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Моды/Eldritch End
Eldritch End

Eldritch End

Descend into madness with new end biomes, forbidden magic, and more.

2.6M
297
  • Eldritch End 0.3.4

    release25 мая 2025 г.
    • Added the eldritch eye boss replacing adventurez eye
  • Eldritch End 0.3.4

    release25 мая 2025 г.
    • Added the eldritch eye boss replacing adventurez eye
  • Eldritch End 0.3.3

    release28 января 2025 г.

    See the full changelog in https://github.com/nvb-uy/Eldritch_End/blob/1.20.1/CHANGELOG.md

    0.3.3 (Public Release)

    • API CHANGE: InfusableItemMaterial#canSwapInfusionTo now returns an empty list by default.
    • Fixed infusions' attributes only applying once, making things like etyr only give +10 resistance with all 4 pieces instead of +40.
    • Fixed corruption infusions being infinitely stackable.
    • Fixed issues with built-in AAA Particles, namely: Intel Macs not working, breaking some configs
  • Eldritch End 0.3.2

    release13 октября 2024 г.
    • Fixed armor getting attack damage and speed modifiers when using infusions
  • Eldritch End 0.3.2

    release13 октября 2024 г.
    • Fixed armor getting attack damage and speed modifiers when using infusions
  • Eldritch End 0.3.1

    release29 сентября 2024 г.

    See the full changelog in https://github.com/nvb-uy/Eldritch_End/blob/1.20.1/CHANGELOG.md

    0.3.1 (Public Release)

    • Fixed crash on macOS (Apple Sillicon) [ElocinDev]
    • Fixed crash on Linux when using a NVIDIA GPU [ElocinDev]
    • Fixed infusions not being applicable to some items (Like bows, other mods' weapons, etc) [ElocinDev]
    • Fixed Armor Infusions not stacking (ex, all etyr armor set only giving 10 resistance instead of 40) [ElocinDev]

    0.3.0 (Public Release)

    • API BREAKING CHANGE! Corruption Resistance is no longer percentile and instead it is flat
    • WIKI IS OUT! https://rpg.prominence.wiki/mod/eldritch-end
    • Added The Faceless Boss [Joespeph, ElocinDev]
    • Added Corruption System [ElocinDev, Joespeph]
    • Added Ritual System, used to summon The Faceless at the moment [ElocinDev]
    • Added Infusion System, using Infusion Smithing Templates found in end cities to add corruption or corruption resistance to ANY armor or weapon [ElocinDev]
    • Added new model for The Faceless [Mim1q]
    • Added new model for Ominous Eyes & dynamic rotation [Mim1q]
    • Added recipe for abysmal and eldritch pedestals [ElocinDev]
    • Added summoning for The Faceless, done in a ritual with an eldritch pedestal surrounded of abysmal pedestals, with 4 lit black candles on top of each abysmal pedestal, use an aberration heart on top of the eldritch pedestal to summon The Faceless.[ElocinDev]
    • Renamed Xal'arath to "X'al" [ElocinDev]
    • X'al is implemented now: the Stormsurge ability from The Faceless is casted on interact [ElocinDev]
    • Etyrite armor now gives flat +5 corruption resistance per piece [ElocinDev]
    • Fixed faceless texture covering the health bar in some parts [ElocinDev]
    • Fixed crash caused by FTB Ultimine due to missing chances in the primordial leaves' loot table [ElocinDev]
    • Corruption config now uses JSON5 format. Please update your config! [ElocinDev]
    • Overhauled Corruption Config, included configs for the corruption system's effects [ElocinDev]
    • The corruption icon now has a blinking animation [ElocinDev]
    • Added new textures for etyr by @lopyluna [lopyluna]

    0.2.30 (Public Release)

    • Fixed dendler not spawning properly in the hasturian wastes [ElocinDev]
    • Added config to enable or disable primordial abyss' midland biome generation [ElocinDev]
    • Added new variations of trees [ElocinDev, Wendu]
    • Changed Primordial Abyss' default weight from 1.5 to 4.0 [ElocinDev]

    0.2.20 (Public Release)

    RELOAD YOUR HASTURIAN WASTES CONFIG TO BE ABLE TO CHANGE THE DENDLER SPAWN!

