Unofficial site, not affiliated with modrinth.com.What is this?
Моды/Every Compat (Wood Good)
Every Compat (Wood Good)

Every Compat (Wood Good)

Universal Wood Compat: Quark, Twilight Forest, Twigs, Another Furniture, Farmers Delight, Macaw's, Valhelsia, Architects Palette, Deco Blocks, Crayfish FM

5.3M
758
  • everycomp-1.21-2.11.44-fabric

    release9 июня 2026 г.
    Legends
    - (C): FORGE & FABRIC
    - (FB): FABRIC
    - (NF): NEOFORGE
    - (IT): Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture
    - (TEX): hand-made textures to improve the way a block looks
    - (COMPAT): Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod
    - (INCLUDED): The block is not generated because a Wood Mod already has the same block as the supported mod will be generated
    - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
    - (UDBT): Undetected BlockTypes will be manually added

    v2.11.44

    FIXES:

    • Every Compat (NF): Auto-registering blocks to Neoforge Capabilities
      • Other supported Mods that has CHESTS that doesn't work with Create's item handler and also other Mods' item handler with CHESTS
    • The New Shutter (NF): Corrected the ID for Creative Tab on NEOFORGE side with Sinytra Connector
      • What happened is with Sinytra Connector, it was using The New Shutter (FABRIC)'s ID for Creative Tab

    CHANGES:

    • Every Compat (SEE NOTE below): Using new build script
    • Corail Pillar (NF): Moved to COMMON, the FABRIC side is now supported
    • Macaw's Paths & Pavings (FB): Removed the temp fix for Creative-Tab's ID since Macaw's Path (FABRIC)'s ID for creative_tab is fixed in v1.1.2
    • Furnish (FB): Updated to support v29+
    • BoatLoad (NF): Improved the texture generation for boats

    NOTE:

    Every Compat is using a new build script that replace Architectury-Loom because it haven't received updates and is stuck on 1.13

    it's no longer using Architectury-Loom. COMMON is based on NEOFORGE (no longer based on FABRIC) This meant the supported mods from FABRIC side cannot be supported with Sinytra Connector. Here's a list of affected mods that has to be moved back to FABRIC side:

    • Blockus
    • Stylish Stiles
    • Excessive Building
    • Furnish

    v2.11.43

    CHANGES:

    • Every Compat (C): Tweaked the code in duplication system to check first & ensure blocks from a mod that are both Supported-Mod & Wood-Mod to be excluded
      • Example: everycomp:q/quark/azalea_ladder and quark:azalea_ladder are exactly the same block, so we want to exclude EC's block,
      • NOTE: q is the shortened_id for Quark as supported-mod

    v2.11.43

    CHANGES:

    • Every Compat (C): Tweaked the code in duplication system to check first & ensure blocks from a mod that are both Supported-Mod & Wood-Mod to be excluded
      • Example: everycomp:q/quark/azalea_ladder and quark:azalea_ladder are exactly the same block, so we want to exclude EC's block,
      • NOTE: q is the shortened_id for Quark as supported-mod

    v2.11.42

    CHANGES:

    • Regions Unexplored (C): Updated to support v0.6+ and the older version won't be supported onward - #1262
    • Woodworks (NF): Change the order of how items are placed in Creative Tab, Items are placed after the same WoodType instead of DecorativeType or FurnitureType - #1259
    • Farmer's Delight (C):
      • Updated the recipe generation for the new recipe system since FABRIC-v3.3.0+ or NEOFORGE-v1.3.0+ - #1257
      • Updated CABINETS' textures with Quark - @derp_gamer22 via Discord

    FIXES:

    • Every Compat (FB):
      • Exclude Lauch's Shutters aka The New Shutter from being loaded when Vanilla Shutters is installed - #1261
      • Tweaked a code to avoid an extremely rare case leading to crash - #1265
    • Nature's Spirit (IT): Using joshua_bundle and stripped_joshua_bundle instead of joshua_log and stripped_joshua_log for texture generation - #1251
    • Alex's Caves (Unofficial Port) (IT): Fixed the missing texture for WoodType, thornwood using either log or stripped_log - #1258

    ADDED:

    • Valhelsia Structures (INCLUDED): With Quark for POST & STRIPPED_POST - #1260

    LANG:

    • EN_US: Corrected the LANG for HOLLOW_LOG from The Twilight Forest & Quark with Enderscape & Infernal Expansion

    v2.11.41

    FIXES:

    • Curiosities (NF): Missing recipe with using PLANKS to get FANCIED_PLANKS via Sawmill from Woodworks - #1244
    • Farmer's Delight (C): Updated Cabinets' tags to have #farmersdelight:cabinets and #farmersdelight:cabinets/wooden - #1248
    • Enderscape (INCLUDED): Still missing a shelf from either Copper Age Backport or Another Furniture for MURUBLIGHT - #1256, #1199, #970
      • NOTE: the solution to fix the issue above was not correct, MURUBLIGHT_SHELF will be added without any exception

    ADDED:

    • Every Compat (C): Added tag, #c:ladders to all of supported mods' LADDERS - #1246
    • Woodworks (NF): added missing tags to blocks - related to #1238
    • Curiosities (NF): Made an exception for built-in supported Wood Mods:
      • atmospheric
      • autumnity
      • environmental
      • gardens_of_the_dead
      • mynethersdelight
      • upgrade_aquatic
    • Beautiful Campfires (C): Added tags, #toughasnails:heating_blocks or #toughasnails:cooling_blocks to campfires or soul_campfires - #1254
    • The Twilight Forest (NF): Added DRYING_RACK - #1253

    v2.11.40

    FIXES:

    • Every Compat (C):
      • Fixed a SERVER Crash when onItemTooltip() is executed - This should be only on CLIENT
      • Corrected the method that grab WoodType's READABLE LANG for Chests' LANG - #1233
      • Improved the code where items are still being added to Creative-Tab & REI/EMI/REI when an item is disabled in everycomp-entries.toml - #1239
    • More Crafting Table For Forge (INCLUDED): Due to Biomes O' Plenty's 3 WoodTypes that prevented No Man's Land's 3 WoodType from being generated - #1237

    v2.11.39

    CHANGES:

    • Every Compat (C): Tweaks in codes for nullable fix - @MehVahdJukaar

    FIXES:

    • Beauitful Campfire (C): Oudated recipe generation (using format from 1.20) & Updated for 1.21 - #1236
    • Every Comp (c): Fixed an issue that would prevent block models gen for certain models

    v2.11.38

    CHANGS:

    • The Twilight Forest (NF): Updated the Creative Tab's resourcelocation

    ADDS:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord (Ported from 1.20)

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.11.37

    FIXES:

    • The Twilight Forest (NF): Fixed the tags not being loaded for all blocks. - #1226
      • MORE DETAIL: in TwilightForest Module, a code was trying to add an ITEM to a tag meant for BLOCKS and this caused the tags to be not loaded when loading into the world
    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block

    v2.11.36

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.
    • The Twilight Forest (NF): Added missing tags to all blocks - #1223
    • Abnormal's Woodworks (NF): Fixed the missing LANG for chest & trapped_chest on SERVER side - #1222

    ADDS

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST

    v2.11.35

    ADDS:

    • More Sniffer Flowers (IT): Corrected vivicus_log's texture - #1219

    FIXES:

    • Every Compat (C): Fixed the tab being null during the laucnhing with The Twilight Forest - #1220

    v2.11.34

    CHANGES:

    • Tech Reborn (IT): Corrected the wrong texture used for techreborn:rubber_log - #1217
    • Regions Unexplored (NF): Upated an outdated ResourceLocation key for Creative Tab via Neoforge (Fabric is fine)

    FIXES

    • Every Compat (C): Fixed the crash in the CYCLE_ITEM_RENDER with "null check" when opening inventory (Either Creative Mode or with EMI++) in some certain cases - #1215
    • Macaw's Paths & Pavings (FB): Temporarily fix the incorrect ResourceLocation for Creative Tab (this is an issue on Macaw's Paths & Pavings), This is already reported - #1216
      • Whenever the fix is applied in the said mod, then the module will automatically use the correct ResourceLocation.

    v2.11.33

    CHANGES:

    • Every Compat (C):
      • Fixed Chipped or Macaw for door and trapdoor not being generated when Framed Blocks is installed - #1206
      • Added a tag, #create:chest_mounted_storage to all chests & Fixed transport item pipe or similar not connecting to EveryCompat's chests
      • Improved the CYCLE_ITEM_RENDER class where it is iterating every Every Compat's children via Every Compat's tab. If a WoodType or DecorativeType / FurnitureType is diabled, then it won't shown on the tab - #1203

    FIXES:

    • Macaw's Fences & Walls (FB): Fixed outdated ResourceLocation for Creative Tab

    NEW SUPPORTED MODS:

    • Curiosities! (NF)

    v2.11.32

    CHANGES:

    • Every Compat (C): Removed 2 configs due to a misunderstood request

    v2.11.31

    CHANGES:

    • Every Compat (C): Updated the logic to include Items into EC's tab and also mod's tab, too.
      • NOTE: if you want to disable either EC's or Mod's. You can use everycomp-common.toml and find creative_tab for EC or no_mod_creative_tab for Mod
      • Updated a method for recipe generation to fix the missing recipe for Gems Realm with Create - GemsRealm#54
      • Added 2 new configs: #1203
        • DISABLE_CYCLE_ITEM_RENDERER - disable creative-tab from showing the iteration of every item from Wood-Good
        • CREATIVE_TAB_ICON - Choose one item (can be from Wood-Good or Minecraft) to replace the icon instead of iterating every item from Wood-Good

    v2.11.30

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat (C):
      • Corrected the wrong logic for everycomp-hazardous.toml's module-blacklist or entryset-blacklist (it wasn't working properly)
      • Improved the logic for other blacklist config so blocks/items can get excluded.
      • Improved error logging for debugging with Stone Zone or Gems Realm making it easy to know what's the cause
    • Enderscape (INCLUDED): WoodType-murublight with Supported_Mod-Copper Age Backport - #1199

    v2.11.29

    UPDATED:

    • Every Compat (C): Updated 2 Classes: CompatModule.java & EveryCompat.java to fix the crash with Gems Realm
    • [Let's Do] Meadow (IT): Added meadow:alpine_birch_leaves's ResourceLocation for the correct location
      • NOTE: This fixed the error log and wrong texture on Chipped's leaves
    • Macaw's Furniture (C): Added the missing BlockEntity to counter and its base block is oak_counter
      • NOTE: this fix the crash when you place counter of any WoodType (this was reported via discord)

    v2.11.28

    UPDATED:

    • Macaw's Furniture (C): Added the missing BlockEntity to strippedCounter and its base block is stripped_oak_counter
      • NOTE: this fix the crash when you place strippedCounter of any WoodType (this was reported via discord)
    • Excessive Building (FB): v4.0.0 or newer will be no longer supported. only v3.3.10 is still supported
      • ANOTHER NOTE: Moved to COMMON, so it can be used with Sinytra-Connector on Neoforge
    • EveryCompat (C): Updated a deprecated method to use a new method related to Recipe Generation

    v2.11.27

    UPDATED:

    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1179
    • Quark (NF): Fixed chests' texture not using the custom textures

    v2.11.26

    UPDATED:

    • Beautify! aka Beautify Decorate (NF): Fixed an error on startup with another mod: Beautify Refoxed
      • NOTE: Beautify Refoxed from v1.9.0 onward (according to DEV) will have a built-in modules for Every Compat for NEOFORGE & FABRIC
        • Beautify Refabricated (BRF) from v2.0.0 onward - Every Compat will use BRF's module instead of its own module

    v2.11.25

    UPDATED:

    • Every Compat (C): Improved classes & Made a few changes in API classes
    • Quark (NF): Fixed the missing recipe for CHESTS using PLANKS (in quark's version for 1.21.1, the recipe was moved to a different location) - #1164
    • MrCrayfish's Backpacked (C): Updated to support v3.0.0+ - #1165
      • Older than v3.0.0 will be no longer supported. That included the BETA version, too.

    NEW:

    • Copper Age Backport (C)

    DEV:

    if your mod has a built-in module for Every Compat, change the superparent class from SimpleModule to EveryCompatModule


    v2.11.24

    UPDATED:

    • Chipped (C): Fixed crash with Productive Trees (Ported from 1.20.1)
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags - #1155
      • Improved some error loggings to make the debugging a unique crash much easier and clearer
    • Regions Unexplored (C): Updated to support v0.5.7 & Fixed the crash - #1160

    v2.11.23

    UPDATED:

    • Every Compat (C): Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType
    • Quark (NF): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde

    ADDED:

    • Nature's Spirit (IT): joshua_leaves' correct ResourceLocation

    v2.11.22

    UPDATED:

    • Every Compat (C): Fixed the #c:chests/wooden's tag generation issue - #1145 & also related to #1143

    v2.11.21

    UPDATED:

    • Macaw's Furniture (C): Fixed bookshelf & stripped_bookshelf not providing cnchantment to enchanting_table
    • Ars Nouveau (IT): Changed the texture of blue_archwood_log to use archwood_log textures
    • Every Compat (C):
      • Fixed the tag with namespace "c:" like #c:chests not loaded first time into the world but is loaded second time into the world - #1143
      • Fixed the tags via GENERATE_BLOCKTYPE_TAGS not being loaded first time into the world - Related to #1119 and also above, too
      • Added new config, USE_AN_EXTERNAL_RESOURCE_PACK to allow EC base off the textures using external Resource Pack instead of Mod's
    • Chipped (C): Cleanup & removed extra codes that aren't needed
    • Macaw's Stairs (C): Updated the drop method for oak_balcony, so the error via latset.log about not finding the oak_balcony's loot_table file won't show up

    v2.11.20

    UPDATED:

    • Every Compat (C): Fixed an crash related to the config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml - #1135
      • ADDITIONAL-INFO: diagonal_fences won't be included in the tags

    v2.11.19

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default

    v2.11.18

    UPDATED:

    • Macaw's Furniture (C): Supporting 2 new blocks, oak_kitchen_sink & stripped_oak_kitchen_sink
      • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
    • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true

    v2.11.17

    UPDATED:

    • Create (C): Corrected the tab where EC's items are being added into
    • Quark (NF): Updated to support v4.1-467.3568 or newer
      • NOTE: Quark is currently in BETA and is not out on public yet.
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32

    v2.11.16

    UPDATED:

    • Unusual Furniture (NF): Forgot to mark one method to be OnlyIn(Dist.CLIENT) - FIXED issue with SERVER not working properly

    v2.11.15

    UPDATED:

    • Unusual Furniture (NF):
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Woodworks (NF): Fixed missing saw recipes - #1102
    • Every Compat (EXCLUDED): Regions Unexplored's ALPHA is blacklisted because it replaced Minecraft's OAK
    • Regions Unexplored (C): Added a missing recipe for branch, crafting 4 sticks from branch - #1106

    ADDED:

    • Unusual Furniture (NF): Supporting new block: shelf - @axtrough

    v2.11.14

    UPDATED:

    • Farmer's Delight (COMPAT): If one or more of Farmer's Cutting mods is installed, then the cutting_board recipe generation will be skipped
    • Every Compat (C): New feature in everycomp-hazardous.toml where you can blacklist a specific WoodType block or leavesType block
    • Chipped (C): Fixed the missing textures for nailed_log & reinforced_log - #1094
    • Blockus (FB):
      • Added the missing properties to grate - #1090
      • Updated hedges' LANG in EN_US - #1093
      • hedges' tag, #blockus:small_hedges is now #blockus:hedges - #1093

    ADDED:

    • Unusual Furniture (NF): Supporting v1.1.1+
    • Every Compat (C): Added tag, #minecraft:non_flammable_wood & #minecraft:strider_warm_blocks to all blocks for 4 WoodTypes - #1091
      • regions_unexplored:brimwood
      • regions_unexplored:cobalt
      • regions_unexplored:dead
      • regions_unexplored:yellow_bioshroom

    v2.11.13

    UPDATED:

    • Blockus (FB): Updated to support v2.9.11+ - #1085, #1086
      • NOTE: the older version than v2.9.11 will be no longer supported.
        • REASON: the ResourceLocation for some blocks' textures has changed
    • Chipped (C): Fixed the crash due to texture generation - #1089, #1088

    v2.11.12

    UPDATED:

    • Chipped (C): Added the missing textures for damaged_oak_log, nailed_oak_log, reinforced_oak_log (all top texture) - #1083

    v2.11.11

    UPDATED:

    • Every Compat (C): Updated to support Configured - #1082
    • Decorative Blocks (C): Updated to support Decorative Blocks Reborn v6.0.1+ - #1080
    • Create (NF): Changed the renderType of windows & window_panes to CUTOUT_MIPPED

    ADDED:

    • LANG (en_us): missing LANG for configuration - #1082

    v2.11.10

    UPDATED:

    • Farmer's Delight (C): Fixed the cutting recipe not being generated - #1038
    • Quark (C): Ported the HedgeRecipe Update from 1.20.1 and it's no longer brittle code.
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    v2.11.9

    UPDATED:

    • Every Compat (C): Fixed all Supported mods' missing model files in Stone Zone - #158
    • LANG (en_us): Corrected the LANG for sniffed_out's vessel to use "stem" instead of "log" with hollow from Quark or The Twilight Forest

    v2.11.8

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash (Ported from 1.20.1)
      • Variant Vanilla Blocks & Friends & Foes
    • Farmer's Delight (C): Fixed the missing recipe - #1073
    • Ecologics (TEXTURES): Excluded Chipped's item door from being overlayed with flowering_azalea

    ADDED:

    • TEXTURES (C): Added the missing mask textures for Chipped's log and stripped_log
      • Valhelsia Structures (NF): Updated the mask textures to use the new mask textures

    v2.11.7

    UPDATED:

    • Quark (NF): Updated deprecated method to use new method, just texture stuff
    • Woodworks (NF): Added, the missing tag, #minecraft:enchantment_power_provider to bookshelf
    • EveryCompat (C): Updated EveryCompatAPI to fix some issues with mod's built-in modules not generating ITEM (experimental)
      • Related to: Marioverse
      • Updated again to improved some codes related to above

    v2.11.6

    UPDATED:

    • Every Compat (C): Updated a few API for Stone Zone

    v2.11.5

    UPDATED:

    • Friends & Foes (C): Updated to use the new method from Moonlight for beehives' Point-Of-Interest
    • Variant Vanilla Blocks (FB): Updated to use the new method from Moonlight for blocks' Point-Of-Interest
    • Functional Storage (NF): Fixed the missing item for all Drawers - #1057
    • Farmer's Delight (C): Fixed the cutting recipe - #1066 - @MehVahdJukaar
    • Variant Vanilla Blocks (C): Fixed its blocks not counting as Job Sites - #900
    • EveryCompat (C): Improved the error loggings for some rare cases
    • Dawn Of Time (C): now support v1.6.3+ (no longer supporting the older version) - #1060
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures

    v2.11.4

    UPDATED:

    • Every Compat (C):
      • Improved the comments in configs, everycomp-common.toml and everycomp-client.toml
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Refurbished Furniture (MrCrayFish) (C): Fixed the incorrectly generated textures for Region Unexplored's brimwood
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic

    v2.11.3

    UPDATED:

    • Architect's Palette (C): Updated for 1.21.1 - #1040
    • Valhelsia Structure (NF): Fixed the missing recipes for all blocks except bundled_stripped_posts and bundled_posts
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029
    • Macaw's Doors (C): Added a new block: whispering_door
    • Macaw's Trapdoors (C):
      • Added a new block: whispering_trapdoor
      • Added a mask texture for barrel_trapdoor
    • EveryCompat (C): Corrected the wrong key in recipe generation that make the recipe not working - #148 & #146

    v2.11.2

    UPDATED:

    • EveryCompat (C): Fixed the blocks from StoneZone not being dropped - #143
    • Regions Unexplored (C): Forgot to add the mask textures from 1.20.1 - #1042
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.11.1

    UPDATED:

    • Fixed an issue with config
    • Added back a constructor that was recently modified hopefully restoring backward compat

    v2.11.0

    ADDED:

    • Mod dynamic resources are now cached. Cache will regenerate once installed mod versions change, datapack changes or texture packs change
    • Requires newest Moonlight Lib v2.23.0 or above

    UPDATED:

    • Woodster (NF): Added missing RenderType to the ladders - #992
    • Farmer's Delight (COMPAT): Added Undergarden Delight
  • everycomp-1.21-2.11.44-neoforge

    release9 июня 2026 г.
    Legends
    - (C): FORGE & FABRIC
    - (FB): FABRIC
    - (NF): NEOFORGE
    - (IT): Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture
    - (TEX): hand-made textures to improve the way a block looks
    - (COMPAT): Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod
    - (INCLUDED): The block is not generated because a Wood Mod already has the same block as the supported mod will be generated
    - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
    - (UDBT): Undetected BlockTypes will be manually added

    v2.11.44

    FIXES:

    • Every Compat (NF): Auto-registering blocks to Neoforge Capabilities
      • Other supported Mods that has CHESTS that doesn't work with Create's item handler and also other Mods' item handler with CHESTS
    • The New Shutter (NF): Corrected the ID for Creative Tab on NEOFORGE side with Sinytra Connector
      • What happened is with Sinytra Connector, it was using The New Shutter (FABRIC)'s ID for Creative Tab

    CHANGES:

    • Every Compat (SEE NOTE below): Using new build script
    • Corail Pillar (NF): Moved to COMMON, the FABRIC side is now supported
    • Macaw's Paths & Pavings (FB): Removed the temp fix for Creative-Tab's ID since Macaw's Path (FABRIC)'s ID for creative_tab is fixed in v1.1.2
    • Furnish (FB): Updated to support v29+
    • BoatLoad (NF): Improved the texture generation for boats

    NOTE:

    Every Compat is using a new build script that replace Architectury-Loom because it haven't received updates and is stuck on 1.13

    it's no longer using Architectury-Loom. COMMON is based on NEOFORGE (no longer based on FABRIC) This meant the supported mods from FABRIC side cannot be supported with Sinytra Connector. Here's a list of affected mods that has to be moved back to FABRIC side:

    • Blockus
    • Stylish Stiles
    • Excessive Building
    • Furnish

    v2.11.43

    CHANGES:

    • Every Compat (C): Tweaked the code in duplication system to check first & ensure blocks from a mod that are both Supported-Mod & Wood-Mod to be excluded
      • Example: everycomp:q/quark/azalea_ladder and quark:azalea_ladder are exactly the same block, so we want to exclude EC's block,
      • NOTE: q is the shortened_id for Quark as supported-mod

    v2.11.43

    CHANGES:

    • Every Compat (C): Tweaked the code in duplication system to check first & ensure blocks from a mod that are both Supported-Mod & Wood-Mod to be excluded
      • Example: everycomp:q/quark/azalea_ladder and quark:azalea_ladder are exactly the same block, so we want to exclude EC's block,
      • NOTE: q is the shortened_id for Quark as supported-mod

    v2.11.42

    CHANGES:

    • Regions Unexplored (C): Updated to support v0.6+ and the older version won't be supported onward - #1262
    • Woodworks (NF): Change the order of how items are placed in Creative Tab, Items are placed after the same WoodType instead of DecorativeType or FurnitureType - #1259
    • Farmer's Delight (C):
      • Updated the recipe generation for the new recipe system since FABRIC-v3.3.0+ or NEOFORGE-v1.3.0+ - #1257
      • Updated CABINETS' textures with Quark - @derp_gamer22 via Discord

    FIXES:

    • Every Compat (FB):
      • Exclude Lauch's Shutters aka The New Shutter from being loaded when Vanilla Shutters is installed - #1261
      • Tweaked a code to avoid an extremely rare case leading to crash - #1265
    • Nature's Spirit (IT): Using joshua_bundle and stripped_joshua_bundle instead of joshua_log and stripped_joshua_log for texture generation - #1251
    • Alex's Caves (Unofficial Port) (IT): Fixed the missing texture for WoodType, thornwood using either log or stripped_log - #1258

    ADDED:

    • Valhelsia Structures (INCLUDED): With Quark for POST & STRIPPED_POST - #1260

    LANG:

    • EN_US: Corrected the LANG for HOLLOW_LOG from The Twilight Forest & Quark with Enderscape & Infernal Expansion

    v2.11.41

    FIXES:

    • Curiosities (NF): Missing recipe with using PLANKS to get FANCIED_PLANKS via Sawmill from Woodworks - #1244
    • Farmer's Delight (C): Updated Cabinets' tags to have #farmersdelight:cabinets and #farmersdelight:cabinets/wooden - #1248
    • Enderscape (INCLUDED): Still missing a shelf from either Copper Age Backport or Another Furniture for MURUBLIGHT - #1256, #1199, #970
      • NOTE: the solution to fix the issue above was not correct, MURUBLIGHT_SHELF will be added without any exception

    ADDED:

    • Every Compat (C): Added tag, #c:ladders to all of supported mods' LADDERS - #1246
    • Woodworks (NF): added missing tags to blocks - related to #1238
    • Curiosities (NF): Made an exception for built-in supported Wood Mods:
      • atmospheric
      • autumnity
      • environmental
      • gardens_of_the_dead
      • mynethersdelight
      • upgrade_aquatic
    • Beautiful Campfires (C): Added tags, #toughasnails:heating_blocks or #toughasnails:cooling_blocks to campfires or soul_campfires - #1254
    • The Twilight Forest (NF): Added DRYING_RACK - #1253

    v2.11.40

    FIXES:

    • Every Compat (C):
      • Fixed a SERVER Crash when onItemTooltip() is executed - This should be only on CLIENT
      • Corrected the method that grab WoodType's READABLE LANG for Chests' LANG - #1233
      • Improved the code where items are still being added to Creative-Tab & REI/EMI/REI when an item is disabled in everycomp-entries.toml - #1239
    • More Crafting Table For Forge (INCLUDED): Due to Biomes O' Plenty's 3 WoodTypes that prevented No Man's Land's 3 WoodType from being generated - #1237

    v2.11.39

    CHANGES:

    • Every Compat (C): Tweaks in codes for nullable fix - @MehVahdJukaar

    FIXES:

    • Beauitful Campfire (C): Oudated recipe generation (using format from 1.20) & Updated for 1.21 - #1236
    • Every Comp (c): Fixed an issue that would prevent block models gen for certain models

    v2.11.38

    CHANGS:

    • The Twilight Forest (NF): Updated the Creative Tab's resourcelocation

    ADDS:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord (Ported from 1.20)

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.11.37

    FIXES:

    • The Twilight Forest (NF): Fixed the tags not being loaded for all blocks. - #1226
      • MORE DETAIL: in TwilightForest Module, a code was trying to add an ITEM to a tag meant for BLOCKS and this caused the tags to be not loaded when loading into the world
    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block

    v2.11.36

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.
    • The Twilight Forest (NF): Added missing tags to all blocks - #1223
    • Abnormal's Woodworks (NF): Fixed the missing LANG for chest & trapped_chest on SERVER side - #1222

    ADDS

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST

    v2.11.35

    ADDS:

    • More Sniffer Flowers (IT): Corrected vivicus_log's texture - #1219

    FIXES:

    • Every Compat (C): Fixed the tab being null during the laucnhing with The Twilight Forest - #1220

    v2.11.34

    CHANGES:

    • Tech Reborn (IT): Corrected the wrong texture used for techreborn:rubber_log - #1217
    • Regions Unexplored (NF): Upated an outdated ResourceLocation key for Creative Tab via Neoforge (Fabric is fine)

    FIXES

    • Every Compat (C): Fixed the crash in the CYCLE_ITEM_RENDER with "null check" when opening inventory (Either Creative Mode or with EMI++) in some certain cases - #1215
    • Macaw's Paths & Pavings (FB): Temporarily fix the incorrect ResourceLocation for Creative Tab (this is an issue on Macaw's Paths & Pavings), This is already reported - #1216
      • Whenever the fix is applied in the said mod, then the module will automatically use the correct ResourceLocation.

    v2.11.33

    CHANGES:

    • Every Compat (C):
      • Fixed Chipped or Macaw for door and trapdoor not being generated when Framed Blocks is installed - #1206
      • Added a tag, #create:chest_mounted_storage to all chests & Fixed transport item pipe or similar not connecting to EveryCompat's chests
      • Improved the CYCLE_ITEM_RENDER class where it is iterating every Every Compat's children via Every Compat's tab. If a WoodType or DecorativeType / FurnitureType is diabled, then it won't shown on the tab - #1203

    FIXES:

    • Macaw's Fences & Walls (FB): Fixed outdated ResourceLocation for Creative Tab

    NEW SUPPORTED MODS:

    • Curiosities! (NF)

    v2.11.32

    CHANGES:

    • Every Compat (C): Removed 2 configs due to a misunderstood request

    v2.11.31

    CHANGES:

    • Every Compat (C): Updated the logic to include Items into EC's tab and also mod's tab, too.
      • NOTE: if you want to disable either EC's or Mod's. You can use everycomp-common.toml and find creative_tab for EC or no_mod_creative_tab for Mod
      • Updated a method for recipe generation to fix the missing recipe for Gems Realm with Create - GemsRealm#54
      • Added 2 new configs: #1203
        • DISABLE_CYCLE_ITEM_RENDERER - disable creative-tab from showing the iteration of every item from Wood-Good
        • CREATIVE_TAB_ICON - Choose one item (can be from Wood-Good or Minecraft) to replace the icon instead of iterating every item from Wood-Good

    v2.11.30

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat (C):
      • Corrected the wrong logic for everycomp-hazardous.toml's module-blacklist or entryset-blacklist (it wasn't working properly)
      • Improved the logic for other blacklist config so blocks/items can get excluded.
      • Improved error logging for debugging with Stone Zone or Gems Realm making it easy to know what's the cause
    • Enderscape (INCLUDED): WoodType-murublight with Supported_Mod-Copper Age Backport - #1199

    v2.11.29

    UPDATED:

    • Every Compat (C): Updated 2 Classes: CompatModule.java & EveryCompat.java to fix the crash with Gems Realm
    • [Let's Do] Meadow (IT): Added meadow:alpine_birch_leaves's ResourceLocation for the correct location
      • NOTE: This fixed the error log and wrong texture on Chipped's leaves
    • Macaw's Furniture (C): Added the missing BlockEntity to counter and its base block is oak_counter
      • NOTE: this fix the crash when you place counter of any WoodType (this was reported via discord)

    v2.11.28

    UPDATED:

    • Macaw's Furniture (C): Added the missing BlockEntity to strippedCounter and its base block is stripped_oak_counter
      • NOTE: this fix the crash when you place strippedCounter of any WoodType (this was reported via discord)
    • Excessive Building (FB): v4.0.0 or newer will be no longer supported. only v3.3.10 is still supported
      • ANOTHER NOTE: Moved to COMMON, so it can be used with Sinytra-Connector on Neoforge
    • EveryCompat (C): Updated a deprecated method to use a new method related to Recipe Generation

    v2.11.27

    UPDATED:

    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1179
    • Quark (NF): Fixed chests' texture not using the custom textures

    v2.11.26

    UPDATED:

    • Beautify! aka Beautify Decorate (NF): Fixed an error on startup with another mod: Beautify Refoxed
      • NOTE: Beautify Refoxed from v1.9.0 onward (according to DEV) will have a built-in modules for Every Compat for NEOFORGE & FABRIC
        • Beautify Refabricated (BRF) from v2.0.0 onward - Every Compat will use BRF's module instead of its own module

    v2.11.25

    UPDATED:

    • Every Compat (C): Improved classes & Made a few changes in API classes
    • Quark (NF): Fixed the missing recipe for CHESTS using PLANKS (in quark's version for 1.21.1, the recipe was moved to a different location) - #1164
    • MrCrayfish's Backpacked (C): Updated to support v3.0.0+ - #1165
      • Older than v3.0.0 will be no longer supported. That included the BETA version, too.

