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Моды/Elemental enchantments
Elemental enchantments

Elemental enchantments

Adds simple elemental enchantments & curses to the game

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171
  • 26.1+2.8.0

    release4 апреля 2026 г.
    • Update to 26.1
  • 1.21.10+2.7.0

    release20 декабря 2025 г.
    • Fixes broken ModMenu implementation when not using MidnightLib
    • Mark 1.21.11 as compatible
    • Migrate to Mojang Mappings
  • 1.21.5+2.6.0

    release9 ноября 2025 г.
    • Backported Lightning aspect rework
      • This fixes an issue with level 1 of the enchantment being a nerf rather than a boost
      • New formula is speed * (elecAspectlevel / elecAspectSpeedNerf) * (1 / powerNerf))
      • ⚠️ When updating (assuming you're using MidnightLib), make sure you reset the elecAspectSpeedNerf (new value is 5.0) and elecAspectWPowerSpeedNerf (new value is 2.0), or do it in game.
  • 1.21+2.3.0

    release9 ноября 2025 г.
    • Backported Lightning aspect rework
      • This fixes an issue with level 1 of the enchantment being a nerf rather than a boost
      • New formula is speed * (elecAspectlevel / elecAspectSpeedNerf) * (1 / powerNerf))
      • ⚠️ When updating (assuming you're using MidnightLib), make sure you reset the elecAspectSpeedNerf (new value is 5.0) and elecAspectWPowerSpeedNerf (new value is 2.0), or do it in game.
  • 1.21.10+2.6.0

    release2 ноября 2025 г.
    • Updated to 1.21.10
    • Rework Lightning aspect (same as 1.21.9, but full changelog kept here for ease of access)
      • This fixes an issue with level 1 of the enchantment being a nerf rather than a boost
      • New formula is speed * (elecAspectlevel / elecAspectSpeedNerf) * (1 / powerNerf))
      • When porting an old config file (assuming you're using MidnightLib), make sure you reset the elecAspectSpeedNerf (new value is 5.0) and elecAspectWPowerSpeedNerf (new value is 2.0), or do it in game.
  • 1.21.9+2.6.0

    release2 ноября 2025 г.
    • Updated to 1.21.9 (yes, this does not support 1.21.10... you can thank mojang for that)
    • Rework Lightning aspect
      • This fixes an issue with level 1 of the enchantment being a nerf rather than a boost
      • New formula is speed * (elecAspectlevel / elecAspectSpeedNerf) * (1 / powerNerf))
      • When porting an old config file (assuming you're using MidnightLib), make sure you reset the elecAspectSpeedNerf (new value is 5.0) and elecAspectWPowerSpeedNerf (new value is 2.0), or do it in game.
  • 1.21.5+2.5.1

    release26 октября 2025 г.
    • Mark mod as incompatible with MC 1.21.9+
  • 1.21.5+2.5.0

    release29 марта 2025 г.
    • Updated to 1.21.5
    • Changed how equipment changes are checked for some enchantments, this should result in a bit more performance
  • 1.21.4+2.4.1

    release25 марта 2025 г.
    • Mark incompatible w/ MC 1.21.5+

    The 1.21.5 update is almost ready, some testing is required & I'm kind of waiting on carpet to update their mod version to look into some specific cases. In the meantime, please be patient.

  • 1.21.4+2.4.0

    release9 февраля 2025 г.
    • Added Carpet on dev environment to test enchantments on fake player entities
    • Tweaked Earth Aspect :
      • Instead of adding upper velocity, the attacked entities will now see their velocity replaced
      • The vertical velocity has received a tiny buff
      • The effect should now apply only when the attacked entity is on the ground, conditioned in the datapack file (this can be overwritten using datapacks)
    • Tweaked Wind Aspect :
      • Instead of adding velocity, the attacked entities will now see their velocity replaced
      • The effect has been slightly buffed to have some impact
      • Knockback resistance is now taken into account
    • Tweaked Wind Curse :
      • Changed the way knockback is handled to use velocity, this results in vertical knockback being added to the effect (depends on how you hit the entity)
        • This also results in some datapack changes to allow this effect to work as intended. If you modified this enchantment's strength in your own datapack, please make sure to check the new file to adapt yours properly !
      • Fixed the enchantment not working in some scenarios (like hitting a player with a "cooldown charged" sword)
  • 1.21.2+2.3.0