    • Added Abysmal Pedestal
    • Added Eldritch Pedestal
    • Added Dendler
    • Dendlers now naturally spawn in the hasturian wastes
    • Added config for dendlers natural spawning in biomes/hasturian_wastes.json
    • Added a better walking animation for the dendler

    0.2.13 (Acolyte Release)

    • Added Dendler
    • Dendlers now naturally spawn in the hasturian wastes
    • Added config for dendlers natural spawning in biomes/hasturian_wastes.json

    0.2.12

    • Fixed smithing template recipe
    • Fixed crash on server

    0.2.0

    • Added Corruption GUI in survival inventory
    • Corruption and Corruption Resistance (Labeled as Etyr %) are now attributes
    • The player corruption GUI will show the percentage of etyr and total corruption
    • Overhauled generation of the biomes, they now feel more natural.
    • Added Corruption mechanic config with various entries, not all of them are implemented.
    • Added Corruption API under package elocindev.eldritch_end.api.CorruptionAPI
    • Fixed black ashes spawning in the hasturian wastes or other biomes
    • Fixed primordial trees generating in the hasturian wastes
    • Fixed undead tentacle's translation key
    • More stuff that i forgot to add because it was before the creation of this file so look at the commits
  • Eldritch End 0.3.1

    release29 сентября 2024 г.

    See the full changelog in https://github.com/nvb-uy/Eldritch_End/blob/1.20.1/CHANGELOG.md

    0.3.1 (Public Release)

    • Fixed crash on macOS (Apple Sillicon) [ElocinDev]
    • Fixed crash on Linux when using a NVIDIA GPU [ElocinDev]
    • Fixed infusions not being applicable to some items (Like bows, other mods' weapons, etc) [ElocinDev]
    • Fixed Armor Infusions not stacking (ex, all etyr armor set only giving 10 resistance instead of 40) [ElocinDev]

    0.3.0 (Public Release)

    • API BREAKING CHANGE! Corruption Resistance is no longer percentile and instead it is flat
    • WIKI IS OUT! https://rpg.prominence.wiki/mod/eldritch-end
    • Added The Faceless Boss [Joespeph, ElocinDev]
    • Added Corruption System [ElocinDev, Joespeph]
    • Added Ritual System, used to summon The Faceless at the moment [ElocinDev]
    • Added Infusion System, using Infusion Smithing Templates found in end cities to add corruption or corruption resistance to ANY armor or weapon [ElocinDev]
    • Added new model for The Faceless [Mim1q]
    • Added new model for Ominous Eyes & dynamic rotation [Mim1q]
    • Added recipe for abysmal and eldritch pedestals [ElocinDev]
    • Added summoning for The Faceless, done in a ritual with an eldritch pedestal surrounded of abysmal pedestals, with 4 lit black candles on top of each abysmal pedestal, use an aberration heart on top of the eldritch pedestal to summon The Faceless.[ElocinDev]
    • Renamed Xal'arath to "X'al" [ElocinDev]
    • X'al is implemented now: the Stormsurge ability from The Faceless is casted on interact [ElocinDev]
    • Etyrite armor now gives flat +5 corruption resistance per piece [ElocinDev]
    • Fixed faceless texture covering the health bar in some parts [ElocinDev]
    • Fixed crash caused by FTB Ultimine due to missing chances in the primordial leaves' loot table [ElocinDev]
    • Corruption config now uses JSON5 format. Please update your config! [ElocinDev]
    • Overhauled Corruption Config, included configs for the corruption system's effects [ElocinDev]
    • The corruption icon now has a blinking animation [ElocinDev]
    • Added new textures for etyr by @lopyluna [lopyluna]

    0.2.30 (Public Release)

    • Fixed dendler not spawning properly in the hasturian wastes [ElocinDev]
    • Added config to enable or disable primordial abyss' midland biome generation [ElocinDev]
    • Added new variations of trees [ElocinDev, Wendu]
    • Changed Primordial Abyss' default weight from 1.5 to 4.0 [ElocinDev]

    0.2.20 (Public Release)

    RELOAD YOUR HASTURIAN WASTES CONFIG TO BE ABLE TO CHANGE THE DENDLER SPAWN!

