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Моды/Extended Enchanting
  • 2.0.0+1.21.11

    release21 декабря 2025 г.
    • Update to Minecraft 1.21.11
  • 2.0.0+1.21.10

    release17 октября 2025 г.
    • Update to Minecraft 1.21.10
  • 2.0.0+1.21.5

    release16 апреля 2025 г.

    Changes

    • Updated to Minecraft 1.21.5.
  • 2.0.0+1.21.4

    release6 декабря 2024 г.

    Changes

    • Updated to Minecraft 1.21.4.
  • 2.0.0+1.21.3

    release1 декабря 2024 г.

    Updated to Minecraft 1.21.3.

  • 1.0.3+1.20.6

    release29 сентября 2024 г.

    Changes

    • Fixed a typo in the id for Lightning Aspect.
      • extended-enchanting:lighting_aspect -> extended-enchanting:lightning_aspect
  • 1.0.1+1.20.1

    release29 сентября 2024 г.

    Changes

    • Fixed a typo in the id for Lightning Aspect.
      • extended-enchanting:lighting_aspect -> extended-enchanting:lightning_aspect
  • 2.0.0+1.21

    release16 июля 2024 г.

    Major update that brings Extended Enchanting into 1.21 Minecraft.

    Additions

    • Lightning Aspect can apply discharge damage multiple times per tick.

    Changes

    • Every enchantment has been recreated using the new data-driven system.
    • Feint's identifier has been changed: extended-enchanting:back_foot -> extended-enchanting:feint
    • Lightning Aspect's discharge mechanic has changed to be tick-based.
      • Previously:
        • Each attack would increase static by 1 or 2 (depending on enchantment level), and the discharge would occur when the counter reaches 5, resetting it. Static would be lost every 25 ticks.
      • Now:
        • Each attack applies a number of static ticks. 22 per level.
        • Static ticks are depleted by 1 every tick.
        • If an entity reaches 100 static ticks, it will take discharge damage and lose 100 static ticks.
          • This occurs iteratively, an entity with 200 static ticks will be damaged twice in the same tick.
    • Due to limitations in the new system, Solitude is no longer incompatible with every other enchantment. It is now incompatible with every treasure enchantment and every non-treasure enchantment.
      • In practice this is still every enchantment, but it's controlled by vanilla tags and is therefore technically dependent on other people tagging things correctly.

    Removals

    • The additionalDamageEnchantmentPvpEffectiveness gamerule has been removed.
      • Combat+ Core now offers a pvpEnchantmentModifier gamerule that performs the same function and is shared with other mods.
  • 1.0.2+1.20.6

    release21 июня 2024 г.

    Additions

    • Green Thumb now appears in the Creative Inventory.
    • Green Thumb now uses the extended-enchanting:hoe_enchantable tag.
  • 1.0.1+1.20.6

    release27 мая 2024 г.

    Minor update to bring the mod into 1.20.6 Minecraft.

    Additions

    • Lightning Aspect has a new Discharge particle to indicate when the damage triggers.
    • Green Thumb now works on Nether Wart.

    Balance

    • Frost Aspect no longer has infinite duration scaling and instead gives the opponent a maximum of 240 damaging frozen ticks.
    • Combustion Protection has been reduced to a protection value of 1.25 to prevent it from invalidating similar options.

    Changes

    • All enchantments now use Combat+ enchantable tags.
  • 1.0.0+1.20.1

    release16 февраля 2024 г.

    Нет описания изменений

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Minecraft: Java Edition

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Лицензия:Lily License v1.1
Опубликован:2 года назад
Обновлён:5 месяцев назад
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