
Forestry: Community Edition
Forestry bees, trees, and more on modern Minecraft.
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Forestry 2.10.2
- Fix bugs in French translation, thanks to Horusbk (#313)
- Add new Russian translations for New Growth Update, thanks to deaddiesel (#302)
Forestry 2.10.1
- Fix bug with Fortune upgrades causing zero drops for non-fortune circuits (#311)
Forestry 2.10.0
- More Bee Tweaks, thanks to EnderiumSmith (#291)
- Changed "0" fertility to display as "Infertile"
- Crepuscular activity period extended to work during 0..2000, 10000..15000, and 21000..24000
- Scoops can now be enchanted (Unbreaking, Silk Touch, Fortune)
- Hives can now be silk-touched
- Hive drops are now affected by Fortune
- End Hives now generate properly
- End Hives now have a rare chance to drop bees with "Phasing" or "Ascension" effects
- Increased drop rates of bees from Marshy hives
- Relaxed skylight requirements so that bees don't have to see the sky directly above them, now only requiring hives to be in a skylight of 10 or greater.
- Phosphor makes lava again instead of Volcanic Propolis
- Sinister produces Phosphor instead of Volcanic Propolis
- Luxuriant no longer produces phosphor, now only produces combs
- Abyssal species now has the "Darkness" effect, which blinds nearby players
- Savanna and Aquatic lines now uses Crepuscular activity instead of Nocturnal activity
- Added the Vindictive line back, no longer tied to IndustrialCraft2
- Vindictive line no longer uses Radioactive effect, uses aggressive instead, and has BOTH_1 climate tolerances
- Flower spawning fixed to no longer fill the area with the same kind of flower
- Steadfast species now has Cathemeral activity
- Sculk species is now bred from Abyssal and Hermitic rather than Abyssal and Phantasmal
- New Growth Update, thanks to Spearkiller (#241)
- Added 15 new Tree species: Golden Elm, Balsam Fir, Coconut, Copper Beech, Feijoa, Dogwood, Ginkgo, Jacaranda, Pewen, Macrocarpa, Olive, Sweet Orange, D'Anjou Pear, Kauri
- Added 5 new Fruits:
- Pear - Can be squeezed into Juice (100 mB)
- Orange - Can be squeezed into Juice (400 mB)
- Coconut - Can be squeezed into Milk (500 mB)
- Feijoa - Can be squeezed into Juice (100 mB)
- Olive - Can be squeezed into Seed Oil (100 mB)
- In real life, Olive Oil is not a seed oil, but this is done to avoid having two separate Oil fluids. New best source of Seed Oil
- Added Amber Drone and Amber Sapling, which can be centrifuged to recover Relic Drones and Ginkgo Saplings, respectively
- Added Amber, a crafting and building material
- Used to create Amber Electron Tubes, which grant Fortune boosts on socketed machines (Centrifuge and Squeezer)
- Obtained from Vintage combs
- Also obtained from centrifuging Amber Drone and Amber Sapling
- Replaced Hill Cherry species with Sour Cherry
- Still produces cherries as fruit and has red bark with a yellow inside, but leaves are now green to avoid resembling the Cherry Blossom, which does not produce fruit in real life
- Replaced Bull Pine species with Ponderosa Pine
- Pine generation is now taller and skinnier, resembling the Ponderosa species
- Improved Acacia tree generation to more closely resemble Vanilla Acacia
- Improved Ipe leaves texture
- Improved Sugar Maple leaves texture
- Renamed Desert Acacia species to Camelthorn
- Renamed Zebrawood species to Zebrano
- Renamed Sipiri species to Greenheart
- Improved textures for almost all tree saplings
- Add JEI descriptions for Mulch, Fertilizier, and Compost
- Add Analyzer descriptions for nearly every tree species
- Cherries now produce Juice instead of Seed Oil
- Changed Squeezer Juice/Oil amounts: Cherry (50 mB), Walnut (50 mB), Chestnut (80 mB)
- Compost and Mulch can now be used as a fertilizer
- Make Fertilizer particles and sound match Vanilla Bone Meal
- TEXTURE PACKS: Sapling models and textures have been moved to follow Vanilla naming conventions.
