Unofficial site, not affiliated with modrinth.com.What is this?
Моды/Mob Variants
  • [1.21 - 1.21.1] Mob Variants - 6.5.4

    release11 мая 2026 г.
    • removed follow range boost from frozen zombie and bloated corpse (was added by accident)
    • greatly decreased follow range of undead warrior, forgotten and soul stealer
  • [1.20.5+] Mob variants - 5.5.4

    release11 мая 2026 г.
    • removed follow range boost from frozen zombie and bloated corpse (was added by accident)
    • greatly decreased follow range of undead warrior, forgotten and soul stealer
  • [1.20 - 1.20.4] Mob variants - 4.5.4

    release11 мая 2026 г.
    • removed follow range boost from frozen zombie and bloated corpse (was added by accident)
    • greatly decreased follow range of undead warrior, forgotten and soul stealer
  • [1.20 - 1.20.4] Mob Variants - 4.5.3

    release8 ноября 2025 г.
    • fixed mobs having 1% higher convert chance than expected (#11)
    • increased default convert chance for all mobs by 1% (except cave variants, because they weren't affected by the bug)
    • fixed Soul Stealer's animations with Fresh Animations (#6)
  • [1.20.5+] Mob Variants - 5.5.3

    release8 ноября 2025 г.
    • fixed mobs having 1% higher convert chance than expected (#11)
    • increased default convert chance for all mobs by 1% (except cave variants, because they weren't affected by the bug)
    • fixed Soul Stealer's animations with Fresh Animations (#6)
  • [1.21 - 1.21.1] Mob Variants - 6.5.3

    release8 ноября 2025 г.
    • fixed mobs having 1% higher convert chance than expected (#11)
    • increased default convert chance for all mobs by 1% (except cave variants, because they weren't affected by the bug)
    • fixed Soul Stealer's animations with Fresh Animations (#6)
  • [1.21 - 1.21.1] Mob Variants - 6.5.2

    release29 августа 2025 г.
    • fixed #8
  • [1.20.5+] Mob Variants - 5.5.2

    release29 августа 2025 г.
    • fixed #8
  • [1.20 - 1.20.4] Mob Variants - 4.5.2

    release29 августа 2025 г.
    • fixed #8
  • [1.21 - 1.21.1] Mob Variants - 6.5.1

    release9 июля 2025 г.

    !!! BACKUP YOUR CONFIG BEFORE UPDATING !!!

    • removed corsairSpawnWithSwordChance option
    • removed undeadWarriorSpawnWithSwordChance option
    • added alwaysKeepEnchantedBow option to undead warrior's attributes (when true, undead warriors keep the enchanted bow instead of trying to replace it)
    • added options to customize mob's equipment for:
      • undead warrior
      • corsair
      • soul stealer
      • executioner
    • executioner can now spawn with full iron set (not only 1-2 pieces)
    • added missing Haemorrhage compat (spiders apply Health Loss instead of Bleeding)
  • [1.20.5+] Mob Variants - 5.5.1

    release9 июля 2025 г.

    !!! BACKUP YOUR CONFIG BEFORE UPDATING !!!

    • removed corsairSpawnWithSwordChance option
    • removed undeadWarriorSpawnWithSwordChance option
    • added alwaysKeepEnchantedBow option to undead warrior's attributes (when true, undead warriors keep the enchanted bow instead of trying to replace it)
    • added options to customize mob's equipment for:
      • undead warrior
      • corsair
      • soul stealer
      • executioner
    • executioner can now spawn with full iron set (not only 1-2 pieces)
    • added missing Haemorrhage compat (spiders apply Health Loss instead of Bleeding)
  • [1.20 - 1.20.4] Mob Variants 4.5.1

    release9 июля 2025 г.

    !!! BACKUP YOUR CONFIG BEFORE UPDATING !!!

    • removed corsairSpawnWithSwordChance option
    • removed undeadWarriorSpawnWithSwordChance option
    • added alwaysKeepEnchantedBow option to undead warrior's attributes (when true, undead warriors keep the enchanted bow instead of trying to replace it)
    • added options to customize mob's equipment for:
      • undead warrior
      • corsair
      • soul stealer
      • executioner
    • executioner can now spawn with full iron set (not only 1-2 pieces)
    • added missing Haemorrhage compat (spiders apply Health Loss instead of Bleeding)
  • [1.21 - 1.21.1] Mob Variants 6.5.0

    release11 ноября 2024 г.
    • armored spiders deflect projectiles without piercing
    • nightmare changes:
      • many small fireballs attack is no longer random
      • if target is close enough, nightmare will always shoot small fireballs (and will always shoot single fireball if target is far enough)
      • nightmare shoots 3x more small fireballs
      • increased small fireballs' spread
    • undead warrior changes:
      • limited amount of tipped arrows (randomly from 1 to 4)
      • status effect of the arrow is chosen randomly from the pool defined in config
      • default effects are: weakness (20s), blindness (4s) and instant damage
      • loot changes:
        • arrow drops are hard coded (can't be changed with datapack)
        • only skeletons with bows drop arrows
        • tipped arrow is a rare drop now:
          • base chance is 1%
          • looting increases chance by 2% per level
          • for each tipped arrow undead warrior holds, chance increases by 3% (this means, killing undead warrior before it takes a shot gives you higher chance of getting tipped arrow)
          • status effect of dropped tipped arrow depends on effect that was used by undead warrior that was killed
          • tipped arrows drop only when killed by player
    • config changes:
      • removed 4 config options: undeadWarriorsArrowEffect, undeadWarriorsEffectAmplifier, undeadWarriorsEffectDuration and nightmareShootSingleFireballChance
      • added 4 Undead Warrior related config options (for changing amount of tipped arrows undead warrior can have, tipped arrow drop chances and tipped arrow effects)
      • added option to disable converting zombies to frozen zombies in powder snow
      • added option to disable converting skeletons to corsairs underwater
      • added option to disable converting frozen zombies to normal zombies after they spend some time exposed to sunlight, fire or water
  • [1.20.5+] Mob Variants - 5.5.0

