
Fintastic
yet another mod that adds fish and aquarium keeping related items and blocks
CHANGELOG
Changes
- Updated Chinese and Russian translations
Fixes
- Fixed Zombie Aquarist villagers having a missing texture
CHANGELOG
Additions
- Added Stained Aquarium Glass of all 16 different dye colors
Changes
- Reduced the default rate at which Hounen Fairy Shrimp will bonemeal plants around them, as well as adding a config to fine tune this feature
- Made Large Fish items not edible on their own
- Added XZ offsets for Lotus Pads
- Slightly reduced the size of large Lotus Pads
- Added all fish to the fish tag
- Renamed the advancement related to Gouramis
- Renamed all the Gouramis that had "Gorami" in their name into "Gourami"
- Updated Japanese translation
Fixes
- Fixed Lotus plants dropping more than they should
- Fixed Lotus Pad loot table not working properly
- Fixed Dwarf Frogspawn having the wrong translation key
- Fixed water not rendering correctly when waterlogging Aquarium Glass Panes
- Fixed Guppy data not being stored and displayed correctly
Changelog
Additions
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Added Copepods, a new mob that spawns in oceans and rarely in freshwater bodies as well. It can be used as food for fish as an ingredient for crafting Fish Feed. They come with three nametag eastereggs, "Plankton", "One Big Eye" and "Cyclops".
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Added Dwarf Frogs, a new type of frog rarely found in swampy biomes. They don't move much when they're fully grown and like to eat slime mobs and glowsquid. When they eat a glowsquid or a magma cube they'll leave behind a Dwarf Froglight.
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Added Dwarf Froglight, a new type of block that is a small version of Froglights. They come in 4 different colors; Pink, Yellow, Green and Red. They can be placed facing the 4 cardinal directions, and being attacked to the ceiling, wall or floor. They connect to one another if the colors match and the facing axis and connection type is the same, allowing for diverse decoration options.
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Added Fintastic Cod and Salmon, newly improved variants of Cod and Salmon that replace their vanilla counterparts. This can be adjusted using the mod's Config.
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Added Small Catfish, a new mostly bottom-dwelling fish with some variants that like to school with each other.
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Added Fishbowls, a block that functions like flower pots for aquatic plants. The plants that can go in it can be controlled using the tag "#fintastic:fishbowl_plants". Functions as the workstation for Aquarist Villagers
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Added the Aquarist Villager, a new villager profession in charge of buying and selling items relating to aquarium keeping.
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Added the Aquarium Shop village house, a new type of village house for the Aquarist Villager. The weight for each biome's Aquarium Shops can be adjusted in the mod's Config.
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Added 8 new paintings; "Can The Eel Come Out To Play", "Dry Town", "It's Dope", "Still Life", "Now Undead", "Paracheirodon", "Shooting Starfish" and "Vibrance", by Psalidodont
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Added a new random variant for Caulerpa
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Added Blue Hypnea, a new plant found within Red Algae clumps
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Added Mermaid's Tail, a new plant found within Green Algae clumps
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Added Lotus plant, a double block plant with up to 5 stages of growth. Lotus Plants can be sheared for Lotus Pads and Lotus Flowers if they have any on them. When bone-mealed they may grow one stage or add one flower to itself. More Lotus plants can be placed on it to add onto the stages or more Lotus Flowers can be placed when at a growth stage of 3 or more. When right-clicked with a shovel on the bottom part, they will yield Lotus Roots, destroying the plant in the process. They generate in swampy biomes alongside Lotus Flowers and Lotus Pads.
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Added Lotus Flowers, a new type of flower that can be placed on land or on the surface of water. You can place up to 3 of them in the same block. Crafts into pink dye.
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Added Lotus Pads, a new type of plant block that can be placed on land or on the surface of the water. They can be right clicked with a Lotus Flower to give it a flower on top. When placed next to another Lotus Pad or a Lotus Flower they'll play sounds depending on its state and the surrounding blocks. When placed on top of water, they'll make gentle water stream sounds. When placed with a flower, they'll make frog sounds. When placed with a flower and next to another lotus flower, they'll produce bug sounds. The frequency and loudness of these sounds can be adjusted using the Config the mod provides.
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Added Lotus Roots, a new foodsource that can be cooked.