    • Added Abysmal Pedestal
    • Added Eldritch Pedestal
    • Added Dendler
    • Dendlers now naturally spawn in the hasturian wastes
    • Added config for dendlers natural spawning in biomes/hasturian_wastes.json
    • Added a better walking animation for the dendler

    0.2.13 (Acolyte Release)

    • Added Dendler
    • Dendlers now naturally spawn in the hasturian wastes
    • Added config for dendlers natural spawning in biomes/hasturian_wastes.json

    0.2.12

    • Fixed smithing template recipe
    • Fixed crash on server

    0.2.0

    • Added Corruption GUI in survival inventory
    • Corruption and Corruption Resistance (Labeled as Etyr %) are now attributes
    • The player corruption GUI will show the percentage of etyr and total corruption
    • Overhauled generation of the biomes, they now feel more natural.
    • Added Corruption mechanic config with various entries, not all of them are implemented.
    • Added Corruption API under package elocindev.eldritch_end.api.CorruptionAPI
    • Fixed black ashes spawning in the hasturian wastes or other biomes
    • Fixed primordial trees generating in the hasturian wastes
    • Fixed undead tentacle's translation key
    • More stuff that i forgot to add because it was before the creation of this file so look at the commits
  • Eldritch End 0.3.0

    release3 сентября 2024 г.

    See the full changelog in https://github.com/nvb-uy/Eldritch_End/blob/1.20.1/CHANGELOG.md

    0.3.0 (Public Release)

    • API BREAKING CHANGE! Corruption Resistance is no longer percentile and instead it is flat
    • WIKI IS OUT! https://rpg.prominence.wiki/mod/eldritch-end
    • Added The Faceless Boss [Joespeph, ElocinDev]
    • Added Corruption System [ElocinDev, Joespeph]
    • Added Ritual System, used to summon The Faceless at the moment [ElocinDev]
    • Added Infusion System, using Infusion Smithing Templates found in end cities to add corruption or corruption resistance to ANY armor or weapon [ElocinDev]
    • Added new model for The Faceless [Mim1q]
    • Added new model for Ominous Eyes & dynamic rotation [Mim1q]
    • Added recipe for abysmal and eldritch pedestals [ElocinDev]
    • Added summoning for The Faceless, done in a ritual with an eldritch pedestal surrounded of abysmal pedestals, with 4 lit black candles on top of each abysmal pedestal, use an aberration heart on top of the eldritch pedestal to summon The Faceless.[ElocinDev]
    • Renamed Xal'arath to "X'al" [ElocinDev]
    • X'al is implemented now: the Stormsurge ability from The Faceless is casted on interact [ElocinDev]
    • Etyrite armor now gives flat +5 corruption resistance per piece [ElocinDev]
    • Fixed faceless texture covering the health bar in some parts [ElocinDev]
    • Fixed crash caused by FTB Ultimine due to missing chances in the primordial leaves' loot table [ElocinDev]
    • Corruption config now uses JSON5 format. Please update your config! [ElocinDev]
    • Overhauled Corruption Config, included configs for the corruption system's effects [ElocinDev]
    • The corruption icon now has a blinking animation [ElocinDev]
    • Added new textures for etyr by @lopyluna [lopyluna]

    0.2.30 (Public Release)

    • Fixed dendler not spawning properly in the hasturian wastes [ElocinDev]
    • Added config to enable or disable primordial abyss' midland biome generation [ElocinDev]
    • Added new variations of trees [ElocinDev, Wendu]
    • Changed Primordial Abyss' default weight from 1.5 to 4.0 [ElocinDev]

    0.2.20 (Public Release)

    RELOAD YOUR HASTURIAN WASTES CONFIG TO BE ABLE TO CHANGE THE DENDLER SPAWN!

