
Ender IO
Ender IO is a full-featured tech mod. It has armor, tools, weapons, machines, conduits, inventory management, mobs, etc.
Ender IO 9.0.5-alpha
Features
- Increase vacuum pickup range
From 1.21.1
- Improved fire crafting handling
- Fire water can now properly be used for fire crafting
- New translations
Bug Fixes
From 1.21.1
Discard networks corrupted by the update from 8.0.7 to 8.2.9Not relevant to 26.1.2.- Coordinate selector causing crash on server
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
Ender IO 8.2.11-beta
Features
- Improved fire crafting handling
- Fire water can now properly be used for fire crafting
- New translations
Bug Fixes
- Discard networks corrupted by the update from 8.0.7 to 8.2.9
- Coordinate selector causing crash on server
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
Bug Fixes
- geore recipe crash
- ghost slot logic
- farming station tool usage
- travel anchor renderer
Ender IO 8.2.10-beta
A quick bugfix release.
Bug Fixes
- Fixed loading conduit data from saved data
- Increase the pickup range for vacuum blocks.
Ender IO 9.0.3-alpha
This is a proper release of 9.0.3, previously released but was built from the 1.21.1 codebase. If you updated to that in 1.21.1, just drop back down to 8.2.8 or 8.2.9.
Features
- Reworked inventory handling
From 1.21.1
- Improved filter tooltips
- Shows filter settings and slot contents in the tooltip like the bundle
- Added connected textures for glass
- Changed the behaviour and texture of the 'vial of the void'
- Re-added the experience rod
- Added soul bound tooltips to Jade for machines and solar panels
- Reworked conduit break logic to help compatibility with other mods (like JDT's Paxels)
- Tweaks to Soul saving/loading to ensure compatibility with older versions
- New Crowdin updates
Bug Fixes
- Fixed wireless charger recipe
- Fixed item conduits voiding items if destination is nearly full
- The stirling generator will no longer push full lava buckets to neighbors
- Fixed a crash that can occur with the crafter when a recipe has no displays
- Fix soul data not reloading
From 1.21.1
- Fixed conduits not having enough information to expose reasonable capabilities on the client. Resolves crash with Powah.
- Fixed conduit network loading issue coming from 8.0.x to 8.1.x.
- Fixed missing jade translation
- Add a potential fix for both energy conduit poor performance and crashes.
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
Ender IO 8.2.9-beta
A quick bugfix release.
Bug Fixes
- Fixed missing jade translation
- Add a potential fix for both energy conduit poor performance and crashes.
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
Ender IO 8.2.8-beta
Another release focussing on polishing content and fixing bugs.
Features
- Improved filter tooltips
- Shows filter settings and slot contents in the tooltip like the bundle
- Added connected textures for glass
- Changed the behaviour and texture of the 'vial of the void'
- Re-added the experience rod
- Added soul bound tooltips to Jade for machines and solar panels
- Reworked conduit break logic to help compatibility with other mods (like JDT's Paxels)
- Tweaks to Soul saving/loading to ensure compatibility with older versions
- New Crowdin updates
Bug Fixes
- Fixed conduits not having enough information to expose reasonable capabilities on the client. Resolves crash with Powah.
- Fixed conduit network loading issue coming from 8.0.x to 8.1.x.
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
- Improved filter tooltips
Ender IO 9.0.2-alpha
This is a new release for Minecraft 26.1.2 which brings it back in line with 1.21.1 changes.
We'll continue to make porting changes, fix bugs and otherwise address both porting changes -and- design changes until we reach beta. Until we hit beta, expect stuff to explode at any time.
There are no 26.1-specific changes in this release.