    release9 февраля 2025 г.
    • Added Carpet on dev environment to test enchantments on fake player entities
    • Tweaked Earth Aspect :
      • Instead of adding upper velocity, the attacked entities will now see their velocity replaced
      • The vertical velocity has received a tiny buff
      • The effect should now apply only when the attacked entity is on the ground, conditioned in the datapack file (this can be overwritten using datapacks)
    • Tweaked Wind Aspect :
      • Instead of adding velocity, the attacked entities will now see their velocity replaced
      • The effect has been slightly buffed to have some impact
      • Knockback resistance is now taken into account
    • Tweaked Wind Curse :
      • Changed the way knockback is handled to use velocity, this results in vertical knockback being added to the effect (depends on how you hit the entity)
        • This also results in some datapack changes to allow this effect to work as intended. If you modified this enchantment's strength in your own datapack, please make sure to check the new file to adapt yours properly !
      • Fixed the enchantment not working in some scenarios (like hitting a player with a "cooldown charged" sword)
  • 1.21+2.2.0

    release9 февраля 2025 г.
    • Added Carpet on dev environment to test enchantments on fake player entities
    • Tweaked Earth Aspect :
      • Instead of adding upper velocity, the attacked entities will now see their velocity replaced
      • The vertical velocity has received a tiny buff
      • The effect should now apply only when the attacked entity is on the ground, conditioned in the datapack file (this can be overwritten using datapacks)
    • Tweaked Wind Aspect :
      • Instead of adding velocity, the attacked entities will now see their velocity replaced
      • The effect has been slightly buffed to have some impact
      • Knockback resistance is now taken into account
    • Tweaked Wind Curse :
      • Changed the way knockback is handled to use velocity, this results in vertical knockback being added to the effect (depends on how you hit the entity)
        • This also results in some datapack changes to allow this effect to work as intended. If you modified this enchantment's strength in your own datapack, please make sure to check the new file to adapt yours properly !
      • Fixed the enchantment not working in some scenarios (like hitting a player with a "cooldown charged" sword)
  • 1.21.4+2.3.0

    release7 декабря 2024 г.
    • Port to 1.21.4
  • 1.21.2+2.2.0

    release26 октября 2024 г.
    • Port to 1.21.2
  • 1.21+2.1.1

    release16 октября 2024 г.
    • Fix crash when equipping/swapping cursed armor (only when midnightlib is not installed)
  • 1.20+1.2.1

    release28 сентября 2024 г.
    • Fix packet error when joining a server on MC versions 1.20.2+ (See #5)
  • 1.20.5+1.3.0

    release17 сентября 2024 г.
    • Small buff to earth aspect's Y velocity on non player entities
    • Fix light curse having no effect
    • Add curse of binding effect when an armor's curse effect is active
      • This can be disabled on the server's side with MidnightLib, without the need for a client to have that mod
  • 1.21+2.1.0

    release17 сентября 2024 г.

    Edited on 2024-10-26 :

    /!\ Please use the 1.21+2.1.1 version as this one (1.21+2.1.0) contains a hard crash when not using MidnightLib ! /!\

    • Small buff to earth aspect's Y velocity
    • Separate earth aspect's vertical velocity between players and other entities :
      • This modifies the existing "vertical_factor" property to "vertical_factor_entities"
      • It also adds a "vertical_factor_players" property
    • Add curse of binding effect when an armor's curse effect is active
      • This can be disabled on the server's side with MidnightLib, without the need for a client to have that mod
  • 1.20+1.2.0

    release17 сентября 2024 г.
    • Small buff to earth aspect's Y velocity on non player entities
    • Add curse of binding effect when an armor's curse effect is active
      • This can be disabled on the server's side with MidnightLib, without the need for a client to have that mod
  • 1.21+2.0.1

    release17 июля 2024 г.
    • Fix crash when an entity with no GENERIC_ATTACK_DAMAGE attribute hits another (See #4)
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Лицензия:LGPL-3.0-only
Опубликован:2 года назад
Обновлён:2 месяца назад
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