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- Added config to offset the paintbrush customization icon
- Added config to make backpacks unburnable
- fixed a null check in the feature renderer
- fixed translation keys for the keybind category
- Update to 26.1
- Update macu_lib dependency
- Change the customization backpack screen to show player
- Refactor a lot of the storage of backpacks (might lose data!!!!! I would recommend emptying your backpacks before updating)
- Migrate out of fabric api to hopefully support neoforge in the future
- Update macu_lib versions
- Added more config entries from suggestion #2
- Added more config entries from suggestion #2
- Added more config entries from suggestion #2
- Updated to use accessories
- Updated to new version of macu lib
- Updated to use accessories
- Updated to new version of macu lib
- Updated to 1.21.11
- Hopefully accessories also updates
- Now uses accessories
- Now uses accessories
IF YOU WERE USING PREVIOUS VERSIONS OF THE MOD UNEQUIP YOUR BACKPACKS AND EMPTY THEM, THE WAY OF STORING THEM HAS CHANGED AND THEY WILL DISAPPEAR
- No longer needs cardinal components API
- Now uses Accessories instead of Trinkets Canary because it is more widely used
- There is a small bug where the backpack model won't sync automatically when using accessories and will need to be re-equipped for other players to see
- Migrating to mojmap it renamed some fields and made the equipment screen appear missing textures
- Migrated to Mojang's mappings
- Updated FMJ
- Added missing tag translations
- Fixed bug where you cannot change the model of a handheld backpack while you have one equipped
- Fixed backpack position when shifting
- Fixed crash when reloading resourcepacks while a backpack is being rendered
- Updated backpack item texture
- Updated backpack item texture
- Updated backpack item texture
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Опубликован:8 месяцев назад
Обновлён:1 месяц назад
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