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Added Aquatic Moss, a new block that generates in clumps in Jungles and Swamps
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Added Aquatic Moss Carpets, a new block that generates in Aquatic Moss clumps
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Added Aquatic Moss Phyllid, a new plant that generates in Aquatic Moss clumps
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Added Advancements
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Added Russian translation
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Added aquarium glass to the glass item tags
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Added fish items
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Added the ability for spawn eggs to cycle through variants for mobs with variants
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Added Dorsal Fin trait for guppies
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Added Hounen Fairy Shrimp, a new variant of Fairy Shrimp that occassionally bonemeals Lotus Plants and Rice from Farmer's Delight, making them more easily farmable.
Adjustments
- Changed the glass recipes to use the forge tag rather than the mc tag
- Tweaked placement of fossilized stromatolite
- Changed the textures of raw and cooked fish
- Changed the name of "Freshwater Shark" to "Sharkminnow"
- Reworked Sharminnow visuals and variants
- Changed ruby shark's scientific name from "Epalzeorhynchos frenatum" to "Epalzeorhynchos bicolor"
- Changed the scientific name of Torpedo Barbs from "Notropis hypselopterus" to "Sahyadria denisonii"
- Changed the scientific name of Red Tail Astyanax from "Astyanax siapae" to "Psalidodon fasciatus"
- Renamed Banded Astyanax to Two Spot Astyanax and changed its scientific name from "Psalidodon fasciatus" to "Astyanax fasciatus"
- Renamed Mosquito Rasbora to Pygmy Rasbora and changed its scientific name from "Boraras brigittae" to "Boraras maculatus"
- Added Mojarras to warm oceans and mangroves
- Added Herrings to all Oceans
- Moved Blackline Tail Tetras' spawn from rivers to jungles
- Reworked Catfish visuals and variants
- Changed the texture of spawn eggs
- Reworked Duckweed, now having 5 stages of fullness, working like pink petals from stages 1-4 and having connected textures on the fullest stage 5
- Changed Duckweed generation from sparce single duckweed to large clumps with varying density
- Changed translation keys of variants except for Minnows, Gouramies and Guppies
- Revamped animations of Featherback, Guppy and Fairy Shimp mobs
- Changed the recipe of Clear Aquarium Glass to a smelting recipe
- Changed the output of Red and Green Algae Carpet recipes from 1 to 2
- Adjusted the color of the textures of Sea Grapes
- Changed the textures of Caulerpa and Sea Grape blocks to make them animated
- Changed Sea Grapes Salad colors to reflect the new colors of Sea Grapes
- Retextured Sea Grapes Item
- Removed most new trades from the Fisherman Villagers except for Raw Fish at early levels and Fishnets at level 4
- Changed the recipes of Fish Feed to use the Daphnia, Fairy Shrimp and -Copepod items instead of their bucketed forms
Fixes
- Fixed Minnows not spawning on beaches
- Fixed Green Algal Live Rock having the wrong loot table
- Fixed data stored in Plecos being stored wrongly
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Addittions
- Added Blackline Tail Tetra, a new minnow variant that spawns in rivers
- Added transitions from normal to flop animation states for non-geckolib fish
- Added Chinese and Japanese translations courtesy of Oldazhai and Elinka47 respectively
- Added biome tags for all features so they can be configurated
Changes
- Tweaked blind cavefish spawns, they now only spawn in total darkness or in lush caves
- Made bala sharks and ✨ sharks spawn in jungles rather than rivers
- Made gouramies & minnows slower
- Renamed highfinned sharks to sharminnows
- Made stromatolite growths not instamineable without a tool
- Removed Hornwort from frozen rivers
Fixes
- Fixed Fishnets disappearing on use in survival
- Fixed Liverock boulders spawning above sea level
- Fixed Fossil stromatolites spawning on grass at certain Y levels, namely in superflat worlds
-Fixed a crash with Mob AI Tweaks
-Fixed 3 spotted Gouramies not being breedable with each other
-Fixed Fishnet use in creative; using a fishnet on a mob will now add a new fishnet item with the respective mob to your inventory and using a full fishnet will no longer revert the item to an empty fishnet.
Fintastic 2.0 - The Intermission Update
Fixes and changes
- Fixed minnows crashing when trying to spawn.
- Fixed arapaimas being bucketable when adults, causing a crash.
- Removed duplicate vanilla music to make the file smaller.
- Breeding fish now count towards the Parrots and the Bats advancement.
- Reworked Arapaimas, they are now able to crawl on land, the babies can be bucketed and follow adults, and the adults can be milked when right clicked with an empty bucket. The also have new models, textures and animations.