This release is in line with
8.2.7-betaon Minecraft 1.21.1.Features
- Added XyCraft and Mekanism SAG Mill recipes
- Added some particle and sound effects to machines
- Some recipe changes
- Buffed some alloy recipes to return more metal depending on the number of input ingots
- Buffed photovoltaic recipe
- Added powered spawner config for missing mobs
- Added a texture for suspicious seeds (thanks Gigaherz)
- Added a config flag to enable setting spawner mobs using a soul vial (disabled by default)
- Added missing copper ingot -> powder recipe
- Enable conduits to opt out of neighbor change events (technical feature, not player-facing)
- Backwards compatible API changes, will default to old behaviour if nothing is changed
Bug Fixes
- Removed a compiler plugin occasionally causing 'called on server' errors
- Energy conduits not respecting redstone signals
- Solar panels with liquid sunshine/darkness not working when it isn't day/night
- Capacitor data/energy bar not loading when a broken block is placed back down
- Burn widget was misaligned in the stirling generator
- Recipes not using the silicon tag properly
- Capacitors not respecting registry nullability
- Fixed totemic capacitor (and other custom-behaviour capacitors) not being insertable
Known Issues
- Stirling generator now accepts bucketed fuel, but currently has the side-effect of fuel being extractable with conduits or by setting machine to push, we're working on this.
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
Ender IO 8.2.7-beta
A small feature release, centered around polishing the mod.
Features
- Added XyCraft and Mekanism SAG Mill recipes
- Added some particle and sound effects to machines
- Some recipe changes
- Buffed some alloy recipes to return more metal depending on the number of input ingots
- Buffed photovoltaic recipe
- Added powered spawner config for missing mobs
- Added a texture for suspicious seeds (thanks Gigaherz)
- Added a config flag to enable setting spawner mobs using a soul vial (disabled by default)
- Added missing copper ingot -> powder recipe
- Enable conduits to opt out of neighbor change events (technical feature, not player-facing)
- Backwards compatible API changes, will default to old behaviour if nothing is changed
Bug Fixes
- Removed a compiler plugin occasionally causing 'called on server' errors
- Energy conduits not respecting redstone signals
- Solar panels with liquid sunshine/darkness not working when it isn't day/night
- Capacitor data/energy bar not loading when a broken block is placed back down
- Burn widget was misaligned in the stirling generator
- Recipes not using the silicon tag properly
- Capacitors not respecting registry nullability
- Fixed totemic capacitor (and other custom-behaviour capacitors) not being insertable
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
Ender IO 9.0.1-alpha
This is a new release for Minecraft 26.1.2 with important bugfixes and a handful of features that will arrive in 1.21.1 soon.
Now requires NeoForge
26.1.2.21-betaor greater.We'll continue to make porting changes, fix bugs and otherwise address both porting changes -and- design changes until we reach beta. Until we hit beta, expect stuff to explode at any time.
Features
- Added some modded ores to the SAG mill
- Conduits can now opt-out of neighbor-changed events - unlikely to have any notable impact to players
- Added powered spawner visuals/animation
- Support for curios in the wireless charger
- Add missing config for farming station range overlay
Bug Fixes
- Wireless charger crashing while looking for items to charge
- Removed a compiler plugin that was causing a number of crashes
- Ensure max stack sizes are properly respected by inventories and the fluid tank
- Mind killer not working on slimes
- Range particle
- Farming station collection logic
- Soul binder soul data recipes not working
- Travel anchor not working
Known Issues
- Stirling generator now accepts bucketed fuel, but currently has the side-effect of fuel being extractable with conduits or by setting machine to push, we're working on this.
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
Ender IO 9.0.0-alpha
:tada: This is the initial release for Minecraft 26.1.2! This is currently inline with the latest 1.21.1 build (barring a single feature change) however with a lot of changes under the hood for the new Minecraft version.
We'll continue to make porting changes, fix bugs and otherwise address both porting changes -and- design changes until we reach beta. Until we hit beta, expect stuff to explode at any time.
Features
- Allow using bucketed fuel in stirling generator
- Currently has the side-effect of fuel being extractable with conduits or by setting machine to push, we're working on this.
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
- Allow using bucketed fuel in stirling generator
Ender IO 8.2.6-beta
A small feature release with improvements made during the 26.1 porting process.
