
Skin Restorer
A server-side mod for managing and restoring player skins.
1.2M
615
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
Changed
- Improved logging of unexpected errors during skin fetch on login
Fixed
- Fixed skin changes being lost if the server crashed before the player disconnected (skins are now saved to disk immediately)
- Fixed usernames with special characters not being properly encoded in skin provider requests
- Fixed the custom authlib injector provider blocking the server thread while resolving its API root
- Fixed the MineSkin HTTP client and its worker threads not being closed when reloading the config
- Fixed skins of players that disconnect during login staying in the memory cache
- Fixed
request.userAgentchanges sometimes not applying after a config reload - Fixed a rare issue where delayed skin apply tasks of different players could conflict
- Fixed an error being logged on first startup when no config file exists yet
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Опубликован:2 года назад
Обновлён:2 дня назад
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