- Fixed pod fruits not respecting a tree's Yield allele
- More Bee Tweaks, thanks to EnderiumSmith (#291)
Forestry 2.9.0
- Fix incorrect bee particle positioning (#247)
- Added tooltips to bee flower types in the portable analyzer (still missing Photosynth)
- Changed Ipe leaves from Jungle to Acacia
- Fix Cathemeral sleep periods not working when daylight cycle is frozen (or in Nether)
Forestry 2.8.0
- Added Survivalist's Axe, Sword, and Hoe (#117)
- Fix Spectacles Curio not working when wearing a helmet (#251)
Forestry 2.7.0
- Fixed Apiarist/Arborist/Lepidopterist chest not always closing lid (#257)
- Fix crash with Bog Earth page in Forester's Manual (#279)
- Update Japanese translation, thanks to code-onigiri (#269)
- Update Ukrainian translation, thanks to yevgmikh (#268)
- Add translations for deaths from bee effects, thanks to ACCBDD (#273)
- Fix individual deserialization errors causing a crash (#275)
Forestry 2.6.2
- Fix egregious typo in FilterLogic
- Change Escritoire reward calculation for Bees (#253) thanks to bnorax
- Fix certain recipes being hardcoded to use ingot items instead of ingot tags (#256) thanks to dmdinnc
Forestry 2.6.1
- Fixed Research Notes voiding items when used in the offhand (#222)
- Fix tags for Survivalist tools (#221)
- Fix bees using Overworld time in dimensions without a daylight cycle, like Nether and End (#223)
- Add missing Fermenter recipes (#231)
- Accommodate Amendments's janky Mixins that print snarky log messages about other mods causing bugs (#192)
- Allow equipping Spectacles in Curios head slot (#224)
- Add missing stamp recipes to Carpenter (#228)
- Fix Vanilla fireproof log tags being empty (#237)
- Fix worldgen crash caused by Undermod biomes (#229)
- Add config options to forestry-server.toml to disable Apatite and Tin generation (#108)
- Fix incorrect fruit leaves rendering when fast graphics is enabled (#159)
- Fix missing Patchouli pages (#125)
Forestry 2.6.0
- Fixed planks recipes for all wood types, now able to craft planks from stripped logs (#227)
- Fix beeswax not waxing Copper blocks or Signs
- Fix vanilla fireproof logs and wood not being strippable
- Allow right-clicking wood with Refractory Wax to make it fireproof (#89)
- Make crafting fireproof logs and planks cheaper in the Thermionic Fabricator (#89)
- Fix Willow leaves decaying upon spawn (#232)
- Allow data-driven tree generation through new "forestry:custom_tree" feature, which accepts a "genome" field (#216)
- To override existing tree generation, disable Forestry's tree generation in its server config file. Then, add your desired tree features.
- Fix inconsistent tree generation by using the world gen random source rather than the world random
- Fix potential crash from Desert Acacia generation
Forestry 2.5.4
- Fixed incompatibility with ModernFix
Forestry 2.5.3
- Fences no longer attach to decorative leaves (#172)
- Deepslate Tin and Apatite now use correct sounds (#209)
- Fix Alveary Sieve, Hygroregulator, Swarmer not dropping contents when destroyed (#207)
- Fix Error Ledgers being covered by JEI bookmarks (#204)
- Allow bees to pollinate potted flowers (#163)
- Fix unsafe direct Level usage in HiveDecorator (#197)
- Fix regression with Bee House not extending lifespan to 3x like in old versions
- Add Vanilla bee species, obtained by right-clicking a Vanilla bee entity with a scoop
Forestry 2.5.2
- Fix hybrids not producing drops of inactive species
- Forestry trees no longer spawn naturally by default. Can still be enabled in the config (#206)
- Update Chinese translation to account for new additions (#205) thanks to ChuijkYahus, FridayAnubis, ZHAY10086
- Improve Russian translation (#212) thanks to ProgramCrafter
- Add last of EnderiumSmith's changes (#210) thanks to EnderiumSmith
- Add new Relic species, whose drones are dug up by Sniffers
- Add new Anachrone species, whose queens can shorten the lifespan of other beehives
- Add new Primeval species, who produces Vintage combs with lots of Honeydew
- Fix centering of Beehive effect radii
- Adjust author tag in fifth page of Analyzer
- Implement a variety of minor changes and Vanilla integrations (#169, #187) thanks to Spearkiller:
- Candles can now be crafted from Forestry beeswax and string
- Honey Bottles can now be crafted using Forestry honey drops
- Woven Silk is now cheaper to make (9 silk -> 4 silk)
- Vanilla Honeycomb can now be centrifuged for Forestry beeswax (but not honey drops)
