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Моды/Forestry: Community Edition
  • Forestry: Community Edition 2.10.2

    release10 марта 2026 г.

    Forestry 2.10.2

    • Fix bugs in French translation, thanks to Horusbk (#313)
    • Add new Russian translations for New Growth Update, thanks to deaddiesel (#302)
  • Forestry: Community Edition 2.10.1

    release24 февраля 2026 г.

    Forestry 2.10.1

    • Fix bug with Fortune upgrades causing zero drops for non-fortune circuits (#311)
  • Forestry: Community Edition 2.10.0

    release5 февраля 2026 г.

    Forestry 2.10.0

    • More Bee Tweaks, thanks to EnderiumSmith (#291)
      • Changed "0" fertility to display as "Infertile"
      • Crepuscular activity period extended to work during 0..2000, 10000..15000, and 21000..24000
      • Scoops can now be enchanted (Unbreaking, Silk Touch, Fortune)
      • Hives can now be silk-touched
      • Hive drops are now affected by Fortune
      • End Hives now generate properly
      • End Hives now have a rare chance to drop bees with "Phasing" or "Ascension" effects
      • Increased drop rates of bees from Marshy hives
      • Relaxed skylight requirements so that bees don't have to see the sky directly above them, now only requiring hives to be in a skylight of 10 or greater.
      • Phosphor makes lava again instead of Volcanic Propolis
      • Sinister produces Phosphor instead of Volcanic Propolis
      • Luxuriant no longer produces phosphor, now only produces combs
      • Abyssal species now has the "Darkness" effect, which blinds nearby players
      • Savanna and Aquatic lines now uses Crepuscular activity instead of Nocturnal activity
      • Added the Vindictive line back, no longer tied to IndustrialCraft2
      • Vindictive line no longer uses Radioactive effect, uses aggressive instead, and has BOTH_1 climate tolerances
      • Flower spawning fixed to no longer fill the area with the same kind of flower
      • Steadfast species now has Cathemeral activity
      • Sculk species is now bred from Abyssal and Hermitic rather than Abyssal and Phantasmal
    • New Growth Update, thanks to Spearkiller (#241)
      • Added 15 new Tree species: Golden Elm, Balsam Fir, Coconut, Copper Beech, Feijoa, Dogwood, Ginkgo, Jacaranda, Pewen, Macrocarpa, Olive, Sweet Orange, D'Anjou Pear, Kauri
      • Added 5 new Fruits:
        • Pear - Can be squeezed into Juice (100 mB)
        • Orange - Can be squeezed into Juice (400 mB)
        • Coconut - Can be squeezed into Milk (500 mB)
        • Feijoa - Can be squeezed into Juice (100 mB)
        • Olive - Can be squeezed into Seed Oil (100 mB)
          • In real life, Olive Oil is not a seed oil, but this is done to avoid having two separate Oil fluids. New best source of Seed Oil
      • Added Amber Drone and Amber Sapling, which can be centrifuged to recover Relic Drones and Ginkgo Saplings, respectively
      • Added Amber, a crafting and building material
        • Used to create Amber Electron Tubes, which grant Fortune boosts on socketed machines (Centrifuge and Squeezer)
        • Obtained from Vintage combs
        • Also obtained from centrifuging Amber Drone and Amber Sapling
      • Replaced Hill Cherry species with Sour Cherry
        • Still produces cherries as fruit and has red bark with a yellow inside, but leaves are now green to avoid resembling the Cherry Blossom, which does not produce fruit in real life
      • Replaced Bull Pine species with Ponderosa Pine
        • Pine generation is now taller and skinnier, resembling the Ponderosa species
      • Improved Acacia tree generation to more closely resemble Vanilla Acacia
      • Improved Ipe leaves texture
      • Improved Sugar Maple leaves texture
      • Renamed Desert Acacia species to Camelthorn
      • Renamed Zebrawood species to Zebrano
      • Renamed Sipiri species to Greenheart
      • Improved textures for almost all tree saplings
      • Add JEI descriptions for Mulch, Fertilizier, and Compost
      • Add Analyzer descriptions for nearly every tree species
      • Cherries now produce Juice instead of Seed Oil
      • Changed Squeezer Juice/Oil amounts: Cherry (50 mB), Walnut (50 mB), Chestnut (80 mB)
      • Compost and Mulch can now be used as a fertilizer
      • Make Fertilizer particles and sound match Vanilla Bone Meal
      • TEXTURE PACKS: Sapling models and textures have been moved to follow Vanilla naming conventions.
    • Fixed pod fruits not respecting a tree's Yield allele
  • Forestry: Community Edition 2.9.0

    release2 января 2026 г.

    Forestry 2.9.0

    • Fix incorrect bee particle positioning (#247)
    • Added tooltips to bee flower types in the portable analyzer (still missing Photosynth)
    • Changed Ipe leaves from Jungle to Acacia
    • Fix Cathemeral sleep periods not working when daylight cycle is frozen (or in Nether)
  • Forestry: Community Edition 2.8.0

    release4 декабря 2025 г.

