimuldey Mass (output 8 -> 24)
    • Tweaked recipe for Ogral Hyphaline (output 4 -> 2)

    General Bugfixes

    • Fixed 'Magetic' typo in the Leyfield Magnetometer UI
    • Fixed Leyfield Magnetometer changing reading whilst game is paused
    • Fix NeoForge client world tick events happening every client tick tick instead, causing fae fog particles to spawn and build up whilst the game is paused
    • Fixed missing block break particles for Stormsap Cell
    • Fixed Hyphalines not rendering sometimes
    • Fixed and unusual triangle at one end of Hyphalines
    • Fixed Piraceatic TAR sometimes getting left behind when placing 'fragile' blocks
    • Fixed EM dust particles flickering sometimes shortly after spawning
    • Fixed large EM dust particles spawning with incorrect velocity
  • [NEOFORGE] HyphaPiracea 0.1.1.1

    beta4 ноября 2024 г.
    • Fixed Leyfield Sky Effect not rendering correctly with Sodium installed
  • [FABRIC] HyphaPiracea 0.1.1.1

    beta4 ноября 2024 г.
    • Fixed Leyfield Sky Effect not rendering correctly with Sodium installed
  • [NEOFORGE] HyphaPiracea 0.1.1

    beta4 ноября 2024 г.
    • Added Azimulic and Hyphal Stems
    • Added Piraceatic Globs and Globglass
    • Added Leyfield sky effect
  • [FABRIC] HyphaPiracea 0.1.1

    beta4 ноября 2024 г.
    • Added Azimulic and Hyphal Stems
    • Added Piraceatic Globs and Globglass
    • Added Leyfield sky effect
  • [NEOFORGE] HyphaPiracea 0.1.0

    beta4 ноября 2024 г.
    • Initial Release
  • [FABRIC] HyphaPiracea 0.1.0

    beta4 ноября 2024 г.
    • Initial Release

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Опубликован:1 год назад
Обновлён:1 год назад
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