- Simmering Comb now makes new Volcanic Propolis instead of Phosphorus, which is used to create Lava
- Silk Wisp can no longer be made from string
- Ice Shards can now be crafted into Vanilla Ice block
- Vanilla Honey Block can now be created from Forestry honey drops
- Removed Honey Pot from creative tab and can no longer be crafted. Will be fully removed in 1.21
- Phosphor is no longer used to create Lava (replaced by Volcanic Propolis)
- Phosphor can now be used to craft torches in batches of 6
- Changed color of Simmering Comb
- Luxuriant species now produces Phosphor
Forestry 2.5.1
- Simmering comb no longer produces Phosphorus
- Frozen Ocean is now an Icy Biome
- Fix Apiarist armor and durability
- Add KubeJS bindings for TemperatureType, HumidityType, and ForestryTaxa
- Remove hive placement log spam
- Replace all usages of old Stack with faster ArrayDeque class (free optimization)
- Fix API init timing to always be after all mod items have registered instead of just most of the time (#196)
- Add config option to disable enchantment glints on bees (#170)
Forestry 2.5.0
- Added Lush and Aquatic Bees to shared breeding patterns (#190)
- Add missing sponge comb recipes (#202)
- Add new Zombified species, obtained by breeding an Embittered, Spiteful, or Seething princess with any drone while in a non-Hellish climate
- Add new Sculk species, mutated from Abyssal and Phantasmal, that produces Sculk and Experience Drops that can be converted to Experience Bottles
- Fix Mail System, thanks to Peatral (#203, #134)
- Fix Invalid Player data when loading items with unregistered species
- Update Chinese translations, thanks to ChuijkYahus (#184)
Forestry 2.4.5
- Fix bugged bee breeding. Sorry! (#199)
- Create mutable copy of block drops to fix farm crash (#193)
Forestry 2.4.4
- Add Embittered bee genus, thanks to EnderiumSmith
- Add new Embittered bee species that spawns in Warped Forest biomes underneath Huge Warped Fungus
- Add new Spiteful bee species that produces pollen clusters
- Add new Seething bee species that produces Blaze powder
- Add new Warped bee species that produces both Mysterious and Simmering combs
- Add ForestryEvent.BeeMatingEvent to allow for special mating conditions
- Make Savanna & Desert lines Nocturnal instead of Metaturnal
- Give Village common bees boosted climate tolerance
- Add Embittered bee genus, thanks to EnderiumSmith
Forestry 2.4.3
- Add Aquatic bee genus, thanks to EnderiumSmith
- Add new Aquatic bee species that spawns in Warm Ocean biomes by coral reefs
- Add new Pirate bee species that spawns in shipwreck chests and buried treasure chests
- Add new Prismatic bee species that produces Prismarine shards and crystals
- Add new Abyssal bee species that produces glow ink sacs
- Add Solar bee genus, thanks to EnderiumSmith
- Added Kleptoplastic bee species that light nearby entities on fire, using sunlight to pollinate
- Added Photosynthetic bee species with "Fast" pollination
- Added Autotroph bee species with "Faster" pollination, the fastest of any species in base Forestry
- Added missing mutation for Myrtle Ebony (#186)
- Fix percentage values displaying incorrectly for centrifuge (#168)
- Add Aquatic bee genus, thanks to EnderiumSmith
Forestry 2.4.2
- Reimplement config option for changing Forestry tree natural spawn rate
- Reimplement config option to disable butterfly spawning
Forestry 2.4.1
- Require Forge 47.3.5 to fix Hanging Signs crash (#174)
- Dropped NeoForge support. There is absolutely no reason to use NeoForge in 1.20.1.
- Fix Forestry structure loot not appearing in chests, thanks to EnderiumSmith (#183)
- Add Shulking bee species, thanks to EnderiumSmith
- Add Sign items to #minecraft:signs item tag
- Add Hanging Sign items to #minecraft:hanging_signs item tag
Forestry 2.4.0
- Add Lush bee genus, thanks to EnderiumSmith (#180)
- Add new Lush species, which spawns naturally in Lush Caves biomes
- Add new Verdant species, which can produce Small Dripleaf blocks
- Add new Luxuriant species, which can speed up growth of Glow Berrires and has Fast pollination
- Fix Chinese (Simplified) translation, thanks to ChuijkYahus (#178)
- Fix Ukrainian translation, thanks to yevgmikh (#181)
- Add Lush bee genus, thanks to EnderiumSmith (#180)
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Опубликован:1 год назад
Обновлён:3 месяца назад
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