    Forestry 2.8.0

    • Added Survivalist's Axe, Sword, and Hoe (#117)
    • Fix Spectacles Curio not working when wearing a helmet (#251)
  • Forestry: Community Edition 2.7.0

    release17 ноября 2025 г.

    Forestry 2.7.0

    • Fixed Apiarist/Arborist/Lepidopterist chest not always closing lid (#257)
    • Fix crash with Bog Earth page in Forester's Manual (#279)
    • Update Japanese translation, thanks to code-onigiri (#269)
    • Update Ukrainian translation, thanks to yevgmikh (#268)
    • Add translations for deaths from bee effects, thanks to ACCBDD (#273)
    • Fix individual deserialization errors causing a crash (#275)
  • Forestry: Community Edition 2.6.2

    release26 июля 2025 г.

    Forestry 2.6.2

    • Fix egregious typo in FilterLogic
    • Change Escritoire reward calculation for Bees (#253) thanks to bnorax
    • Fix certain recipes being hardcoded to use ingot items instead of ingot tags (#256) thanks to dmdinnc
  • Forestry: Community Edition 2.6.1

    release26 мая 2025 г.

    Forestry 2.6.1

    • Fixed Research Notes voiding items when used in the offhand (#222)
    • Fix tags for Survivalist tools (#221)
    • Fix bees using Overworld time in dimensions without a daylight cycle, like Nether and End (#223)
    • Add missing Fermenter recipes (#231)
    • Accommodate Amendments's janky Mixins that print snarky log messages about other mods causing bugs (#192)
    • Allow equipping Spectacles in Curios head slot (#224)
    • Add missing stamp recipes to Carpenter (#228)
    • Fix Vanilla fireproof log tags being empty (#237)
    • Fix worldgen crash caused by Undermod biomes (#229)
    • Add config options to forestry-server.toml to disable Apatite and Tin generation (#108)
    • Fix incorrect fruit leaves rendering when fast graphics is enabled (#159)
    • Fix missing Patchouli pages (#125)
  • Forestry: Community Edition 2.6.0

    release24 мая 2025 г.

    Forestry 2.6.0

    • Fixed planks recipes for all wood types, now able to craft planks from stripped logs (#227)
    • Fix beeswax not waxing Copper blocks or Signs
    • Fix vanilla fireproof logs and wood not being strippable
    • Allow right-clicking wood with Refractory Wax to make it fireproof (#89)
    • Make crafting fireproof logs and planks cheaper in the Thermionic Fabricator (#89)
    • Fix Willow leaves decaying upon spawn (#232)
    • Allow data-driven tree generation through new "forestry:custom_tree" feature, which accepts a "genome" field (#216)
      • To override existing tree generation, disable Forestry's tree generation in its server config file. Then, add your desired tree features.
    • Fix inconsistent tree generation by using the world gen random source rather than the world random
    • Fix potential crash from Desert Acacia generation
  • Forestry: Community Edition 2.5.4

    release2 мая 2025 г.

    Forestry 2.5.4

    • Fixed incompatibility with ModernFix
  • Forestry: Community Edition 2.5.3

    alpha2 мая 2025 г.

    Forestry 2.5.3

    • Fences no longer attach to decorative leaves (#172)
    • Deepslate Tin and Apatite now use correct sounds (#209)
    • Fix Alveary Sieve, Hygroregulator, Swarmer not dropping contents when destroyed (#207)
    • Fix Error Ledgers being covered by JEI bookmarks (#204)
    • Allow bees to pollinate potted flowers (#163)
    • Fix unsafe direct Level usage in HiveDecorator (#197)
    • Fix regression with Bee House not extending lifespan to 3x like in old versions
    • Add Vanilla bee species, obtained by right-clicking a Vanilla bee entity with a scoop
  • Forestry: Community Edition 2.5.2

    release18 апреля 2025 г.

    Forestry 2.5.2

    • Fix hybrids not producing drops of inactive species
    • Forestry trees no longer spawn naturally by default. Can still be enabled in the config (#206)
    • Update Chinese translation to account for new additions (#205) thanks to ChuijkYahus, FridayAnubis, ZHAY10086
    • Improve Russian translation (#212) thanks to ProgramCrafter
    • Add last of EnderiumSmith's changes (#210) thanks to EnderiumSmith
      • Add new Relic species, whose drones are dug up by Sniffers
      • Add new Anachrone species, whose queens can shorten the lifespan of other beehives
      • Add new Primeval species, who produces Vintage combs with lots of Honeydew
      • Fix centering of Beehive effect radii
      • Adjust author tag in fifth page of Analyzer
    • Implement a variety of minor changes and Vanilla integrations (#169, #187) thanks to Spearkiller:
      • Candles can now be crafted from Forestry beeswax and string
      • Honey Bottles can now be crafted using Forestry honey drops
      • Woven Silk is now cheaper to make (9 silk -> 4 silk)
      • Vanilla Honeycomb can now be centrifuged for Forestry beeswax (but not honey drops)
      • Simmering Comb now makes new Volcanic Propolis instead of Phosphorus, which is used to create Lava
      • Silk Wisp can no longer be made from string
      • Ice Shards can now be crafted into Vanilla Ice block
      • Vanilla Honey Block can now be created from Forestry honey drops
      • Removed Honey Pot from creative tab and can no longer be crafted. Will be fully removed in 1.21
      • Phosphor is no longer used to create Lava (replaced by Volcanic Propolis)
      • Phosphor can now be used to craft torches in batches of 6
      • Changed color of Simmering Comb
      • Luxuriant species now produces Phosphor
  • Forestry: Community Edition 2.5.1

    release24 марта 2025 г.