Features
- Do not auto-focus on the travel anchor text box
- Removed logs to sticks recipe
- Rewrote solar panels
- Added support for capability invalidation listeners for conduits
- Efforts have been made to keep existing conduit addons binary compatible, please reach out if we broke your addon.
- Changed how tasks are found by machines, should reduce 'activity' flickering
Bug Fixes
- Fixed an issue with heat conduits
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
Ender IO 8.2.5-beta
Features
- Added keybinds and curio support to the staff of travelling and the electrromagnet (thanks @TheUnderTaker11!)
- Updated translations from Crowdin
Bug Fixes
- Prevent machine state tooltips from overlapping other UI elements
- Fixed energy conduits broken by last update (and added tests to prevent it happening again)
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
Ender IO 8.2.4-beta
Bug Fixes
- ConcurrentModificationException crash occasionally when ticking conduit networks
- All facades in a chunk disappear when breaking one conduit in that chunk
- Cannot remove filters from refined storage grid
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
Ender IO 8.2.3-beta
This is a small bugfix release and moves the 8.2 branch of Ender IO into the main 'slot'.
Bug Fixes
- Painted blocks not copying data to the placed block correctly.
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
Ender IO 8.2.2-alpha
This is a small bugfix release.
Release Base: This release contains all changes from v8.1.3-beta.
Bug Fixes
- Disconnecting two conduits of differing tiers causes a crash
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
Ender IO 6.2.18-beta
This is a community-supported release.
Bug Fixes
- Item conduit stack size bug (#1312)
Ender IO 8.2.1-alpha
This is a quick hotfix release to deal with an issue when disconnecting conduit graphs
Release Base: This release contains all changes from v8.1.3-beta.
Bug Fixes
- Conduit networks not recomputing correctly after graph splitting
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
Ender IO 8.1.3-beta
Features
- Improvements to travel anchor rendering
- Uncapped machine fluid push/pull speed
- New translation updates
Bug Fixes
- Sponges can be duplicated using the fluid tank
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
Ender IO 8.2.0-alpha
This is the first release for a new way of delivering improvements to Ender IO. 8.2 builds will be kept in alpha until we're satisfied with the changes, however we'll still continue to deliver bugfixes to Ender IO 8.1. As such, each 8.2 alpha release will mention what 8.1 version it is based on.
In this release we're introducing the ability to connect different tiers of conduit together in the same network - this is configurable by modpack developers.
Note due to this change, it will not be possible to downgrade to Ender IO 8.1.x after loading a world. Doing so will result in loss of data.
We'll also be releasing an early official port of Endergy compatible with Ender IO 8.2+.
Release Base: This release contains all changes from v8.1.2-beta.
Features
- Energy, Item, Fluid and Chemical conduits of different tiers can now connect to one-another. Transfer speeds will be reduced when travelling through a lower tier of conduit.
- Conduits will always use the shortest path to a destination, even if a faster path exists but is a larger distance to travel
- Distance is now calculated in conduit blocks, rather than comparing coordinates of the start and endpoints of a path
- To support this change, Energy conduits are peer-to-peer again. As such they no longer have an energy buffer (and any previously stored energy will unfortunately be voided - sorry!)
- This can be enabled/disabled per-conduit type in the config for the mod.
- Removed fluid/chemical locking, all fluid and chemical conduits support any number of fluids/chemicals at a time
- All tiers of fluid and chemical conduit support priority, just like their item and energy counterparts
- Added the limited item filter
- Moved grinding ball data from components to a NeoForge data map
- Add-on's like Ender IO Kube JS will need time to update and support this change.
Experiments
Experiments are new features locked behind feature flags, these are work-in-progress and shouldn't be enabled on your primary world.
- The Ender IO
- Early work in progress
- Energy, Item, Fluid and Chemical conduits of different tiers can now connect to one-another. Transfer speeds will be reduced when travelling through a lower tier of conduit.