    NEW:

    • Copper Age Backport (C)

    DEV:

    if your mod has a built-in module for Every Compat, change the superparent class from SimpleModule to EveryCompatModule


    v2.11.24

    UPDATED:

    • Chipped (C): Fixed crash with Productive Trees (Ported from 1.20.1)
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags - #1155
      • Improved some error loggings to make the debugging a unique crash much easier and clearer
    • Regions Unexplored (C): Updated to support v0.5.7 & Fixed the crash - #1160

    v2.11.23

    UPDATED:

    • Every Compat (C): Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType
    • Quark (NF): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde

    ADDED:

    • Nature's Spirit (IT): joshua_leaves' correct ResourceLocation

    v2.11.22

    UPDATED:

    • Every Compat (C): Fixed the #c:chests/wooden's tag generation issue - #1145 & also related to #1143

    v2.11.21

    UPDATED:

    • Macaw's Furniture (C): Fixed bookshelf & stripped_bookshelf not providing cnchantment to enchanting_table
    • Ars Nouveau (IT): Changed the texture of blue_archwood_log to use archwood_log textures
    • Every Compat (C):
      • Fixed the tag with namespace "c:" like #c:chests not loaded first time into the world but is loaded second time into the world - #1143
      • Fixed the tags via GENERATE_BLOCKTYPE_TAGS not being loaded first time into the world - Related to #1119 and also above, too
      • Added new config, USE_AN_EXTERNAL_RESOURCE_PACK to allow EC base off the textures using external Resource Pack instead of Mod's
    • Chipped (C): Cleanup & removed extra codes that aren't needed
    • Macaw's Stairs (C): Updated the drop method for oak_balcony, so the error via latset.log about not finding the oak_balcony's loot_table file won't show up

    v2.11.20

    UPDATED:

    • Every Compat (C): Fixed an crash related to the config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml - #1135
      • ADDITIONAL-INFO: diagonal_fences won't be included in the tags

    v2.11.19

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default

    v2.11.18

    UPDATED:

    • Macaw's Furniture (C): Supporting 2 new blocks, oak_kitchen_sink & stripped_oak_kitchen_sink
      • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
    • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true

    v2.11.17

    UPDATED:

    • Create (C): Corrected the tab where EC's items are being added into
    • Quark (NF): Updated to support v4.1-467.3568 or newer
      • NOTE: Quark is currently in BETA and is not out on public yet.
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32

    v2.11.16

    UPDATED:

    • Unusual Furniture (NF): Forgot to mark one method to be OnlyIn(Dist.CLIENT) - FIXED issue with SERVER not working properly

    v2.11.15

    UPDATED:

    • Unusual Furniture (NF):
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Woodworks (NF): Fixed missing saw recipes - #1102
    • Every Compat (EXCLUDED): Regions Unexplored's ALPHA is blacklisted because it replaced Minecraft's OAK
    • Regions Unexplored (C): Added a missing recipe for branch, crafting 4 sticks from branch - #1106

    ADDED:

    • Unusual Furniture (NF): Supporting new block: shelf - @axtrough

    v2.11.14

    UPDATED:

    • Farmer's Delight (COMPAT): If one or more of Farmer's Cutting mods is installed, then the cutting_board recipe generation will be skipped
    • Every Compat (C): New feature in everycomp-hazardous.toml where you can blacklist a specific WoodType block or leavesType block
    • Chipped (C): Fixed the missing textures for nailed_log & reinforced_log - #1094
    • Blockus (FB):
      • Added the missing properties to grate - #1090
      • Updated hedges' LANG in EN_US - #1093
      • hedges' tag, #blockus:small_hedges is now #blockus:hedges - #1093

    ADDED:

    • Unusual Furniture (NF): Supporting v1.1.1+
    • Every Compat (C): Added tag, #minecraft:non_flammable_wood & #minecraft:strider_warm_blocks to all blocks for 4 WoodTypes - #1091
      • regions_unexplored:brimwood
      • regions_unexplored:cobalt
      • regions_unexplored:dead
      • regions_unexplored:yellow_bioshroom

    v2.11.13

    UPDATED:

    • Blockus (FB): Updated to support v2.9.11+ - #1085, #1086
      • NOTE: the older version than v2.9.11 will be no longer supported.
        • REASON: the ResourceLocation for some blocks' textures has changed
    • Chipped (C): Fixed the crash due to texture generation - #1089, #1088

    v2.11.12

    UPDATED:

    • Chipped (C): Added the missing textures for damaged_oak_log, nailed_oak_log, reinforced_oak_log (all top texture) - #1083

    v2.11.11

    UPDATED:

    • Every Compat (C): Updated to support Configured - #1082
    • Decorative Blocks (C): Updated to support Decorative Blocks Reborn v6.0.1+ - #1080
    • Create (NF): Changed the renderType of windows & window_panes to CUTOUT_MIPPED

    ADDED:

    • LANG (en_us): missing LANG for configuration - #1082

    v2.11.10

    UPDATED:

    • Farmer's Delight (C): Fixed the cutting recipe not being generated - #1038
    • Quark (C): Ported the HedgeRecipe Update from 1.20.1 and it's no longer brittle code.
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    v2.11.9

    UPDATED:

    • Every Compat (C): Fixed all Supported mods' missing model files in Stone Zone - #158
    • LANG (en_us): Corrected the LANG for sniffed_out's vessel to use "stem" instead of "log" with hollow from Quark or The Twilight Forest

    v2.11.8

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash (Ported from 1.20.1)
      • Variant Vanilla Blocks & Friends & Foes
    • Farmer's Delight (C): Fixed the missing recipe - #1073
    • Ecologics (TEXTURES): Excluded Chipped's item door from being overlayed with flowering_azalea

    ADDED:

    • TEXTURES (C): Added the missing mask textures for Chipped's log and stripped_log
      • Valhelsia Structures (NF): Updated the mask textures to use the new mask textures

    v2.11.7

    UPDATED:

    • Quark (NF): Updated deprecated method to use new method, just texture stuff
    • Woodworks (NF): Added, the missing tag, #minecraft:enchantment_power_provider to bookshelf
    • EveryCompat (C): Updated EveryCompatAPI to fix some issues with mod's built-in modules not generating ITEM (experimental)
      • Related to: Marioverse
      • Updated again to improved some codes related to above

    v2.11.6

    UPDATED:

    • Every Compat (C): Updated a few API for Stone Zone

    v2.11.5

    UPDATED:

    • Friends & Foes (C): Updated to use the new method from Moonlight for beehives' Point-Of-Interest
    • Variant Vanilla Blocks (FB): Updated to use the new method from Moonlight for blocks' Point-Of-Interest
    • Functional Storage (NF): Fixed the missing item for all Drawers - #1057
    • Farmer's Delight (C): Fixed the cutting recipe - #1066 - @MehVahdJukaar
    • Variant Vanilla Blocks (C): Fixed its blocks not counting as Job Sites - #900
    • EveryCompat (C): Improved the error loggings for some rare cases
    • Dawn Of Time (C): now support v1.6.3+ (no longer supporting the older version) - #1060
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures

    v2.11.4

    UPDATED:

    • Every Compat (C):
      • Improved the comments in configs, everycomp-common.toml and everycomp-client.toml
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Refurbished Furniture (MrCrayFish) (C): Fixed the incorrectly generated textures for Region Unexplored's brimwood
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic

    v2.11.3

    UPDATED:

    • Architect's Palette (C): Updated for 1.21.1 - #1040
    • Valhelsia Structure (NF): Fixed the missing recipes for all blocks except bundled_stripped_posts and bundled_posts
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029
    • Macaw's Doors (C): Added a new block: whispering_door
    • Macaw's Trapdoors (C):
      • Added a new block: whispering_trapdoor
      • Added a mask texture for barrel_trapdoor
    • EveryCompat (C): Corrected the wrong key in recipe generation that make the recipe not working - #148 & #146

    v2.11.2

    UPDATED:

    • EveryCompat (C): Fixed the blocks from StoneZone not being dropped - #143
    • Regions Unexplored (C): Forgot to add the mask textures from 1.20.1 - #1042
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.11.1

    UPDATED:

    • Fixed an issue with config
    • Added back a constructor that was recently modified hopefully restoring backward compat

    v2.11.0

    ADDED:

    • Mod dynamic resources are now cached. Cache will regenerate once installed mod versions change, datapack changes or texture packs change
    • Requires newest Moonlight Lib v2.23.0 or above

    UPDATED:

    • Woodster (NF): Added missing RenderType to the ladders - #992
    • Farmer's Delight (COMPAT): Added Undergarden Delight
  • 1.20-2.9.23-forge

    release7 июня 2026 г.
    Legends
    - (C): FORGE & FABRIC
    - (FB): FABRIC
    - (FG): FORGE
    - (IT): Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture
    - (TEX): hand-made textures to improve the way a block looks
    - (COMPAT): Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod
    - (INCLUDED): The block is not generated because a Wood Mod already has the same block as the supported mod will be generated
    - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
    - (UDBT): Undetected BlockTypes will be manually added

    v2.9.23

    CHANGES:

    • Macaw's Paths & Pavings (FB): Removed the temp fix for Creative-Tab's ID since Macaw's Path (FABRIC)'s ID for creative_tab is fixed in v1.1.2

    FIXES:

    • Boatload (NF): Fixed the placed LARGE_BOAT's missing textures - #1269

    v2.9.22

    CHANGES:

    • Every Compat (C): Clean out some old codes that are no longer needed - Due to Boatloads' new texture generation from v2.9.21
    • Farmer's Delight (C): Updated the recipe generation for the new recipe system since FABRIC-v3.3.0+ or NEOFORGE-v1.3.0+ - #1257

    v2.9.21

    CHANGES:

    • Farmer's Delight
      • (TEX): Updated CABINETS' textures with Quark - @derp_gamer22 via Discord
    • Every Compat (C):
      • Improved the Duplication System & Added a few exception for blocks that should be included or excluded (Backported from 1.21.1)
      • Improved Logging in latest.log for how many Only-Items are registered along with how many blocks are registered
    • BoatLoad (NF): Improved the texture generation for boats
    • Woodworks (NF): Added a missing tag to CHISELED_BOOKSHELVES

    ADDED:

    • Every Compat - Backported from 1.21.1
      • (C): Added tag, #c:ladders to all of supported mods' LADDERS - #1246
      • (IT): Corrected the ResourceLocation for the following WoodTypes from:
        • Alex's Caves - thornwood_log & stripped_thornwood_log
        • More Sniffer Flowers - vivicus_log
        • Tech Reborn - rubber_log
        • [Let's Do] Meadow - alpine_birch_leaves
        • Nature's Spirit - joshua_log & stripped_joshua_log

    v2.9.20

    CHANGES:

    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block
    • Building But Better (C): Updated to support v2.0pre4 - BBB#76

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.9.19

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.

    ADDS:

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST
    • The Twilight Forest (F): Added the missing tags to all blocks

    v2.9.18

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat
      • (EXCLUDED): Excluded some blocks from supported mods if Framed Blocks is installed
      • (OTHERS): Backported some codes from 1.21.1

    FIXES

    • Chipped (C): Fixed the manual texture generation from failing to generate textures for blocks with Productive Trees - #1995

    v2.9.17

    UPDATED:

    • Every Compat (C): Backported a feature from 1.21 that ensure the Blockstate files get modified and pointing at the correct model files for the blocks - #1177
      • Related to Copper Age Backport

    v2.9.16

    UPDATED:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord
    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1169
    • Every Compat (C): Improved error loggings further
      • previous changelog (v2.9.15): Improved some error loggings to make the debugging a unique crash much easier and clearer
      • Fixed a bug in recipe generation that broke planks' recipe (from log to planks), this is related to Building But Better - #1103

    NEW:

    • Copper Age Backport (C)

    v2.9.15

    UPDATED:

    • Macaw's Stairs (C): Remove an error log in latest.log where loot_table for oak_balcony cannot be found (Backported from 1.21.1)
    • Chipped (C): Fixed crash with Productive Trees
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags (Backported fixes from 1.21.1)
      • Improved some error loggings to make the debugging a unique crash much easier and clearer

    v2.9.14

    UPDATED:

    • Every Compat (C): Improved the logic for Item Tags & Fixed an error log in latest.log with F-ing Loading My Tags - #1155
    • Mosaic Carpentry (F): Updated to support v1.3+

    v2.9.13

    Merry Christmas! - Xel'Bayria

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default
      • Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • LANG (ja_jp):
      • Implemented the latest en_us's update, organized the content, & Corrected incorrect translation for handcrafted.pillar_trim - @HayaKoh-WeldyAlin & PR#1134
      • Added support for Chipped - @HayaKoh-WeldyAlin - PR#1138
    • Quark (F): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde
    • Building But Better 2.0pre3 (C): Fixed the missing textures for other blocks when bbb:balustrade is blacklisted - #1144
    • Macaw's Furniture (C): Updated glass_table (require end_table) & covered_desk (require stripped_log) - #1142
      • NOTE: Moonlight lib v2.16.17 - Added powdery's missing stripped_log from My Nether's Delight
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType

    v2.9.12

    UPDATED:

    • Macaw's Furniture (C): Corrected the LANG for kitchen_sink & stripped_kitchen_sink
    • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
      • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true
    • Macaw's Furniture (C): Added oak_kitchen_sink
    • Quark (C): Fixed the missing recipe, vertical_slab_revert as it was a recipe generation failure that somehow caused missing slab's recipe - #1110
      • Possibly related issue: #1103 - missing recipes from logs to planks

    v2.9.11

    UPDATED:

    • Macaw's Door (C): Fixed the whispering_door's missing item texture - #1115

    v2.9.10

    UPDATED:

    • Macaw's Trapdoor (C): Added new trapdoor, whispering_trapdoor
      • NOTE: no longer supporting version older than v1.1.4
    • Macaw's Door (C): Added new door, whispering_door (Ported from 1.21.1)
      • NOTE: no longer supporting version older than v1.1.2
    • Create (FB): Updated to support v6.0.0+ - #1114
    • Unusual Furniture (NF): (Ported from 1.21.1)
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Every Compat (C):
      • Added a new config in everycomp-hazardous.toml, BLOCKS_BLACKLIST for blacklisting one or more EC's blocks
      • mods.toml (F): Updated to allow V-Minus between v1.0.0 and v3.1.2 to be installed
        • NOTE: v3.2.0 or newer have been tested and found to break recipe system
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Building But Better (C): Fixed the missing textures for some blocks with Regions Unexplored - #1100
    • LANG (ja_jp): Updated by @Hayakoh-WeldyAlin - PR#1096

    v2.9.9

    UPDATED:

    • Boatload (F): Fixed the missing textures for large_boat & furnace_boat
    • Building But Better (C): Updated to support 2.0pre3 - #1075
      • NOTE: older than 2.0pre1 to 2.0pre2 won't be supported
      • NOTE: FORGE - You can still use v1.0.1 or v1.1.1 & FABRIC - still use v1.0.2
      • but it will be removed in the future when v2.0 is officially out of "Release Candidate"
    • Quark (C): Improved hedge's condition to check if LeavesType has associated WoodType, then it will be generated
    • Builder's Delight (F): Finished the unfinished recipes
    • Lightman's Currency (F): Fixed the missing recipes for 3 of 4 blocks & Fixed bookshelf_traders' drops - #1084
    • Create & Chipped (C): glasses/windows with The tags, #forge:glass or #c:glass have been removed and will be only added if Botania is installed - #1076
      • glass_pane/window_panes also have #forge:glass_pane or #c:glass_pane removed for the same reason

    ADDED:

    • Farmer's Delight (COMPAT): Windswept's Delight

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    vv2.9.8

    UPDATED:

    • Quark (F): Fixed the recipe not being generated due to LeavesType's missing Associated WoodType and that halt the rest of other recipes generation - Related to #1078

    v2.9.7

    UPDATED:

    • Every Compat (C): Fixed the incorrect logic in texture generation that caused crash with Chipped with any Wood Mods - #1077

    v2.9.6

    UPDATED:

    • Every Compat (C): Improved the generation where a recipe generation failed can cause other recipes that do not get a chance to be generated and get skipped
    • Quark (F): Fixed crash with Hedge's recipe in the SERVER
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    v2.9.5

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash
      • Variant Vanilla Blocks & Friends & Foes

    v2.9.4

    UPDATED:

    • Every Compat (C):
      • Corrected a mistake for texture to be used (before it was using planks' texture for LOG, not log's texture)
      • Improved the error loggings for some rare cases
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures
    • Storage Drawers (C): Updated to support v12.14.3 & Fixed the drawer's tooltip showing 8 stacks per drawer, it's corrected to 32 like vanilla drawers
    • Create (C): Updated to have one common class for better maintenance for both FABRIC & FORGE

    v2.9.3

    UPDATED:

    • Every Compat (C):
      • Improved the logging in case of crash for some unique cases
      • Improved the error message with VMinus - it's still marked as incompatible - Please look at VMinus#34 for details
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic - @22858
    • Refurbished Furniture (MrCrayFish) (C): Added the missing tooltips to ceiling_fan
    • Builder's Crafts & Additions (F): Fixed the crash with Excessive Building - #1048
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029

    v2.9.2

    UPDATED:

    • Every Compat (C):
      • Corrected the logic for texture not being generated with Gems Realm & Macaw's Bridges - #31
      • Improved Recipe Generation for Gems Realm to correct the recipes with wrong ingredients
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.9.1

    ADDED:

    • Farmer's Delight (COMPAT): Undergarden's Delight - #1023
    • Smidgeon O' Bliss (F): Fixed the missing textures on counter - #1028
    • LANG: en_us - Corrected "Counter" to "Countertop" for Smidgeon O' Bliss's counters - #1028
    • Quark (F): Updated the hedges' condition - required log from LeavesType
      • NOTE: this fixed the hedges not being generated for LeavesType with logs
    • [Let's Do] Meadow (IT): PINE is not needed in (IT) anymore - #1024
      • NOTE: Fixed the missing texture for Regions Unexplored's shrub with PINE
    • Chipped (C): Fixed a texture not being texture for bared_glass

    v2.9.0

    UPDATED:

    • EveryCompat (COMMON):
      • Palette generation is now cached and a lot faster
      • Improved API
    • Quark (INCLUDED): vertical_planks with Garden Of The Dead's whistlecane - #1021
  • 1.20-2.9.23-fabric

    release7 июня 2026 г.
    Legends
    - (C): FORGE & FABRIC
    - (FB): FABRIC
    - (FG): FORGE
    - (IT): Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture
    - (TEX): hand-made textures to improve the way a block looks
    - (COMPAT): Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod
    - (INCLUDED): The block is not generated because a Wood Mod already has the same block as the supported mod will be generated
    - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
    - (UDBT): Undetected BlockTypes will be manually added

    v2.9.23

    CHANGES:

    • Macaw's Paths & Pavings (FB): Removed the temp fix for Creative-Tab's ID since Macaw's Path (FABRIC)'s ID for creative_tab is fixed in v1.1.2

    FIXES:

    • Boatload (NF): Fixed the placed LARGE_BOAT's missing textures - #1269

    v2.9.22

    CHANGES:

    • Every Compat (C): Clean out some old codes that are no longer needed - Due to Boatloads' new texture generation from v2.9.21
    • Farmer's Delight (C): Updated the recipe generation for the new recipe system since FABRIC-v3.3.0+ or NEOFORGE-v1.3.0+ - #1257

    v2.9.21

    CHANGES:

    • Farmer's Delight
      • (TEX): Updated CABINETS' textures with Quark - @derp_gamer22 via Discord
    • Every Compat (C):
      • Improved the Duplication System & Added a few exception for blocks that should be included or excluded (Backported from 1.21.1)
      • Improved Logging in latest.log for how many Only-Items are registered along with how many blocks are registered
    • BoatLoad (NF): Improved the texture generation for boats
    • Woodworks (NF): Added a missing tag to CHISELED_BOOKSHELVES

    ADDED:

    • Every Compat - Backported from 1.21.1
      • (C): Added tag, #c:ladders to all of supported mods' LADDERS - #1246
      • (IT): Corrected the ResourceLocation for the following WoodTypes from:
        • Alex's Caves - thornwood_log & stripped_thornwood_log
        • More Sniffer Flowers - vivicus_log
        • Tech Reborn - rubber_log
        • [Let's Do] Meadow - alpine_birch_leaves
        • Nature's Spirit - joshua_log & stripped_joshua_log

    v2.9.20

    CHANGES:

    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block
    • Building But Better (C): Updated to support v2.0pre4 - BBB#76

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.9.19

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.

    ADDS:

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST
    • The Twilight Forest (F): Added the missing tags to all blocks

    v2.9.18

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat
      • (EXCLUDED): Excluded some blocks from supported mods if Framed Blocks is installed
      • (OTHERS): Backported some codes from 1.21.1

    FIXES

    • Chipped (C): Fixed the manual texture generation from failing to generate textures for blocks with Productive Trees - #1995

    v2.9.17

    UPDATED:

    • Every Compat (C): Backported a feature from 1.21 that ensure the Blockstate files get modified and pointing at the correct model files for the blocks - #1177
      • Related to Copper Age Backport

    v2.9.16

    UPDATED:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord
    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1169
    • Every Compat (C): Improved error loggings further
      • previous changelog (v2.9.15): Improved some error loggings to make the debugging a unique crash much easier and clearer
      • Fixed a bug in recipe generation that broke planks' recipe (from log to planks), this is related to Building But Better - #1103

    NEW:

    • Copper Age Backport (C)

    v2.9.15

    UPDATED:

    • Macaw's Stairs (C): Remove an error log in latest.log where loot_table for oak_balcony cannot be found (Backported from 1.21.1)
    • Chipped (C): Fixed crash with Productive Trees
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags (Backported fixes from 1.21.1)
      • Improved some error loggings to make the debugging a unique crash much easier and clearer

    v2.9.14

    UPDATED:

    • Every Compat (C): Improved the logic for Item Tags & Fixed an error log in latest.log with F-ing Loading My Tags - #1155
    • Mosaic Carpentry (F): Updated to support v1.3+

    v2.9.13

    Merry Christmas! - Xel'Bayria

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default
      • Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • LANG (ja_jp):
      • Implemented the latest en_us's update, organized the content, & Corrected incorrect translation for handcrafted.pillar_trim - @HayaKoh-WeldyAlin & PR#1134
      • Added support for Chipped - @HayaKoh-WeldyAlin - PR#1138
    • Quark (F): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde
    • Building But Better 2.0pre3 (C): Fixed the missing textures for other blocks when bbb:balustrade is blacklisted - #1144
    • Macaw's Furniture (C): Updated glass_table (require end_table) & covered_desk (require stripped_log) - #1142
      • NOTE: Moonlight lib v2.16.17 - Added powdery's missing stripped_log from My Nether's Delight
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType

    v2.9.12

    UPDATED:

    • Macaw's Furniture (C): Corrected the LANG for kitchen_sink & stripped_kitchen_sink
    • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
      • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true
    • Macaw's Furniture (C): Added oak_kitchen_sink
    • Quark (C): Fixed the missing recipe, vertical_slab_revert as it was a recipe generation failure that somehow caused missing slab's recipe - #1110
      • Possibly related issue: #1103 - missing recipes from logs to planks

    v2.9.11

    UPDATED:

    • Macaw's Door (C): Fixed the whispering_door's missing item texture - #1115

    v2.9.10

    UPDATED:

    • Macaw's Trapdoor (C): Added new trapdoor, whispering_trapdoor
      • NOTE: no longer supporting version older than v1.1.4
    • Macaw's Door (C): Added new door, whispering_door (Ported from 1.21.1)
      • NOTE: no longer supporting version older than v1.1.2
    • Create (FB): Updated to support v6.0.0+ - #1114
    • Unusual Furniture (NF): (Ported from 1.21.1)
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Every Compat (C):
      • Added a new config in everycomp-hazardous.toml, BLOCKS_BLACKLIST for blacklisting one or more EC's blocks
      • mods.toml (F): Updated to allow V-Minus between v1.0.0 and v3.1.2 to be installed
        • NOTE: v3.2.0 or newer have been tested and found to break recipe system
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Building But Better (C): Fixed the missing textures for some blocks with Regions Unexplored - #1100
    • LANG (ja_jp): Updated by @Hayakoh-WeldyAlin - PR#1096

    v2.9.9

    UPDATED:

    • Boatload (F): Fixed the missing textures for large_boat & furnace_boat
    • Building But Better (C): Updated to support 2.0pre3 - #1075
      • NOTE: older than 2.0pre1 to 2.0pre2 won't be supported
      • NOTE: FORGE - You can still use v1.0.1 or v1.1.1 & FABRIC - still use v1.0.2
      • but it will be removed in the future when v2.0 is officially out of "Release Candidate"
    • Quark (C): Improved hedge's condition to check if LeavesType has associated WoodType, then it will be generated
    • Builder's Delight (F): Finished the unfinished recipes
    • Lightman's Currency (F): Fixed the missing recipes for 3 of 4 blocks & Fixed bookshelf_traders' drops - #1084
    • Create & Chipped (C): glasses/windows with The tags, #forge:glass or #c:glass have been removed and will be only added if Botania is installed - #1076
      • glass_pane/window_panes also have #forge:glass_pane or #c:glass_pane removed for the same reason

    ADDED:

    • Farmer's Delight (COMPAT): Windswept's Delight

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    vv2.9.8

    UPDATED:

    • Quark (F): Fixed the recipe not being generated due to LeavesType's missing Associated WoodType and that halt the rest of other recipes generation - Related to #1078

    v2.9.7

    UPDATED:

    • Every Compat (C): Fixed the incorrect logic in texture generation that caused crash with Chipped with any Wood Mods - #1077

    v2.9.6

    UPDATED:

    • Every Compat (C): Improved the generation where a recipe generation failed can cause other recipes that do not get a chance to be generated and get skipped
    • Quark (F): Fixed crash with Hedge's recipe in the SERVER
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    v2.9.5

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash
      • Variant Vanilla Blocks & Friends & Foes

    v2.9.4

    UPDATED:

    • Every Compat (C):
      • Corrected a mistake for texture to be used (before it was using planks' texture for LOG, not log's texture)
      • Improved the error loggings for some rare cases
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures
    • Storage Drawers (C): Updated to support v12.14.3 & Fixed the drawer's tooltip showing 8 stacks per drawer, it's corrected to 32 like vanilla drawers
    • Create (C): Updated to have one common class for better maintenance for both FABRIC & FORGE

    v2.9.3

    UPDATED:

    • Every Compat (C):
      • Improved the logging in case of crash for some unique cases
      • Improved the error message with VMinus - it's still marked as incompatible - Please look at VMinus#34 for details
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic - @22858
    • Refurbished Furniture (MrCrayFish) (C): Added the missing tooltips to ceiling_fan
    • Builder's Crafts & Additions (F): Fixed the crash with Excessive Building - #1048
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029

    v2.9.2

    UPDATED:

    • Every Compat (C):
      • Corrected the logic for texture not being generated with Gems Realm & Macaw's Bridges - #31
      • Improved Recipe Generation for Gems Realm to correct the recipes with wrong ingredients
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.9.1

    ADDED:

    • Farmer's Delight (COMPAT): Undergarden's Delight - #1023
    • Smidgeon O' Bliss (F): Fixed the missing textures on counter - #1028
    • LANG: en_us - Corrected "Counter" to "Countertop" for Smidgeon O' Bliss's counters - #1028
    • Quark (F): Updated the hedges' condition - required log from LeavesType
      • NOTE: this fixed the hedges not being generated for LeavesType with logs
    • [Let's Do] Meadow (IT): PINE is not needed in (IT) anymore - #1024
      • NOTE: Fixed the missing texture for Regions Unexplored's shrub with PINE
    • Chipped (C): Fixed a texture not being texture for bared_glass

    v2.9.0

    UPDATED:

    • EveryCompat (COMMON):
      • Palette generation is now cached and a lot faster
      • Improved API
    • Quark (INCLUDED): vertical_planks with Garden Of The Dead's whistlecane - #1021
  • 1.20-2.9.22-forge

    release6 июня 2026 г.
    Legends
    - (C): FORGE & FABRIC
    - (FB): FABRIC
    - (FG): FORGE
    - (IT): Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture
    - (TEX): hand-made textures to improve the way a block looks
    - (COMPAT): Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod
    - (INCLUDED): The block is not generated because a Wood Mod already has the same block as the supported mod will be generated
    - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
    - (UDBT): Undetected BlockTypes will be manually added

    v2.9.22

    CHANGES:

    • Every Compat (C): Clean out some old codes that are no longer needed - Due to Boatloads' new texture generation from v2.9.21
    • Farmer's Delight (C): Updated the recipe generation for the new recipe system since FABRIC-v3.3.0+ or NEOFORGE-v1.3.0+ - #1257

    v2.9.21

    CHANGES:

    • Farmer's Delight
      • (TEX): Updated CABINETS' textures with Quark - @derp_gamer22 via Discord
    • Every Compat (C):
      • Improved the Duplication System & Added a few exception for blocks that should be included or excluded (Backported from 1.21.1)
      • Improved Logging in latest.log for how many Only-Items are registered along with how many blocks are registered
    • BoatLoad (NF): Improved the texture generation for boats
    • Woodworks (NF): Added a missing tag to CHISELED_BOOKSHELVES

    ADDED:

    • Every Compat - Backported from 1.21.1
      • (C): Added tag, #c:ladders to all of supported mods' LADDERS - #1246
      • (IT): Corrected the ResourceLocation for the following WoodTypes from:
        • Alex's Caves - thornwood_log & stripped_thornwood_log
        • More Sniffer Flowers - vivicus_log
        • Tech Reborn - rubber_log
        • [Let's Do] Meadow - alpine_birch_leaves
        • Nature's Spirit - joshua_log & stripped_joshua_log

    v2.9.20

    CHANGES:

    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block
    • Building But Better (C): Updated to support v2.0pre4 - BBB#76

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.9.19

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.