- Reworked Minnows, adding new variants with brand new models and animations.
Additions
- Added Moonies, a small salt-water fish that school with a newly implemented boid system.
- Added Coelacanths, an elusive fish that spawns very rarely in Warm Oceans and a bit more commonly in the depths of Deep Lukewarm Oceans. Their eyes glow when it's dark enough. Adults can only be transported in Fishnets, but babies can be bucketed.
- Added Gouramies, a curious fish that spawns in Swamp biomes. They like going up to the surface for air every once in a while. They are also curious by nature and like poking around underwater decorative plants like Hornwort or any of the new plants added in this update. Croaking Gouramies produce an idle sound similar to their real life counterparts. Adult Giant Gouramies can only be transported in Fishnets, but babies and every other variant can be bucketed.
- Added Stromatolites patches, a new feature that generates in beaches right next to water. These patches have 3 new blocks; Stromatolites, Stromatolite Growths and Stromatolite Blocks. Stromatolite Blocks can be turned into bricks and its respective block variations (stairs, slabs, walls), as well as being able to be cut in a Stonecutter to obtain Cut Stromatolite Blocks. Stromatolites and Stromatolite Growths can be waterlogged.
- Added Fossilized Stromatolite patches, a new feature that generates near deepslate. These patches are similar to their live counterparts aside from the fact they don't generate near water and there's no bricks associated with them. Stromatolites and Stromatolite Growths can be waterlogged.
- Added Live Rock boulders, a new feature that generates in Warm Oceans. There's two variants; Red Algae-Covered Porous Live Rock Boulders and Green Algae-Covered Coraline Rock Boulders. Live Rock both Coraline and Porous has to be in contact with water in order to survive, as well as be mined with Silk Touch, otherwise they turn into Dry Live Rock. Live Rock blocks with algae on top of them can be right clicked with Shears to obtain the carpet. You can also right click them with Bone Meal to spread algae to their respective blocks.
- Added Algae blocks and carpets, blocks can be crafted with 4 carpets and viceversa. Full Algae blocks can be right clicked underwater to make them grow in patches, replacing weaker blocks similarly to how Moss patches grow. When growing Green Algae can generate Green Algae Carpets, Sea Grapes, Caulerpas and Sea Pickles. When growing Red Algae can generate Dragon's Breath Algae, Red Algae Carpets, Red Algae and Red Algae Fans.
- Added Red Algae, a new plant that can be placed underwater. Can be right clicked with Bone Meal to make it produce more of itself. They naturally spawn on top of Red Algae Live Rock boulders or when Bone Mealing Red Algae Blocks or Red Algae Live Rock Blocks.
- Added Red Algae Fans, a new plant that can be placed underwater. Can be right clicked with Bone Meal to make it produce more of itself. Can be placed on walls as well. They naturally spawn on top of Red Algae Live Rock boulders or when Bone Mealing Red Algae Blocks or Red Algae Live Rock Blocks.
- Added Dragon's Breath Algae, a new plant that can be placed underwater. Can be right clicked with Bone Meal to make it produce more of itself. They naturally spawn on top of Red Algae Live Rock boulders or when Bone Mealing Red Algae Blocks or Red Algae Live Rock Blocks.
- Added Common Caulerpas, a new plant that can be placed underwater. Can be right clicked with Bone Meal to make it produce more of itself. They naturally spawn on top of Green Algae Live Rock boulders or when Bone Mealing Green Algae Blocks or Green Algae Live Rock Blocks.
- Added Sea Grapes, a new plant that can be placed underwater. Can be right clicked with Bone Meal to make it grow like Kelp. They naturally spawn on top of Green Algae Live Rock boulders or when Bone Mealing Green Algae Blocks or Green Algae Live Rock Blocks, and will naturally grow to be 3-5 blocks tall. Three of them can be crafted with a bowl to make Sea Grape Salad.
- Added Anubias, a new plant that can be placed underwater. Can be right clicked with Bone Meal to make it produce more of itself. They can also be placed on walls. They naturally spawn in Jungle logs that are underwater in bodies of water inside of Jungle biomes.
- Added Fishing hat, a rare treasure that can be obtained from Drowned, in fishing loot or by trading with Master Fishermen villagers. They give you luck when you hold a fishing rod in your main hand, as well as they make it so fish don't run away from you.
