
Forcemaster (More RPG Classes)
Grab a Knuckle, master the force and martial art. Spell Engine Add-On
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1.2.6 - 1.20.1
- again fix Effects Config and some other values
- new Effects config version -> effects_v4
1.2.5 - 1.20.1
- If values in the effect config got changed, it did not work, this was fixed
2.6.0 - 1.21.1
Update to use Spell Engine 1.9.0
- DISCLAIMER: All spell books and spell scrolls will be reset, due to major API changes.
- The Forcemaster Spell Book now offers 3 spells only, to match other classes
- Burstcrack is now the Weapon Skill for Knuckles.
- Slightly Nerfed Burstcrack damage numbers
- Stonehand is now the Tier 2 spell
- The Billporon Armor Set now reduces the cooldown of Belial Smashing
- Technically changed Belial Smashing & Asal to deliver melee hits
- Changed the Oriene Armor Recipes
2.6.0 - 1.21.1
Update to use Spell Engine 1.9.0
- DISCLAIMER: All spell books and spell scrolls will be reset, due to major API changes.
- The Forcemaster Spell Book now offers 3 spells only, to match other classes
- Burstcrack is now the Weapon Skill for Knuckles.
- Slightly Nerfed Burstcrack damage numbers
- Stonehand is now the Tier 2 spell
- The Billporon Armor Set now reduces the cooldown of Belial Smashing
- Technically changed Belial Smashing & Asal to deliver melee hits
- Changed the Oriene Armor Recipes
2.5.5 - 1.21.1
- fix broken item models
- add Spell Binding description for Forcemaster Spell Book
2.5.5 - 1.21.1
- fix broken item models
- add Spell Binding description for Forcemaster Spell Book
2.5.4 - 1.21.1
- Add many Datagen methods, so most stuff gets generated
New Content: Tier 5 Knuckles
- Federhorn Knuckle:
- Knuckle of Madness:
- Artwork Done by Slepykat!
- Knuckle of Madness uses the Carve Passive from MRPGLib (Chacne to reduce Armor and increase incoming damage)
- New Passive Nen Focus - for the Federhorn Knuckle
- Nen Focus: When you kill a target with Forcemaster Spells, you get Nen Focus, stacking Arcane Overflow with each Melee Hit
2.5.4 - 1.21.1
- Add many Datagen methods, so most stuff gets generated
New Content: Tier 5 Knuckles
- Federhorn Knuckle:
- Knuckle of Madness:
- Artwork Done by Slepykat!
- Knuckle of Madness uses the Carve Passive from MRPGLib (Chacne to reduce Armor and increase incoming damage)
- New Passive Nen Focus - for the Federhorn Knuckle
- Nen Focus: When you kill a target with Forcemaster Spells, you get Nen Focus, stacking Arcane Overflow with each Melee Hit
2.5.3 - 1.21.1
- fix minecraft armor tags not loading when armory compat sets are not loading
2.5.3 - 1.21.1
- fix minecraft armor tags not loading when armory compat sets are not loading
2.5.2 - 1.21.1
- Item Frames now also show the inventory texture of knuckles
- fix equipment set bonus resourcepack not loading (for billporon armor set)
- Update Weapon Spell Power
2.5.2 - 1.21.1
- Item Frames now also show the inventory texture of knuckles
- fix equipment set bonus resourcepack not loading (for billporon armor set)
- Update Weapon Spell Power
1.2.4 - 1.20.1
- backport new knuckle inventory textures
- add lamb dynamic lights glow compat for some knuckle textures
2.5.1 - 1.21.1
- Update Knuckle Inventory Textures (created by Emil)
- Add Smithing Recipes for the Billporon Set with new Upgrade Crystals
- Add Blue Aura to Wither Knuckle Model
- remove billporon armor set from rpg-series loot tags
2.5.1 - 1.21.1
- Update Knuckle Inventory Textures (created by Emil)
- Add Smithing Recipes for the Billporon Set with new Upgrade Crystals
- Add Blue Aura to Wither Knuckle Model
- remove billporon armor set from rpg-series loot tags
2.5.0 - 1.21.1
- Move to Architectury Enviroment for Multiloader
- NeoForge Beta!
- Changed Spell Book Texture to be more in line with the RPG-Series Books (by SirGhaith, Thanks!)
- Add LNE Knuckle Variants "Fist of Tides","Wyrm's Claw","Glacial Fist","Wither's Bash"
- LNE-Knuckle Models are created by Pedravila
- Tweak Knuckle Passives a bit
- tweak some inventory knuckle textures (Will become a complete overhaul in the future)
2.5.0 - 1.21.1
- Move to Architectury Enviroment for Multiloader
- NeoForge Beta!
- Changed Spell Book Texture to be more in line with the RPG-Series Books (by SirGhaith, Thanks!)
- Add LNE Knuckle Variants "Fist of Tides","Wyrm's Claw","Glacial Fist","Wither's Bash"
- LNE-Knuckle Models are created by Pedravila
- Tweak Knuckle Passives a bit
- tweak some inventory knuckle textures (Will become a complete overhaul in the future)
1.2.3 - 1.20.1
- Changed Spell Book Texture to be more in line with the RPG-Series Books (by SirGhaith, Thanks!)
- Add LNE Knuckle Variants "Fist of Tides","Wyrm's Claw","Glacial Fist","Wither's Bash"
- LNE-Knuckle Models are created by Pedravila
- tweak some inventory knuckle textures (Will become a complete overhaul in the future)
- clean up project, remove unused stuff
- archive legendary golden, guardian & bloody knuckle from any loot pools (can be enabled with tweaks config)
- archive some spells and change the spell pool, that it matches the 1.21.1 version
- Add Tweaks Config to enable Weapons without required Mod (Better End, Better Nether, LNE Weapons)
- Stonehand Stun chance now also works with other mod's fist weapons using the tag #forcemaster_rpg:fist_weapons
- refactored some knuckle passives to mixin
- Changed some spell particles
- Rebalance some spell damage numbers
- Knuckles now also give Armor (similar to 1.21.1)
- Reset Item Config -> v8
2.4.16 - 1.21.1
- Update Spell Textures
- Update Project Icon
- Change Creative Tab Icon to Phasleb Armor head
- Removed Knuckles from RPG Series Weapon Type Tag, uses its own Knuckle Tag "forcemaster_rpg:knuckles"
- Fix Knuckle Model in offhand
- The passive Knock Up Knuckle Effect is now handled via passive spells
- Knuckles now also have a passive that gives Arcane Overflow when casting Forcemaster Spells
2.4.15 - 1.21.1
- Fix Crash With Companions and Critters
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