    ADDS:

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST
    • The Twilight Forest (F): Added the missing tags to all blocks

    v2.9.18

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat
      • (EXCLUDED): Excluded some blocks from supported mods if Framed Blocks is installed
      • (OTHERS): Backported some codes from 1.21.1

    FIXES

    • Chipped (C): Fixed the manual texture generation from failing to generate textures for blocks with Productive Trees - #1995

    v2.9.17

    UPDATED:

    • Every Compat (C): Backported a feature from 1.21 that ensure the Blockstate files get modified and pointing at the correct model files for the blocks - #1177
      • Related to Copper Age Backport

    v2.9.16

    UPDATED:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord
    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1169
    • Every Compat (C): Improved error loggings further
      • previous changelog (v2.9.15): Improved some error loggings to make the debugging a unique crash much easier and clearer
      • Fixed a bug in recipe generation that broke planks' recipe (from log to planks), this is related to Building But Better - #1103

    NEW:

    • Copper Age Backport (C)

    v2.9.15

    UPDATED:

    • Macaw's Stairs (C): Remove an error log in latest.log where loot_table for oak_balcony cannot be found (Backported from 1.21.1)
    • Chipped (C): Fixed crash with Productive Trees
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags (Backported fixes from 1.21.1)
      • Improved some error loggings to make the debugging a unique crash much easier and clearer

    v2.9.14

    UPDATED:

    • Every Compat (C): Improved the logic for Item Tags & Fixed an error log in latest.log with F-ing Loading My Tags - #1155
    • Mosaic Carpentry (F): Updated to support v1.3+

    v2.9.13

    Merry Christmas! - Xel'Bayria

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default
      • Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • LANG (ja_jp):
      • Implemented the latest en_us's update, organized the content, & Corrected incorrect translation for handcrafted.pillar_trim - @HayaKoh-WeldyAlin & PR#1134
      • Added support for Chipped - @HayaKoh-WeldyAlin - PR#1138
    • Quark (F): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde
    • Building But Better 2.0pre3 (C): Fixed the missing textures for other blocks when bbb:balustrade is blacklisted - #1144
    • Macaw's Furniture (C): Updated glass_table (require end_table) & covered_desk (require stripped_log) - #1142
      • NOTE: Moonlight lib v2.16.17 - Added powdery's missing stripped_log from My Nether's Delight
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType

    v2.9.12

    UPDATED:

    • Macaw's Furniture (C): Corrected the LANG for kitchen_sink & stripped_kitchen_sink
    • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
      • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true
    • Macaw's Furniture (C): Added oak_kitchen_sink
    • Quark (C): Fixed the missing recipe, vertical_slab_revert as it was a recipe generation failure that somehow caused missing slab's recipe - #1110
      • Possibly related issue: #1103 - missing recipes from logs to planks

    v2.9.11

    UPDATED:

    • Macaw's Door (C): Fixed the whispering_door's missing item texture - #1115

    v2.9.10

    UPDATED:

    • Macaw's Trapdoor (C): Added new trapdoor, whispering_trapdoor
      • NOTE: no longer supporting version older than v1.1.4
    • Macaw's Door (C): Added new door, whispering_door (Ported from 1.21.1)
      • NOTE: no longer supporting version older than v1.1.2
    • Create (FB): Updated to support v6.0.0+ - #1114
    • Unusual Furniture (NF): (Ported from 1.21.1)
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Every Compat (C):
      • Added a new config in everycomp-hazardous.toml, BLOCKS_BLACKLIST for blacklisting one or more EC's blocks
      • mods.toml (F): Updated to allow V-Minus between v1.0.0 and v3.1.2 to be installed
        • NOTE: v3.2.0 or newer have been tested and found to break recipe system
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Building But Better (C): Fixed the missing textures for some blocks with Regions Unexplored - #1100
    • LANG (ja_jp): Updated by @Hayakoh-WeldyAlin - PR#1096

    v2.9.9

    UPDATED:

    • Boatload (F): Fixed the missing textures for large_boat & furnace_boat
    • Building But Better (C): Updated to support 2.0pre3 - #1075
      • NOTE: older than 2.0pre1 to 2.0pre2 won't be supported
      • NOTE: FORGE - You can still use v1.0.1 or v1.1.1 & FABRIC - still use v1.0.2
      • but it will be removed in the future when v2.0 is officially out of "Release Candidate"
    • Quark (C): Improved hedge's condition to check if LeavesType has associated WoodType, then it will be generated
    • Builder's Delight (F): Finished the unfinished recipes
    • Lightman's Currency (F): Fixed the missing recipes for 3 of 4 blocks & Fixed bookshelf_traders' drops - #1084
    • Create & Chipped (C): glasses/windows with The tags, #forge:glass or #c:glass have been removed and will be only added if Botania is installed - #1076
      • glass_pane/window_panes also have #forge:glass_pane or #c:glass_pane removed for the same reason

    ADDED:

    • Farmer's Delight (COMPAT): Windswept's Delight

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    vv2.9.8

    UPDATED:

    • Quark (F): Fixed the recipe not being generated due to LeavesType's missing Associated WoodType and that halt the rest of other recipes generation - Related to #1078

    v2.9.7

    UPDATED:

    • Every Compat (C): Fixed the incorrect logic in texture generation that caused crash with Chipped with any Wood Mods - #1077

    v2.9.6

    UPDATED:

    • Every Compat (C): Improved the generation where a recipe generation failed can cause other recipes that do not get a chance to be generated and get skipped
    • Quark (F): Fixed crash with Hedge's recipe in the SERVER
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    v2.9.5

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash
      • Variant Vanilla Blocks & Friends & Foes

    v2.9.4

    UPDATED:

    • Every Compat (C):
      • Corrected a mistake for texture to be used (before it was using planks' texture for LOG, not log's texture)
      • Improved the error loggings for some rare cases
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures
    • Storage Drawers (C): Updated to support v12.14.3 & Fixed the drawer's tooltip showing 8 stacks per drawer, it's corrected to 32 like vanilla drawers
    • Create (C): Updated to have one common class for better maintenance for both FABRIC & FORGE

    v2.9.3

    UPDATED:

    • Every Compat (C):
      • Improved the logging in case of crash for some unique cases
      • Improved the error message with VMinus - it's still marked as incompatible - Please look at VMinus#34 for details
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic - @22858
    • Refurbished Furniture (MrCrayFish) (C): Added the missing tooltips to ceiling_fan
    • Builder's Crafts & Additions (F): Fixed the crash with Excessive Building - #1048
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029

    v2.9.2

    UPDATED:

    • Every Compat (C):
      • Corrected the logic for texture not being generated with Gems Realm & Macaw's Bridges - #31
      • Improved Recipe Generation for Gems Realm to correct the recipes with wrong ingredients
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.9.1

    ADDED:

    • Farmer's Delight (COMPAT): Undergarden's Delight - #1023
    • Smidgeon O' Bliss (F): Fixed the missing textures on counter - #1028
    • LANG: en_us - Corrected "Counter" to "Countertop" for Smidgeon O' Bliss's counters - #1028
    • Quark (F): Updated the hedges' condition - required log from LeavesType
      • NOTE: this fixed the hedges not being generated for LeavesType with logs
    • [Let's Do] Meadow (IT): PINE is not needed in (IT) anymore - #1024
      • NOTE: Fixed the missing texture for Regions Unexplored's shrub with PINE
    • Chipped (C): Fixed a texture not being texture for bared_glass

    v2.9.0

    UPDATED:

    • EveryCompat (COMMON):
      • Palette generation is now cached and a lot faster
      • Improved API
    • Quark (INCLUDED): vertical_planks with Garden Of The Dead's whistlecane - #1021
  • 1.20-2.9.22-fabric

    release6 июня 2026 г.
    Legends
    - (C): FORGE & FABRIC
    - (FB): FABRIC
    - (FG): FORGE
    - (IT): Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture
    - (TEX): hand-made textures to improve the way a block looks
    - (COMPAT): Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod
    - (INCLUDED): The block is not generated because a Wood Mod already has the same block as the supported mod will be generated
    - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
    - (UDBT): Undetected BlockTypes will be manually added

    v2.9.22

    CHANGES:

    • Every Compat (C): Clean out some old codes that are no longer needed - Due to Boatloads' new texture generation from v2.9.21
    • Farmer's Delight (C): Updated the recipe generation for the new recipe system since FABRIC-v3.3.0+ or NEOFORGE-v1.3.0+ - #1257

    v2.9.21

    CHANGES:

    • Farmer's Delight
      • (TEX): Updated CABINETS' textures with Quark - @derp_gamer22 via Discord
    • Every Compat (C):
      • Improved the Duplication System & Added a few exception for blocks that should be included or excluded (Backported from 1.21.1)
      • Improved Logging in latest.log for how many Only-Items are registered along with how many blocks are registered
    • BoatLoad (NF): Improved the texture generation for boats
    • Woodworks (NF): Added a missing tag to CHISELED_BOOKSHELVES

    ADDED:

    • Every Compat - Backported from 1.21.1
      • (C): Added tag, #c:ladders to all of supported mods' LADDERS - #1246
      • (IT): Corrected the ResourceLocation for the following WoodTypes from:
        • Alex's Caves - thornwood_log & stripped_thornwood_log
        • More Sniffer Flowers - vivicus_log
        • Tech Reborn - rubber_log
        • [Let's Do] Meadow - alpine_birch_leaves
        • Nature's Spirit - joshua_log & stripped_joshua_log

    v2.9.20

    CHANGES:

    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block
    • Building But Better (C): Updated to support v2.0pre4 - BBB#76

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.9.19

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.

    ADDS:

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST
    • The Twilight Forest (F): Added the missing tags to all blocks

    v2.9.18

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat
      • (EXCLUDED): Excluded some blocks from supported mods if Framed Blocks is installed
      • (OTHERS): Backported some codes from 1.21.1

    FIXES

    • Chipped (C): Fixed the manual texture generation from failing to generate textures for blocks with Productive Trees - #1995

    v2.9.17

    UPDATED:

    • Every Compat (C): Backported a feature from 1.21 that ensure the Blockstate files get modified and pointing at the correct model files for the blocks - #1177
      • Related to Copper Age Backport

    v2.9.16

    UPDATED:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord
    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1169
    • Every Compat (C): Improved error loggings further
      • previous changelog (v2.9.15): Improved some error loggings to make the debugging a unique crash much easier and clearer
      • Fixed a bug in recipe generation that broke planks' recipe (from log to planks), this is related to Building But Better - #1103

    NEW:

    • Copper Age Backport (C)

    v2.9.15

    UPDATED:

    • Macaw's Stairs (C): Remove an error log in latest.log where loot_table for oak_balcony cannot be found (Backported from 1.21.1)
    • Chipped (C): Fixed crash with Productive Trees
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags (Backported fixes from 1.21.1)
      • Improved some error loggings to make the debugging a unique crash much easier and clearer

    v2.9.14

    UPDATED:

    • Every Compat (C): Improved the logic for Item Tags & Fixed an error log in latest.log with F-ing Loading My Tags - #1155
    • Mosaic Carpentry (F): Updated to support v1.3+

    v2.9.13

    Merry Christmas! - Xel'Bayria

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default
      • Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • LANG (ja_jp):
      • Implemented the latest en_us's update, organized the content, & Corrected incorrect translation for handcrafted.pillar_trim - @HayaKoh-WeldyAlin & PR#1134
      • Added support for Chipped - @HayaKoh-WeldyAlin - PR#1138
    • Quark (F): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde
    • Building But Better 2.0pre3 (C): Fixed the missing textures for other blocks when bbb:balustrade is blacklisted - #1144
    • Macaw's Furniture (C): Updated glass_table (require end_table) & covered_desk (require stripped_log) - #1142
      • NOTE: Moonlight lib v2.16.17 - Added powdery's missing stripped_log from My Nether's Delight
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType

    v2.9.12

    UPDATED:

    • Macaw's Furniture (C): Corrected the LANG for kitchen_sink & stripped_kitchen_sink
    • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
      • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true
    • Macaw's Furniture (C): Added oak_kitchen_sink
    • Quark (C): Fixed the missing recipe, vertical_slab_revert as it was a recipe generation failure that somehow caused missing slab's recipe - #1110
      • Possibly related issue: #1103 - missing recipes from logs to planks

    v2.9.11

    UPDATED:

    • Macaw's Door (C): Fixed the whispering_door's missing item texture - #1115

    v2.9.10

    UPDATED:

    • Macaw's Trapdoor (C): Added new trapdoor, whispering_trapdoor
      • NOTE: no longer supporting version older than v1.1.4
    • Macaw's Door (C): Added new door, whispering_door (Ported from 1.21.1)
      • NOTE: no longer supporting version older than v1.1.2
    • Create (FB): Updated to support v6.0.0+ - #1114
    • Unusual Furniture (NF): (Ported from 1.21.1)
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Every Compat (C):
      • Added a new config in everycomp-hazardous.toml, BLOCKS_BLACKLIST for blacklisting one or more EC's blocks
      • mods.toml (F): Updated to allow V-Minus between v1.0.0 and v3.1.2 to be installed
        • NOTE: v3.2.0 or newer have been tested and found to break recipe system
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Building But Better (C): Fixed the missing textures for some blocks with Regions Unexplored - #1100
    • LANG (ja_jp): Updated by @Hayakoh-WeldyAlin - PR#1096

    v2.9.9

    UPDATED:

    • Boatload (F): Fixed the missing textures for large_boat & furnace_boat
    • Building But Better (C): Updated to support 2.0pre3 - #1075
      • NOTE: older than 2.0pre1 to 2.0pre2 won't be supported
      • NOTE: FORGE - You can still use v1.0.1 or v1.1.1 & FABRIC - still use v1.0.2
      • but it will be removed in the future when v2.0 is officially out of "Release Candidate"
    • Quark (C): Improved hedge's condition to check if LeavesType has associated WoodType, then it will be generated
    • Builder's Delight (F): Finished the unfinished recipes
    • Lightman's Currency (F): Fixed the missing recipes for 3 of 4 blocks & Fixed bookshelf_traders' drops - #1084
    • Create & Chipped (C): glasses/windows with The tags, #forge:glass or #c:glass have been removed and will be only added if Botania is installed - #1076
      • glass_pane/window_panes also have #forge:glass_pane or #c:glass_pane removed for the same reason

    ADDED:

    • Farmer's Delight (COMPAT): Windswept's Delight

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    vv2.9.8

    UPDATED:

    • Quark (F): Fixed the recipe not being generated due to LeavesType's missing Associated WoodType and that halt the rest of other recipes generation - Related to #1078

    v2.9.7

    UPDATED:

    • Every Compat (C): Fixed the incorrect logic in texture generation that caused crash with Chipped with any Wood Mods - #1077

    v2.9.6

    UPDATED:

    • Every Compat (C): Improved the generation where a recipe generation failed can cause other recipes that do not get a chance to be generated and get skipped
    • Quark (F): Fixed crash with Hedge's recipe in the SERVER
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    v2.9.5

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash
      • Variant Vanilla Blocks & Friends & Foes

    v2.9.4

    UPDATED:

    • Every Compat (C):
      • Corrected a mistake for texture to be used (before it was using planks' texture for LOG, not log's texture)
      • Improved the error loggings for some rare cases
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures
    • Storage Drawers (C): Updated to support v12.14.3 & Fixed the drawer's tooltip showing 8 stacks per drawer, it's corrected to 32 like vanilla drawers
    • Create (C): Updated to have one common class for better maintenance for both FABRIC & FORGE

    v2.9.3

    UPDATED:

    • Every Compat (C):
      • Improved the logging in case of crash for some unique cases
      • Improved the error message with VMinus - it's still marked as incompatible - Please look at VMinus#34 for details
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic - @22858
    • Refurbished Furniture (MrCrayFish) (C): Added the missing tooltips to ceiling_fan
    • Builder's Crafts & Additions (F): Fixed the crash with Excessive Building - #1048
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029

    v2.9.2

    UPDATED:

    • Every Compat (C):
      • Corrected the logic for texture not being generated with Gems Realm & Macaw's Bridges - #31
      • Improved Recipe Generation for Gems Realm to correct the recipes with wrong ingredients
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.9.1

    ADDED:

    • Farmer's Delight (COMPAT): Undergarden's Delight - #1023
    • Smidgeon O' Bliss (F): Fixed the missing textures on counter - #1028
    • LANG: en_us - Corrected "Counter" to "Countertop" for Smidgeon O' Bliss's counters - #1028
    • Quark (F): Updated the hedges' condition - required log from LeavesType
      • NOTE: this fixed the hedges not being generated for LeavesType with logs
    • [Let's Do] Meadow (IT): PINE is not needed in (IT) anymore - #1024
      • NOTE: Fixed the missing texture for Regions Unexplored's shrub with PINE
    • Chipped (C): Fixed a texture not being texture for bared_glass

    v2.9.0

    UPDATED:

    • EveryCompat (COMMON):
      • Palette generation is now cached and a lot faster
      • Improved API
    • Quark (INCLUDED): vertical_planks with Garden Of The Dead's whistlecane - #1021
  • 1.20-2.9.21-forge

    release5 июня 2026 г.
    Legends
    - (C): FORGE & FABRIC
    - (FB): FABRIC
    - (FG): FORGE
    - (IT): Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture
    - (TEX): hand-made textures to improve the way a block looks
    - (COMPAT): Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod
    - (INCLUDED): The block is not generated because a Wood Mod already has the same block as the supported mod will be generated
    - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
    - (UDBT): Undetected BlockTypes will be manually added

    v2.9.21

    CHANGES:

    • Farmer's Delight
      • (TEX): Updated CABINETS' textures with Quark - @derp_gamer22 via Discord
      • (C): Updated the recipe generation for the new recipe system since FABRIC-v3.3.0+ or NEOFORGE-v1.3.0+ - #1257
    • Every Compat (C):
      • Improved the Duplication System & Added a few exception for blocks that should be included or excluded (Backported from 1.21.1)
      • Improved Logging in latest.log for how many Only-Items are registered along with how many blocks are registered
    • BoatLoad (NF): Improved the texture generation for boats
    • Woodworks (NF): Added a missing tag to CHISELED_BOOKSHELVES

    ADDED:

    • Every Compat - Backported from 1.21.1
      • (C): Added tag, #c:ladders to all of supported mods' LADDERS - #1246
      • (IT): Corrected the ResourceLocation for the following WoodTypes from:
        • Alex's Caves - thornwood_log & stripped_thornwood_log
        • More Sniffer Flowers - vivicus_log
        • Tech Reborn - rubber_log
        • [Let's Do] Meadow - alpine_birch_leaves
        • Nature's Spirit - joshua_log & stripped_joshua_log

    v2.9.20

    CHANGES:

    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block
    • Building But Better (C): Updated to support v2.0pre4 - BBB#76

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.9.19

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.

    ADDS:

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST
    • The Twilight Forest (F): Added the missing tags to all blocks

    v2.9.18

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat
      • (EXCLUDED): Excluded some blocks from supported mods if Framed Blocks is installed
      • (OTHERS): Backported some codes from 1.21.1

    FIXES

    • Chipped (C): Fixed the manual texture generation from failing to generate textures for blocks with Productive Trees - #1995

    v2.9.17

    UPDATED:

    • Every Compat (C): Backported a feature from 1.21 that ensure the Blockstate files get modified and pointing at the correct model files for the blocks - #1177
      • Related to Copper Age Backport

    v2.9.16

    UPDATED:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord
    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1169
    • Every Compat (C): Improved error loggings further
      • previous changelog (v2.9.15): Improved some error loggings to make the debugging a unique crash much easier and clearer
      • Fixed a bug in recipe generation that broke planks' recipe (from log to planks), this is related to Building But Better - #1103

    NEW:

    • Copper Age Backport (C)

    v2.9.15

    UPDATED:

    • Macaw's Stairs (C): Remove an error log in latest.log where loot_table for oak_balcony cannot be found (Backported from 1.21.1)
    • Chipped (C): Fixed crash with Productive Trees
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags (Backported fixes from 1.21.1)
      • Improved some error loggings to make the debugging a unique crash much easier and clearer

    v2.9.14

    UPDATED:

    • Every Compat (C): Improved the logic for Item Tags & Fixed an error log in latest.log with F-ing Loading My Tags - #1155
    • Mosaic Carpentry (F): Updated to support v1.3+

    v2.9.13

    Merry Christmas! - Xel'Bayria

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default
      • Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • LANG (ja_jp):
      • Implemented the latest en_us's update, organized the content, & Corrected incorrect translation for handcrafted.pillar_trim - @HayaKoh-WeldyAlin & PR#1134
      • Added support for Chipped - @HayaKoh-WeldyAlin - PR#1138
    • Quark (F): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde
    • Building But Better 2.0pre3 (C): Fixed the missing textures for other blocks when bbb:balustrade is blacklisted - #1144
    • Macaw's Furniture (C): Updated glass_table (require end_table) & covered_desk (require stripped_log) - #1142
      • NOTE: Moonlight lib v2.16.17 - Added powdery's missing stripped_log from My Nether's Delight
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType

    v2.9.12

    UPDATED:

    • Macaw's Furniture (C): Corrected the LANG for kitchen_sink & stripped_kitchen_sink
    • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
      • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true
    • Macaw's Furniture (C): Added oak_kitchen_sink
    • Quark (C): Fixed the missing recipe, vertical_slab_revert as it was a recipe generation failure that somehow caused missing slab's recipe - #1110
      • Possibly related issue: #1103 - missing recipes from logs to planks

    v2.9.11

    UPDATED:

    • Macaw's Door (C): Fixed the whispering_door's missing item texture - #1115

    v2.9.10

    UPDATED:

    • Macaw's Trapdoor (C): Added new trapdoor, whispering_trapdoor
      • NOTE: no longer supporting version older than v1.1.4
    • Macaw's Door (C): Added new door, whispering_door (Ported from 1.21.1)
      • NOTE: no longer supporting version older than v1.1.2
    • Create (FB): Updated to support v6.0.0+ - #1114
    • Unusual Furniture (NF): (Ported from 1.21.1)
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Every Compat (C):
      • Added a new config in everycomp-hazardous.toml, BLOCKS_BLACKLIST for blacklisting one or more EC's blocks
      • mods.toml (F): Updated to allow V-Minus between v1.0.0 and v3.1.2 to be installed
        • NOTE: v3.2.0 or newer have been tested and found to break recipe system
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Building But Better (C): Fixed the missing textures for some blocks with Regions Unexplored - #1100
    • LANG (ja_jp): Updated by @Hayakoh-WeldyAlin - PR#1096

    v2.9.9

    UPDATED:

    • Boatload (F): Fixed the missing textures for large_boat & furnace_boat
    • Building But Better (C): Updated to support 2.0pre3 - #1075
      • NOTE: older than 2.0pre1 to 2.0pre2 won't be supported
      • NOTE: FORGE - You can still use v1.0.1 or v1.1.1 & FABRIC - still use v1.0.2
      • but it will be removed in the future when v2.0 is officially out of "Release Candidate"
    • Quark (C): Improved hedge's condition to check if LeavesType has associated WoodType, then it will be generated
    • Builder's Delight (F): Finished the unfinished recipes
    • Lightman's Currency (F): Fixed the missing recipes for 3 of 4 blocks & Fixed bookshelf_traders' drops - #1084
    • Create & Chipped (C): glasses/windows with The tags, #forge:glass or #c:glass have been removed and will be only added if Botania is installed - #1076
      • glass_pane/window_panes also have #forge:glass_pane or #c:glass_pane removed for the same reason

    ADDED:

    • Farmer's Delight (COMPAT): Windswept's Delight

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    vv2.9.8

    UPDATED:

    • Quark (F): Fixed the recipe not being generated due to LeavesType's missing Associated WoodType and that halt the rest of other recipes generation - Related to #1078

    v2.9.7

    UPDATED:

    • Every Compat (C): Fixed the incorrect logic in texture generation that caused crash with Chipped with any Wood Mods - #1077

    v2.9.6

    UPDATED:

    • Every Compat (C): Improved the generation where a recipe generation failed can cause other recipes that do not get a chance to be generated and get skipped
    • Quark (F): Fixed crash with Hedge's recipe in the SERVER
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    v2.9.5

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash
      • Variant Vanilla Blocks & Friends & Foes

    v2.9.4

    UPDATED:

    • Every Compat (C):
      • Corrected a mistake for texture to be used (before it was using planks' texture for LOG, not log's texture)
      • Improved the error loggings for some rare cases
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures
    • Storage Drawers (C): Updated to support v12.14.3 & Fixed the drawer's tooltip showing 8 stacks per drawer, it's corrected to 32 like vanilla drawers
    • Create (C): Updated to have one common class for better maintenance for both FABRIC & FORGE

    v2.9.3

    UPDATED:

    • Every Compat (C):
      • Improved the logging in case of crash for some unique cases
      • Improved the error message with VMinus - it's still marked as incompatible - Please look at VMinus#34 for details
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic - @22858
    • Refurbished Furniture (MrCrayFish) (C): Added the missing tooltips to ceiling_fan
    • Builder's Crafts & Additions (F): Fixed the crash with Excessive Building - #1048
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029

    v2.9.2

    UPDATED:

    • Every Compat (C):
      • Corrected the logic for texture not being generated with Gems Realm & Macaw's Bridges - #31
      • Improved Recipe Generation for Gems Realm to correct the recipes with wrong ingredients
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.9.1

    ADDED:

    • Farmer's Delight (COMPAT): Undergarden's Delight - #1023
    • Smidgeon O' Bliss (F): Fixed the missing textures on counter - #1028
    • LANG: en_us - Corrected "Counter" to "Countertop" for Smidgeon O' Bliss's counters - #1028
    • Quark (F): Updated the hedges' condition - required log from LeavesType
      • NOTE: this fixed the hedges not being generated for LeavesType with logs
    • [Let's Do] Meadow (IT): PINE is not needed in (IT) anymore - #1024
      • NOTE: Fixed the missing texture for Regions Unexplored's shrub with PINE
    • Chipped (C): Fixed a texture not being texture for bared_glass

    v2.9.0

    UPDATED:

    • EveryCompat (COMMON):
      • Palette generation is now cached and a lot faster
      • Improved API
    • Quark (INCLUDED): vertical_planks with Garden Of The Dead's whistlecane - #1021
  • 1.20-2.9.21-fabric

    release5 июня 2026 г.
    Legends
    - (C): FORGE & FABRIC
    - (FB): FABRIC
    - (FG): FORGE
    - (IT): Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture
    - (TEX): hand-made textures to improve the way a block looks
    - (COMPAT): Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod
    - (INCLUDED): The block is not generated because a Wood Mod already has the same block as the supported mod will be generated
    - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
    - (UDBT): Undetected BlockTypes will be manually added

    v2.9.21

    CHANGES:

    • Farmer's Delight
      • (TEX): Updated CABINETS' textures with Quark - @derp_gamer22 via Discord
      • (C): Updated the recipe generation for the new recipe system since FABRIC-v3.3.0+ or NEOFORGE-v1.3.0+ - #1257
    • Every Compat (C):
      • Improved the Duplication System & Added a few exception for blocks that should be included or excluded (Backported from 1.21.1)
      • Improved Logging in latest.log for how many Only-Items are registered along with how many blocks are registered
    • BoatLoad (NF): Improved the texture generation for boats
    • Woodworks (NF): Added a missing tag to CHISELED_BOOKSHELVES

    ADDED:

    • Every Compat - Backported from 1.21.1
      • (C): Added tag, #c:ladders to all of supported mods' LADDERS - #1246
      • (IT): Corrected the ResourceLocation for the following WoodTypes from:
        • Alex's Caves - thornwood_log & stripped_thornwood_log
        • More Sniffer Flowers - vivicus_log
        • Tech Reborn - rubber_log
        • [Let's Do] Meadow - alpine_birch_leaves
        • Nature's Spirit - joshua_log & stripped_joshua_log

    v2.9.20

    CHANGES:

    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block
    • Building But Better (C): Updated to support v2.0pre4 - BBB#76

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.9.19

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.

    ADDS:

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST
    • The Twilight Forest (F): Added the missing tags to all blocks

    v2.9.18

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat
      • (EXCLUDED): Excluded some blocks from supported mods if Framed Blocks is installed
      • (OTHERS): Backported some codes from 1.21.1

    FIXES

    • Chipped (C): Fixed the manual texture generation from failing to generate textures for blocks with Productive Trees - #1995

    v2.9.17

    UPDATED:

    • Every Compat (C): Backported a feature from 1.21 that ensure the Blockstate files get modified and pointing at the correct model files for the blocks - #1177
      • Related to Copper Age Backport

    v2.9.16

    UPDATED:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord
    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1169
    • Every Compat (C): Improved error loggings further
      • previous changelog (v2.9.15): Improved some error loggings to make the debugging a unique crash much easier and clearer
      • Fixed a bug in recipe generation that broke planks' recipe (from log to planks), this is related to Building But Better - #1103

    NEW:

    • Copper Age Backport (C)

    v2.9.15

    UPDATED:

    • Macaw's Stairs (C): Remove an error log in latest.log where loot_table for oak_balcony cannot be found (Backported from 1.21.1)
    • Chipped (C): Fixed crash with Productive Trees
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags (Backported fixes from 1.21.1)
      • Improved some error loggings to make the debugging a unique crash much easier and clearer

    v2.9.14

    UPDATED:

    • Every Compat (C): Improved the logic for Item Tags & Fixed an error log in latest.log with F-ing Loading My Tags - #1155
    • Mosaic Carpentry (F): Updated to support v1.3+

    v2.9.13

    Merry Christmas! - Xel'Bayria

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default
      • Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • LANG (ja_jp):
      • Implemented the latest en_us's update, organized the content, & Corrected incorrect translation for handcrafted.pillar_trim - @HayaKoh-WeldyAlin & PR#1134
      • Added support for Chipped - @HayaKoh-WeldyAlin - PR#1138
    • Quark (F): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde
    • Building But Better 2.0pre3 (C): Fixed the missing textures for other blocks when bbb:balustrade is blacklisted - #1144
    • Macaw's Furniture (C): Updated glass_table (require end_table) & covered_desk (require stripped_log) - #1142
      • NOTE: Moonlight lib v2.16.17 - Added powdery's missing stripped_log from My Nether's Delight
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType

    v2.9.12

    UPDATED:

    • Macaw's Furniture (C): Corrected the LANG for kitchen_sink & stripped_kitchen_sink
    • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
      • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true
    • Macaw's Furniture (C): Added oak_kitchen_sink
    • Quark (C): Fixed the missing recipe, vertical_slab_revert as it was a recipe generation failure that somehow caused missing slab's recipe - #1110
      • Possibly related issue: #1103 - missing recipes from logs to planks

    v2.9.11

    UPDATED:

    • Macaw's Door (C): Fixed the whispering_door's missing item texture - #1115

    v2.9.10

    UPDATED:

    • Macaw's Trapdoor (C): Added new trapdoor, whispering_trapdoor
      • NOTE: no longer supporting version older than v1.1.4
    • Macaw's Door (C): Added new door, whispering_door (Ported from 1.21.1)
      • NOTE: no longer supporting version older than v1.1.2
    • Create (FB): Updated to support v6.0.0+ - #1114
    • Unusual Furniture (NF): (Ported from 1.21.1)
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Every Compat (C):
      • Added a new config in everycomp-hazardous.toml, BLOCKS_BLACKLIST for blacklisting one or more EC's blocks
      • mods.toml (F): Updated to allow V-Minus between v1.0.0 and v3.1.2 to be installed
        • NOTE: v3.2.0 or newer have been tested and found to break recipe system
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Building But Better (C): Fixed the missing textures for some blocks with Regions Unexplored - #1100
    • LANG (ja_jp): Updated by @Hayakoh-WeldyAlin - PR#1096

    v2.9.9

    UPDATED:

    • Boatload (F): Fixed the missing textures for large_boat & furnace_boat
    • Building But Better (C): Updated to support 2.0pre3 - #1075
      • NOTE: older than 2.0pre1 to 2.0pre2 won't be supported
      • NOTE: FORGE - You can still use v1.0.1 or v1.1.1 & FABRIC - still use v1.0.2
      • but it will be removed in the future when v2.0 is officially out of "Release Candidate"
    • Quark (C): Improved hedge's condition to check if LeavesType has associated WoodType, then it will be generated
    • Builder's Delight (F): Finished the unfinished recipes
    • Lightman's Currency (F): Fixed the missing recipes for 3 of 4 blocks & Fixed bookshelf_traders' drops - #1084
    • Create & Chipped (C): glasses/windows with The tags, #forge:glass or #c:glass have been removed and will be only added if Botania is installed - #1076
      • glass_pane/window_panes also have #forge:glass_pane or #c:glass_pane removed for the same reason

    ADDED:

    • Farmer's Delight (COMPAT): Windswept's Delight

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    vv2.9.8

    UPDATED:

    • Quark (F): Fixed the recipe not being generated due to LeavesType's missing Associated WoodType and that halt the rest of other recipes generation - Related to #1078

    v2.9.7

    UPDATED:

    • Every Compat (C): Fixed the incorrect logic in texture generation that caused crash with Chipped with any Wood Mods - #1077

    v2.9.6

    UPDATED:

    • Every Compat (C): Improved the generation where a recipe generation failed can cause other recipes that do not get a chance to be generated and get skipped
    • Quark (F): Fixed crash with Hedge's recipe in the SERVER
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    v2.9.5

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash
      • Variant Vanilla Blocks & Friends & Foes

    v2.9.4

    UPDATED:

    • Every Compat (C):
      • Corrected a mistake for texture to be used (before it was using planks' texture for LOG, not log's texture)
      • Improved the error loggings for some rare cases
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures
    • Storage Drawers (C): Updated to support v12.14.3 & Fixed the drawer's tooltip showing 8 stacks per drawer, it's corrected to 32 like vanilla drawers
    • Create (C): Updated to have one common class for better maintenance for both FABRIC & FORGE

    v2.9.3

    UPDATED:

