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Моды/Hazardous
  • Hazardous - 1.20-0.0.3

    beta16 мая 2026 г.

    Hazardous 1.20-0.0.3

    • Fixed a performance problem with checking if a chunk is loaded. Thanks to Bawnorton for the fix
  • Hazardous - 1.20-0.0.2

    beta8 мая 2026 г.

    Hazardous 1.20-0.0.2


       - Added a server-side playerTickWorkInterval config option to reduce expensive per-player hazard calculations.
       - Hazard apply intervals are now tracked per player and hazard type, so skipped worker ticks do not break exposure timing.
       - Cleared cached player hazard tick state on logout.
       - Improved point hazard line-of-sight handling, including block sources that should not block themselves.
       - Absorption-based point hazards now use absorption tracing instead of treating solid blocks as all-or-nothing line-of-sight blockers.
       - Avoided loading chunks while checking hazard block sources and blockers; unloaded chunks now use conservative defaults.
       - Updated datapack documentation for playerTickWorkInterval and point hazard blocking/absorption behavior.
  • Hazardous 1.20-0.0.1

    release14 апреля 2026 г.

    First release

Совместимость

Minecraft: Java Edition

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Поддерживаемые окружения

Клиент и сервер

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