Unofficial site, not affiliated with modrinth.com.What is this?
Моды/Gamerule Events
  • Gamerule Events 1.0.0

    release18 июня 2026 г.

    Changelog

    [1.0.0] - 2026-06-18

    Changed

    • Version: Ported mod to Minecraft 26.2 (NeoForge 26.2.0.1-beta).
  • Gamerule Events 1.2.3

    release20 мая 2026 г.

    Changelog

    • Removed the client-only entrypoint and set both NeoForge and Minecraft dependency sides to SERVER.
  • Gamerule Events 1.2.2

    release6 мая 2026 г.

    Massive change

    • Made it a server-only mod, client optional.
  • Gamerule Events 1.2.1

    release6 мая 2026 г.

    Minor bug fixes where audio won't play

  • Gamerule Events 1.2.0

    release6 мая 2026 г.

    Changelog

    Added

    • Expanded datapack when condition support:
      • not_equals, in, one_of, matches
      • numeric comparisons: gt, gte, lt, lte
      • transition checks: from_equals, to_equals, changed
    • Added rule context model for old/new value matching (GameruleMatchContext).
    • Added new action types:
      • broadcast_chat
      • broadcast_actionbar
      • run_command (config-gated)
    • Added placeholder expansion in messages/commands:
      • {gamerule}, {old}, {new}, {player}
    • Added rule control fields:
      • id, priority, cooldown_ticks, stop_after
    • Added audience support:
      • all, ops, object-based permission_level, dimension
    • Added command:
      • /gameruleevents list
      • /gameruleevents validate (reports last reload warning/error counts)

    Changed

    • Refactored rule matching from simple equals/any to predicate-based parsing.
    • Rules are now sorted by priority during reload.
    • Dispatcher now tracks previous gamerule values and cooldown state.
    • Title/sound actions now execute with match context (for placeholders).
    • Updated docs and examples to reflect new schema and actions.

    Config

    • Added allowCommandActions to common config (default false).

    Diagnostics and Logging

    • Added structured warning logging for invalid audience config:
      • unknown audience values/types
      • invalid dimension IDs
      • permission_level > 2 limitation warning
    • Added reload diagnostics counters:
      • warning/error totals captured per reload and exposed via /gameruleevents validate.

    Notes

    • Current permission-level audience behavior is conservative for mapping compatibility:
      • non-op players are rejected
      • op players satisfy up to level 2
      • levels above 2 are warned and treated as unsupported in this build
  • Gamerule Events 1.0.0

    release6 мая 2026 г.

    Release

Совместимость

Minecraft: Java Edition

Платформы

Поддерживаемые окружения

Сервер

Сведения

Лицензия:
Опубликован:1 месяц назад
Обновлён:6 часов назад
ID проекта:
Главная