    • Every Compat (C):
      • Improved the logging in case of crash for some unique cases
      • Improved the error message with VMinus - it's still marked as incompatible - Please look at VMinus#34 for details
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic - @22858
    • Refurbished Furniture (MrCrayFish) (C): Added the missing tooltips to ceiling_fan
    • Builder's Crafts & Additions (F): Fixed the crash with Excessive Building - #1048
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029

    v2.9.2

    UPDATED:

    • Every Compat (C):
      • Corrected the logic for texture not being generated with Gems Realm & Macaw's Bridges - #31
      • Improved Recipe Generation for Gems Realm to correct the recipes with wrong ingredients
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.9.1

    ADDED:

    • Farmer's Delight (COMPAT): Undergarden's Delight - #1023
    • Smidgeon O' Bliss (F): Fixed the missing textures on counter - #1028
    • LANG: en_us - Corrected "Counter" to "Countertop" for Smidgeon O' Bliss's counters - #1028
    • Quark (F): Updated the hedges' condition - required log from LeavesType
      • NOTE: this fixed the hedges not being generated for LeavesType with logs
    • [Let's Do] Meadow (IT): PINE is not needed in (IT) anymore - #1024
      • NOTE: Fixed the missing texture for Regions Unexplored's shrub with PINE
    • Chipped (C): Fixed a texture not being texture for bared_glass

    v2.9.0

    UPDATED:

    • EveryCompat (COMMON):
      • Palette generation is now cached and a lot faster
      • Improved API
    • Quark (INCLUDED): vertical_planks with Garden Of The Dead's whistlecane - #1021
  • 1.21-2.11.43-neoforge

    release2 июня 2026 г.
    Legends
    - (C): FORGE & FABRIC
    - (FB): FABRIC
    - (NF): NEOFORGE
    - (IT): Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture
    - (TEX): hand-made textures to improve the way a block looks
    - (COMPAT): Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod
    - (INCLUDED): The block is not generated because a Wood Mod already has the same block as the supported mod will be generated
    - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
    - (UDBT): Undetected BlockTypes will be manually added

    v2.11.43

    CHANGES:

    • Every Compat (C): Tweaked the code in duplication system to check first & ensure blocks from a mod that are both Supported-Mod & Wood-Mod to be excluded
      • Example: everycomp:q/quark/azalea_ladder and quark:azalea_ladder are exactly the same block, so we want to exclude EC's block,
      • NOTE: q is the shortened_id for Quark as supported-mod

    v2.11.42

    CHANGES:

    • Regions Unexplored (C): Updated to support v0.6+ and the older version won't be supported onward - #1262
    • Woodworks (NF): Change the order of how items are placed in Creative Tab, Items are placed after the same WoodType instead of DecorativeType or FurnitureType - #1259
    • Farmer's Delight (C):
      • Updated the recipe generation for the new recipe system since FABRIC-v3.3.0+ or NEOFORGE-v1.3.0+ - #1257
      • Updated CABINETS' textures with Quark - @derp_gamer22 via Discord

    FIXES:

    • Every Compat (FB):
      • Exclude Lauch's Shutters aka The New Shutter from being loaded when Vanilla Shutters is installed - #1261
      • Tweaked a code to avoid an extremely rare case leading to crash - #1265
    • Nature's Spirit (IT): Using joshua_bundle and stripped_joshua_bundle instead of joshua_log and stripped_joshua_log for texture generation - #1251
    • Alex's Caves (Unofficial Port) (IT): Fixed the missing texture for WoodType, thornwood using either log or stripped_log - #1258

    ADDED:

    • Valhelsia Structures (INCLUDED): With Quark for POST & STRIPPED_POST - #1260

    LANG:

    • EN_US: Corrected the LANG for HOLLOW_LOG from The Twilight Forest & Quark with Enderscape & Infernal Expansion

    v2.11.41

    FIXES:

    • Curiosities (NF): Missing recipe with using PLANKS to get FANCIED_PLANKS via Sawmill from Woodworks - #1244
    • Farmer's Delight (C): Updated Cabinets' tags to have #farmersdelight:cabinets and #farmersdelight:cabinets/wooden - #1248
    • Enderscape (INCLUDED): Still missing a shelf from either Copper Age Backport or Another Furniture for MURUBLIGHT - #1256, #1199, #970
      • NOTE: the solution to fix the issue above was not correct, MURUBLIGHT_SHELF will be added without any exception

    ADDED:

    • Every Compat (C): Added tag, #c:ladders to all of supported mods' LADDERS - #1246
    • Woodworks (NF): added missing tags to blocks - related to #1238
    • Curiosities (NF): Made an exception for built-in supported Wood Mods:
      • atmospheric
      • autumnity
      • environmental
      • gardens_of_the_dead
      • mynethersdelight
      • upgrade_aquatic
    • Beautiful Campfires (C): Added tags, #toughasnails:heating_blocks or #toughasnails:cooling_blocks to campfires or soul_campfires - #1254
    • The Twilight Forest (NF): Added DRYING_RACK - #1253

    v2.11.40

    FIXES:

    • Every Compat (C):
      • Fixed a SERVER Crash when onItemTooltip() is executed - This should be only on CLIENT
      • Corrected the method that grab WoodType's READABLE LANG for Chests' LANG - #1233
      • Improved the code where items are still being added to Creative-Tab & REI/EMI/REI when an item is disabled in everycomp-entries.toml - #1239
    • More Crafting Table For Forge (INCLUDED): Due to Biomes O' Plenty's 3 WoodTypes that prevented No Man's Land's 3 WoodType from being generated - #1237

    v2.11.39

    CHANGES:

    • Every Compat (C): Tweaks in codes for nullable fix - @MehVahdJukaar

    FIXES:

    • Beauitful Campfire (C): Oudated recipe generation (using format from 1.20) & Updated for 1.21 - #1236
    • Every Comp (c): Fixed an issue that would prevent block models gen for certain models

    v2.11.38

    CHANGS:

    • The Twilight Forest (NF): Updated the Creative Tab's resourcelocation

    ADDS:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord (Ported from 1.20)

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.11.37

    FIXES:

    • The Twilight Forest (NF): Fixed the tags not being loaded for all blocks. - #1226
      • MORE DETAIL: in TwilightForest Module, a code was trying to add an ITEM to a tag meant for BLOCKS and this caused the tags to be not loaded when loading into the world
    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block

    v2.11.36

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.
    • The Twilight Forest (NF): Added missing tags to all blocks - #1223
    • Abnormal's Woodworks (NF): Fixed the missing LANG for chest & trapped_chest on SERVER side - #1222

    ADDS

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST

    v2.11.35

    ADDS:

    • More Sniffer Flowers (IT): Corrected vivicus_log's texture - #1219

    FIXES:

    • Every Compat (C): Fixed the tab being null during the laucnhing with The Twilight Forest - #1220

    v2.11.34

    CHANGES:

    • Tech Reborn (IT): Corrected the wrong texture used for techreborn:rubber_log - #1217
    • Regions Unexplored (NF): Upated an outdated ResourceLocation key for Creative Tab via Neoforge (Fabric is fine)

    FIXES

    • Every Compat (C): Fixed the crash in the CYCLE_ITEM_RENDER with "null check" when opening inventory (Either Creative Mode or with EMI++) in some certain cases - #1215
    • Macaw's Paths & Pavings (FB): Temporarily fix the incorrect ResourceLocation for Creative Tab (this is an issue on Macaw's Paths & Pavings), This is already reported - #1216
      • Whenever the fix is applied in the said mod, then the module will automatically use the correct ResourceLocation.

    v2.11.33

    CHANGES:

    • Every Compat (C):
      • Fixed Chipped or Macaw for door and trapdoor not being generated when Framed Blocks is installed - #1206
      • Added a tag, #create:chest_mounted_storage to all chests & Fixed transport item pipe or similar not connecting to EveryCompat's chests
      • Improved the CYCLE_ITEM_RENDER class where it is iterating every Every Compat's children via Every Compat's tab. If a WoodType or DecorativeType / FurnitureType is diabled, then it won't shown on the tab - #1203

    FIXES:

    • Macaw's Fences & Walls (FB): Fixed outdated ResourceLocation for Creative Tab

    NEW SUPPORTED MODS:

    • Curiosities! (NF)

    v2.11.32

    CHANGES:

    • Every Compat (C): Removed 2 configs due to a misunderstood request

    v2.11.31

    CHANGES:

    • Every Compat (C): Updated the logic to include Items into EC's tab and also mod's tab, too.
      • NOTE: if you want to disable either EC's or Mod's. You can use everycomp-common.toml and find creative_tab for EC or no_mod_creative_tab for Mod
      • Updated a method for recipe generation to fix the missing recipe for Gems Realm with Create - GemsRealm#54
      • Added 2 new configs: #1203
        • DISABLE_CYCLE_ITEM_RENDERER - disable creative-tab from showing the iteration of every item from Wood-Good
        • CREATIVE_TAB_ICON - Choose one item (can be from Wood-Good or Minecraft) to replace the icon instead of iterating every item from Wood-Good

    v2.11.30

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat (C):
      • Corrected the wrong logic for everycomp-hazardous.toml's module-blacklist or entryset-blacklist (it wasn't working properly)
      • Improved the logic for other blacklist config so blocks/items can get excluded.
      • Improved error logging for debugging with Stone Zone or Gems Realm making it easy to know what's the cause
    • Enderscape (INCLUDED): WoodType-murublight with Supported_Mod-Copper Age Backport - #1199

    v2.11.29

    UPDATED:

    • Every Compat (C): Updated 2 Classes: CompatModule.java & EveryCompat.java to fix the crash with Gems Realm
    • [Let's Do] Meadow (IT): Added meadow:alpine_birch_leaves's ResourceLocation for the correct location
      • NOTE: This fixed the error log and wrong texture on Chipped's leaves
    • Macaw's Furniture (C): Added the missing BlockEntity to counter and its base block is oak_counter
      • NOTE: this fix the crash when you place counter of any WoodType (this was reported via discord)

    v2.11.28

    UPDATED:

    • Macaw's Furniture (C): Added the missing BlockEntity to strippedCounter and its base block is stripped_oak_counter
      • NOTE: this fix the crash when you place strippedCounter of any WoodType (this was reported via discord)
    • Excessive Building (FB): v4.0.0 or newer will be no longer supported. only v3.3.10 is still supported
      • ANOTHER NOTE: Moved to COMMON, so it can be used with Sinytra-Connector on Neoforge
    • EveryCompat (C): Updated a deprecated method to use a new method related to Recipe Generation

    v2.11.27

    UPDATED:

    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1179
    • Quark (NF): Fixed chests' texture not using the custom textures

    v2.11.26

    UPDATED:

    • Beautify! aka Beautify Decorate (NF): Fixed an error on startup with another mod: Beautify Refoxed
      • NOTE: Beautify Refoxed from v1.9.0 onward (according to DEV) will have a built-in modules for Every Compat for NEOFORGE & FABRIC
        • Beautify Refabricated (BRF) from v2.0.0 onward - Every Compat will use BRF's module instead of its own module

    v2.11.25

    UPDATED:

    • Every Compat (C): Improved classes & Made a few changes in API classes
    • Quark (NF): Fixed the missing recipe for CHESTS using PLANKS (in quark's version for 1.21.1, the recipe was moved to a different location) - #1164
    • MrCrayfish's Backpacked (C): Updated to support v3.0.0+ - #1165
      • Older than v3.0.0 will be no longer supported. That included the BETA version, too.

    NEW:

    • Copper Age Backport (C)

    DEV:

    if your mod has a built-in module for Every Compat, change the superparent class from SimpleModule to EveryCompatModule


    v2.11.24

    UPDATED:

    • Chipped (C): Fixed crash with Productive Trees (Ported from 1.20.1)
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags - #1155
      • Improved some error loggings to make the debugging a unique crash much easier and clearer
    • Regions Unexplored (C): Updated to support v0.5.7 & Fixed the crash - #1160

    v2.11.23

    UPDATED:

    • Every Compat (C): Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType
    • Quark (NF): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde

    ADDED:

    • Nature's Spirit (IT): joshua_leaves' correct ResourceLocation

    v2.11.22

    UPDATED:

    • Every Compat (C): Fixed the #c:chests/wooden's tag generation issue - #1145 & also related to #1143

    v2.11.21

    UPDATED:

    • Macaw's Furniture (C): Fixed bookshelf & stripped_bookshelf not providing cnchantment to enchanting_table
    • Ars Nouveau (IT): Changed the texture of blue_archwood_log to use archwood_log textures
    • Every Compat (C):
      • Fixed the tag with namespace "c:" like #c:chests not loaded first time into the world but is loaded second time into the world - #1143
      • Fixed the tags via GENERATE_BLOCKTYPE_TAGS not being loaded first time into the world - Related to #1119 and also above, too
      • Added new config, USE_AN_EXTERNAL_RESOURCE_PACK to allow EC base off the textures using external Resource Pack instead of Mod's
    • Chipped (C): Cleanup & removed extra codes that aren't needed
    • Macaw's Stairs (C): Updated the drop method for oak_balcony, so the error via latset.log about not finding the oak_balcony's loot_table file won't show up

    v2.11.20

    UPDATED:

    • Every Compat (C): Fixed an crash related to the config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml - #1135
      • ADDITIONAL-INFO: diagonal_fences won't be included in the tags

    v2.11.19

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default

    v2.11.18

    UPDATED:

    • Macaw's Furniture (C): Supporting 2 new blocks, oak_kitchen_sink & stripped_oak_kitchen_sink
      • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
    • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true

    v2.11.17

    UPDATED:

    • Create (C): Corrected the tab where EC's items are being added into
    • Quark (NF): Updated to support v4.1-467.3568 or newer
      • NOTE: Quark is currently in BETA and is not out on public yet.
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32

    v2.11.16

    UPDATED:

    • Unusual Furniture (NF): Forgot to mark one method to be OnlyIn(Dist.CLIENT) - FIXED issue with SERVER not working properly

    v2.11.15

    UPDATED:

    • Unusual Furniture (NF):
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Woodworks (NF): Fixed missing saw recipes - #1102
    • Every Compat (EXCLUDED): Regions Unexplored's ALPHA is blacklisted because it replaced Minecraft's OAK
    • Regions Unexplored (C): Added a missing recipe for branch, crafting 4 sticks from branch - #1106

    ADDED:

    • Unusual Furniture (NF): Supporting new block: shelf - @axtrough

    v2.11.14

    UPDATED:

    • Farmer's Delight (COMPAT): If one or more of Farmer's Cutting mods is installed, then the cutting_board recipe generation will be skipped
    • Every Compat (C): New feature in everycomp-hazardous.toml where you can blacklist a specific WoodType block or leavesType block
    • Chipped (C): Fixed the missing textures for nailed_log & reinforced_log - #1094
    • Blockus (FB):
      • Added the missing properties to grate - #1090
      • Updated hedges' LANG in EN_US - #1093
      • hedges' tag, #blockus:small_hedges is now #blockus:hedges - #1093

    ADDED:

    • Unusual Furniture (NF): Supporting v1.1.1+
    • Every Compat (C): Added tag, #minecraft:non_flammable_wood & #minecraft:strider_warm_blocks to all blocks for 4 WoodTypes - #1091
      • regions_unexplored:brimwood
      • regions_unexplored:cobalt
      • regions_unexplored:dead
      • regions_unexplored:yellow_bioshroom

    v2.11.13

    UPDATED:

    • Blockus (FB): Updated to support v2.9.11+ - #1085, #1086
      • NOTE: the older version than v2.9.11 will be no longer supported.
        • REASON: the ResourceLocation for some blocks' textures has changed
    • Chipped (C): Fixed the crash due to texture generation - #1089, #1088

    v2.11.12

    UPDATED:

    • Chipped (C): Added the missing textures for damaged_oak_log, nailed_oak_log, reinforced_oak_log (all top texture) - #1083

    v2.11.11

    UPDATED:

    • Every Compat (C): Updated to support Configured - #1082
    • Decorative Blocks (C): Updated to support Decorative Blocks Reborn v6.0.1+ - #1080
    • Create (NF): Changed the renderType of windows & window_panes to CUTOUT_MIPPED

    ADDED:

    • LANG (en_us): missing LANG for configuration - #1082

    v2.11.10

    UPDATED:

    • Farmer's Delight (C): Fixed the cutting recipe not being generated - #1038
    • Quark (C): Ported the HedgeRecipe Update from 1.20.1 and it's no longer brittle code.
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    v2.11.9

    UPDATED:

    • Every Compat (C): Fixed all Supported mods' missing model files in Stone Zone - #158
    • LANG (en_us): Corrected the LANG for sniffed_out's vessel to use "stem" instead of "log" with hollow from Quark or The Twilight Forest

    v2.11.8

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash (Ported from 1.20.1)
      • Variant Vanilla Blocks & Friends & Foes
    • Farmer's Delight (C): Fixed the missing recipe - #1073
    • Ecologics (TEXTURES): Excluded Chipped's item door from being overlayed with flowering_azalea

    ADDED:

    • TEXTURES (C): Added the missing mask textures for Chipped's log and stripped_log
      • Valhelsia Structures (NF): Updated the mask textures to use the new mask textures

    v2.11.7

    UPDATED:

    • Quark (NF): Updated deprecated method to use new method, just texture stuff
    • Woodworks (NF): Added, the missing tag, #minecraft:enchantment_power_provider to bookshelf
    • EveryCompat (C): Updated EveryCompatAPI to fix some issues with mod's built-in modules not generating ITEM (experimental)
      • Related to: Marioverse
      • Updated again to improved some codes related to above

    v2.11.6

    UPDATED:

    • Every Compat (C): Updated a few API for Stone Zone

    v2.11.5

    UPDATED:

    • Friends & Foes (C): Updated to use the new method from Moonlight for beehives' Point-Of-Interest
    • Variant Vanilla Blocks (FB): Updated to use the new method from Moonlight for blocks' Point-Of-Interest
    • Functional Storage (NF): Fixed the missing item for all Drawers - #1057
    • Farmer's Delight (C): Fixed the cutting recipe - #1066 - @MehVahdJukaar
    • Variant Vanilla Blocks (C): Fixed its blocks not counting as Job Sites - #900
    • EveryCompat (C): Improved the error loggings for some rare cases
    • Dawn Of Time (C): now support v1.6.3+ (no longer supporting the older version) - #1060
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures

    v2.11.4

    UPDATED:

    • Every Compat (C):
      • Improved the comments in configs, everycomp-common.toml and everycomp-client.toml
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Refurbished Furniture (MrCrayFish) (C): Fixed the incorrectly generated textures for Region Unexplored's brimwood
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic

    v2.11.3

    UPDATED:

    • Architect's Palette (C): Updated for 1.21.1 - #1040
    • Valhelsia Structure (NF): Fixed the missing recipes for all blocks except bundled_stripped_posts and bundled_posts
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029
    • Macaw's Doors (C): Added a new block: whispering_door
    • Macaw's Trapdoors (C):
      • Added a new block: whispering_trapdoor
      • Added a mask texture for barrel_trapdoor
    • EveryCompat (C): Corrected the wrong key in recipe generation that make the recipe not working - #148 & #146

    v2.11.2

    UPDATED:

    • EveryCompat (C): Fixed the blocks from StoneZone not being dropped - #143
    • Regions Unexplored (C): Forgot to add the mask textures from 1.20.1 - #1042
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.11.1

    UPDATED:

    • Fixed an issue with config
    • Added back a constructor that was recently modified hopefully restoring backward compat

    v2.11.0

    ADDED:

    • Mod dynamic resources are now cached. Cache will regenerate once installed mod versions change, datapack changes or texture packs change
    • Requires newest Moonlight Lib v2.23.0 or above

    UPDATED:

    • Woodster (NF): Added missing RenderType to the ladders - #992
    • Farmer's Delight (COMPAT): Added Undergarden Delight
  • 1.21-2.11.43-fabric

    release2 июня 2026 г.
    Legends
    - (C): FORGE & FABRIC
    - (FB): FABRIC
    - (NF): NEOFORGE
    - (IT): Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture
    - (TEX): hand-made textures to improve the way a block looks
    - (COMPAT): Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod
    - (INCLUDED): The block is not generated because a Wood Mod already has the same block as the supported mod will be generated
    - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
    - (UDBT): Undetected BlockTypes will be manually added

    v2.11.43

    CHANGES:

    • Every Compat (C): Tweaked the code in duplication system to check first & ensure blocks from a mod that are both Supported-Mod & Wood-Mod to be excluded
      • Example: everycomp:q/quark/azalea_ladder and quark:azalea_ladder are exactly the same block, so we want to exclude EC's block,
      • NOTE: q is the shortened_id for Quark as supported-mod

    v2.11.42

    CHANGES:

    • Regions Unexplored (C): Updated to support v0.6+ and the older version won't be supported onward - #1262
    • Woodworks (NF): Change the order of how items are placed in Creative Tab, Items are placed after the same WoodType instead of DecorativeType or FurnitureType - #1259
    • Farmer's Delight (C):
      • Updated the recipe generation for the new recipe system since FABRIC-v3.3.0+ or NEOFORGE-v1.3.0+ - #1257
      • Updated CABINETS' textures with Quark - @derp_gamer22 via Discord

    FIXES:

    • Every Compat (FB):
      • Exclude Lauch's Shutters aka The New Shutter from being loaded when Vanilla Shutters is installed - #1261
      • Tweaked a code to avoid an extremely rare case leading to crash - #1265
    • Nature's Spirit (IT): Using joshua_bundle and stripped_joshua_bundle instead of joshua_log and stripped_joshua_log for texture generation - #1251
    • Alex's Caves (Unofficial Port) (IT): Fixed the missing texture for WoodType, thornwood using either log or stripped_log - #1258

    ADDED:

    • Valhelsia Structures (INCLUDED): With Quark for POST & STRIPPED_POST - #1260

    LANG:

    • EN_US: Corrected the LANG for HOLLOW_LOG from The Twilight Forest & Quark with Enderscape & Infernal Expansion

    v2.11.41

    FIXES:

    • Curiosities (NF): Missing recipe with using PLANKS to get FANCIED_PLANKS via Sawmill from Woodworks - #1244
    • Farmer's Delight (C): Updated Cabinets' tags to have #farmersdelight:cabinets and #farmersdelight:cabinets/wooden - #1248
    • Enderscape (INCLUDED): Still missing a shelf from either Copper Age Backport or Another Furniture for MURUBLIGHT - #1256, #1199, #970
      • NOTE: the solution to fix the issue above was not correct, MURUBLIGHT_SHELF will be added without any exception

    ADDED:

    • Every Compat (C): Added tag, #c:ladders to all of supported mods' LADDERS - #1246
    • Woodworks (NF): added missing tags to blocks - related to #1238
    • Curiosities (NF): Made an exception for built-in supported Wood Mods:
      • atmospheric
      • autumnity
      • environmental
      • gardens_of_the_dead
      • mynethersdelight
      • upgrade_aquatic
    • Beautiful Campfires (C): Added tags, #toughasnails:heating_blocks or #toughasnails:cooling_blocks to campfires or soul_campfires - #1254
    • The Twilight Forest (NF): Added DRYING_RACK - #1253

    v2.11.40

    FIXES:

    • Every Compat (C):
      • Fixed a SERVER Crash when onItemTooltip() is executed - This should be only on CLIENT
      • Corrected the method that grab WoodType's READABLE LANG for Chests' LANG - #1233
      • Improved the code where items are still being added to Creative-Tab & REI/EMI/REI when an item is disabled in everycomp-entries.toml - #1239
    • More Crafting Table For Forge (INCLUDED): Due to Biomes O' Plenty's 3 WoodTypes that prevented No Man's Land's 3 WoodType from being generated - #1237

    v2.11.39

    CHANGES:

    • Every Compat (C): Tweaks in codes for nullable fix - @MehVahdJukaar

    FIXES:

    • Beauitful Campfire (C): Oudated recipe generation (using format from 1.20) & Updated for 1.21 - #1236
    • Every Comp (c): Fixed an issue that would prevent block models gen for certain models

    v2.11.38

    CHANGS:

    • The Twilight Forest (NF): Updated the Creative Tab's resourcelocation

    ADDS:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord (Ported from 1.20)

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.11.37

    FIXES:

    • The Twilight Forest (NF): Fixed the tags not being loaded for all blocks. - #1226
      • MORE DETAIL: in TwilightForest Module, a code was trying to add an ITEM to a tag meant for BLOCKS and this caused the tags to be not loaded when loading into the world
    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block

    v2.11.36

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.
    • The Twilight Forest (NF): Added missing tags to all blocks - #1223
    • Abnormal's Woodworks (NF): Fixed the missing LANG for chest & trapped_chest on SERVER side - #1222

    ADDS

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST

    v2.11.35

    ADDS:

    • More Sniffer Flowers (IT): Corrected vivicus_log's texture - #1219

    FIXES:

    • Every Compat (C): Fixed the tab being null during the laucnhing with The Twilight Forest - #1220

    v2.11.34

    CHANGES:

    • Tech Reborn (IT): Corrected the wrong texture used for techreborn:rubber_log - #1217
    • Regions Unexplored (NF): Upated an outdated ResourceLocation key for Creative Tab via Neoforge (Fabric is fine)

    FIXES

    • Every Compat (C): Fixed the crash in the CYCLE_ITEM_RENDER with "null check" when opening inventory (Either Creative Mode or with EMI++) in some certain cases - #1215
    • Macaw's Paths & Pavings (FB): Temporarily fix the incorrect ResourceLocation for Creative Tab (this is an issue on Macaw's Paths & Pavings), This is already reported - #1216
      • Whenever the fix is applied in the said mod, then the module will automatically use the correct ResourceLocation.

    v2.11.33

    CHANGES:

    • Every Compat (C):
      • Fixed Chipped or Macaw for door and trapdoor not being generated when Framed Blocks is installed - #1206
      • Added a tag, #create:chest_mounted_storage to all chests & Fixed transport item pipe or similar not connecting to EveryCompat's chests
      • Improved the CYCLE_ITEM_RENDER class where it is iterating every Every Compat's children via Every Compat's tab. If a WoodType or DecorativeType / FurnitureType is diabled, then it won't shown on the tab - #1203

    FIXES:

    • Macaw's Fences & Walls (FB): Fixed outdated ResourceLocation for Creative Tab

    NEW SUPPORTED MODS:

    • Curiosities! (NF)

    v2.11.32

    CHANGES:

    • Every Compat (C): Removed 2 configs due to a misunderstood request

    v2.11.31

    CHANGES:

    • Every Compat (C): Updated the logic to include Items into EC's tab and also mod's tab, too.
      • NOTE: if you want to disable either EC's or Mod's. You can use everycomp-common.toml and find creative_tab for EC or no_mod_creative_tab for Mod
      • Updated a method for recipe generation to fix the missing recipe for Gems Realm with Create - GemsRealm#54
      • Added 2 new configs: #1203
        • DISABLE_CYCLE_ITEM_RENDERER - disable creative-tab from showing the iteration of every item from Wood-Good
        • CREATIVE_TAB_ICON - Choose one item (can be from Wood-Good or Minecraft) to replace the icon instead of iterating every item from Wood-Good

    v2.11.30

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat (C):
      • Corrected the wrong logic for everycomp-hazardous.toml's module-blacklist or entryset-blacklist (it wasn't working properly)
      • Improved the logic for other blacklist config so blocks/items can get excluded.
      • Improved error logging for debugging with Stone Zone or Gems Realm making it easy to know what's the cause
    • Enderscape (INCLUDED): WoodType-murublight with Supported_Mod-Copper Age Backport - #1199

    v2.11.29

    UPDATED:

    • Every Compat (C): Updated 2 Classes: CompatModule.java & EveryCompat.java to fix the crash with Gems Realm
    • [Let's Do] Meadow (IT): Added meadow:alpine_birch_leaves's ResourceLocation for the correct location
      • NOTE: This fixed the error log and wrong texture on Chipped's leaves
    • Macaw's Furniture (C): Added the missing BlockEntity to counter and its base block is oak_counter
      • NOTE: this fix the crash when you place counter of any WoodType (this was reported via discord)

    v2.11.28

    UPDATED:

    • Macaw's Furniture (C): Added the missing BlockEntity to strippedCounter and its base block is stripped_oak_counter
      • NOTE: this fix the crash when you place strippedCounter of any WoodType (this was reported via discord)
    • Excessive Building (FB): v4.0.0 or newer will be no longer supported. only v3.3.10 is still supported
      • ANOTHER NOTE: Moved to COMMON, so it can be used with Sinytra-Connector on Neoforge
    • EveryCompat (C): Updated a deprecated method to use a new method related to Recipe Generation

    v2.11.27

    UPDATED:

    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1179
    • Quark (NF): Fixed chests' texture not using the custom textures

    v2.11.26

    UPDATED:

    • Beautify! aka Beautify Decorate (NF): Fixed an error on startup with another mod: Beautify Refoxed
      • NOTE: Beautify Refoxed from v1.9.0 onward (according to DEV) will have a built-in modules for Every Compat for NEOFORGE & FABRIC
        • Beautify Refabricated (BRF) from v2.0.0 onward - Every Compat will use BRF's module instead of its own module

    v2.11.25

    UPDATED:

    • Every Compat (C): Improved classes & Made a few changes in API classes
    • Quark (NF): Fixed the missing recipe for CHESTS using PLANKS (in quark's version for 1.21.1, the recipe was moved to a different location) - #1164
    • MrCrayfish's Backpacked (C): Updated to support v3.0.0+ - #1165
      • Older than v3.0.0 will be no longer supported. That included the BETA version, too.

