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Моды/Farmer's SellingBin

🪣 SellingBin

Inspired by Stardew Valley's shipping bin — but with a living, breathing market.


What is SellingBin?

SellingBin adds an automated item-selling block to Minecraft, complete with a dynamic, multi-dimensional market economy. Toss your crops and goods inside, walk away, and let the market do the work — prices shift with supply, demand, seasons, and scarcity, just like the real world.


Features

🪣 The Selling Bin Block

  • 27-slot storage with a smooth lid open/close animation
  • Auto-sells every 10 minutes (real time) based on JSON-defined recipes
  • Force-settle all bins instantly with /sellingbin sell
  • Full Jade / WAILA support — binding status, player name, and tax info displayed in-world

💰 Currency System

A full 8-denomination currency system, styled after GregTech naming conventions, fully integrated with SDM Shop:

CurrencyValue
Doge Coin131,072
Naquadah GT Credit1,024
Osmium GT Credit128
Platinum GT Credit16
Gold GT Credit8
Silver GT Credit4
Cupronickel GT Credit2
Copper GT Credit1

🏦 Bank Cards & Binding

  • Bank Card — Bind to a bin; earnings auto-deposit into your SDM account (tax applies)
  • Premium Bank Card — Same as above, but tax-free
  • Online transaction notifications when your bin sells
  • Two operation modes:
    • Item Drop Mode (default): Currency items drop into the bin or player inventory
    • Account Mode: Revenue transfers directly to the bound player's SDM account

📈 Dynamic Market Economy

SellingBin's defining feature: prices are never fixed. Four forces act simultaneously on every item's value:

Total Price Bonus = Floating Price + Supply/Demand + Seasonal Bonus + Long-Term Scarcity

① Floating Price — Each game day, 1–3 items randomly rise (+1 to +4) and 1–3 items fall (−1 to −3). A 25%/10% chance carries the trend into the next day, simulating market momentum.

② Supply & Demand — Every sale increases that item's virtual inventory. The more you sell, the lower the price. Virtual stock decays daily — prices recover as the market digests supply.

③ Seasonal Pricing — Deep integration with Serene Seasons. Configure per-item seasonal bonuses: apples earn more in winter, corn earns more in summer.

④ Long-Term Scarcity — Tracks the last sale date of every item. The longer something goes unsold, the scarcer — and more valuable — it becomes. Scarcity decays by 1 level per day.


🔌 Mod Compatibility

ModIntegration
SDM Shop ReworkFull currency & account system
Serene SeasonsSeasonal price bonuses
JadeIn-world HUD display

⚙️ Recipe System

Recipes are JSON-defined and support input items, output items (currency or any item), base yield + random variance, item grouping for market regulation, supply-demand tracking, seasonal bonuses, and season-exclusive items.


⚖️ License Agreement

The currency textures are based on GregTech 6 related textures, which are licensed under the CC0 license.

All code and textures of this mod are All Rights Reserved. Unauthorized copying, redistribution, or reproduction is prohibited.

🪣 SellingBin(出货箱)

灵感来源于《星露谷物语》的出货箱,但拥有一套真实运转的市场经济。


这个 Mod 是什么?

SellingBin 为 Minecraft 添加了一个自动化出货方块,并内置一套四维动态市场经济系统。把农产品扔进去,等待市场结算——价格随供需、季节、稀缺性实时波动,真实市场从未如此还原。


核心功能

🪣 出货箱方块

  • 27 格存储空间,带平滑盖子开合动画
  • 10 分钟(现实时间)自动批量结算,配方由 JSON 文件灵活定义
  • 使用 /sellingbin sell 指令可强制立即结算全部出货箱
  • 完整支持 Jade / WAILA 信息显示(绑定状态、玩家名、是否免税)

💰 货币系统

内置 8 种面额的完整货币体系,命名风格兼容格雷科技,全面对接 SDM Shop 经济模组:

货币面值
Doge Coin(狗币)131,072
Naquadah GT Credit(硅岩GT币)1,024
Osmium GT Credit(锇GT币)128
Platinum GT Credit(铂GT币)16
Gold GT Credit(金GT币)8
Silver GT Credit(银GT币)4
Cupronickel GT Credit(白铜GT币)2
Copper GT Credit(铜GT币)1

🏦 银行卡与绑定系统

  • 普通银行卡 — 绑定出货箱后,出售所得自动存入 SDM 账户,需缴税
  • 高级银行卡(Premium) — 同上,但免税
  • 出售成功后向在线玩家发送交易通知
  • 两种运作模式:
    • 物品掉落模式(默认):货币物品掉回出货箱或玩家背包
    • 账户模式:收入直接转入绑定玩家的 SDM 账户

📈 动态市场经济(核心创新)

SellingBin 最独特的部分:价格永远不是固定的。四个维度同时作用于每件物品的价格:

总价格加成 = 浮动价格 + 供需调节 + 季节性加成 + 长期稀缺价格

① 浮动价格 — 每个游戏日随机挑选 13 个物品涨价(+1+4),同时 13 个物品降价(-1-3)。有 25%/10% 的概率将趋势延续至次日,模拟市场惯性。

② 供需调节 — 每次出售增加该物品的虚拟库存,库存越高价格越低;虚拟库存每日衰减,价格随市场消化逐步恢复。

③ 季节性价格 — 深度集成 Serene Seasons,可在配置中为每种物品设置季节加成。例如苹果冬季增价、玉米夏季涨价。

④ 长期稀缺性 — 追踪每种物品的上次出售日,越久未出售越稀缺、价值越高;稀缺度每日衰减 1 级。


🔌 模组兼容性

模组集成内容
SDM Shop Rework货币与账户系统全对接
Serene Seasons季节价格加成
Jade游戏内 HUD 信息显示

⚙️ 配方系统

配方由 JSON 文件定义,支持输入物品及数量、输出物品(货币或任何物品)、基础产量与随机浮动范围、物品分组(用于市场调控)、供需平衡标记、季节性加成,以及季节独占物品。


⚖️ 许可协议

货币纹理使用GregTech6相关纹理,该部分纹理遵循CC0许可协议;
本mod代码与贴图部分均保留所有权利,禁止未经授权的抄袭、再分发

Совместимость

Minecraft: Java Edition

Платформы

Поддерживаемые окружения

Клиент и сервер

Сведения

Лицензия:
Опубликован:2 недели назад
Обновлён:2 недели назад
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