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Firma: Civilization

Firma: Civilization

The official Nifty Ships addon for TerraFirmaCraft! Ships, boats, navigation gameplay, and more!

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  • Firma: Civilization 1.0.9

    release19 сентября 2024 г.
    • Paddling, rowing, and sailing now consume hunger
    • Kayaks now prefer to go into the player's inventory when destroyed by a player
  • Firma: Civilization 1.0.8

    release18 сентября 2024 г.
    • Fixed a crash when loading vanilla worlds
    • Added canal building at sea level
      • Water sources can now be created if there are adjacent sources, the new source will be in a partially enclosed area, and the new source will be at sea level. This means you can dig canals.
    • Added a config to disable canal building
  • Firma: Civilization 1.0.7

    release13 сентября 2024 г.
    • Navigation items now respect the climate scale
    • Added a config to turn off this feature
    • New command /firmaciv navigation allows you to get the lat/lon/alt from any game coordinate arbitrarily
  • Firma: Civilization 1.0.6

    release28 августа 2024 г.
    • fix some crashes
    • re-add held models for kayak paddle, canoe paddle
    • remove the need for Ridiculously Simple Roofs to be installed separately
    • fix large vessels deleting their contents in boats
  • Firma: Civilization 1.0.5

    release17 августа 2024 г.
    • fix riding poses in canoe and kayak
  • Firma: Civilization 1.0.4

    release10 августа 2024 г.
    • fix sitting poses being incorrect for kayak and canoe
  • Firma: Civilization 1.0.2

    release5 августа 2024 г.
    • fix forceReduceDebugInfo config
    • fix roofing uncrafting not requiring a saw
  • Firma: Civilization 1.0.1

    release1 августа 2024 г.
    • update to work with the breaking changes in Nifty Ships in 1.0.10
    • fix unreasonable VRAM requirements
    • make forceReducedDebugInfo automatically flip the config back when it's turned to false
  • Firma: Civilization 1.0.0

    release29 июля 2024 г.
    • rely on Nifty Ships for vehicle code
    • huge upgrade to the vehicle code!
    • rely on Ridiculously Simple Roofs for roof code
    • add wooden roofs for all wood types
    • 1.0.0! yay!
    • backport the new Rowboat model and update textures to support resourcepacks
    • add missing item heats for Cleats and Anchors, making them meltable
    • change thatch slab and angled thatch recipes to require thatch blocks instead of straw
    • update some recipes so that they appear in the recipe book when you get the ingredients rather than when you first craft them
    • fix Unfinished Navigator's Timepiece stacking to 64
    • fix cleats not having a tool assigned
    • fix lang entries and tool tags for new thatch blocks
    • fixed angled thatch blocks from not connecting properly to adjacent stair blocks
    • Attempted to fix cannons not properly attaching to boats
    • Added stone-age thatch variants
    • Fixed typo in field guide
    • Fixed incorrect anvil tier for some items
    • Fixed a possible server crash
    • Fixed compasses rotating the wrong direction
  • Firma: Civilization (TFC Ships) 0.2.2-alpha

    alpha28 января 2024 г.
    • Slightly change sailing physics
    • Fix some features crashing dedicated servers
  • Firma: Civilization (TFC Ships) 0.2.1-alpha

    alpha23 января 2024 г.
    • Fixed a bug where cannons could only be placed on the starboard side of ships
    • Fixed a bug where cannons could be lit and fired underwater
    • Fixed a bug where looking at a compartment you could not place a cannon into would show the "place block" icon next to the crossbar instead of the "seat" icon
    • Added cannon loading requirements to the Firma: Civilization creative tab for ease of use
  • Firma: Civilization (TFC) 0.2.0-alpha

    alpha22 января 2024 г.
    • Update rowboat movement to make it feel more substantial
    • Disable suffocation damage while riding boats
    • Boats are now sticky (players and entities will remain on moving boats even if they are not riding)
    • Hitbox update for canoes (entities will now collide with canoes along their entire length)
    • New model for the knot on cleats
    • Boats can now be attached to fences using leadsd
    • Boats (except the kayak) now have persistent damage and require planks to be repaired
      • Boats will now sink instead of being fully destroyed
      • Sunken boats can be destroyed if desired
    • Rowboats can now be painted using dyes
    • Changed bolt smithing recipe to require fewer smithing steps
    • Boats now drift in the wind/waves and rotate to face downwind
    • Boats will now help players up onto themselves, negating Minecraft's poor horizontal entity collision
    • Lots of behind-the-scenes refactors and generalizations allowing for easier addition of new boat types
    • Make canoe entities modular to support 3, 4, and 5-block-long variants (not accessible yet)
    • Third-person camera update for riding boats
    • Implement a new multiblock system that is state-agnostic for dealing with turning angled scaffolding blocks
    • Move most wood-related code over to use TFC's wood classes rather than BoatVariant
    • Added a new boat: the Sloop
      • The Sloop is the first sailing vessel
      • 14 compartments
      • High top speed in the right conditions
      • New construction mechanics to support large boats
        • Construct the hull and then add additional parts such as the keel, deck, and mast
      • Fully simulated sailing, based on real life
        • Full feedback loop
        • Individual input from each sail
        • Rudder authority based on movement speed
        • Wind force on sails with both lift and drag scenarios
        • Basic keel force simulation
        • Allows for realistic sailing maneuvers such as tacking and jibing
      • Anchor
        • Full lowering and raising animation
        • Physical detection of the anchor being buried in the seafloor
        • Affects movement differently based on sail deployment
        • Toggle anchor with no intrusive UI
      • Multiple cleat support and auto-docking
      • Individually toggle sails with no intrusive UI
      • Individually dye sails
      • Dynamic animations react to wind conditions and pilot controls
      • Can also be painted with a unique pattern for each dye color
      • Fully walkable deck with relatively accurate hitbox
      • Added sail items to support the sloop
      • Added an anchor item to support the sloop
      • Added rope items to support the sloop
      • Added flat Shipwright's Scaffoling to support the sloop
    • Added cannons
      • Expensive weapons that are very effective against ships
      • Can be placed on sloops and on land
    • Massive compartment system overhaul (Traister101)
      • Overhaul compartment registration
      • Add all vanilla container blocks in preparation for a vanilla port
      • Add animations to vanilla chests, ender chests, shulker boxes, and vanilla barrels
      • Prepare for adding more TFC containers
      • Prepare for adding animations to TFC chests
    • Field Guide update including chapters on Sloops and Cannons, as well as a major update to the main Boat chapter
    • Fix entity damage sound playing when destroying compartments
    • Fix unintuitive compass orientation while piloting a rowboat in third person
    • Fix placing planks into Shipwright's Scaffolding producing client-side ghost blocks
    • Fix boats sinking after being frozen over
    • Fix navigation text not being translatable
    • Add Simplified Chinese translation (GranniXXie) (Only includes 0.1.x feature translations)
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Minecraft: Java Edition

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Опубликован:2 года назад
Обновлён:1 год назад
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