    Forestry 2.5.1

    • Simmering comb no longer produces Phosphorus
    • Frozen Ocean is now an Icy Biome
    • Fix Apiarist armor and durability
    • Add KubeJS bindings for TemperatureType, HumidityType, and ForestryTaxa
    • Remove hive placement log spam
    • Replace all usages of old Stack with faster ArrayDeque class (free optimization)
    • Fix API init timing to always be after all mod items have registered instead of just most of the time (#196)
    • Add config option to disable enchantment glints on bees (#170)
  • Forestry: Community Edition 2.5.0

    release22 марта 2025 г.

    Forestry 2.5.0

    • Added Lush and Aquatic Bees to shared breeding patterns (#190)
    • Add missing sponge comb recipes (#202)
    • Add new Zombified species, obtained by breeding an Embittered, Spiteful, or Seething princess with any drone while in a non-Hellish climate
    • Add new Sculk species, mutated from Abyssal and Phantasmal, that produces Sculk and Experience Drops that can be converted to Experience Bottles
    • Fix Mail System, thanks to Peatral (#203, #134)
    • Fix Invalid Player data when loading items with unregistered species
    • Update Chinese translations, thanks to ChuijkYahus (#184)
  • Forestry: Community Edition 2.4.5

    release16 марта 2025 г.

    Forestry 2.4.5

    • Fix bugged bee breeding. Sorry! (#199)
    • Create mutable copy of block drops to fix farm crash (#193)
  • Forestry: Community Edition 2.4.4

    release12 марта 2025 г.

    Forestry 2.4.4

    • Add Embittered bee genus, thanks to EnderiumSmith
      • Add new Embittered bee species that spawns in Warped Forest biomes underneath Huge Warped Fungus
      • Add new Spiteful bee species that produces pollen clusters
      • Add new Seething bee species that produces Blaze powder
      • Add new Warped bee species that produces both Mysterious and Simmering combs
    • Add ForestryEvent.BeeMatingEvent to allow for special mating conditions
    • Make Savanna & Desert lines Nocturnal instead of Metaturnal
    • Give Village common bees boosted climate tolerance
  • Forestry: Community Edition 2.4.3

    release28 февраля 2025 г.

    Forestry 2.4.3

    • Add Aquatic bee genus, thanks to EnderiumSmith
      • Add new Aquatic bee species that spawns in Warm Ocean biomes by coral reefs
      • Add new Pirate bee species that spawns in shipwreck chests and buried treasure chests
      • Add new Prismatic bee species that produces Prismarine shards and crystals
      • Add new Abyssal bee species that produces glow ink sacs
    • Add Solar bee genus, thanks to EnderiumSmith
      • Added Kleptoplastic bee species that light nearby entities on fire, using sunlight to pollinate
      • Added Photosynthetic bee species with "Fast" pollination
      • Added Autotroph bee species with "Faster" pollination, the fastest of any species in base Forestry
    • Added missing mutation for Myrtle Ebony (#186)
    • Fix percentage values displaying incorrectly for centrifuge (#168)
  • Forestry: Community Edition 2.4.2

    release19 февраля 2025 г.

    Forestry 2.4.2

    • Reimplement config option for changing Forestry tree natural spawn rate
    • Reimplement config option to disable butterfly spawning
  • Forestry: Community Edition 2.4.1

    release13 февраля 2025 г.

    Forestry 2.4.1

    • Require Forge 47.3.5 to fix Hanging Signs crash (#174)
    • Dropped NeoForge support. There is absolutely no reason to use NeoForge in 1.20.1.
    • Fix Forestry structure loot not appearing in chests, thanks to EnderiumSmith (#183)
    • Add Shulking bee species, thanks to EnderiumSmith
    • Add Sign items to #minecraft:signs item tag
    • Add Hanging Sign items to #minecraft:hanging_signs item tag
  • Forestry: Community Edition 2.4.0

    release4 февраля 2025 г.

    Forestry 2.4.0

    • Add Lush bee genus, thanks to EnderiumSmith (#180)
      • Add new Lush species, which spawns naturally in Lush Caves biomes
      • Add new Verdant species, which can produce Small Dripleaf blocks
      • Add new Luxuriant species, which can speed up growth of Glow Berrires and has Fast pollination
    • Fix Chinese (Simplified) translation, thanks to ChuijkYahus (#178)
    • Fix Ukrainian translation, thanks to yevgmikh (#181)
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