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  • [26.1] v3.0.0-beta.1

    beta24 марта 2026 г.

    Tiny Takeover over the codebase!

    With big changes to Minecraft internals, and obfuscation drop, I felt like it would be very complicated to continue maintaining previous versions. The new versioning scheme might be seen as a soft-reboot, and v2 branch is somewhat messy...

    Pre-26.1 versions will no longer be maintained, or at least will not be a main focus. They might receive some fixes, but can't promise much.

    This update brings a complete rewrite, while keeping most features of the previous branch.

    The configuration screen is a bit messy, sorry for that, I don't have much time to focus on it. If someone wishes to contribute and polish it, I would gladly accept them!

    The configuration itself changed a bit, with no automatic migrations from v2.

    • seats-trait is the same sitting.behaviour with same possible values under a different name;
    • block-interaction and block-interaction-ids were on-use.sitting and on-use.blocks;
    • riding-minimum-yaw was on-use.riding, but with added control over angle difference between players. (where 0 = disabled, 180 = no restrictions)

    Probably the biggest change about configuration is that clients no longer send their configuration to the server. No-no, wait! Client-side configurations are still here, the processing was given to the client. Clients without mod installed can still use all the features of the mod, the server will handle it.

    fsit.yml
    use-server: false
    seats-trait: moveable # [static, attached, moveable]
    seats-centered: false
    block-interaction: true
    block-interaction-ids:
      - '#minecraft:slabs'
      - '#minecraft:stairs'
      - '#minecraft:logs'
      - '#minecraft:fences'
    riding-minimum-yaw: 45
    sneak-window: 10
    sneak-minimum-pitch: 60
    sneak-crawling: true
    commands:
      root: fsit
      sit: sit
      crawl: crawl
      lay: lay
    

    Riding restrictions were removed. They made riding requests way more complicated that they should be, and I do not think that sending the whole list of UUIDs to the server is viable.

    And, finally, laying support! Experimental, Works On My Machine™, so please report if bwoke! Currently accessible only with command, as I have no idea how else could it be done otherwise.

    Oh, and Fabric Permissions API of course. Currently, for commands only, but might be extended in the future.

    Thank you everyone for your support! Please report regressions, bugs, or feature requests!

    Added

    • feat: laying
    • feat(command): /lay
    • feat: Fabric Permissions API

    Changed

    • feat(sneak): ignore if player is moving
    • refactor(config): new format
    • refactor(config): switch to snakeyaml-engine and com.mojang.serialization
    • refactor(interaction): more consistent block interactions

    Removed

    • feat(config): configuration sync
    • feat(riding): riding restrictions
    • build: Proguard (was used for minimizing included libraries)
    • chore: Fabric Language Kotlin
  • [1.21.2] v2.9.1

    release3 марта 2026 г.

    Fixes

    • Fail sneak interaction on player movement (to fix speedbridging). Thanks #9
  • [1.21.9] v2.9.1

    release3 марта 2026 г.

    Fixes

    • Fail sneak interaction on player movement (to fix speedbridging). Thanks #9
  • [1.21] v2.9.1

    release3 марта 2026 г.

    Fixes

    • Fail sneak interaction on player movement (to fix speedbridging). Thanks #9
  • [1.21.11] v2.9.1

    release3 марта 2026 г.

    Fixes

    • Fail sneak interaction on player movement (to fix speedbridging). Thanks #9
  • [1.21.6] v2.9.1

    release3 марта 2026 г.

    Fixes

    • Fail sneak interaction on player movement (to fix speedbridging). Thanks #9
  • [1.21] v2.9.1

    release3 марта 2026 г.

    Fixes

    • Fail sneak interaction on player movement (to fix speedbridging). Thanks #9
  • [1.21.2] v2.9.0

    release16 февраля 2026 г.

    Features

    • New config option require_empty_main_hand. Thanks #6 and #8!
  • [1.21] v2.9.0

    release16 февраля 2026 г.

    Features

    • New config option require_empty_main_hand. Thanks #6 and #8!
  • [1.21.9] v2.9.0

    release16 февраля 2026 г.

    Features

    • New config option require_empty_main_hand. Thanks #6 and #8!
  • [1.21.11] v2.9.0

    release16 февраля 2026 г.

    Features

    • New config option require_empty_main_hand. Thanks #6 and #8!
  • [1.21.6] v2.9.0

    release16 февраля 2026 г.

    Features

    • New config option require_empty_main_hand. Thanks #6 and #8!
  • [1.21.11] v2.8.3

    release6 декабря 2025 г.

    Mounts of Mayhem drop

    Fixed

    • Offset the restrict button on Social Interactions Screen based on the amount of visible buttons.
  • [1.21.9] v2.8.3

    release6 декабря 2025 г.

    Mounts of Mayhem drop

    Fixed

    • Offset the restrict button on Social Interactions Screen based on the amount of visible buttons.
  • [1.21.6] v2.8.3

    release6 декабря 2025 г.

    Mounts of Mayhem drop

    Fixed

    • Offset the restrict button on Social Interactions Screen based on the amount of visible buttons.
  • [1.21.2] v2.8.3

    release6 декабря 2025 г.

    Mounts of Mayhem drop

    Fixed

    • Offset the restrict button on Social Interactions Screen based on the amount of visible buttons.
  • [1.21] v2.8.3

    release6 декабря 2025 г.

    Mounts of Mayhem drop

    Fixed

    • Offset the restrict button on Social Interactions Screen based on the amount of visible buttons.
  • [1.21.9] v2.8.2

    release2 ноября 2025 г.

    Fixed

    • [1.21.9]: Opening Social Interactions Screen caused a game crash. Thanks #5!
  • [1.21.6] v2.8.2

    release2 ноября 2025 г.

    Fixed

    • [1.21.9]: Opening Social Interactions Screen caused a game crash. Thanks #5!
  • [1.21.2] v2.8.2

    release2 ноября 2025 г.

    Fixed

    • [1.21.9]: Opening Social Interactions Screen caused a game crash. Thanks #5!
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Лицензия:MIT
Опубликован:3 года назад
Обновлён:2 месяца назад
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