    NEW:

    • Copper Age Backport (C)

    DEV:

    if your mod has a built-in module for Every Compat, change the superparent class from SimpleModule to EveryCompatModule


    v2.11.24

    UPDATED:

    • Chipped (C): Fixed crash with Productive Trees (Ported from 1.20.1)
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags - #1155
      • Improved some error loggings to make the debugging a unique crash much easier and clearer
    • Regions Unexplored (C): Updated to support v0.5.7 & Fixed the crash - #1160

    v2.11.23

    UPDATED:

    • Every Compat (C): Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType
    • Quark (NF): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde

    ADDED:

    • Nature's Spirit (IT): joshua_leaves' correct ResourceLocation

    v2.11.22

    UPDATED:

    • Every Compat (C): Fixed the #c:chests/wooden's tag generation issue - #1145 & also related to #1143

    v2.11.21

    UPDATED:

    • Macaw's Furniture (C): Fixed bookshelf & stripped_bookshelf not providing cnchantment to enchanting_table
    • Ars Nouveau (IT): Changed the texture of blue_archwood_log to use archwood_log textures
    • Every Compat (C):
      • Fixed the tag with namespace "c:" like #c:chests not loaded first time into the world but is loaded second time into the world - #1143
      • Fixed the tags via GENERATE_BLOCKTYPE_TAGS not being loaded first time into the world - Related to #1119 and also above, too
      • Added new config, USE_AN_EXTERNAL_RESOURCE_PACK to allow EC base off the textures using external Resource Pack instead of Mod's
    • Chipped (C): Cleanup & removed extra codes that aren't needed
    • Macaw's Stairs (C): Updated the drop method for oak_balcony, so the error via latset.log about not finding the oak_balcony's loot_table file won't show up

    v2.11.20

    UPDATED:

    • Every Compat (C): Fixed an crash related to the config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml - #1135
      • ADDITIONAL-INFO: diagonal_fences won't be included in the tags

    v2.11.19

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default

    v2.11.18

    UPDATED:

    • Macaw's Furniture (C): Supporting 2 new blocks, oak_kitchen_sink & stripped_oak_kitchen_sink
      • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
    • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true

    v2.11.17

    UPDATED:

    • Create (C): Corrected the tab where EC's items are being added into
    • Quark (NF): Updated to support v4.1-467.3568 or newer
      • NOTE: Quark is currently in BETA and is not out on public yet.
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32

    v2.11.16

    UPDATED:

    • Unusual Furniture (NF): Forgot to mark one method to be OnlyIn(Dist.CLIENT) - FIXED issue with SERVER not working properly

    v2.11.15

    UPDATED:

    • Unusual Furniture (NF):
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Woodworks (NF): Fixed missing saw recipes - #1102
    • Every Compat (EXCLUDED): Regions Unexplored's ALPHA is blacklisted because it replaced Minecraft's OAK
    • Regions Unexplored (C): Added a missing recipe for branch, crafting 4 sticks from branch - #1106

    ADDED:

    • Unusual Furniture (NF): Supporting new block: shelf - @axtrough

    v2.11.14

    UPDATED:

    • Farmer's Delight (COMPAT): If one or more of Farmer's Cutting mods is installed, then the cutting_board recipe generation will be skipped
    • Every Compat (C): New feature in everycomp-hazardous.toml where you can blacklist a specific WoodType block or leavesType block
    • Chipped (C): Fixed the missing textures for nailed_log & reinforced_log - #1094
    • Blockus (FB):
      • Added the missing properties to grate - #1090
      • Updated hedges' LANG in EN_US - #1093
      • hedges' tag, #blockus:small_hedges is now #blockus:hedges - #1093

    ADDED:

    • Unusual Furniture (NF): Supporting v1.1.1+
    • Every Compat (C): Added tag, #minecraft:non_flammable_wood & #minecraft:strider_warm_blocks to all blocks for 4 WoodTypes - #1091
      • regions_unexplored:brimwood
      • regions_unexplored:cobalt
      • regions_unexplored:dead
      • regions_unexplored:yellow_bioshroom

    v2.11.13

    UPDATED:

    • Blockus (FB): Updated to support v2.9.11+ - #1085, #1086
      • NOTE: the older version than v2.9.11 will be no longer supported.
        • REASON: the ResourceLocation for some blocks' textures has changed
    • Chipped (C): Fixed the crash due to texture generation - #1089, #1088

    v2.11.12

    UPDATED:

    • Chipped (C): Added the missing textures for damaged_oak_log, nailed_oak_log, reinforced_oak_log (all top texture) - #1083

    v2.11.11

    UPDATED:

    • Every Compat (C): Updated to support Configured - #1082
    • Decorative Blocks (C): Updated to support Decorative Blocks Reborn v6.0.1+ - #1080
    • Create (NF): Changed the renderType of windows & window_panes to CUTOUT_MIPPED

    ADDED:

    • LANG (en_us): missing LANG for configuration - #1082

    v2.11.10

    UPDATED:

    • Farmer's Delight (C): Fixed the cutting recipe not being generated - #1038
    • Quark (C): Ported the HedgeRecipe Update from 1.20.1 and it's no longer brittle code.
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    v2.11.9

    UPDATED:

    • Every Compat (C): Fixed all Supported mods' missing model files in Stone Zone - #158
    • LANG (en_us): Corrected the LANG for sniffed_out's vessel to use "stem" instead of "log" with hollow from Quark or The Twilight Forest

    v2.11.8

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash (Ported from 1.20.1)
      • Variant Vanilla Blocks & Friends & Foes
    • Farmer's Delight (C): Fixed the missing recipe - #1073
    • Ecologics (TEXTURES): Excluded Chipped's item door from being overlayed with flowering_azalea

    ADDED:

    • TEXTURES (C): Added the missing mask textures for Chipped's log and stripped_log
      • Valhelsia Structures (NF): Updated the mask textures to use the new mask textures

    v2.11.7

    UPDATED:

    • Quark (NF): Updated deprecated method to use new method, just texture stuff
    • Woodworks (NF): Added, the missing tag, #minecraft:enchantment_power_provider to bookshelf
    • EveryCompat (C): Updated EveryCompatAPI to fix some issues with mod's built-in modules not generating ITEM (experimental)
      • Related to: Marioverse
      • Updated again to improved some codes related to above

    v2.11.6

    UPDATED:

    • Every Compat (C): Updated a few API for Stone Zone

    v2.11.5

    UPDATED:

    • Friends & Foes (C): Updated to use the new method from Moonlight for beehives' Point-Of-Interest
    • Variant Vanilla Blocks (FB): Updated to use the new method from Moonlight for blocks' Point-Of-Interest
    • Functional Storage (NF): Fixed the missing item for all Drawers - #1057
    • Farmer's Delight (C): Fixed the cutting recipe - #1066 - @MehVahdJukaar
    • Variant Vanilla Blocks (C): Fixed its blocks not counting as Job Sites - #900
    • EveryCompat (C): Improved the error loggings for some rare cases
    • Dawn Of Time (C): now support v1.6.3+ (no longer supporting the older version) - #1060
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures

    v2.11.4

    UPDATED:

    • Every Compat (C):
      • Improved the comments in configs, everycomp-common.toml and everycomp-client.toml
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Refurbished Furniture (MrCrayFish) (C): Fixed the incorrectly generated textures for Region Unexplored's brimwood
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic

    v2.11.3

    UPDATED:

    • Architect's Palette (C): Updated for 1.21.1 - #1040
    • Valhelsia Structure (NF): Fixed the missing recipes for all blocks except bundled_stripped_posts and bundled_posts
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029
    • Macaw's Doors (C): Added a new block: whispering_door
    • Macaw's Trapdoors (C):
      • Added a new block: whispering_trapdoor
      • Added a mask texture for barrel_trapdoor
    • EveryCompat (C): Corrected the wrong key in recipe generation that make the recipe not working - #148 & #146

    v2.11.2

    UPDATED:

    • EveryCompat (C): Fixed the blocks from StoneZone not being dropped - #143
    • Regions Unexplored (C): Forgot to add the mask textures from 1.20.1 - #1042
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.11.1

    UPDATED:

    • Fixed an issue with config
    • Added back a constructor that was recently modified hopefully restoring backward compat

    v2.11.0

    ADDED:

    • Mod dynamic resources are now cached. Cache will regenerate once installed mod versions change, datapack changes or texture packs change
    • Requires newest Moonlight Lib v2.23.0 or above

    UPDATED:

    • Woodster (NF): Added missing RenderType to the ladders - #992
    • Farmer's Delight (COMPAT): Added Undergarden Delight
  • 1.21-2.11.42-neoforge

    release2 июня 2026 г.
    Legends
    - (C): FORGE & FABRIC
    - (FB): FABRIC
    - (NF): NEOFORGE
    - (IT): Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture
    - (TEX): hand-made textures to improve the way a block looks
    - (COMPAT): Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod
    - (INCLUDED): The block is not generated because a Wood Mod already has the same block as the supported mod will be generated
    - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
    - (UDBT): Undetected BlockTypes will be manually added

    v2.11.42

    CHANGES:

    • Regions Unexplored (C): Updated to support v0.6+ and the older version won't be supported onward - #1262
    • Woodworks (NF): Change the order of how items are placed in Creative Tab, Items are placed after the same WoodType instead of DecorativeType or FurnitureType - #1259
    • Farmer's Delight (C):
      • Updated the recipe generation for the new recipe system since FABRIC-v3.3.0+ or NEOFORGE-v1.3.0+ - #1257
      • Updated CABINETS' textures with Quark - @derp_gamer22 via Discord

    FIXES:

    • Every Compat (FB):
      • Exclude Lauch's Shutters aka The New Shutter from being loaded when Vanilla Shutters is installed - #1261
      • Tweaked a code to avoid an extremely rare case leading to crash - #1265
    • Nature's Spirit (IT): Using joshua_bundle and stripped_joshua_bundle instead of joshua_log and stripped_joshua_log for texture generation - #1251
    • Alex's Caves (Unofficial Port) (IT): Fixed the missing texture for WoodType, thornwood using either log or stripped_log - #1258

    ADDED:

    • Valhelsia Structures (INCLUDED): With Quark for POST & STRIPPED_POST - #1260

    LANG:

    • EN_US: Corrected the LANG for HOLLOW_LOG from The Twilight Forest & Quark with Enderscape & Infernal Expansion

    v2.11.41

    FIXES:

    • Curiosities (NF): Missing recipe with using PLANKS to get FANCIED_PLANKS via Sawmill from Woodworks - #1244
    • Farmer's Delight (C): Updated Cabinets' tags to have #farmersdelight:cabinets and #farmersdelight:cabinets/wooden - #1248
    • Enderscape (INCLUDED): Still missing a shelf from either Copper Age Backport or Another Furniture for MURUBLIGHT - #1256, #1199, #970
      • NOTE: the solution to fix the issue above was not correct, MURUBLIGHT_SHELF will be added without any exception

    ADDED:

    • Every Compat (C): Added tag, #c:ladders to all of supported mods' LADDERS - #1246
    • Woodworks (NF): added missing tags to blocks - related to #1238
    • Curiosities (NF): Made an exception for built-in supported Wood Mods:
      • atmospheric
      • autumnity
      • environmental
      • gardens_of_the_dead
      • mynethersdelight
      • upgrade_aquatic
    • Beautiful Campfires (C): Added tags, #toughasnails:heating_blocks or #toughasnails:cooling_blocks to campfires or soul_campfires - #1254
    • The Twilight Forest (NF): Added DRYING_RACK - #1253

    v2.11.40

    FIXES:

    • Every Compat (C):
      • Fixed a SERVER Crash when onItemTooltip() is executed - This should be only on CLIENT
      • Corrected the method that grab WoodType's READABLE LANG for Chests' LANG - #1233
      • Improved the code where items are still being added to Creative-Tab & REI/EMI/REI when an item is disabled in everycomp-entries.toml - #1239
    • More Crafting Table For Forge (INCLUDED): Due to Biomes O' Plenty's 3 WoodTypes that prevented No Man's Land's 3 WoodType from being generated - #1237

    v2.11.39

    CHANGES:

    • Every Compat (C): Tweaks in codes for nullable fix - @MehVahdJukaar

    FIXES:

    • Beauitful Campfire (C): Oudated recipe generation (using format from 1.20) & Updated for 1.21 - #1236
    • Every Comp (c): Fixed an issue that would prevent block models gen for certain models

    v2.11.38

    CHANGS:

    • The Twilight Forest (NF): Updated the Creative Tab's resourcelocation

    ADDS:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord (Ported from 1.20)

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.11.37

    FIXES:

    • The Twilight Forest (NF): Fixed the tags not being loaded for all blocks. - #1226
      • MORE DETAIL: in TwilightForest Module, a code was trying to add an ITEM to a tag meant for BLOCKS and this caused the tags to be not loaded when loading into the world
    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block

    v2.11.36

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.
    • The Twilight Forest (NF): Added missing tags to all blocks - #1223
    • Abnormal's Woodworks (NF): Fixed the missing LANG for chest & trapped_chest on SERVER side - #1222

    ADDS

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST

    v2.11.35

    ADDS:

    • More Sniffer Flowers (IT): Corrected vivicus_log's texture - #1219

    FIXES:

    • Every Compat (C): Fixed the tab being null during the laucnhing with The Twilight Forest - #1220

    v2.11.34

    CHANGES:

    • Tech Reborn (IT): Corrected the wrong texture used for techreborn:rubber_log - #1217
    • Regions Unexplored (NF): Upated an outdated ResourceLocation key for Creative Tab via Neoforge (Fabric is fine)

    FIXES

    • Every Compat (C): Fixed the crash in the CYCLE_ITEM_RENDER with "null check" when opening inventory (Either Creative Mode or with EMI++) in some certain cases - #1215
    • Macaw's Paths & Pavings (FB): Temporarily fix the incorrect ResourceLocation for Creative Tab (this is an issue on Macaw's Paths & Pavings), This is already reported - #1216
      • Whenever the fix is applied in the said mod, then the module will automatically use the correct ResourceLocation.

    v2.11.33

    CHANGES:

    • Every Compat (C):
      • Fixed Chipped or Macaw for door and trapdoor not being generated when Framed Blocks is installed - #1206
      • Added a tag, #create:chest_mounted_storage to all chests & Fixed transport item pipe or similar not connecting to EveryCompat's chests
      • Improved the CYCLE_ITEM_RENDER class where it is iterating every Every Compat's children via Every Compat's tab. If a WoodType or DecorativeType / FurnitureType is diabled, then it won't shown on the tab - #1203

    FIXES:

    • Macaw's Fences & Walls (FB): Fixed outdated ResourceLocation for Creative Tab

    NEW SUPPORTED MODS:

    • Curiosities! (NF)

    v2.11.32

    CHANGES:

    • Every Compat (C): Removed 2 configs due to a misunderstood request

    v2.11.31

    CHANGES:

    • Every Compat (C): Updated the logic to include Items into EC's tab and also mod's tab, too.
      • NOTE: if you want to disable either EC's or Mod's. You can use everycomp-common.toml and find creative_tab for EC or no_mod_creative_tab for Mod
      • Updated a method for recipe generation to fix the missing recipe for Gems Realm with Create - GemsRealm#54
      • Added 2 new configs: #1203
        • DISABLE_CYCLE_ITEM_RENDERER - disable creative-tab from showing the iteration of every item from Wood-Good
        • CREATIVE_TAB_ICON - Choose one item (can be from Wood-Good or Minecraft) to replace the icon instead of iterating every item from Wood-Good

    v2.11.30

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat (C):
      • Corrected the wrong logic for everycomp-hazardous.toml's module-blacklist or entryset-blacklist (it wasn't working properly)
      • Improved the logic for other blacklist config so blocks/items can get excluded.
      • Improved error logging for debugging with Stone Zone or Gems Realm making it easy to know what's the cause
    • Enderscape (INCLUDED): WoodType-murublight with Supported_Mod-Copper Age Backport - #1199

    v2.11.29

    UPDATED:

    • Every Compat (C): Updated 2 Classes: CompatModule.java & EveryCompat.java to fix the crash with Gems Realm
    • [Let's Do] Meadow (IT): Added meadow:alpine_birch_leaves's ResourceLocation for the correct location
      • NOTE: This fixed the error log and wrong texture on Chipped's leaves
    • Macaw's Furniture (C): Added the missing BlockEntity to counter and its base block is oak_counter
      • NOTE: this fix the crash when you place counter of any WoodType (this was reported via discord)

    v2.11.28

    UPDATED:

    • Macaw's Furniture (C): Added the missing BlockEntity to strippedCounter and its base block is stripped_oak_counter
      • NOTE: this fix the crash when you place strippedCounter of any WoodType (this was reported via discord)
    • Excessive Building (FB): v4.0.0 or newer will be no longer supported. only v3.3.10 is still supported
      • ANOTHER NOTE: Moved to COMMON, so it can be used with Sinytra-Connector on Neoforge
    • EveryCompat (C): Updated a deprecated method to use a new method related to Recipe Generation

    v2.11.27

    UPDATED:

    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1179
    • Quark (NF): Fixed chests' texture not using the custom textures

    v2.11.26

    UPDATED:

    • Beautify! aka Beautify Decorate (NF): Fixed an error on startup with another mod: Beautify Refoxed
      • NOTE: Beautify Refoxed from v1.9.0 onward (according to DEV) will have a built-in modules for Every Compat for NEOFORGE & FABRIC
        • Beautify Refabricated (BRF) from v2.0.0 onward - Every Compat will use BRF's module instead of its own module

    v2.11.25

    UPDATED:

    • Every Compat (C): Improved classes & Made a few changes in API classes
    • Quark (NF): Fixed the missing recipe for CHESTS using PLANKS (in quark's version for 1.21.1, the recipe was moved to a different location) - #1164
    • MrCrayfish's Backpacked (C): Updated to support v3.0.0+ - #1165
      • Older than v3.0.0 will be no longer supported. That included the BETA version, too.

    NEW:

    • Copper Age Backport (C)

    DEV:

    if your mod has a built-in module for Every Compat, change the superparent class from SimpleModule to EveryCompatModule


    v2.11.24

    UPDATED:

    • Chipped (C): Fixed crash with Productive Trees (Ported from 1.20.1)
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags - #1155
      • Improved some error loggings to make the debugging a unique crash much easier and clearer
    • Regions Unexplored (C): Updated to support v0.5.7 & Fixed the crash - #1160

    v2.11.23

    UPDATED:

    • Every Compat (C): Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType
    • Quark (NF): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde

    ADDED:

    • Nature's Spirit (IT): joshua_leaves' correct ResourceLocation

    v2.11.22

    UPDATED:

    • Every Compat (C): Fixed the #c:chests/wooden's tag generation issue - #1145 & also related to #1143

    v2.11.21

    UPDATED:

    • Macaw's Furniture (C): Fixed bookshelf & stripped_bookshelf not providing cnchantment to enchanting_table
    • Ars Nouveau (IT): Changed the texture of blue_archwood_log to use archwood_log textures
    • Every Compat (C):
      • Fixed the tag with namespace "c:" like #c:chests not loaded first time into the world but is loaded second time into the world - #1143
      • Fixed the tags via GENERATE_BLOCKTYPE_TAGS not being loaded first time into the world - Related to #1119 and also above, too
      • Added new config, USE_AN_EXTERNAL_RESOURCE_PACK to allow EC base off the textures using external Resource Pack instead of Mod's
    • Chipped (C): Cleanup & removed extra codes that aren't needed
    • Macaw's Stairs (C): Updated the drop method for oak_balcony, so the error via latset.log about not finding the oak_balcony's loot_table file won't show up

    v2.11.20

    UPDATED:

    • Every Compat (C): Fixed an crash related to the config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml - #1135
      • ADDITIONAL-INFO: diagonal_fences won't be included in the tags

    v2.11.19

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default

    v2.11.18

    UPDATED:

    • Macaw's Furniture (C): Supporting 2 new blocks, oak_kitchen_sink & stripped_oak_kitchen_sink
      • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
    • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true

    v2.11.17

    UPDATED:

    • Create (C): Corrected the tab where EC's items are being added into
    • Quark (NF): Updated to support v4.1-467.3568 or newer
      • NOTE: Quark is currently in BETA and is not out on public yet.
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32

    v2.11.16

    UPDATED:

    • Unusual Furniture (NF): Forgot to mark one method to be OnlyIn(Dist.CLIENT) - FIXED issue with SERVER not working properly

    v2.11.15

    UPDATED:

    • Unusual Furniture (NF):
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Woodworks (NF): Fixed missing saw recipes - #1102
    • Every Compat (EXCLUDED): Regions Unexplored's ALPHA is blacklisted because it replaced Minecraft's OAK
    • Regions Unexplored (C): Added a missing recipe for branch, crafting 4 sticks from branch - #1106

    ADDED:

    • Unusual Furniture (NF): Supporting new block: shelf - @axtrough

    v2.11.14

    UPDATED:

    • Farmer's Delight (COMPAT): If one or more of Farmer's Cutting mods is installed, then the cutting_board recipe generation will be skipped
    • Every Compat (C): New feature in everycomp-hazardous.toml where you can blacklist a specific WoodType block or leavesType block
    • Chipped (C): Fixed the missing textures for nailed_log & reinforced_log - #1094
    • Blockus (FB):
      • Added the missing properties to grate - #1090
      • Updated hedges' LANG in EN_US - #1093
      • hedges' tag, #blockus:small_hedges is now #blockus:hedges - #1093

    ADDED:

    • Unusual Furniture (NF): Supporting v1.1.1+
    • Every Compat (C): Added tag, #minecraft:non_flammable_wood & #minecraft:strider_warm_blocks to all blocks for 4 WoodTypes - #1091
      • regions_unexplored:brimwood
      • regions_unexplored:cobalt
      • regions_unexplored:dead
      • regions_unexplored:yellow_bioshroom

    v2.11.13

    UPDATED:

    • Blockus (FB): Updated to support v2.9.11+ - #1085, #1086
      • NOTE: the older version than v2.9.11 will be no longer supported.
        • REASON: the ResourceLocation for some blocks' textures has changed
    • Chipped (C): Fixed the crash due to texture generation - #1089, #1088

    v2.11.12

    UPDATED:

    • Chipped (C): Added the missing textures for damaged_oak_log, nailed_oak_log, reinforced_oak_log (all top texture) - #1083

    v2.11.11

    UPDATED:

    • Every Compat (C): Updated to support Configured - #1082
    • Decorative Blocks (C): Updated to support Decorative Blocks Reborn v6.0.1+ - #1080
    • Create (NF): Changed the renderType of windows & window_panes to CUTOUT_MIPPED

    ADDED:

    • LANG (en_us): missing LANG for configuration - #1082

    v2.11.10

    UPDATED:

    • Farmer's Delight (C): Fixed the cutting recipe not being generated - #1038
    • Quark (C): Ported the HedgeRecipe Update from 1.20.1 and it's no longer brittle code.
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    v2.11.9

    UPDATED:

    • Every Compat (C): Fixed all Supported mods' missing model files in Stone Zone - #158
    • LANG (en_us): Corrected the LANG for sniffed_out's vessel to use "stem" instead of "log" with hollow from Quark or The Twilight Forest

    v2.11.8

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash (Ported from 1.20.1)
      • Variant Vanilla Blocks & Friends & Foes
    • Farmer's Delight (C): Fixed the missing recipe - #1073
    • Ecologics (TEXTURES): Excluded Chipped's item door from being overlayed with flowering_azalea

    ADDED:

    • TEXTURES (C): Added the missing mask textures for Chipped's log and stripped_log
      • Valhelsia Structures (NF): Updated the mask textures to use the new mask textures

    v2.11.7

    UPDATED:

    • Quark (NF): Updated deprecated method to use new method, just texture stuff
    • Woodworks (NF): Added, the missing tag, #minecraft:enchantment_power_provider to bookshelf
    • EveryCompat (C): Updated EveryCompatAPI to fix some issues with mod's built-in modules not generating ITEM (experimental)
      • Related to: Marioverse
      • Updated again to improved some codes related to above

    v2.11.6

    UPDATED:

    • Every Compat (C): Updated a few API for Stone Zone

    v2.11.5

    UPDATED:

    • Friends & Foes (C): Updated to use the new method from Moonlight for beehives' Point-Of-Interest
    • Variant Vanilla Blocks (FB): Updated to use the new method from Moonlight for blocks' Point-Of-Interest
    • Functional Storage (NF): Fixed the missing item for all Drawers - #1057
    • Farmer's Delight (C): Fixed the cutting recipe - #1066 - @MehVahdJukaar
    • Variant Vanilla Blocks (C): Fixed its blocks not counting as Job Sites - #900
    • EveryCompat (C): Improved the error loggings for some rare cases
    • Dawn Of Time (C): now support v1.6.3+ (no longer supporting the older version) - #1060
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures

    v2.11.4

    UPDATED:

    • Every Compat (C):
      • Improved the comments in configs, everycomp-common.toml and everycomp-client.toml
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Refurbished Furniture (MrCrayFish) (C): Fixed the incorrectly generated textures for Region Unexplored's brimwood
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic

    v2.11.3

    UPDATED:

    • Architect's Palette (C): Updated for 1.21.1 - #1040
    • Valhelsia Structure (NF): Fixed the missing recipes for all blocks except bundled_stripped_posts and bundled_posts
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029
    • Macaw's Doors (C): Added a new block: whispering_door
    • Macaw's Trapdoors (C):
      • Added a new block: whispering_trapdoor
      • Added a mask texture for barrel_trapdoor
    • EveryCompat (C): Corrected the wrong key in recipe generation that make the recipe not working - #148 & #146

    v2.11.2

    UPDATED:

    • EveryCompat (C): Fixed the blocks from StoneZone not being dropped - #143
    • Regions Unexplored (C): Forgot to add the mask textures from 1.20.1 - #1042
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.11.1

    UPDATED:

    • Fixed an issue with config
    • Added back a constructor that was recently modified hopefully restoring backward compat

    v2.11.0

    ADDED:

    • Mod dynamic resources are now cached. Cache will regenerate once installed mod versions change, datapack changes or texture packs change
    • Requires newest Moonlight Lib v2.23.0 or above

    UPDATED:

    • Woodster (NF): Added missing RenderType to the ladders - #992
    • Farmer's Delight (COMPAT): Added Undergarden Delight
  • 1.21-2.11.42-fabric

    release2 июня 2026 г.
    Legends
    - (C): FORGE & FABRIC
    - (FB): FABRIC
    - (NF): NEOFORGE
    - (IT): Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture
    - (TEX): hand-made textures to improve the way a block looks
    - (COMPAT): Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod
    - (INCLUDED): The block is not generated because a Wood Mod already has the same block as the supported mod will be generated
    - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
    - (UDBT): Undetected BlockTypes will be manually added

    v2.11.42

    CHANGES:

    • Regions Unexplored (C): Updated to support v0.6+ and the older version won't be supported onward - #1262
    • Woodworks (NF): Change the order of how items are placed in Creative Tab, Items are placed after the same WoodType instead of DecorativeType or FurnitureType - #1259
    • Farmer's Delight (C):
      • Updated the recipe generation for the new recipe system since FABRIC-v3.3.0+ or NEOFORGE-v1.3.0+ - #1257
      • Updated CABINETS' textures with Quark - @derp_gamer22 via Discord

    FIXES:

    • Every Compat (FB):
      • Exclude Lauch's Shutters aka The New Shutter from being loaded when Vanilla Shutters is installed - #1261
      • Tweaked a code to avoid an extremely rare case leading to crash - #1265
    • Nature's Spirit (IT): Using joshua_bundle and stripped_joshua_bundle instead of joshua_log and stripped_joshua_log for texture generation - #1251
    • Alex's Caves (Unofficial Port) (IT): Fixed the missing texture for WoodType, thornwood using either log or stripped_log - #1258

    ADDED:

    • Valhelsia Structures (INCLUDED): With Quark for POST & STRIPPED_POST - #1260

    LANG:

    • EN_US: Corrected the LANG for HOLLOW_LOG from The Twilight Forest & Quark with Enderscape & Infernal Expansion

    v2.11.41

    FIXES:

    • Curiosities (NF): Missing recipe with using PLANKS to get FANCIED_PLANKS via Sawmill from Woodworks - #1244
    • Farmer's Delight (C): Updated Cabinets' tags to have #farmersdelight:cabinets and #farmersdelight:cabinets/wooden - #1248
    • Enderscape (INCLUDED): Still missing a shelf from either Copper Age Backport or Another Furniture for MURUBLIGHT - #1256, #1199, #970
      • NOTE: the solution to fix the issue above was not correct, MURUBLIGHT_SHELF will be added without any exception

    ADDED:

    • Every Compat (C): Added tag, #c:ladders to all of supported mods' LADDERS - #1246
    • Woodworks (NF): added missing tags to blocks - related to #1238
    • Curiosities (NF): Made an exception for built-in supported Wood Mods:
      • atmospheric
      • autumnity
      • environmental
      • gardens_of_the_dead
      • mynethersdelight
      • upgrade_aquatic
    • Beautiful Campfires (C): Added tags, #toughasnails:heating_blocks or #toughasnails:cooling_blocks to campfires or soul_campfires - #1254
    • The Twilight Forest (NF): Added DRYING_RACK - #1253

    v2.11.40

    FIXES:

    • Every Compat (C):
      • Fixed a SERVER Crash when onItemTooltip() is executed - This should be only on CLIENT
      • Corrected the method that grab WoodType's READABLE LANG for Chests' LANG - #1233
      • Improved the code where items are still being added to Creative-Tab & REI/EMI/REI when an item is disabled in everycomp-entries.toml - #1239
    • More Crafting Table For Forge (INCLUDED): Due to Biomes O' Plenty's 3 WoodTypes that prevented No Man's Land's 3 WoodType from being generated - #1237

    v2.11.39

    CHANGES:

    • Every Compat (C): Tweaks in codes for nullable fix - @MehVahdJukaar

    FIXES:

    • Beauitful Campfire (C): Oudated recipe generation (using format from 1.20) & Updated for 1.21 - #1236
    • Every Comp (c): Fixed an issue that would prevent block models gen for certain models

    v2.11.38

    CHANGS:

    • The Twilight Forest (NF): Updated the Creative Tab's resourcelocation

    ADDS:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord (Ported from 1.20)

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.11.37

    FIXES:

    • The Twilight Forest (NF): Fixed the tags not being loaded for all blocks. - #1226
      • MORE DETAIL: in TwilightForest Module, a code was trying to add an ITEM to a tag meant for BLOCKS and this caused the tags to be not loaded when loading into the world
    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block

    v2.11.36

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.
    • The Twilight Forest (NF): Added missing tags to all blocks - #1223
    • Abnormal's Woodworks (NF): Fixed the missing LANG for chest & trapped_chest on SERVER side - #1222

    ADDS

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST

    v2.11.35

    ADDS:

    • More Sniffer Flowers (IT): Corrected vivicus_log's texture - #1219

    FIXES:

    • Every Compat (C): Fixed the tab being null during the laucnhing with The Twilight Forest - #1220

    v2.11.34

    CHANGES:

    • Tech Reborn (IT): Corrected the wrong texture used for techreborn:rubber_log - #1217
    • Regions Unexplored (NF): Upated an outdated ResourceLocation key for Creative Tab via Neoforge (Fabric is fine)

    FIXES

    • Every Compat (C): Fixed the crash in the CYCLE_ITEM_RENDER with "null check" when opening inventory (Either Creative Mode or with EMI++) in some certain cases - #1215
    • Macaw's Paths & Pavings (FB): Temporarily fix the incorrect ResourceLocation for Creative Tab (this is an issue on Macaw's Paths & Pavings), This is already reported - #1216
      • Whenever the fix is applied in the said mod, then the module will automatically use the correct ResourceLocation.

    v2.11.33

    CHANGES:

    • Every Compat (C):
      • Fixed Chipped or Macaw for door and trapdoor not being generated when Framed Blocks is installed - #1206
      • Added a tag, #create:chest_mounted_storage to all chests & Fixed transport item pipe or similar not connecting to EveryCompat's chests
      • Improved the CYCLE_ITEM_RENDER class where it is iterating every Every Compat's children via Every Compat's tab. If a WoodType or DecorativeType / FurnitureType is diabled, then it won't shown on the tab - #1203

    FIXES:

    • Macaw's Fences & Walls (FB): Fixed outdated ResourceLocation for Creative Tab

    NEW SUPPORTED MODS:

    • Curiosities! (NF)

    v2.11.32

    CHANGES:

    • Every Compat (C): Removed 2 configs due to a misunderstood request

    v2.11.31

    CHANGES:

    • Every Compat (C): Updated the logic to include Items into EC's tab and also mod's tab, too.
      • NOTE: if you want to disable either EC's or Mod's. You can use everycomp-common.toml and find creative_tab for EC or no_mod_creative_tab for Mod
      • Updated a method for recipe generation to fix the missing recipe for Gems Realm with Create - GemsRealm#54
      • Added 2 new configs: #1203
        • DISABLE_CYCLE_ITEM_RENDERER - disable creative-tab from showing the iteration of every item from Wood-Good
        • CREATIVE_TAB_ICON - Choose one item (can be from Wood-Good or Minecraft) to replace the icon instead of iterating every item from Wood-Good

    v2.11.30

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat (C):
      • Corrected the wrong logic for everycomp-hazardous.toml's module-blacklist or entryset-blacklist (it wasn't working properly)
      • Improved the logic for other blacklist config so blocks/items can get excluded.
      • Improved error logging for debugging with Stone Zone or Gems Realm making it easy to know what's the cause
    • Enderscape (INCLUDED): WoodType-murublight with Supported_Mod-Copper Age Backport - #1199

    v2.11.29

    UPDATED:

    • Every Compat (C): Updated 2 Classes: CompatModule.java & EveryCompat.java to fix the crash with Gems Realm
    • [Let's Do] Meadow (IT): Added meadow:alpine_birch_leaves's ResourceLocation for the correct location
      • NOTE: This fixed the error log and wrong texture on Chipped's leaves
    • Macaw's Furniture (C): Added the missing BlockEntity to counter and its base block is oak_counter
      • NOTE: this fix the crash when you place counter of any WoodType (this was reported via discord)

    v2.11.28

    UPDATED:

    • Macaw's Furniture (C): Added the missing BlockEntity to strippedCounter and its base block is stripped_oak_counter
      • NOTE: this fix the crash when you place strippedCounter of any WoodType (this was reported via discord)
    • Excessive Building (FB): v4.0.0 or newer will be no longer supported. only v3.3.10 is still supported
      • ANOTHER NOTE: Moved to COMMON, so it can be used with Sinytra-Connector on Neoforge
    • EveryCompat (C): Updated a deprecated method to use a new method related to Recipe Generation

    v2.11.27

    UPDATED:

    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1179
    • Quark (NF): Fixed chests' texture not using the custom textures

    v2.11.26

    UPDATED:

    • Beautify! aka Beautify Decorate (NF): Fixed an error on startup with another mod: Beautify Refoxed
      • NOTE: Beautify Refoxed from v1.9.0 onward (according to DEV) will have a built-in modules for Every Compat for NEOFORGE & FABRIC
        • Beautify Refabricated (BRF) from v2.0.0 onward - Every Compat will use BRF's module instead of its own module

    v2.11.25

    UPDATED:

    • Every Compat (C): Improved classes & Made a few changes in API classes
    • Quark (NF): Fixed the missing recipe for CHESTS using PLANKS (in quark's version for 1.21.1, the recipe was moved to a different location) - #1164
    • MrCrayfish's Backpacked (C): Updated to support v3.0.0+ - #1165
      • Older than v3.0.0 will be no longer supported. That included the BETA version, too.