    • Added Abysmal Pedestal
    • Added Eldritch Pedestal
    • Added Dendler
    • Dendlers now naturally spawn in the hasturian wastes
    • Added config for dendlers natural spawning in biomes/hasturian_wastes.json
    • Added a better walking animation for the dendler

    0.2.13 (Acolyte Release)

    • Added Dendler
    • Dendlers now naturally spawn in the hasturian wastes
    • Added config for dendlers natural spawning in biomes/hasturian_wastes.json

    0.2.12

    • Fixed smithing template recipe
    • Fixed crash on server

    0.2.0

    • Added Corruption GUI in survival inventory
    • Corruption and Corruption Resistance (Labeled as Etyr %) are now attributes
    • The player corruption GUI will show the percentage of etyr and total corruption
    • Overhauled generation of the biomes, they now feel more natural.
    • Added Corruption mechanic config with various entries, not all of them are implemented.
    • Added Corruption API under package elocindev.eldritch_end.api.CorruptionAPI
    • Fixed black ashes spawning in the hasturian wastes or other biomes
    • Fixed primordial trees generating in the hasturian wastes
    • Fixed undead tentacle's translation key
    • More stuff that i forgot to add because it was before the creation of this file so look at the commits
  • Eldritch End 0.3.0

    release3 сентября 2024 г.

    See the full changelog in https://github.com/nvb-uy/Eldritch_End/blob/1.20.1/CHANGELOG.md

    0.3.0 (Public Release)

    • API BREAKING CHANGE! Corruption Resistance is no longer percentile and instead it is flat
    • WIKI IS OUT! https://rpg.prominence.wiki/mod/eldritch-end
    • Added The Faceless Boss [Joespeph, ElocinDev]
    • Added Corruption System [ElocinDev, Joespeph]
    • Added Ritual System, used to summon The Faceless at the moment [ElocinDev]
    • Added Infusion System, using Infusion Smithing Templates found in end cities to add corruption or corruption resistance to ANY armor or weapon [ElocinDev]
    • Added new model for The Faceless [Mim1q]
    • Added new model for Ominous Eyes & dynamic rotation [Mim1q]
    • Added recipe for abysmal and eldritch pedestals [ElocinDev]
    • Added summoning for The Faceless, done in a ritual with an eldritch pedestal surrounded of abysmal pedestals, with 4 lit black candles on top of each abysmal pedestal, use an aberration heart on top of the eldritch pedestal to summon The Faceless.[ElocinDev]
    • Renamed Xal'arath to "X'al" [ElocinDev]
    • X'al is implemented now: the Stormsurge ability from The Faceless is casted on interact [ElocinDev]
    • Etyrite armor now gives flat +5 corruption resistance per piece [ElocinDev]
    • Fixed faceless texture covering the health bar in some parts [ElocinDev]
    • Fixed crash caused by FTB Ultimine due to missing chances in the primordial leaves' loot table [ElocinDev]
    • Corruption config now uses JSON5 format. Please update your config! [ElocinDev]
    • Overhauled Corruption Config, included configs for the corruption system's effects [ElocinDev]
    • The corruption icon now has a blinking animation [ElocinDev]
    • Added new textures for etyr by @lopyluna [lopyluna]

    0.2.30 (Public Release)

    • Fixed dendler not spawning properly in the hasturian wastes [ElocinDev]
    • Added config to enable or disable primordial abyss' midland biome generation [ElocinDev]
    • Added new variations of trees [ElocinDev, Wendu]
    • Changed Primordial Abyss' default weight from 1.5 to 4.0 [ElocinDev]

    0.2.20 (Public Release)

    RELOAD YOUR HASTURIAN WASTES CONFIG TO BE ABLE TO CHANGE THE DENDLER SPAWN!