-Fixed a crash when spawning mobs
-Slightly lowered fish spawns
-Adjusted fishing loot table rates yet again
-Fixed sugar aquarium glass recipe
-Added aquarium glass blocks to the Impermeable block tag
-Add raw fish to the raw fish forge tag (Farmer's Delight Compat)
-Added tooltips to fish feed and fishnets
-Made Arapaima not despawn when right clicked with a fishnet
-Fishnets set bucketable fish to be "from bucket" so they don't despawn
-Fixed Fishnet item not having the right texture when dropped as an item
-Added Spanish Translation support
-Fixed Aquarium Glass Pane item size
-Fixed water face occluding when Aquarium Panes are not facing towards it
-Lowered loot rates from fishing
-Tweaked recipes
-Removed tinted aquarium glass glow
-Fixed fish feed not working properly
-Fixed Arapaima middle mouse clicking yielding arapaima nets instead of the spawn egg
-Applied new Minnow textures without Z fighting
-Changed Artemia and Daphnia breeding to only be possible with dried kelp and always yield results like guppies
-Removed Duckweed connecting to blocks diagonally below them
-Fixed crash when running on servers
-Fixed fish not dropping anything
Initial Release
Entities
-Added Featherbacks, a group of fish which can be farmed for their meat, they spawn in swamps. They can be caught in a bucket.
-Added Catfish, a group of fish which can be farmed for their meat. They have the torn effect so they deal a bit of damage to their attackers. They can be found in swamps, rivers and jungles and can be caught in a bucket.
-Added Minnows, a group of fish which school depending on their looks. Can be found in jungles, rivers and swamps, and can be caught in buckets.
-Added Guppies, a fish species which school independently of their looks, and have a lot of possible combinations with many different colours and body patterns, 21 billion in total. They can be bred with Regular Feed to completely randomize the offspring, Quality Feed to randomize some traits and inherit others from the parents, Great Feed to randomly inherit traits from any of the parents or Premium Feed to create a copy of one of the parents.
-Added Arapaima, an elusive fish that spawns in jungles.
-Added Pleco, a fish that prefers to stick at the bottom but sometimes swims up. Can be bucketed.
-Added Freshwater Sharks, fish that prefer to school with others of their kind. Can be bred and bucketed.
-Added Daphnias, a small invertebrate that inhabits in rivers and swims in groups. Can be bucketed and used to craft better fish feed. Can be bred with dried kelp.
-Added Brine Shrimps, a small invertebrate that inhabits bodies of water in deserts and swims in groups. Can be bucketed and used to craft better fish feed. Can be bred with dried kelp. Has a nametag easter egg wink wink.
Items
-Fish feed of various qualities, can be used to breed certain kinds of fish. The better the quality of the feed is the more offspring the parents can produce.
-Bad Feed, can be used to stunt the growth of baby aquatic creatures.
-Fishnet, can be used to capture any aquatic mobs regardless of if they're bucketable. Can be configured as a datapacks tag to add or blacklist entities.
-Added 3 new music discs with the Axolotl, Dragonfish and Shunji tracks added in the Aquatic Update, they can be obtained by fishing for treasure or rarely from wandering traders.
-Added the Salty music disc, composed by Ninni, which can be obtained by fishing for treasure.
-Added the Fresh music disc, composed by MessySlimey, which can be obtained by fishing for treasure.
Blocks
-Added Duckweed, a plant block that spawns in swamps like lilypads but in higher quantity. They can be placed on top of each other to make them denser, or bonemealed to achieve the same effect. The densest variant connects with each other and with adjacent blocks when placed.
-Added Hornwort, a plant block that spawns in rivers like sea grass. They behave like pink petals but underwater.
-Added Aquarium Glass, a glass block with connected textures that doesn't render the water overlay on the side and changes colours to match the colour of the water in the biome they're in.
-Added Aquarium Glass Panes, a glass pane for Aquarium Glass that sticks to the edge of blocks like trapdoors and doors.
-Added Tinted Aquarium Glass, a tinted version of Aquarium Glass that prevents light from coming through.
-Added Clear Aquarium Glass, a completely transparent variant of Aquarium Glass. Also has panes.
-Added Infernal Aquarium Glass, a version of Aquarium Glass that works with lava as well, with its respective pane and tinted version.
-Added Radon Aquarium Glass, a version of Aquarium Glass that works with Acid from Alex's Caves as well, with its respective pane and tinted version.
-Added Sugar Aquarium Glass, a version of Aquarium Glass that works with Purple Soda from Alex's Caves as well, with its respective pane and tinted version.