    NEW:

    • Copper Age Backport (C)

    DEV:

    if your mod has a built-in module for Every Compat, change the superparent class from SimpleModule to EveryCompatModule


    v2.11.24

    UPDATED:

    • Chipped (C): Fixed crash with Productive Trees (Ported from 1.20.1)
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags - #1155
      • Improved some error loggings to make the debugging a unique crash much easier and clearer
    • Regions Unexplored (C): Updated to support v0.5.7 & Fixed the crash - #1160

    v2.11.23

    UPDATED:

    • Every Compat (C): Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType
    • Quark (NF): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde

    ADDED:

    • Nature's Spirit (IT): joshua_leaves' correct ResourceLocation

    v2.11.22

    UPDATED:

    • Every Compat (C): Fixed the #c:chests/wooden's tag generation issue - #1145 & also related to #1143

    v2.11.21

    UPDATED:

    • Macaw's Furniture (C): Fixed bookshelf & stripped_bookshelf not providing cnchantment to enchanting_table
    • Ars Nouveau (IT): Changed the texture of blue_archwood_log to use archwood_log textures
    • Every Compat (C):
      • Fixed the tag with namespace "c:" like #c:chests not loaded first time into the world but is loaded second time into the world - #1143
      • Fixed the tags via GENERATE_BLOCKTYPE_TAGS not being loaded first time into the world - Related to #1119 and also above, too
      • Added new config, USE_AN_EXTERNAL_RESOURCE_PACK to allow EC base off the textures using external Resource Pack instead of Mod's
    • Chipped (C): Cleanup & removed extra codes that aren't needed
    • Macaw's Stairs (C): Updated the drop method for oak_balcony, so the error via latset.log about not finding the oak_balcony's loot_table file won't show up

    v2.11.20

    UPDATED:

    • Every Compat (C): Fixed an crash related to the config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml - #1135
      • ADDITIONAL-INFO: diagonal_fences won't be included in the tags

    v2.11.19

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default

    v2.11.18

    UPDATED:

    • Macaw's Furniture (C): Supporting 2 new blocks, oak_kitchen_sink & stripped_oak_kitchen_sink
      • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
    • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true

    v2.11.17

    UPDATED:

    • Create (C): Corrected the tab where EC's items are being added into
    • Quark (NF): Updated to support v4.1-467.3568 or newer
      • NOTE: Quark is currently in BETA and is not out on public yet.
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32

    v2.11.16

    UPDATED:

    • Unusual Furniture (NF): Forgot to mark one method to be OnlyIn(Dist.CLIENT) - FIXED issue with SERVER not working properly

    v2.11.15

    UPDATED:

    • Unusual Furniture (NF):
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Woodworks (NF): Fixed missing saw recipes - #1102
    • Every Compat (EXCLUDED): Regions Unexplored's ALPHA is blacklisted because it replaced Minecraft's OAK
    • Regions Unexplored (C): Added a missing recipe for branch, crafting 4 sticks from branch - #1106

    ADDED:

    • Unusual Furniture (NF): Supporting new block: shelf - @axtrough

    v2.11.14

    UPDATED:

    • Farmer's Delight (COMPAT): If one or more of Farmer's Cutting mods is installed, then the cutting_board recipe generation will be skipped
    • Every Compat (C): New feature in everycomp-hazardous.toml where you can blacklist a specific WoodType block or leavesType block
    • Chipped (C): Fixed the missing textures for nailed_log & reinforced_log - #1094
    • Blockus (FB):
      • Added the missing properties to grate - #1090
      • Updated hedges' LANG in EN_US - #1093
      • hedges' tag, #blockus:small_hedges is now #blockus:hedges - #1093

    ADDED:

    • Unusual Furniture (NF): Supporting v1.1.1+
    • Every Compat (C): Added tag, #minecraft:non_flammable_wood & #minecraft:strider_warm_blocks to all blocks for 4 WoodTypes - #1091
      • regions_unexplored:brimwood
      • regions_unexplored:cobalt
      • regions_unexplored:dead
      • regions_unexplored:yellow_bioshroom

    v2.11.13

    UPDATED:

    • Blockus (FB): Updated to support v2.9.11+ - #1085, #1086
      • NOTE: the older version than v2.9.11 will be no longer supported.
        • REASON: the ResourceLocation for some blocks' textures has changed
    • Chipped (C): Fixed the crash due to texture generation - #1089, #1088

    v2.11.12

    UPDATED:

    • Chipped (C): Added the missing textures for damaged_oak_log, nailed_oak_log, reinforced_oak_log (all top texture) - #1083

    v2.11.11

    UPDATED:

    • Every Compat (C): Updated to support Configured - #1082
    • Decorative Blocks (C): Updated to support Decorative Blocks Reborn v6.0.1+ - #1080
    • Create (NF): Changed the renderType of windows & window_panes to CUTOUT_MIPPED

    ADDED:

    • LANG (en_us): missing LANG for configuration - #1082

    v2.11.10

    UPDATED:

    • Farmer's Delight (C): Fixed the cutting recipe not being generated - #1038
    • Quark (C): Ported the HedgeRecipe Update from 1.20.1 and it's no longer brittle code.
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    v2.11.9

    UPDATED:

    • Every Compat (C): Fixed all Supported mods' missing model files in Stone Zone - #158
    • LANG (en_us): Corrected the LANG for sniffed_out's vessel to use "stem" instead of "log" with hollow from Quark or The Twilight Forest

    v2.11.8

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash (Ported from 1.20.1)
      • Variant Vanilla Blocks & Friends & Foes
    • Farmer's Delight (C): Fixed the missing recipe - #1073
    • Ecologics (TEXTURES): Excluded Chipped's item door from being overlayed with flowering_azalea

    ADDED:

    • TEXTURES (C): Added the missing mask textures for Chipped's log and stripped_log
      • Valhelsia Structures (NF): Updated the mask textures to use the new mask textures

    v2.11.7

    UPDATED:

    • Quark (NF): Updated deprecated method to use new method, just texture stuff
    • Woodworks (NF): Added, the missing tag, #minecraft:enchantment_power_provider to bookshelf
    • EveryCompat (C): Updated EveryCompatAPI to fix some issues with mod's built-in modules not generating ITEM (experimental)
      • Related to: Marioverse
      • Updated again to improved some codes related to above

    v2.11.6

    UPDATED:

    • Every Compat (C): Updated a few API for Stone Zone

    v2.11.5

    UPDATED:

    • Friends & Foes (C): Updated to use the new method from Moonlight for beehives' Point-Of-Interest
    • Variant Vanilla Blocks (FB): Updated to use the new method from Moonlight for blocks' Point-Of-Interest
    • Functional Storage (NF): Fixed the missing item for all Drawers - #1057
    • Farmer's Delight (C): Fixed the cutting recipe - #1066 - @MehVahdJukaar
    • Variant Vanilla Blocks (C): Fixed its blocks not counting as Job Sites - #900
    • EveryCompat (C): Improved the error loggings for some rare cases
    • Dawn Of Time (C): now support v1.6.3+ (no longer supporting the older version) - #1060
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures

    v2.11.4

    UPDATED:

    • Every Compat (C):
      • Improved the comments in configs, everycomp-common.toml and everycomp-client.toml
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Refurbished Furniture (MrCrayFish) (C): Fixed the incorrectly generated textures for Region Unexplored's brimwood
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic

    v2.11.3

    UPDATED:

    • Architect's Palette (C): Updated for 1.21.1 - #1040
    • Valhelsia Structure (NF): Fixed the missing recipes for all blocks except bundled_stripped_posts and bundled_posts
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029
    • Macaw's Doors (C): Added a new block: whispering_door
    • Macaw's Trapdoors (C):
      • Added a new block: whispering_trapdoor
      • Added a mask texture for barrel_trapdoor
    • EveryCompat (C): Corrected the wrong key in recipe generation that make the recipe not working - #148 & #146

    v2.11.2

    UPDATED:

    • EveryCompat (C): Fixed the blocks from StoneZone not being dropped - #143
    • Regions Unexplored (C): Forgot to add the mask textures from 1.20.1 - #1042
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.11.1

    UPDATED:

    • Fixed an issue with config
    • Added back a constructor that was recently modified hopefully restoring backward compat

    v2.11.0

    ADDED:

    • Mod dynamic resources are now cached. Cache will regenerate once installed mod versions change, datapack changes or texture packs change
    • Requires newest Moonlight Lib v2.23.0 or above

    UPDATED:

    • Woodster (NF): Added missing RenderType to the ladders - #992
    • Farmer's Delight (COMPAT): Added Undergarden Delight
  • 1.21-2.11.41-neoforge

    release1 июня 2026 г.
    Legends
    - (C): FORGE & FABRIC
    - (FB): FABRIC
    - (NF): NEOFORGE
    - (IT): Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture
    - (TEX): hand-made textures to improve the way a block looks
    - (COMPAT): Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod
    - (INCLUDED): The block is not generated because a Wood Mod already has the same block as the supported mod will be generated
    - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
    - (UDBT): Undetected BlockTypes will be manually added

    v2.11.42

    CHANGES:

    • Regions Unexplored (C): Updated to support v0.6+ and the older version won't be supported onward - #1262
    • Woodworks (NF): Change the order of how items are placed in Creative Tab, Items are placed after the same WoodType instead of DecorativeType or FurnitureType - #1259
    • Farmer's Delight (C): Updated the recipe generation for the new recipe system since FABRIC-v3.3.0+ or NEOFORGE-v1.3.0+ - #1257

    ADDED:

    • Valhelsia Structures (INCLUDED): With Quark for POST & STRIPPED_POST - #1260

    LANG:

    • EN_US: Corrected the LANG for HOLLOW_LOG from The Twilight Forest & Quark with Enderscape & Infernal Expansion

    FIXES:

    • Every Compat (FB): Exclude Lauch's Shutters aka The New Shutter from being loaded when Vanilla Shutters is installed - #1261
    • Nature's Spirit (IT): Using joshua_bundle and stripped_joshua_bundle instead of joshua_log and stripped_joshua_log for texture generation - #1251
    • Alex's Caves (Unofficial Port) (IT): Fixed the missing texture for WoodType, thornwood using either log or stripped_log - #1258

    v2.11.41

    FIXES:

    • Curiosities (NF): Missing recipe with using PLANKS to get FANCIED_PLANKS via Sawmill from Woodworks - #1244
    • Farmer's Delight (C): Updated Cabinets' tags to have #farmersdelight:cabinets and #farmersdelight:cabinets/wooden - #1248
    • Enderscape (INCLUDED): Still missing a shelf from either Copper Age Backport or Another Furniture for MURUBLIGHT - #1256, #1199, #970
      • NOTE: the solution to fix the issue above was not correct, MURUBLIGHT_SHELF will be added without any exception

    ADDED:

    • Every Compat (C): Added tag, #c:ladders to all of supported mods' LADDERS - #1246
    • Woodworks (NF): added missing tags to blocks - related to #1238
    • Curiosities (NF): Made an exception for built-in supported Wood Mods:
      • atmospheric
      • autumnity
      • environmental
      • gardens_of_the_dead
      • mynethersdelight
      • upgrade_aquatic
    • Beautiful Campfires (C): Added tags, #toughasnails:heating_blocks or #toughasnails:cooling_blocks to campfires or soul_campfires - #1254
    • The Twilight Forest (NF): Added DRYING_RACK - #1253

    v2.11.40

    FIXES:

    • Every Compat (C):
      • Fixed a SERVER Crash when onItemTooltip() is executed - This should be only on CLIENT
      • Corrected the method that grab WoodType's READABLE LANG for Chests' LANG - #1233
      • Improved the code where items are still being added to Creative-Tab & REI/EMI/REI when an item is disabled in everycomp-entries.toml - #1239
    • More Crafting Table For Forge (INCLUDED): Due to Biomes O' Plenty's 3 WoodTypes that prevented No Man's Land's 3 WoodType from being generated - #1237

    v2.11.39

    CHANGES:

    • Every Compat (C): Tweaks in codes for nullable fix - @MehVahdJukaar

    FIXES:

    • Beauitful Campfire (C): Oudated recipe generation (using format from 1.20) & Updated for 1.21 - #1236
    • Every Comp (c): Fixed an issue that would prevent block models gen for certain models

    v2.11.38

    CHANGS:

    • The Twilight Forest (NF): Updated the Creative Tab's resourcelocation

    ADDS:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord (Ported from 1.20)

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.11.37

    FIXES:

    • The Twilight Forest (NF): Fixed the tags not being loaded for all blocks. - #1226
      • MORE DETAIL: in TwilightForest Module, a code was trying to add an ITEM to a tag meant for BLOCKS and this caused the tags to be not loaded when loading into the world
    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block

    v2.11.36

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.
    • The Twilight Forest (NF): Added missing tags to all blocks - #1223
    • Abnormal's Woodworks (NF): Fixed the missing LANG for chest & trapped_chest on SERVER side - #1222

    ADDS

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST

    v2.11.35

    ADDS:

    • More Sniffer Flowers (IT): Corrected vivicus_log's texture - #1219

    FIXES:

    • Every Compat (C): Fixed the tab being null during the laucnhing with The Twilight Forest - #1220

    v2.11.34

    CHANGES:

    • Tech Reborn (IT): Corrected the wrong texture used for techreborn:rubber_log - #1217
    • Regions Unexplored (NF): Upated an outdated ResourceLocation key for Creative Tab via Neoforge (Fabric is fine)

    FIXES

    • Every Compat (C): Fixed the crash in the CYCLE_ITEM_RENDER with "null check" when opening inventory (Either Creative Mode or with EMI++) in some certain cases - #1215
    • Macaw's Paths & Pavings (FB): Temporarily fix the incorrect ResourceLocation for Creative Tab (this is an issue on Macaw's Paths & Pavings), This is already reported - #1216
      • Whenever the fix is applied in the said mod, then the module will automatically use the correct ResourceLocation.

    v2.11.33

    CHANGES:

    • Every Compat (C):
      • Fixed Chipped or Macaw for door and trapdoor not being generated when Framed Blocks is installed - #1206
      • Added a tag, #create:chest_mounted_storage to all chests & Fixed transport item pipe or similar not connecting to EveryCompat's chests
      • Improved the CYCLE_ITEM_RENDER class where it is iterating every Every Compat's children via Every Compat's tab. If a WoodType or DecorativeType / FurnitureType is diabled, then it won't shown on the tab - #1203

    FIXES:

    • Macaw's Fences & Walls (FB): Fixed outdated ResourceLocation for Creative Tab

    NEW SUPPORTED MODS:

    • Curiosities! (NF)

    v2.11.32

    CHANGES:

    • Every Compat (C): Removed 2 configs due to a misunderstood request

    v2.11.31

    CHANGES:

    • Every Compat (C): Updated the logic to include Items into EC's tab and also mod's tab, too.
      • NOTE: if you want to disable either EC's or Mod's. You can use everycomp-common.toml and find creative_tab for EC or no_mod_creative_tab for Mod
      • Updated a method for recipe generation to fix the missing recipe for Gems Realm with Create - GemsRealm#54
      • Added 2 new configs: #1203
        • DISABLE_CYCLE_ITEM_RENDERER - disable creative-tab from showing the iteration of every item from Wood-Good
        • CREATIVE_TAB_ICON - Choose one item (can be from Wood-Good or Minecraft) to replace the icon instead of iterating every item from Wood-Good

    v2.11.30

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat (C):
      • Corrected the wrong logic for everycomp-hazardous.toml's module-blacklist or entryset-blacklist (it wasn't working properly)
      • Improved the logic for other blacklist config so blocks/items can get excluded.
      • Improved error logging for debugging with Stone Zone or Gems Realm making it easy to know what's the cause
    • Enderscape (INCLUDED): WoodType-murublight with Supported_Mod-Copper Age Backport - #1199

    v2.11.29

    UPDATED:

    • Every Compat (C): Updated 2 Classes: CompatModule.java & EveryCompat.java to fix the crash with Gems Realm
    • [Let's Do] Meadow (IT): Added meadow:alpine_birch_leaves's ResourceLocation for the correct location
      • NOTE: This fixed the error log and wrong texture on Chipped's leaves
    • Macaw's Furniture (C): Added the missing BlockEntity to counter and its base block is oak_counter
      • NOTE: this fix the crash when you place counter of any WoodType (this was reported via discord)

    v2.11.28

    UPDATED:

    • Macaw's Furniture (C): Added the missing BlockEntity to strippedCounter and its base block is stripped_oak_counter
      • NOTE: this fix the crash when you place strippedCounter of any WoodType (this was reported via discord)
    • Excessive Building (FB): v4.0.0 or newer will be no longer supported. only v3.3.10 is still supported
      • ANOTHER NOTE: Moved to COMMON, so it can be used with Sinytra-Connector on Neoforge
    • EveryCompat (C): Updated a deprecated method to use a new method related to Recipe Generation

    v2.11.27

    UPDATED:

    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1179
    • Quark (NF): Fixed chests' texture not using the custom textures

    v2.11.26

    UPDATED:

    • Beautify! aka Beautify Decorate (NF): Fixed an error on startup with another mod: Beautify Refoxed
      • NOTE: Beautify Refoxed from v1.9.0 onward (according to DEV) will have a built-in modules for Every Compat for NEOFORGE & FABRIC
        • Beautify Refabricated (BRF) from v2.0.0 onward - Every Compat will use BRF's module instead of its own module

    v2.11.25

    UPDATED:

    • Every Compat (C): Improved classes & Made a few changes in API classes
    • Quark (NF): Fixed the missing recipe for CHESTS using PLANKS (in quark's version for 1.21.1, the recipe was moved to a different location) - #1164
    • MrCrayfish's Backpacked (C): Updated to support v3.0.0+ - #1165
      • Older than v3.0.0 will be no longer supported. That included the BETA version, too.

    NEW:

    • Copper Age Backport (C)

    DEV:

    if your mod has a built-in module for Every Compat, change the superparent class from SimpleModule to EveryCompatModule


    v2.11.24

    UPDATED:

    • Chipped (C): Fixed crash with Productive Trees (Ported from 1.20.1)
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags - #1155
      • Improved some error loggings to make the debugging a unique crash much easier and clearer
    • Regions Unexplored (C): Updated to support v0.5.7 & Fixed the crash - #1160

    v2.11.23

    UPDATED:

    • Every Compat (C): Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType
    • Quark (NF): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde

    ADDED:

    • Nature's Spirit (IT): joshua_leaves' correct ResourceLocation

    v2.11.22

    UPDATED:

    • Every Compat (C): Fixed the #c:chests/wooden's tag generation issue - #1145 & also related to #1143

    v2.11.21

    UPDATED:

    • Macaw's Furniture (C): Fixed bookshelf & stripped_bookshelf not providing cnchantment to enchanting_table
    • Ars Nouveau (IT): Changed the texture of blue_archwood_log to use archwood_log textures
    • Every Compat (C):
      • Fixed the tag with namespace "c:" like #c:chests not loaded first time into the world but is loaded second time into the world - #1143
      • Fixed the tags via GENERATE_BLOCKTYPE_TAGS not being loaded first time into the world - Related to #1119 and also above, too
      • Added new config, USE_AN_EXTERNAL_RESOURCE_PACK to allow EC base off the textures using external Resource Pack instead of Mod's
    • Chipped (C): Cleanup & removed extra codes that aren't needed
    • Macaw's Stairs (C): Updated the drop method for oak_balcony, so the error via latset.log about not finding the oak_balcony's loot_table file won't show up

    v2.11.20

    UPDATED:

    • Every Compat (C): Fixed an crash related to the config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml - #1135
      • ADDITIONAL-INFO: diagonal_fences won't be included in the tags

    v2.11.19

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default

    v2.11.18

    UPDATED:

    • Macaw's Furniture (C): Supporting 2 new blocks, oak_kitchen_sink & stripped_oak_kitchen_sink
      • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
    • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true

    v2.11.17

    UPDATED:

    • Create (C): Corrected the tab where EC's items are being added into
    • Quark (NF): Updated to support v4.1-467.3568 or newer
      • NOTE: Quark is currently in BETA and is not out on public yet.
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32

    v2.11.16

    UPDATED:

    • Unusual Furniture (NF): Forgot to mark one method to be OnlyIn(Dist.CLIENT) - FIXED issue with SERVER not working properly

    v2.11.15

    UPDATED:

    • Unusual Furniture (NF):
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Woodworks (NF): Fixed missing saw recipes - #1102
    • Every Compat (EXCLUDED): Regions Unexplored's ALPHA is blacklisted because it replaced Minecraft's OAK
    • Regions Unexplored (C): Added a missing recipe for branch, crafting 4 sticks from branch - #1106

    ADDED:

    • Unusual Furniture (NF): Supporting new block: shelf - @axtrough

    v2.11.14

    UPDATED:

    • Farmer's Delight (COMPAT): If one or more of Farmer's Cutting mods is installed, then the cutting_board recipe generation will be skipped
    • Every Compat (C): New feature in everycomp-hazardous.toml where you can blacklist a specific WoodType block or leavesType block
    • Chipped (C): Fixed the missing textures for nailed_log & reinforced_log - #1094
    • Blockus (FB):
      • Added the missing properties to grate - #1090
      • Updated hedges' LANG in EN_US - #1093
      • hedges' tag, #blockus:small_hedges is now #blockus:hedges - #1093

    ADDED:

    • Unusual Furniture (NF): Supporting v1.1.1+
    • Every Compat (C): Added tag, #minecraft:non_flammable_wood & #minecraft:strider_warm_blocks to all blocks for 4 WoodTypes - #1091
      • regions_unexplored:brimwood
      • regions_unexplored:cobalt
      • regions_unexplored:dead
      • regions_unexplored:yellow_bioshroom

    v2.11.13

    UPDATED:

    • Blockus (FB): Updated to support v2.9.11+ - #1085, #1086
      • NOTE: the older version than v2.9.11 will be no longer supported.
        • REASON: the ResourceLocation for some blocks' textures has changed
    • Chipped (C): Fixed the crash due to texture generation - #1089, #1088

    v2.11.12

    UPDATED:

    • Chipped (C): Added the missing textures for damaged_oak_log, nailed_oak_log, reinforced_oak_log (all top texture) - #1083

    v2.11.11

    UPDATED:

    • Every Compat (C): Updated to support Configured - #1082
    • Decorative Blocks (C): Updated to support Decorative Blocks Reborn v6.0.1+ - #1080
    • Create (NF): Changed the renderType of windows & window_panes to CUTOUT_MIPPED

    ADDED:

    • LANG (en_us): missing LANG for configuration - #1082

    v2.11.10

    UPDATED:

    • Farmer's Delight (C): Fixed the cutting recipe not being generated - #1038
    • Quark (C): Ported the HedgeRecipe Update from 1.20.1 and it's no longer brittle code.
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    v2.11.9

    UPDATED:

    • Every Compat (C): Fixed all Supported mods' missing model files in Stone Zone - #158
    • LANG (en_us): Corrected the LANG for sniffed_out's vessel to use "stem" instead of "log" with hollow from Quark or The Twilight Forest

    v2.11.8

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash (Ported from 1.20.1)
      • Variant Vanilla Blocks & Friends & Foes
    • Farmer's Delight (C): Fixed the missing recipe - #1073
    • Ecologics (TEXTURES): Excluded Chipped's item door from being overlayed with flowering_azalea

    ADDED:

    • TEXTURES (C): Added the missing mask textures for Chipped's log and stripped_log
      • Valhelsia Structures (NF): Updated the mask textures to use the new mask textures

    v2.11.7

    UPDATED:

    • Quark (NF): Updated deprecated method to use new method, just texture stuff
    • Woodworks (NF): Added, the missing tag, #minecraft:enchantment_power_provider to bookshelf
    • EveryCompat (C): Updated EveryCompatAPI to fix some issues with mod's built-in modules not generating ITEM (experimental)
      • Related to: Marioverse
      • Updated again to improved some codes related to above

    v2.11.6

    UPDATED:

    • Every Compat (C): Updated a few API for Stone Zone

    v2.11.5

    UPDATED:

    • Friends & Foes (C): Updated to use the new method from Moonlight for beehives' Point-Of-Interest
    • Variant Vanilla Blocks (FB): Updated to use the new method from Moonlight for blocks' Point-Of-Interest
    • Functional Storage (NF): Fixed the missing item for all Drawers - #1057
    • Farmer's Delight (C): Fixed the cutting recipe - #1066 - @MehVahdJukaar
    • Variant Vanilla Blocks (C): Fixed its blocks not counting as Job Sites - #900
    • EveryCompat (C): Improved the error loggings for some rare cases
    • Dawn Of Time (C): now support v1.6.3+ (no longer supporting the older version) - #1060
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures

    v2.11.4

    UPDATED:

    • Every Compat (C):
      • Improved the comments in configs, everycomp-common.toml and everycomp-client.toml
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Refurbished Furniture (MrCrayFish) (C): Fixed the incorrectly generated textures for Region Unexplored's brimwood
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic

    v2.11.3

    UPDATED:

    • Architect's Palette (C): Updated for 1.21.1 - #1040
    • Valhelsia Structure (NF): Fixed the missing recipes for all blocks except bundled_stripped_posts and bundled_posts
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029
    • Macaw's Doors (C): Added a new block: whispering_door
    • Macaw's Trapdoors (C):
      • Added a new block: whispering_trapdoor
      • Added a mask texture for barrel_trapdoor
    • EveryCompat (C): Corrected the wrong key in recipe generation that make the recipe not working - #148 & #146

    v2.11.2

    UPDATED:

    • EveryCompat (C): Fixed the blocks from StoneZone not being dropped - #143
    • Regions Unexplored (C): Forgot to add the mask textures from 1.20.1 - #1042
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.11.1

    UPDATED:

    • Fixed an issue with config
    • Added back a constructor that was recently modified hopefully restoring backward compat

    v2.11.0

    ADDED:

    • Mod dynamic resources are now cached. Cache will regenerate once installed mod versions change, datapack changes or texture packs change
    • Requires newest Moonlight Lib v2.23.0 or above

    UPDATED:

    • Woodster (NF): Added missing RenderType to the ladders - #992
    • Farmer's Delight (COMPAT): Added Undergarden Delight
  • 1.21-2.11.41-fabric

    release1 июня 2026 г.
    Legends
    - (C): FORGE & FABRIC
    - (FB): FABRIC
    - (NF): NEOFORGE
    - (IT): Included Texture — added the ResourceLocation of the missing textures required for blocks or generating a new texture
    - (TEX): hand-made textures to improve the way a block looks
    - (COMPAT): Create an exception for a compat mod. EveryCompat won't include the Supported Mod and the Wood Mod
    - (INCLUDED): The block is not generated because a Wood Mod already has the same block as the supported mod will be generated
    - (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason
    - (UDBT): Undetected BlockTypes will be manually added

    v2.11.42

    CHANGES:

    • Regions Unexplored (C): Updated to support v0.6+ and the older version won't be supported onward - #1262
    • Woodworks (NF): Change the order of how items are placed in Creative Tab, Items are placed after the same WoodType instead of DecorativeType or FurnitureType - #1259
    • Farmer's Delight (C): Updated the recipe generation for the new recipe system since FABRIC-v3.3.0+ or NEOFORGE-v1.3.0+ - #1257

    ADDED:

    • Valhelsia Structures (INCLUDED): With Quark for POST & STRIPPED_POST - #1260

    LANG:

    • EN_US: Corrected the LANG for HOLLOW_LOG from The Twilight Forest & Quark with Enderscape & Infernal Expansion

    FIXES:

    • Every Compat (FB): Exclude Lauch's Shutters aka The New Shutter from being loaded when Vanilla Shutters is installed - #1261
    • Nature's Spirit (IT): Using joshua_bundle and stripped_joshua_bundle instead of joshua_log and stripped_joshua_log for texture generation - #1251
    • Alex's Caves (Unofficial Port) (IT): Fixed the missing texture for WoodType, thornwood using either log or stripped_log - #1258

    v2.11.41

    FIXES:

    • Curiosities (NF): Missing recipe with using PLANKS to get FANCIED_PLANKS via Sawmill from Woodworks - #1244
    • Farmer's Delight (C): Updated Cabinets' tags to have #farmersdelight:cabinets and #farmersdelight:cabinets/wooden - #1248
    • Enderscape (INCLUDED): Still missing a shelf from either Copper Age Backport or Another Furniture for MURUBLIGHT - #1256, #1199, #970
      • NOTE: the solution to fix the issue above was not correct, MURUBLIGHT_SHELF will be added without any exception

    ADDED:

    • Every Compat (C): Added tag, #c:ladders to all of supported mods' LADDERS - #1246
    • Woodworks (NF): added missing tags to blocks - related to #1238
    • Curiosities (NF): Made an exception for built-in supported Wood Mods:
      • atmospheric
      • autumnity
      • environmental
      • gardens_of_the_dead
      • mynethersdelight
      • upgrade_aquatic
    • Beautiful Campfires (C): Added tags, #toughasnails:heating_blocks or #toughasnails:cooling_blocks to campfires or soul_campfires - #1254
    • The Twilight Forest (NF): Added DRYING_RACK - #1253

    v2.11.40

    FIXES:

    • Every Compat (C):
      • Fixed a SERVER Crash when onItemTooltip() is executed - This should be only on CLIENT
      • Corrected the method that grab WoodType's READABLE LANG for Chests' LANG - #1233
      • Improved the code where items are still being added to Creative-Tab & REI/EMI/REI when an item is disabled in everycomp-entries.toml - #1239
    • More Crafting Table For Forge (INCLUDED): Due to Biomes O' Plenty's 3 WoodTypes that prevented No Man's Land's 3 WoodType from being generated - #1237

    v2.11.39

    CHANGES:

    • Every Compat (C): Tweaks in codes for nullable fix - @MehVahdJukaar

    FIXES:

    • Beauitful Campfire (C): Oudated recipe generation (using format from 1.20) & Updated for 1.21 - #1236
    • Every Comp (c): Fixed an issue that would prevent block models gen for certain models

    v2.11.38

    CHANGS:

    • The Twilight Forest (NF): Updated the Creative Tab's resourcelocation

    ADDS:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord (Ported from 1.20)

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.11.37

    FIXES:

    • The Twilight Forest (NF): Fixed the tags not being loaded for all blocks. - #1226
      • MORE DETAIL: in TwilightForest Module, a code was trying to add an ITEM to a tag meant for BLOCKS and this caused the tags to be not loaded when loading into the world
    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block

    v2.11.36

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.
    • The Twilight Forest (NF): Added missing tags to all blocks - #1223
    • Abnormal's Woodworks (NF): Fixed the missing LANG for chest & trapped_chest on SERVER side - #1222

    ADDS

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST

    v2.11.35

    ADDS:

    • More Sniffer Flowers (IT): Corrected vivicus_log's texture - #1219

    FIXES:

    • Every Compat (C): Fixed the tab being null during the laucnhing with The Twilight Forest - #1220

    v2.11.34

    CHANGES:

    • Tech Reborn (IT): Corrected the wrong texture used for techreborn:rubber_log - #1217
    • Regions Unexplored (NF): Upated an outdated ResourceLocation key for Creative Tab via Neoforge (Fabric is fine)

    FIXES

    • Every Compat (C): Fixed the crash in the CYCLE_ITEM_RENDER with "null check" when opening inventory (Either Creative Mode or with EMI++) in some certain cases - #1215
    • Macaw's Paths & Pavings (FB): Temporarily fix the incorrect ResourceLocation for Creative Tab (this is an issue on Macaw's Paths & Pavings), This is already reported - #1216
      • Whenever the fix is applied in the said mod, then the module will automatically use the correct ResourceLocation.

    v2.11.33

    CHANGES:

    • Every Compat (C):
      • Fixed Chipped or Macaw for door and trapdoor not being generated when Framed Blocks is installed - #1206
      • Added a tag, #create:chest_mounted_storage to all chests & Fixed transport item pipe or similar not connecting to EveryCompat's chests
      • Improved the CYCLE_ITEM_RENDER class where it is iterating every Every Compat's children via Every Compat's tab. If a WoodType or DecorativeType / FurnitureType is diabled, then it won't shown on the tab - #1203

    FIXES:

    • Macaw's Fences & Walls (FB): Fixed outdated ResourceLocation for Creative Tab

    NEW SUPPORTED MODS:

    • Curiosities! (NF)

    v2.11.32

    CHANGES:

    • Every Compat (C): Removed 2 configs due to a misunderstood request

    v2.11.31

    CHANGES:

    • Every Compat (C): Updated the logic to include Items into EC's tab and also mod's tab, too.
      • NOTE: if you want to disable either EC's or Mod's. You can use everycomp-common.toml and find creative_tab for EC or no_mod_creative_tab for Mod
      • Updated a method for recipe generation to fix the missing recipe for Gems Realm with Create - GemsRealm#54
      • Added 2 new configs: #1203
        • DISABLE_CYCLE_ITEM_RENDERER - disable creative-tab from showing the iteration of every item from Wood-Good
        • CREATIVE_TAB_ICON - Choose one item (can be from Wood-Good or Minecraft) to replace the icon instead of iterating every item from Wood-Good

    v2.11.30

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat (C):
      • Corrected the wrong logic for everycomp-hazardous.toml's module-blacklist or entryset-blacklist (it wasn't working properly)
      • Improved the logic for other blacklist config so blocks/items can get excluded.
      • Improved error logging for debugging with Stone Zone or Gems Realm making it easy to know what's the cause
    • Enderscape (INCLUDED): WoodType-murublight with Supported_Mod-Copper Age Backport - #1199

    v2.11.29

    UPDATED:

    • Every Compat (C): Updated 2 Classes: CompatModule.java & EveryCompat.java to fix the crash with Gems Realm
    • [Let's Do] Meadow (IT): Added meadow:alpine_birch_leaves's ResourceLocation for the correct location
      • NOTE: This fixed the error log and wrong texture on Chipped's leaves
    • Macaw's Furniture (C): Added the missing BlockEntity to counter and its base block is oak_counter
      • NOTE: this fix the crash when you place counter of any WoodType (this was reported via discord)

    v2.11.28

    UPDATED:

    • Macaw's Furniture (C): Added the missing BlockEntity to strippedCounter and its base block is stripped_oak_counter
      • NOTE: this fix the crash when you place strippedCounter of any WoodType (this was reported via discord)
    • Excessive Building (FB): v4.0.0 or newer will be no longer supported. only v3.3.10 is still supported
      • ANOTHER NOTE: Moved to COMMON, so it can be used with Sinytra-Connector on Neoforge
    • EveryCompat (C): Updated a deprecated method to use a new method related to Recipe Generation

    v2.11.27

    UPDATED:

    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1179
    • Quark (NF): Fixed chests' texture not using the custom textures

    v2.11.26

    UPDATED:

    • Beautify! aka Beautify Decorate (NF): Fixed an error on startup with another mod: Beautify Refoxed
      • NOTE: Beautify Refoxed from v1.9.0 onward (according to DEV) will have a built-in modules for Every Compat for NEOFORGE & FABRIC
        • Beautify Refabricated (BRF) from v2.0.0 onward - Every Compat will use BRF's module instead of its own module

    v2.11.25

    UPDATED:

    • Every Compat (C): Improved classes & Made a few changes in API classes
    • Quark (NF): Fixed the missing recipe for CHESTS using PLANKS (in quark's version for 1.21.1, the recipe was moved to a different location) - #1164
    • MrCrayfish's Backpacked (C): Updated to support v3.0.0+ - #1165
      • Older than v3.0.0 will be no longer supported. That included the BETA version, too.

    NEW:

    • Copper Age Backport (C)

    DEV:

    if your mod has a built-in module for Every Compat, change the superparent class from SimpleModule to EveryCompatModule


    v2.11.24

    UPDATED:

    • Chipped (C): Fixed crash with Productive Trees (Ported from 1.20.1)
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags - #1155
      • Improved some error loggings to make the debugging a unique crash much easier and clearer
    • Regions Unexplored (C): Updated to support v0.5.7 & Fixed the crash - #1160

    v2.11.23

    UPDATED:

    • Every Compat (C): Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType
    • Quark (NF): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde

    ADDED:

    • Nature's Spirit (IT): joshua_leaves' correct ResourceLocation

    v2.11.22

    UPDATED:

    • Every Compat (C): Fixed the #c:chests/wooden's tag generation issue - #1145 & also related to #1143

    v2.11.21

    UPDATED:

    • Macaw's Furniture (C): Fixed bookshelf & stripped_bookshelf not providing cnchantment to enchanting_table
    • Ars Nouveau (IT): Changed the texture of blue_archwood_log to use archwood_log textures
    • Every Compat (C):
      • Fixed the tag with namespace "c:" like #c:chests not loaded first time into the world but is loaded second time into the world - #1143
      • Fixed the tags via GENERATE_BLOCKTYPE_TAGS not being loaded first time into the world - Related to #1119 and also above, too
      • Added new config, USE_AN_EXTERNAL_RESOURCE_PACK to allow EC base off the textures using external Resource Pack instead of Mod's
    • Chipped (C): Cleanup & removed extra codes that aren't needed
    • Macaw's Stairs (C): Updated the drop method for oak_balcony, so the error via latset.log about not finding the oak_balcony's loot_table file won't show up

    v2.11.20

    UPDATED:

    • Every Compat (C): Fixed an crash related to the config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml - #1135
      • ADDITIONAL-INFO: diagonal_fences won't be included in the tags

    v2.11.19

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default

    v2.11.18

    UPDATED:

    • Macaw's Furniture (C): Supporting 2 new blocks, oak_kitchen_sink & stripped_oak_kitchen_sink
      • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
    • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true

    v2.11.17

    UPDATED:

    • Create (C): Corrected the tab where EC's items are being added into
    • Quark (NF): Updated to support v4.1-467.3568 or newer
      • NOTE: Quark is currently in BETA and is not out on public yet.
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32

    v2.11.16

    UPDATED:

    • Unusual Furniture (NF): Forgot to mark one method to be OnlyIn(Dist.CLIENT) - FIXED issue with SERVER not working properly

    v2.11.15

    UPDATED:

    • Unusual Furniture (NF):
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Woodworks (NF): Fixed missing saw recipes - #1102
    • Every Compat (EXCLUDED): Regions Unexplored's ALPHA is blacklisted because it replaced Minecraft's OAK
    • Regions Unexplored (C): Added a missing recipe for branch, crafting 4 sticks from branch - #1106

    ADDED:

    • Unusual Furniture (NF): Supporting new block: shelf - @axtrough

    v2.11.14

    UPDATED:

    • Farmer's Delight (COMPAT): If one or more of Farmer's Cutting mods is installed, then the cutting_board recipe generation will be skipped
    • Every Compat (C): New feature in everycomp-hazardous.toml where you can blacklist a specific WoodType block or leavesType block
    • Chipped (C): Fixed the missing textures for nailed_log & reinforced_log - #1094
    • Blockus (FB):
      • Added the missing properties to grate - #1090
      • Updated hedges' LANG in EN_US - #1093
      • hedges' tag, #blockus:small_hedges is now #blockus:hedges - #1093

    ADDED:

    • Unusual Furniture (NF): Supporting v1.1.1+
    • Every Compat (C): Added tag, #minecraft:non_flammable_wood & #minecraft:strider_warm_blocks to all blocks for 4 WoodTypes - #1091
      • regions_unexplored:brimwood
      • regions_unexplored:cobalt
      • regions_unexplored:dead
      • regions_unexplored:yellow_bioshroom

    v2.11.13

    UPDATED:

    • Blockus (FB): Updated to support v2.9.11+ - #1085, #1086
      • NOTE: the older version than v2.9.11 will be no longer supported.
        • REASON: the ResourceLocation for some blocks' textures has changed
    • Chipped (C): Fixed the crash due to texture generation - #1089, #1088

    v2.11.12

    UPDATED:

    • Chipped (C): Added the missing textures for damaged_oak_log, nailed_oak_log, reinforced_oak_log (all top texture) - #1083

    v2.11.11

    UPDATED:

    • Every Compat (C): Updated to support Configured - #1082
    • Decorative Blocks (C): Updated to support Decorative Blocks Reborn v6.0.1+ - #1080
    • Create (NF): Changed the renderType of windows & window_panes to CUTOUT_MIPPED

    ADDED:

    • LANG (en_us): missing LANG for configuration - #1082

    v2.11.10

    UPDATED:

    • Farmer's Delight (C): Fixed the cutting recipe not being generated - #1038
    • Quark (C): Ported the HedgeRecipe Update from 1.20.1 and it's no longer brittle code.
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    v2.11.9

    UPDATED:

    • Every Compat (C): Fixed all Supported mods' missing model files in Stone Zone - #158
    • LANG (en_us): Corrected the LANG for sniffed_out's vessel to use "stem" instead of "log" with hollow from Quark or The Twilight Forest

    v2.11.8

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash (Ported from 1.20.1)
      • Variant Vanilla Blocks & Friends & Foes
    • Farmer's Delight (C): Fixed the missing recipe - #1073
    • Ecologics (TEXTURES): Excluded Chipped's item door from being overlayed with flowering_azalea

    ADDED:

    • TEXTURES (C): Added the missing mask textures for Chipped's log and stripped_log
      • Valhelsia Structures (NF): Updated the mask textures to use the new mask textures

    v2.11.7

    UPDATED:

    • Quark (NF): Updated deprecated method to use new method, just texture stuff
    • Woodworks (NF): Added, the missing tag, #minecraft:enchantment_power_provider to bookshelf
    • EveryCompat (C): Updated EveryCompatAPI to fix some issues with mod's built-in modules not generating ITEM (experimental)
      • Related to: Marioverse
      • Updated again to improved some codes related to above

    v2.11.6

    UPDATED:

    • Every Compat (C): Updated a few API for Stone Zone

    v2.11.5

    UPDATED:

    • Friends & Foes (C): Updated to use the new method from Moonlight for beehives' Point-Of-Interest
    • Variant Vanilla Blocks (FB): Updated to use the new method from Moonlight for blocks' Point-Of-Interest
    • Functional Storage (NF): Fixed the missing item for all Drawers - #1057
    • Farmer's Delight (C): Fixed the cutting recipe - #1066 - @MehVahdJukaar
    • Variant Vanilla Blocks (C): Fixed its blocks not counting as Job Sites - #900
    • EveryCompat (C): Improved the error loggings for some rare cases
    • Dawn Of Time (C): now support v1.6.3+ (no longer supporting the older version) - #1060
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures

    v2.11.4

    UPDATED:

    • Every Compat (C):
      • Improved the comments in configs, everycomp-common.toml and everycomp-client.toml
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Refurbished Furniture (MrCrayFish) (C): Fixed the incorrectly generated textures for Region Unexplored's brimwood
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic

    v2.11.3

    UPDATED:

    • Architect's Palette (C): Updated for 1.21.1 - #1040
    • Valhelsia Structure (NF): Fixed the missing recipes for all blocks except bundled_stripped_posts and bundled_posts
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029
    • Macaw's Doors (C): Added a new block: whispering_door
    • Macaw's Trapdoors (C):
      • Added a new block: whispering_trapdoor
      • Added a mask texture for barrel_trapdoor
    • EveryCompat (C): Corrected the wrong key in recipe generation that make the recipe not working - #148 & #146

    v2.11.2

    UPDATED:

    • EveryCompat (C): Fixed the blocks from StoneZone not being dropped - #143
    • Regions Unexplored (C): Forgot to add the mask textures from 1.20.1 - #1042
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.11.1

    UPDATED:

    • Fixed an issue with config
    • Added back a constructor that was recently modified hopefully restoring backward compat

    v2.11.0

    ADDED:

    • Mod dynamic resources are now cached. Cache will regenerate once installed mod versions change, datapack changes or texture packs change
    • Requires newest Moonlight Lib v2.23.0 or above

    UPDATED:

    • Woodster (NF): Added missing RenderType to the ladders - #992
    • Farmer's Delight (COMPAT): Added Undergarden Delight
  • 1.21-2.11.40-neoforge

    release30 апреля 2026 г.

    LEGENDS

    • (C): FORGE & FABRIC
    • (FB): FABRIC
    • (NF): NEOFORGE
    • (IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
    • (COMPAT): Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
    • (INCLUDED): The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
    • (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason

    v2.11.40

    FIXES:

    • Every Compat (C):
      • Fixed a SERVER Crash when onItemTooltip() is executed - This should be only on CLIENT
      • Corrected the method that grab WoodType's READABLE LANG for Chests' LANG - #1233
      • Improved the code where items are still being added to Creative-Tab & REI/EMI/REI when an item is disabled in everycomp-entries.toml - #1239
    • More Crafting Table For Forge (INCLUDED): Due to Biomes O' Plenty's 3 WoodTypes that prevented No Man's Land's 3 WoodType from being generated - #1237

    v2.11.39

    CHANGES:

    • Every Compat (C): Tweaks in codes for nullable fix - @MehVahdJukaar

    FIXES:

    • Beauitful Campfire (C): Oudated recipe generation (using format from 1.20) & Updated for 1.21 - #1236
    • Every Comp (c): Fixed an issue that would prevent block models gen for certain models

    v2.11.38

    CHANGS:

    • The Twilight Forest (NF): Updated the Creative Tab's resourcelocation

    ADDS:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord (Ported from 1.20)

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.11.37

    FIXES:

    • The Twilight Forest (NF): Fixed the tags not being loaded for all blocks. - #1226
      • MORE DETAIL: in TwilightForest Module, a code was trying to add an ITEM to a tag meant for BLOCKS and this caused the tags to be not loaded when loading into the world
    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block

    v2.11.36

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.
    • The Twilight Forest (NF): Added missing tags to all blocks - #1223
    • Abnormal's Woodworks (NF): Fixed the missing LANG for chest & trapped_chest on SERVER side - #1222

    ADDS

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST

    v2.11.35

    ADDS:

    • More Sniffer Flowers (IT): Corrected vivicus_log's texture - #1219

    FIXES:

    • Every Compat (C): Fixed the tab being null during the laucnhing with The Twilight Forest - #1220

    v2.11.34

    CHANGES:

    • Tech Reborn (IT): Corrected the wrong texture used for techreborn:rubber_log - #1217
    • Regions Unexplored (NF): Upated an outdated ResourceLocation key for Creative Tab via Neoforge (Fabric is fine)

    FIXES

    • Every Compat (C): Fixed the crash in the CYCLE_ITEM_RENDER with "null check" when opening inventory (Either Creative Mode or with EMI++) in some certain cases - #1215
    • Macaw's Paths & Pavings (FB): Temporarily fix the incorrect ResourceLocation for Creative Tab (this is an issue on Macaw's Paths & Pavings), This is already reported - #1216
      • Whenever the fix is applied in the said mod, then the module will automatically use the correct ResourceLocation.

    v2.11.33

    CHANGES:

    • Every Compat (C):
      • Fixed Chipped or Macaw for door and trapdoor not being generated when Framed Blocks is installed - #1206
      • Added a tag, #create:chest_mounted_storage to all chests & Fixed transport item pipe or similar not connecting to EveryCompat's chests
      • Improved the CYCLE_ITEM_RENDER class where it is iterating every Every Compat's children via Every Compat's tab. If a WoodType or DecorativeType / FurnitureType is diabled, then it won't shown on the tab - #1203

    FIXES:

    • Macaw's Fences & Walls (FB): Fixed outdated ResourceLocation for Creative Tab

    NEW SUPPORTED MODS:

    • Curiosities! (NF)

    v2.11.32

    CHANGES:

    • Every Compat (C): Removed 2 configs due to a misunderstood request

    v2.11.31

    CHANGES:

    • Every Compat (C): Updated the logic to include Items into EC's tab and also mod's tab, too.
      • NOTE: if you want to disable either EC's or Mod's. You can use everycomp-common.toml and find creative_tab for EC or no_mod_creative_tab for Mod
      • Updated a method for recipe generation to fix the missing recipe for Gems Realm with Create - GemsRealm#54
      • Added 2 new configs: #1203
        • DISABLE_CYCLE_ITEM_RENDERER - disable creative-tab from showing the iteration of every item from Wood-Good
        • CREATIVE_TAB_ICON - Choose one item (can be from Wood-Good or Minecraft) to replace the icon instead of iterating every item from Wood-Good

    v2.11.30

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat (C):
      • Corrected the wrong logic for everycomp-hazardous.toml's module-blacklist or entryset-blacklist (it wasn't working properly)
      • Improved the logic for other blacklist config so blocks/items can get excluded.
      • Improved error logging for debugging with Stone Zone or Gems Realm making it easy to know what's the cause
    • Enderscape (INCLUDED): WoodType-murublight with Supported_Mod-Copper Age Backport - #1199

    v2.11.29

    UPDATED:

    • Every Compat (C): Updated 2 Classes: CompatModule.java & EveryCompat.java to fix the crash with Gems Realm
    • [Let's Do] Meadow (IT): Added meadow:alpine_birch_leaves's ResourceLocation for the correct location
      • NOTE: This fixed the error log and wrong texture on Chipped's leaves
    • Macaw's Furniture (C): Added the missing BlockEntity to counter and its base block is oak_counter
      • NOTE: this fix the crash when you place counter of any WoodType (this was reported via discord)

    v2.11.28

    UPDATED:

    • Macaw's Furniture (C): Added the missing BlockEntity to strippedCounter and its base block is stripped_oak_counter
      • NOTE: this fix the crash when you place strippedCounter of any WoodType (this was reported via discord)
    • Excessive Building (FB): v4.0.0 or newer will be no longer supported. only v3.3.10 is still supported
      • ANOTHER NOTE: Moved to COMMON, so it can be used with Sinytra-Connector on Neoforge
    • EveryCompat (C): Updated a deprecated method to use a new method related to Recipe Generation

    v2.11.27

    UPDATED:

    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1179
    • Quark (NF): Fixed chests' texture not using the custom textures

    v2.11.26

    UPDATED:

    • Beautify! aka Beautify Decorate (NF): Fixed an error on startup with another mod: Beautify Refoxed
      • NOTE: Beautify Refoxed from v1.9.0 onward (according to DEV) will have a built-in modules for Every Compat for NEOFORGE & FABRIC
        • Beautify Refabricated (BRF) from v2.0.0 onward - Every Compat will use BRF's module instead of its own module

    v2.11.25

    UPDATED:

    • Every Compat (C): Improved classes & Made a few changes in API classes
    • Quark (NF): Fixed the missing recipe for CHESTS using PLANKS (in quark's version for 1.21.1, the recipe was moved to a different location) - #1164
    • MrCrayfish's Backpacked (C): Updated to support v3.0.0+ - #1165
      • Older than v3.0.0 will be no longer supported. That included the BETA version, too.

    NEW:

    • Copper Age Backport (C)

    DEV:

    if your mod has a built-in module for Every Compat, change the superparent class from SimpleModule to EveryCompatModule


    v2.11.24

    UPDATED:

    • Chipped (C): Fixed crash with Productive Trees (Ported from 1.20.1)
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags - #1155
      • Improved some error loggings to make the debugging a unique crash much easier and clearer
    • Regions Unexplored (C): Updated to support v0.5.7 & Fixed the crash - #1160

    v2.11.23

    UPDATED:

    • Every Compat (C): Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType
    • Quark (NF): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde

    ADDED:

    • Nature's Spirit (IT): joshua_leaves' correct ResourceLocation

    v2.11.22

    UPDATED:

    • Every Compat (C): Fixed the #c:chests/wooden's tag generation issue - #1145 & also related to #1143

    v2.11.21

    UPDATED:

    • Macaw's Furniture (C): Fixed bookshelf & stripped_bookshelf not providing cnchantment to enchanting_table
    • Ars Nouveau (IT): Changed the texture of blue_archwood_log to use archwood_log textures
    • Every Compat (C):
      • Fixed the tag with namespace "c:" like #c:chests not loaded first time into the world but is loaded second time into the world - #1143
      • Fixed the tags via GENERATE_BLOCKTYPE_TAGS not being loaded first time into the world - Related to #1119 and also above, too
      • Added new config, USE_AN_EXTERNAL_RESOURCE_PACK to allow EC base off the textures using external Resource Pack instead of Mod's
    • Chipped (C): Cleanup & removed extra codes that aren't needed
    • Macaw's Stairs (C): Updated the drop method for oak_balcony, so the error via latset.log about not finding the oak_balcony's loot_table file won't show up

    v2.11.20

    UPDATED:

    • Every Compat (C): Fixed an crash related to the config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml - #1135
      • ADDITIONAL-INFO: diagonal_fences won't be included in the tags

    v2.11.19

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default

    v2.11.18

    UPDATED:

    • Macaw's Furniture (C): Supporting 2 new blocks, oak_kitchen_sink & stripped_oak_kitchen_sink
      • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
    • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true

    v2.11.17

    UPDATED:

    • Create (C): Corrected the tab where EC's items are being added into
    • Quark (NF): Updated to support v4.1-467.3568 or newer
      • NOTE: Quark is currently in BETA and is not out on public yet.
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32

    v2.11.16

    UPDATED:

    • Unusual Furniture (NF): Forgot to mark one method to be OnlyIn(Dist.CLIENT) - FIXED issue with SERVER not working properly

    v2.11.15

    UPDATED:

    • Unusual Furniture (NF):
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Woodworks (NF): Fixed missing saw recipes - #1102
    • Every Compat (EXCLUDED): Regions Unexplored's ALPHA is blacklisted because it replaced Minecraft's OAK
    • Regions Unexplored (C): Added a missing recipe for branch, crafting 4 sticks from branch - #1106

    ADDED:

    • Unusual Furniture (NF): Supporting new block: shelf - @axtrough

    v2.11.14

    UPDATED:

    • Farmer's Delight (COMPAT): If one or more of Farmer's Cutting mods is installed, then the cutting_board recipe generation will be skipped
    • Every Compat (C): New feature in everycomp-hazardous.toml where you can blacklist a specific WoodType block or leavesType block
    • Chipped (C): Fixed the missing textures for nailed_log & reinforced_log - #1094
    • Blockus (FB):
      • Added the missing properties to grate - #1090
      • Updated hedges' LANG in EN_US - #1093
      • hedges' tag, #blockus:small_hedges is now #blockus:hedges - #1093

    ADDED:

    • Unusual Furniture (NF): Supporting v1.1.1+
    • Every Compat (C): Added tag, #minecraft:non_flammable_wood & #minecraft:strider_warm_blocks to all blocks for 4 WoodTypes - #1091
      • regions_unexplored:brimwood
      • regions_unexplored:cobalt
      • regions_unexplored:dead
      • regions_unexplored:yellow_bioshroom

    v2.11.13

    UPDATED:

    • Blockus (FB): Updated to support v2.9.11+ - #1085, #1086
      • NOTE: the older version than v2.9.11 will be no longer supported.
        • REASON: the ResourceLocation for some blocks' textures has changed
    • Chipped (C): Fixed the crash due to texture generation - #1089, #1088

    v2.11.12

    UPDATED:

    • Chipped (C): Added the missing textures for damaged_oak_log, nailed_oak_log, reinforced_oak_log (all top texture) - #1083

    v2.11.11

    UPDATED:

    • Every Compat (C): Updated to support Configured - #1082
    • Decorative Blocks (C): Updated to support Decorative Blocks Reborn v6.0.1+ - #1080
    • Create (NF): Changed the renderType of windows & window_panes to CUTOUT_MIPPED

    ADDED:

    • LANG (en_us): missing LANG for configuration - #1082

    v2.11.10

    UPDATED:

    • Farmer's Delight (C): Fixed the cutting recipe not being generated - #1038
    • Quark (C): Ported the HedgeRecipe Update from 1.20.1 and it's no longer brittle code.
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    v2.11.9

    UPDATED:

    • Every Compat (C): Fixed all Supported mods' missing model files in Stone Zone - #158
    • LANG (en_us): Corrected the LANG for sniffed_out's vessel to use "stem" instead of "log" with hollow from Quark or The Twilight Forest

    v2.11.8

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash (Ported from 1.20.1)
      • Variant Vanilla Blocks & Friends & Foes
    • Farmer's Delight (C): Fixed the missing recipe - #1073
    • Ecologics (TEXTURES): Excluded Chipped's item door from being overlayed with flowering_azalea

    ADDED:

    • TEXTURES (C): Added the missing mask textures for Chipped's log and stripped_log
      • Valhelsia Structures (NF): Updated the mask textures to use the new mask textures

    v2.11.7

    UPDATED:

    • Quark (NF): Updated deprecated method to use new method, just texture stuff
    • Woodworks (NF): Added, the missing tag, #minecraft:enchantment_power_provider to bookshelf
    • EveryCompat (C): Updated EveryCompatAPI to fix some issues with mod's built-in modules not generating ITEM (experimental)
      • Related to: Marioverse
      • Updated again to improved some codes related to above

    v2.11.6

    UPDATED:

    • Every Compat (C): Updated a few API for Stone Zone

    v2.11.5

    UPDATED:

    • Friends & Foes (C): Updated to use the new method from Moonlight for beehives' Point-Of-Interest
    • Variant Vanilla Blocks (FB): Updated to use the new method from Moonlight for blocks' Point-Of-Interest
    • Functional Storage (NF): Fixed the missing item for all Drawers - #1057
    • Farmer's Delight (C): Fixed the cutting recipe - #1066 - @MehVahdJukaar
    • Variant Vanilla Blocks (C): Fixed its blocks not counting as Job Sites - #900
    • EveryCompat (C): Improved the error loggings for some rare cases
    • Dawn Of Time (C): now support v1.6.3+ (no longer supporting the older version) - #1060
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures

    v2.11.4

    UPDATED:

    • Every Compat (C):
      • Improved the comments in configs, everycomp-common.toml and everycomp-client.toml
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Refurbished Furniture (MrCrayFish) (C): Fixed the incorrectly generated textures for Region Unexplored's brimwood
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic

    v2.11.3

    UPDATED:

    • Architect's Palette (C): Updated for 1.21.1 - #1040
    • Valhelsia Structure (NF): Fixed the missing recipes for all blocks except bundled_stripped_posts and bundled_posts
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029
    • Macaw's Doors (C): Added a new block: whispering_door
    • Macaw's Trapdoors (C):
      • Added a new block: whispering_trapdoor
      • Added a mask texture for barrel_trapdoor
    • EveryCompat (C): Corrected the wrong key in recipe generation that make the recipe not working - #148 & #146

    v2.11.2

    UPDATED:

    • EveryCompat (C): Fixed the blocks from StoneZone not being dropped - #143
    • Regions Unexplored (C): Forgot to add the mask textures from 1.20.1 - #1042
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.11.1

    UPDATED:

    • Fixed an issue with config
    • Added back a constructor that was recently modified hopefully restoring backward compat

    v2.11.0

    ADDED:

    • Mod dynamic resources are now cached. Cache will regenerate once installed mod versions change, datapack changes or texture packs change
    • Requires newest Moonlight Lib v2.23.0 or above

    UPDATED:

    • Woodster (NF): Added missing RenderType to the ladders - #992
    • Farmer's Delight (COMPAT): Added Undergarden Delight
  • 1.21-2.11.40-fabric

    release30 апреля 2026 г.