    • Added Abysmal Pedestal
    • Added Eldritch Pedestal
    • Added Dendler
    • Dendlers now naturally spawn in the hasturian wastes
    • Added config for dendlers natural spawning in biomes/hasturian_wastes.json
    • Added a better walking animation for the dendler

    0.2.13 (Acolyte Release)

    • Added Dendler
    • Dendlers now naturally spawn in the hasturian wastes
    • Added config for dendlers natural spawning in biomes/hasturian_wastes.json

    0.2.12

    • Fixed smithing template recipe
    • Fixed crash on server

    0.2.0

    • Added Corruption GUI in survival inventory
    • Corruption and Corruption Resistance (Labeled as Etyr %) are now attributes
    • The player corruption GUI will show the percentage of etyr and total corruption
    • Overhauled generation of the biomes, they now feel more natural.
    • Added Corruption mechanic config with various entries, not all of them are implemented.
    • Added Corruption API under package elocindev.eldritch_end.api.CorruptionAPI
    • Fixed black ashes spawning in the hasturian wastes or other biomes
    • Fixed primordial trees generating in the hasturian wastes
    • Fixed undead tentacle's translation key
    • More stuff that i forgot to add because it was before the creation of this file so look at the commits
  • Eldritch End 0.2.31

    release16 января 2024 г.
    • Fixed server crash with the latest version fabric loader due to it removing the @Enviroment annotation in 0.15.x
  • Eldritch End 0.2.31

    release16 января 2024 г.
    • Fixed server crash with the latest version of connector due to fabric loader removing the @Enviroment annotation in 0.15.x
  • Eldritch End 0.2.30

    release6 декабря 2023 г.

    0.2.30 (Public Release)

    • Fixed dendler not spawning properly in the hasturian wastes [ElocinDev]
    • Added config to enable or disable primordial abyss' midland biome generation [ElocinDev]
    • Added new variations of trees [ElocinDev, Wendu]
    • Changed Primordial Abyss' default weight from 1.5 to 4.0 [ElocinDev]
  • Eldritch End 0.2.30

    release6 декабря 2023 г.

    0.2.30 (Public Release)

    • Fixed dendler not spawning properly in the hasturian wastes [ElocinDev]
    • Added config to enable or disable primordial abyss' midland biome generation [ElocinDev]
    • Added new variations of trees [ElocinDev, Wendu]
    • Changed Primordial Abyss' default weight from 1.5 to 4.0 [ElocinDev]
  • Eldritch End 0.2.20

    release27 ноября 2023 г.

    0.2.20 (Public Release) RELOAD YOUR HASTURIAN WASTES CONFIG TO BE ABLE TO CHANGE THE DENDLER SPAWN!

    • Added Abysmal Pedestal (No uses yet)
    • Added Eldritch Pedestal (No uses yet)
    • Added Dendler (Early version)
    • Dendlers now can naturally spawn in the hasturian wastes (configurable)
    • Added config for dendlers natural spawning in biomes/hasturian_wastes.json
    • Added a better walking animation for the dendler
  • Eldritch End 0.2.20

    release27 ноября 2023 г.

    0.2.20 (Public Release) RELOAD YOUR HASTURIAN WASTES CONFIG TO BE ABLE TO CHANGE THE DENDLER SPAWN!

    • Added Abysmal Pedestal (No uses yet)
    • Added Eldritch Pedestal (No uses yet)
    • Added Dendler (Early version)
    • Dendlers now can naturally spawn in the hasturian wastes (configurable)
    • Added config for dendlers natural spawning in biomes/hasturian_wastes.json
    • Added a better walking animation for the dendler
  • Eldritch End 0.2.12

    release22 ноября 2023 г.

    Нет описания изменений

  • Eldritch End 0.2.12

    release22 ноября 2023 г.

    Нет описания изменений

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