    release11 ноября 2024 г.

    This is (probably) the last update for 1.20. Future updates will (probably) be 1.21+ only.

    • armored spiders deflect projectiles without piercing
    • nightmare changes:
      • many small fireballs attack is no longer random
      • if target is close enough, nightmare will always shoot small fireballs (and will always shoot single fireball if target is far enough)
      • nightmare shoots 3x more small fireballs
      • increased small fireballs' spread
    • undead warrior changes:
      • limited amount of tipped arrows (randomly from 1 to 4)
      • status effect of the arrow is chosen randomly from the pool defined in config
      • default effects are: weakness (20s), blindness (4s) and instant damage
      • loot changes:
        • arrow drops are hard coded (can't be changed with datapack)
        • only skeletons with bows drop arrows
        • tipped arrow is a rare drop now:
          • base chance is 1%
          • looting increases chance by 2% per level
          • for each tipped arrow undead warrior holds, chance increases by 3% (this means, killing undead warrior before it takes a shot gives you higher chance of getting tipped arrow)
          • status effect of dropped tipped arrow depends on effect that was used by undead warrior that was killed
          • tipped arrows drop only when killed by player
    • config changes:
      • removed 4 config options: undeadWarriorsArrowEffect, undeadWarriorsEffectAmplifier, undeadWarriorsEffectDuration and nightmareShootSingleFireballChance
      • added 4 Undead Warrior related config options (for changing amount of tipped arrows undead warrior can have, tipped arrow drop chances and tipped arrow effects)
      • added option to disable converting zombies to frozen zombies in powder snow
      • added option to disable converting skeletons to corsairs underwater
      • added option to disable converting frozen zombies to normal zombies after they spend some time exposed to sunlight, fire or water
  • [1.20 - 1.20.4] Mob Variants - 4.5.0

    release11 ноября 2024 г.

    This is (probably) the last update for 1.20. Future updates will (probably) be 1.21+ only.

    • armored spiders deflect projectiles without piercing
    • nightmare changes:
      • many small fireballs attack is no longer random
      • if target is close enough, nightmare will always shoot small fireballs (and will always shoot single fireball if target is far enough)
      • nightmare shoots 3x more small fireballs
      • increased small fireballs' spread
    • undead warrior changes:
      • limited amount of tipped arrows (randomly from 1 to 4)
      • status effect of the arrow is chosen randomly from the pool defined in config
      • default effects are: weakness (20s), blindness (4s) and instant damage
      • loot changes:
        • arrow drops are hard coded (can't be changed with datapack)
        • only skeletons with bows drop arrows
        • tipped arrow is a rare drop now:
          • base chance is 1%
          • looting increases chance by 2% per level
          • for each tipped arrow undead warrior holds, chance increases by 3% (this means, killing undead warrior before it takes a shot gives you higher chance of getting tipped arrow)
          • status effect of dropped tipped arrow depends on effect that was used by undead warrior that was killed
          • tipped arrows drop only when killed by player
    • config changes:
      • removed 4 config options: undeadWarriorsArrowEffect, undeadWarriorsEffectAmplifier, undeadWarriorsEffectDuration and nightmareShootSingleFireballChance
      • added 4 Undead Warrior related config options (for changing amount of tipped arrows undead warrior can have, tipped arrow drop chances and tipped arrow effects)
      • added option to disable converting zombies to frozen zombies in powder snow
      • added option to disable converting skeletons to corsairs underwater
      • added option to disable converting frozen zombies to normal zombies after they spend some time exposed to sunlight, fire or water
  • [1.21 - 1.21.1] Mob Variants - 6.4.3

    release9 октября 2024 г.
    • fixed loot tables
  • [1.20.5+] Mob Variants - 5.4.2

    release9 октября 2024 г.
    • fixed villagers not escaping from modded zombies

    Thank you crazyfl_ for reporting this bug :)

  • [1.20 - 1.20.4] Mob Variants - 4.4.2

    release9 октября 2024 г.
    • fixed undead mobs not being able to breathe underwater on 1.20.3 and 1.20.4
    • fixed villagers not escaping from modded zombies

    Thank you Stepk1ns and crazyfl_ for reporting these bugs :)

Совместимость

Minecraft: Java Edition

Платформы

Поддерживаемые окружения

Клиент и сервер

Сведения

Лицензия:
Опубликован:1 год назад
Обновлён:1 месяц назад
ID проекта:
Главная