    LEGENDS

    • (C): FORGE & FABRIC
    • (FB): FABRIC
    • (NF): NEOFORGE
    • (IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
    • (COMPAT): Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
    • (INCLUDED): The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
    • (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason

    v2.11.40

    FIXES:

    • Every Compat (C):
      • Fixed a SERVER Crash when onItemTooltip() is executed - This should be only on CLIENT
      • Corrected the method that grab WoodType's READABLE LANG for Chests' LANG - #1233
      • Improved the code where items are still being added to Creative-Tab & REI/EMI/REI when an item is disabled in everycomp-entries.toml - #1239
    • More Crafting Table For Forge (INCLUDED): Due to Biomes O' Plenty's 3 WoodTypes that prevented No Man's Land's 3 WoodType from being generated - #1237

    v2.11.39

    CHANGES:

    • Every Compat (C): Tweaks in codes for nullable fix - @MehVahdJukaar

    FIXES:

    • Beauitful Campfire (C): Oudated recipe generation (using format from 1.20) & Updated for 1.21 - #1236
    • Every Comp (c): Fixed an issue that would prevent block models gen for certain models

    v2.11.38

    CHANGS:

    • The Twilight Forest (NF): Updated the Creative Tab's resourcelocation

    ADDS:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord (Ported from 1.20)

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.11.37

    FIXES:

    • The Twilight Forest (NF): Fixed the tags not being loaded for all blocks. - #1226
      • MORE DETAIL: in TwilightForest Module, a code was trying to add an ITEM to a tag meant for BLOCKS and this caused the tags to be not loaded when loading into the world
    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block

    v2.11.36

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.
    • The Twilight Forest (NF): Added missing tags to all blocks - #1223
    • Abnormal's Woodworks (NF): Fixed the missing LANG for chest & trapped_chest on SERVER side - #1222

    ADDS

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST

    v2.11.35

    ADDS:

    • More Sniffer Flowers (IT): Corrected vivicus_log's texture - #1219

    FIXES:

    • Every Compat (C): Fixed the tab being null during the laucnhing with The Twilight Forest - #1220

    v2.11.34

    CHANGES:

    • Tech Reborn (IT): Corrected the wrong texture used for techreborn:rubber_log - #1217
    • Regions Unexplored (NF): Upated an outdated ResourceLocation key for Creative Tab via Neoforge (Fabric is fine)

    FIXES

    • Every Compat (C): Fixed the crash in the CYCLE_ITEM_RENDER with "null check" when opening inventory (Either Creative Mode or with EMI++) in some certain cases - #1215
    • Macaw's Paths & Pavings (FB): Temporarily fix the incorrect ResourceLocation for Creative Tab (this is an issue on Macaw's Paths & Pavings), This is already reported - #1216
      • Whenever the fix is applied in the said mod, then the module will automatically use the correct ResourceLocation.

    v2.11.33

    CHANGES:

    • Every Compat (C):
      • Fixed Chipped or Macaw for door and trapdoor not being generated when Framed Blocks is installed - #1206
      • Added a tag, #create:chest_mounted_storage to all chests & Fixed transport item pipe or similar not connecting to EveryCompat's chests
      • Improved the CYCLE_ITEM_RENDER class where it is iterating every Every Compat's children via Every Compat's tab. If a WoodType or DecorativeType / FurnitureType is diabled, then it won't shown on the tab - #1203

    FIXES:

    • Macaw's Fences & Walls (FB): Fixed outdated ResourceLocation for Creative Tab

    NEW SUPPORTED MODS:

    • Curiosities! (NF)

    v2.11.32

    CHANGES:

    • Every Compat (C): Removed 2 configs due to a misunderstood request

    v2.11.31

    CHANGES:

    • Every Compat (C): Updated the logic to include Items into EC's tab and also mod's tab, too.
      • NOTE: if you want to disable either EC's or Mod's. You can use everycomp-common.toml and find creative_tab for EC or no_mod_creative_tab for Mod
      • Updated a method for recipe generation to fix the missing recipe for Gems Realm with Create - GemsRealm#54
      • Added 2 new configs: #1203
        • DISABLE_CYCLE_ITEM_RENDERER - disable creative-tab from showing the iteration of every item from Wood-Good
        • CREATIVE_TAB_ICON - Choose one item (can be from Wood-Good or Minecraft) to replace the icon instead of iterating every item from Wood-Good

    v2.11.30

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat (C):
      • Corrected the wrong logic for everycomp-hazardous.toml's module-blacklist or entryset-blacklist (it wasn't working properly)
      • Improved the logic for other blacklist config so blocks/items can get excluded.
      • Improved error logging for debugging with Stone Zone or Gems Realm making it easy to know what's the cause
    • Enderscape (INCLUDED): WoodType-murublight with Supported_Mod-Copper Age Backport - #1199

    v2.11.29

    UPDATED:

    • Every Compat (C): Updated 2 Classes: CompatModule.java & EveryCompat.java to fix the crash with Gems Realm
    • [Let's Do] Meadow (IT): Added meadow:alpine_birch_leaves's ResourceLocation for the correct location
      • NOTE: This fixed the error log and wrong texture on Chipped's leaves
    • Macaw's Furniture (C): Added the missing BlockEntity to counter and its base block is oak_counter
      • NOTE: this fix the crash when you place counter of any WoodType (this was reported via discord)

    v2.11.28

    UPDATED:

    • Macaw's Furniture (C): Added the missing BlockEntity to strippedCounter and its base block is stripped_oak_counter
      • NOTE: this fix the crash when you place strippedCounter of any WoodType (this was reported via discord)
    • Excessive Building (FB): v4.0.0 or newer will be no longer supported. only v3.3.10 is still supported
      • ANOTHER NOTE: Moved to COMMON, so it can be used with Sinytra-Connector on Neoforge
    • EveryCompat (C): Updated a deprecated method to use a new method related to Recipe Generation

    v2.11.27

    UPDATED:

    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1179
    • Quark (NF): Fixed chests' texture not using the custom textures

    v2.11.26

    UPDATED:

    • Beautify! aka Beautify Decorate (NF): Fixed an error on startup with another mod: Beautify Refoxed
      • NOTE: Beautify Refoxed from v1.9.0 onward (according to DEV) will have a built-in modules for Every Compat for NEOFORGE & FABRIC
        • Beautify Refabricated (BRF) from v2.0.0 onward - Every Compat will use BRF's module instead of its own module

    v2.11.25

    UPDATED:

    • Every Compat (C): Improved classes & Made a few changes in API classes
    • Quark (NF): Fixed the missing recipe for CHESTS using PLANKS (in quark's version for 1.21.1, the recipe was moved to a different location) - #1164
    • MrCrayfish's Backpacked (C): Updated to support v3.0.0+ - #1165
      • Older than v3.0.0 will be no longer supported. That included the BETA version, too.

    NEW:

    • Copper Age Backport (C)

    DEV:

    if your mod has a built-in module for Every Compat, change the superparent class from SimpleModule to EveryCompatModule


    v2.11.24

    UPDATED:

    • Chipped (C): Fixed crash with Productive Trees (Ported from 1.20.1)
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags - #1155
      • Improved some error loggings to make the debugging a unique crash much easier and clearer
    • Regions Unexplored (C): Updated to support v0.5.7 & Fixed the crash - #1160

    v2.11.23

    UPDATED:

    • Every Compat (C): Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType
    • Quark (NF): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde

    ADDED:

    • Nature's Spirit (IT): joshua_leaves' correct ResourceLocation

    v2.11.22

    UPDATED:

    • Every Compat (C): Fixed the #c:chests/wooden's tag generation issue - #1145 & also related to #1143

    v2.11.21

    UPDATED:

    • Macaw's Furniture (C): Fixed bookshelf & stripped_bookshelf not providing cnchantment to enchanting_table
    • Ars Nouveau (IT): Changed the texture of blue_archwood_log to use archwood_log textures
    • Every Compat (C):
      • Fixed the tag with namespace "c:" like #c:chests not loaded first time into the world but is loaded second time into the world - #1143
      • Fixed the tags via GENERATE_BLOCKTYPE_TAGS not being loaded first time into the world - Related to #1119 and also above, too
      • Added new config, USE_AN_EXTERNAL_RESOURCE_PACK to allow EC base off the textures using external Resource Pack instead of Mod's
    • Chipped (C): Cleanup & removed extra codes that aren't needed
    • Macaw's Stairs (C): Updated the drop method for oak_balcony, so the error via latset.log about not finding the oak_balcony's loot_table file won't show up

    v2.11.20

    UPDATED:

    • Every Compat (C): Fixed an crash related to the config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml - #1135
      • ADDITIONAL-INFO: diagonal_fences won't be included in the tags

    v2.11.19

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default

    v2.11.18

    UPDATED:

    • Macaw's Furniture (C): Supporting 2 new blocks, oak_kitchen_sink & stripped_oak_kitchen_sink
      • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
    • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true

    v2.11.17

    UPDATED:

    • Create (C): Corrected the tab where EC's items are being added into
    • Quark (NF): Updated to support v4.1-467.3568 or newer
      • NOTE: Quark is currently in BETA and is not out on public yet.
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32

    v2.11.16

    UPDATED:

    • Unusual Furniture (NF): Forgot to mark one method to be OnlyIn(Dist.CLIENT) - FIXED issue with SERVER not working properly

    v2.11.15

    UPDATED:

    • Unusual Furniture (NF):
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Woodworks (NF): Fixed missing saw recipes - #1102
    • Every Compat (EXCLUDED): Regions Unexplored's ALPHA is blacklisted because it replaced Minecraft's OAK
    • Regions Unexplored (C): Added a missing recipe for branch, crafting 4 sticks from branch - #1106

    ADDED:

    • Unusual Furniture (NF): Supporting new block: shelf - @axtrough

    v2.11.14

    UPDATED:

    • Farmer's Delight (COMPAT): If one or more of Farmer's Cutting mods is installed, then the cutting_board recipe generation will be skipped
    • Every Compat (C): New feature in everycomp-hazardous.toml where you can blacklist a specific WoodType block or leavesType block
    • Chipped (C): Fixed the missing textures for nailed_log & reinforced_log - #1094
    • Blockus (FB):
      • Added the missing properties to grate - #1090
      • Updated hedges' LANG in EN_US - #1093
      • hedges' tag, #blockus:small_hedges is now #blockus:hedges - #1093

    ADDED:

    • Unusual Furniture (NF): Supporting v1.1.1+
    • Every Compat (C): Added tag, #minecraft:non_flammable_wood & #minecraft:strider_warm_blocks to all blocks for 4 WoodTypes - #1091
      • regions_unexplored:brimwood
      • regions_unexplored:cobalt
      • regions_unexplored:dead
      • regions_unexplored:yellow_bioshroom

    v2.11.13

    UPDATED:

    • Blockus (FB): Updated to support v2.9.11+ - #1085, #1086
      • NOTE: the older version than v2.9.11 will be no longer supported.
        • REASON: the ResourceLocation for some blocks' textures has changed
    • Chipped (C): Fixed the crash due to texture generation - #1089, #1088

    v2.11.12

    UPDATED:

    • Chipped (C): Added the missing textures for damaged_oak_log, nailed_oak_log, reinforced_oak_log (all top texture) - #1083

    v2.11.11

    UPDATED:

    • Every Compat (C): Updated to support Configured - #1082
    • Decorative Blocks (C): Updated to support Decorative Blocks Reborn v6.0.1+ - #1080
    • Create (NF): Changed the renderType of windows & window_panes to CUTOUT_MIPPED

    ADDED:

    • LANG (en_us): missing LANG for configuration - #1082

    v2.11.10

    UPDATED:

    • Farmer's Delight (C): Fixed the cutting recipe not being generated - #1038
    • Quark (C): Ported the HedgeRecipe Update from 1.20.1 and it's no longer brittle code.
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    v2.11.9

    UPDATED:

    • Every Compat (C): Fixed all Supported mods' missing model files in Stone Zone - #158
    • LANG (en_us): Corrected the LANG for sniffed_out's vessel to use "stem" instead of "log" with hollow from Quark or The Twilight Forest

    v2.11.8

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash (Ported from 1.20.1)
      • Variant Vanilla Blocks & Friends & Foes
    • Farmer's Delight (C): Fixed the missing recipe - #1073
    • Ecologics (TEXTURES): Excluded Chipped's item door from being overlayed with flowering_azalea

    ADDED:

    • TEXTURES (C): Added the missing mask textures for Chipped's log and stripped_log
      • Valhelsia Structures (NF): Updated the mask textures to use the new mask textures

    v2.11.7

    UPDATED:

    • Quark (NF): Updated deprecated method to use new method, just texture stuff
    • Woodworks (NF): Added, the missing tag, #minecraft:enchantment_power_provider to bookshelf
    • EveryCompat (C): Updated EveryCompatAPI to fix some issues with mod's built-in modules not generating ITEM (experimental)
      • Related to: Marioverse
      • Updated again to improved some codes related to above

    v2.11.6

    UPDATED:

    • Every Compat (C): Updated a few API for Stone Zone

    v2.11.5

    UPDATED:

    • Friends & Foes (C): Updated to use the new method from Moonlight for beehives' Point-Of-Interest
    • Variant Vanilla Blocks (FB): Updated to use the new method from Moonlight for blocks' Point-Of-Interest
    • Functional Storage (NF): Fixed the missing item for all Drawers - #1057
    • Farmer's Delight (C): Fixed the cutting recipe - #1066 - @MehVahdJukaar
    • Variant Vanilla Blocks (C): Fixed its blocks not counting as Job Sites - #900
    • EveryCompat (C): Improved the error loggings for some rare cases
    • Dawn Of Time (C): now support v1.6.3+ (no longer supporting the older version) - #1060
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures

    v2.11.4

    UPDATED:

    • Every Compat (C):
      • Improved the comments in configs, everycomp-common.toml and everycomp-client.toml
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Refurbished Furniture (MrCrayFish) (C): Fixed the incorrectly generated textures for Region Unexplored's brimwood
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic

    v2.11.3

    UPDATED:

    • Architect's Palette (C): Updated for 1.21.1 - #1040
    • Valhelsia Structure (NF): Fixed the missing recipes for all blocks except bundled_stripped_posts and bundled_posts
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029
    • Macaw's Doors (C): Added a new block: whispering_door
    • Macaw's Trapdoors (C):
      • Added a new block: whispering_trapdoor
      • Added a mask texture for barrel_trapdoor
    • EveryCompat (C): Corrected the wrong key in recipe generation that make the recipe not working - #148 & #146

    v2.11.2

    UPDATED:

    • EveryCompat (C): Fixed the blocks from StoneZone not being dropped - #143
    • Regions Unexplored (C): Forgot to add the mask textures from 1.20.1 - #1042
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.11.1

    UPDATED:

    • Fixed an issue with config
    • Added back a constructor that was recently modified hopefully restoring backward compat

    v2.11.0

    ADDED:

    • Mod dynamic resources are now cached. Cache will regenerate once installed mod versions change, datapack changes or texture packs change
    • Requires newest Moonlight Lib v2.23.0 or above

    UPDATED:

    • Woodster (NF): Added missing RenderType to the ladders - #992
    • Farmer's Delight (COMPAT): Added Undergarden Delight
  • 1.21-2.11.39-neoforge

    release27 апреля 2026 г.

    LEGENDS

    • (C): FORGE & FABRIC
    • (FB): FABRIC
    • (NF): NEOFORGE
    • (IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
    • (COMPAT): Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
    • (INCLUDED): The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
    • (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason

    v2.11.39

    CHANGES:

    • Every Compat (C): Tweaks in codes for nullable fix - @MehVahdJukaar

    FIXES:

    • Beauitful Campfire (C): Oudated recipe generation (using format from 1.20) & Updated for 1.21 - #1236
    • Every Comp (c): Fixed an issue that would prevent block models gen for certain models

    v2.11.38

    CHANGS:

    • The Twilight Forest (NF): Updated the Creative Tab's resourcelocation

    ADDS:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord (Ported from 1.20)

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.11.37

    FIXES:

    • The Twilight Forest (NF): Fixed the tags not being loaded for all blocks. - #1226
      • MORE DETAIL: in TwilightForest Module, a code was trying to add an ITEM to a tag meant for BLOCKS and this caused the tags to be not loaded when loading into the world
    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block

    v2.11.36

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.
    • The Twilight Forest (NF): Added missing tags to all blocks - #1223
    • Abnormal's Woodworks (NF): Fixed the missing LANG for chest & trapped_chest on SERVER side - #1222

    ADDS

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST

    v2.11.35

    ADDS:

    • More Sniffer Flowers (IT): Corrected vivicus_log's texture - #1219

    FIXES:

    • Every Compat (C): Fixed the tab being null during the laucnhing with The Twilight Forest - #1220

    v2.11.34

    CHANGES:

    • Tech Reborn (IT): Corrected the wrong texture used for techreborn:rubber_log - #1217
    • Regions Unexplored (NF): Upated an outdated ResourceLocation key for Creative Tab via Neoforge (Fabric is fine)

    FIXES

    • Every Compat (C): Fixed the crash in the CYCLE_ITEM_RENDER with "null check" when opening inventory (Either Creative Mode or with EMI++) in some certain cases - #1215
    • Macaw's Paths & Pavings (FB): Temporarily fix the incorrect ResourceLocation for Creative Tab (this is an issue on Macaw's Paths & Pavings), This is already reported - #1216
      • Whenever the fix is applied in the said mod, then the module will automatically use the correct ResourceLocation.

    v2.11.33

    CHANGES:

    • Every Compat (C):
      • Fixed Chipped or Macaw for door and trapdoor not being generated when Framed Blocks is installed - #1206
      • Added a tag, #create:chest_mounted_storage to all chests & Fixed transport item pipe or similar not connecting to EveryCompat's chests
      • Improved the CYCLE_ITEM_RENDER class where it is iterating every Every Compat's children via Every Compat's tab. If a WoodType or DecorativeType / FurnitureType is diabled, then it won't shown on the tab - #1203

    FIXES:

    • Macaw's Fences & Walls (FB): Fixed outdated ResourceLocation for Creative Tab

    NEW SUPPORTED MODS:

    • Curiosities! (NF)

    v2.11.32

    CHANGES:

    • Every Compat (C): Removed 2 configs due to a misunderstood request

    v2.11.31

    CHANGES:

    • Every Compat (C): Updated the logic to include Items into EC's tab and also mod's tab, too.
      • NOTE: if you want to disable either EC's or Mod's. You can use everycomp-common.toml and find creative_tab for EC or no_mod_creative_tab for Mod
      • Updated a method for recipe generation to fix the missing recipe for Gems Realm with Create - GemsRealm#54
      • Added 2 new configs: #1203
        • DISABLE_CYCLE_ITEM_RENDERER - disable creative-tab from showing the iteration of every item from Wood-Good
        • CREATIVE_TAB_ICON - Choose one item (can be from Wood-Good or Minecraft) to replace the icon instead of iterating every item from Wood-Good

    v2.11.30

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat (C):
      • Corrected the wrong logic for everycomp-hazardous.toml's module-blacklist or entryset-blacklist (it wasn't working properly)
      • Improved the logic for other blacklist config so blocks/items can get excluded.
      • Improved error logging for debugging with Stone Zone or Gems Realm making it easy to know what's the cause
    • Enderscape (INCLUDED): WoodType-murublight with Supported_Mod-Copper Age Backport - #1199

    v2.11.29

    UPDATED:

    • Every Compat (C): Updated 2 Classes: CompatModule.java & EveryCompat.java to fix the crash with Gems Realm
    • [Let's Do] Meadow (IT): Added meadow:alpine_birch_leaves's ResourceLocation for the correct location
      • NOTE: This fixed the error log and wrong texture on Chipped's leaves
    • Macaw's Furniture (C): Added the missing BlockEntity to counter and its base block is oak_counter
      • NOTE: this fix the crash when you place counter of any WoodType (this was reported via discord)

    v2.11.28

    UPDATED:

    • Macaw's Furniture (C): Added the missing BlockEntity to strippedCounter and its base block is stripped_oak_counter
      • NOTE: this fix the crash when you place strippedCounter of any WoodType (this was reported via discord)
    • Excessive Building (FB): v4.0.0 or newer will be no longer supported. only v3.3.10 is still supported
      • ANOTHER NOTE: Moved to COMMON, so it can be used with Sinytra-Connector on Neoforge
    • EveryCompat (C): Updated a deprecated method to use a new method related to Recipe Generation

    v2.11.27

    UPDATED:

    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1179
    • Quark (NF): Fixed chests' texture not using the custom textures

    v2.11.26

    UPDATED:

    • Beautify! aka Beautify Decorate (NF): Fixed an error on startup with another mod: Beautify Refoxed
      • NOTE: Beautify Refoxed from v1.9.0 onward (according to DEV) will have a built-in modules for Every Compat for NEOFORGE & FABRIC
        • Beautify Refabricated (BRF) from v2.0.0 onward - Every Compat will use BRF's module instead of its own module

    v2.11.25

    UPDATED:

    • Every Compat (C): Improved classes & Made a few changes in API classes
    • Quark (NF): Fixed the missing recipe for CHESTS using PLANKS (in quark's version for 1.21.1, the recipe was moved to a different location) - #1164
    • MrCrayfish's Backpacked (C): Updated to support v3.0.0+ - #1165
      • Older than v3.0.0 will be no longer supported. That included the BETA version, too.

    NEW:

    • Copper Age Backport (C)

    DEV:

    if your mod has a built-in module for Every Compat, change the superparent class from SimpleModule to EveryCompatModule


    v2.11.24

    UPDATED:

    • Chipped (C): Fixed crash with Productive Trees (Ported from 1.20.1)
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags - #1155
      • Improved some error loggings to make the debugging a unique crash much easier and clearer
    • Regions Unexplored (C): Updated to support v0.5.7 & Fixed the crash - #1160

    v2.11.23

    UPDATED:

    • Every Compat (C): Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType
    • Quark (NF): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde

    ADDED:

    • Nature's Spirit (IT): joshua_leaves' correct ResourceLocation

    v2.11.22

    UPDATED:

    • Every Compat (C): Fixed the #c:chests/wooden's tag generation issue - #1145 & also related to #1143

    v2.11.21

    UPDATED:

    • Macaw's Furniture (C): Fixed bookshelf & stripped_bookshelf not providing cnchantment to enchanting_table
    • Ars Nouveau (IT): Changed the texture of blue_archwood_log to use archwood_log textures
    • Every Compat (C):
      • Fixed the tag with namespace "c:" like #c:chests not loaded first time into the world but is loaded second time into the world - #1143
      • Fixed the tags via GENERATE_BLOCKTYPE_TAGS not being loaded first time into the world - Related to #1119 and also above, too
      • Added new config, USE_AN_EXTERNAL_RESOURCE_PACK to allow EC base off the textures using external Resource Pack instead of Mod's
    • Chipped (C): Cleanup & removed extra codes that aren't needed
    • Macaw's Stairs (C): Updated the drop method for oak_balcony, so the error via latset.log about not finding the oak_balcony's loot_table file won't show up

    v2.11.20

    UPDATED:

    • Every Compat (C): Fixed an crash related to the config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml - #1135
      • ADDITIONAL-INFO: diagonal_fences won't be included in the tags

    v2.11.19

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default

    v2.11.18

    UPDATED:

    • Macaw's Furniture (C): Supporting 2 new blocks, oak_kitchen_sink & stripped_oak_kitchen_sink
      • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
    • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true

    v2.11.17

    UPDATED:

    • Create (C): Corrected the tab where EC's items are being added into
    • Quark (NF): Updated to support v4.1-467.3568 or newer
      • NOTE: Quark is currently in BETA and is not out on public yet.
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32

    v2.11.16

    UPDATED:

    • Unusual Furniture (NF): Forgot to mark one method to be OnlyIn(Dist.CLIENT) - FIXED issue with SERVER not working properly

    v2.11.15

    UPDATED:

    • Unusual Furniture (NF):
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Woodworks (NF): Fixed missing saw recipes - #1102
    • Every Compat (EXCLUDED): Regions Unexplored's ALPHA is blacklisted because it replaced Minecraft's OAK
    • Regions Unexplored (C): Added a missing recipe for branch, crafting 4 sticks from branch - #1106

    ADDED:

    • Unusual Furniture (NF): Supporting new block: shelf - @axtrough

    v2.11.14

    UPDATED:

    • Farmer's Delight (COMPAT): If one or more of Farmer's Cutting mods is installed, then the cutting_board recipe generation will be skipped
    • Every Compat (C): New feature in everycomp-hazardous.toml where you can blacklist a specific WoodType block or leavesType block
    • Chipped (C): Fixed the missing textures for nailed_log & reinforced_log - #1094
    • Blockus (FB):
      • Added the missing properties to grate - #1090
      • Updated hedges' LANG in EN_US - #1093
      • hedges' tag, #blockus:small_hedges is now #blockus:hedges - #1093

    ADDED:

    • Unusual Furniture (NF): Supporting v1.1.1+
    • Every Compat (C): Added tag, #minecraft:non_flammable_wood & #minecraft:strider_warm_blocks to all blocks for 4 WoodTypes - #1091
      • regions_unexplored:brimwood
      • regions_unexplored:cobalt
      • regions_unexplored:dead
      • regions_unexplored:yellow_bioshroom

    v2.11.13

    UPDATED:

    • Blockus (FB): Updated to support v2.9.11+ - #1085, #1086
      • NOTE: the older version than v2.9.11 will be no longer supported.
        • REASON: the ResourceLocation for some blocks' textures has changed
    • Chipped (C): Fixed the crash due to texture generation - #1089, #1088

    v2.11.12

    UPDATED:

    • Chipped (C): Added the missing textures for damaged_oak_log, nailed_oak_log, reinforced_oak_log (all top texture) - #1083

    v2.11.11

    UPDATED:

    • Every Compat (C): Updated to support Configured - #1082
    • Decorative Blocks (C): Updated to support Decorative Blocks Reborn v6.0.1+ - #1080
    • Create (NF): Changed the renderType of windows & window_panes to CUTOUT_MIPPED

    ADDED:

    • LANG (en_us): missing LANG for configuration - #1082

    v2.11.10

    UPDATED:

    • Farmer's Delight (C): Fixed the cutting recipe not being generated - #1038
    • Quark (C): Ported the HedgeRecipe Update from 1.20.1 and it's no longer brittle code.
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    v2.11.9

    UPDATED:

    • Every Compat (C): Fixed all Supported mods' missing model files in Stone Zone - #158
    • LANG (en_us): Corrected the LANG for sniffed_out's vessel to use "stem" instead of "log" with hollow from Quark or The Twilight Forest

    v2.11.8

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash (Ported from 1.20.1)
      • Variant Vanilla Blocks & Friends & Foes
    • Farmer's Delight (C): Fixed the missing recipe - #1073
    • Ecologics (TEXTURES): Excluded Chipped's item door from being overlayed with flowering_azalea

    ADDED:

    • TEXTURES (C): Added the missing mask textures for Chipped's log and stripped_log
      • Valhelsia Structures (NF): Updated the mask textures to use the new mask textures

    v2.11.7

    UPDATED:

    • Quark (NF): Updated deprecated method to use new method, just texture stuff
    • Woodworks (NF): Added, the missing tag, #minecraft:enchantment_power_provider to bookshelf
    • EveryCompat (C): Updated EveryCompatAPI to fix some issues with mod's built-in modules not generating ITEM (experimental)
      • Related to: Marioverse
      • Updated again to improved some codes related to above

    v2.11.6

    UPDATED:

    • Every Compat (C): Updated a few API for Stone Zone

    v2.11.5

    UPDATED:

    • Friends & Foes (C): Updated to use the new method from Moonlight for beehives' Point-Of-Interest
    • Variant Vanilla Blocks (FB): Updated to use the new method from Moonlight for blocks' Point-Of-Interest
    • Functional Storage (NF): Fixed the missing item for all Drawers - #1057
    • Farmer's Delight (C): Fixed the cutting recipe - #1066 - @MehVahdJukaar
    • Variant Vanilla Blocks (C): Fixed its blocks not counting as Job Sites - #900
    • EveryCompat (C): Improved the error loggings for some rare cases
    • Dawn Of Time (C): now support v1.6.3+ (no longer supporting the older version) - #1060
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures

    v2.11.4

    UPDATED:

    • Every Compat (C):
      • Improved the comments in configs, everycomp-common.toml and everycomp-client.toml
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Refurbished Furniture (MrCrayFish) (C): Fixed the incorrectly generated textures for Region Unexplored's brimwood
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic

    v2.11.3

    UPDATED:

    • Architect's Palette (C): Updated for 1.21.1 - #1040
    • Valhelsia Structure (NF): Fixed the missing recipes for all blocks except bundled_stripped_posts and bundled_posts
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029
    • Macaw's Doors (C): Added a new block: whispering_door
    • Macaw's Trapdoors (C):
      • Added a new block: whispering_trapdoor
      • Added a mask texture for barrel_trapdoor
    • EveryCompat (C): Corrected the wrong key in recipe generation that make the recipe not working - #148 & #146

    v2.11.2

    UPDATED:

    • EveryCompat (C): Fixed the blocks from StoneZone not being dropped - #143
    • Regions Unexplored (C): Forgot to add the mask textures from 1.20.1 - #1042
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.11.1

    UPDATED:

    • Fixed an issue with config
    • Added back a constructor that was recently modified hopefully restoring backward compat

    v2.11.0

    ADDED:

    • Mod dynamic resources are now cached. Cache will regenerate once installed mod versions change, datapack changes or texture packs change
    • Requires newest Moonlight Lib v2.23.0 or above

    UPDATED:

    • Woodster (NF): Added missing RenderType to the ladders - #992
    • Farmer's Delight (COMPAT): Added Undergarden Delight
  • 1.21-2.11.39-fabric

    release27 апреля 2026 г.

    LEGENDS

    • (C): FORGE & FABRIC
    • (FB): FABRIC
    • (NF): NEOFORGE
    • (IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
    • (COMPAT): Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
    • (INCLUDED): The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
    • (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason

    v2.11.39

    CHANGES:

    • Every Compat (C): Tweaks in codes for nullable fix - @MehVahdJukaar

    FIXES:

    • Beauitful Campfire (C): Oudated recipe generation (using format from 1.20) & Updated for 1.21 - #1236
    • Every Comp (c): Fixed an issue that would prevent block models gen for certain models

    v2.11.38

    CHANGS:

    • The Twilight Forest (NF): Updated the Creative Tab's resourcelocation

    ADDS:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord (Ported from 1.20)

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.11.37

    FIXES:

    • The Twilight Forest (NF): Fixed the tags not being loaded for all blocks. - #1226
      • MORE DETAIL: in TwilightForest Module, a code was trying to add an ITEM to a tag meant for BLOCKS and this caused the tags to be not loaded when loading into the world
    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block

    v2.11.36

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.
    • The Twilight Forest (NF): Added missing tags to all blocks - #1223
    • Abnormal's Woodworks (NF): Fixed the missing LANG for chest & trapped_chest on SERVER side - #1222

    ADDS

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST

    v2.11.35

    ADDS:

    • More Sniffer Flowers (IT): Corrected vivicus_log's texture - #1219

    FIXES:

    • Every Compat (C): Fixed the tab being null during the laucnhing with The Twilight Forest - #1220

    v2.11.34

    CHANGES:

    • Tech Reborn (IT): Corrected the wrong texture used for techreborn:rubber_log - #1217
    • Regions Unexplored (NF): Upated an outdated ResourceLocation key for Creative Tab via Neoforge (Fabric is fine)

    FIXES

    • Every Compat (C): Fixed the crash in the CYCLE_ITEM_RENDER with "null check" when opening inventory (Either Creative Mode or with EMI++) in some certain cases - #1215
    • Macaw's Paths & Pavings (FB): Temporarily fix the incorrect ResourceLocation for Creative Tab (this is an issue on Macaw's Paths & Pavings), This is already reported - #1216
      • Whenever the fix is applied in the said mod, then the module will automatically use the correct ResourceLocation.

    v2.11.33

    CHANGES:

    • Every Compat (C):
      • Fixed Chipped or Macaw for door and trapdoor not being generated when Framed Blocks is installed - #1206
      • Added a tag, #create:chest_mounted_storage to all chests & Fixed transport item pipe or similar not connecting to EveryCompat's chests
      • Improved the CYCLE_ITEM_RENDER class where it is iterating every Every Compat's children via Every Compat's tab. If a WoodType or DecorativeType / FurnitureType is diabled, then it won't shown on the tab - #1203

    FIXES:

    • Macaw's Fences & Walls (FB): Fixed outdated ResourceLocation for Creative Tab

    NEW SUPPORTED MODS:

    • Curiosities! (NF)

    v2.11.32

    CHANGES:

    • Every Compat (C): Removed 2 configs due to a misunderstood request

    v2.11.31

    CHANGES:

    • Every Compat (C): Updated the logic to include Items into EC's tab and also mod's tab, too.
      • NOTE: if you want to disable either EC's or Mod's. You can use everycomp-common.toml and find creative_tab for EC or no_mod_creative_tab for Mod
      • Updated a method for recipe generation to fix the missing recipe for Gems Realm with Create - GemsRealm#54
      • Added 2 new configs: #1203
        • DISABLE_CYCLE_ITEM_RENDERER - disable creative-tab from showing the iteration of every item from Wood-Good
        • CREATIVE_TAB_ICON - Choose one item (can be from Wood-Good or Minecraft) to replace the icon instead of iterating every item from Wood-Good

    v2.11.30

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat (C):
      • Corrected the wrong logic for everycomp-hazardous.toml's module-blacklist or entryset-blacklist (it wasn't working properly)
      • Improved the logic for other blacklist config so blocks/items can get excluded.
      • Improved error logging for debugging with Stone Zone or Gems Realm making it easy to know what's the cause
    • Enderscape (INCLUDED): WoodType-murublight with Supported_Mod-Copper Age Backport - #1199

    v2.11.29

    UPDATED:

    • Every Compat (C): Updated 2 Classes: CompatModule.java & EveryCompat.java to fix the crash with Gems Realm
    • [Let's Do] Meadow (IT): Added meadow:alpine_birch_leaves's ResourceLocation for the correct location
      • NOTE: This fixed the error log and wrong texture on Chipped's leaves
    • Macaw's Furniture (C): Added the missing BlockEntity to counter and its base block is oak_counter
      • NOTE: this fix the crash when you place counter of any WoodType (this was reported via discord)

    v2.11.28

    UPDATED:

    • Macaw's Furniture (C): Added the missing BlockEntity to strippedCounter and its base block is stripped_oak_counter
      • NOTE: this fix the crash when you place strippedCounter of any WoodType (this was reported via discord)
    • Excessive Building (FB): v4.0.0 or newer will be no longer supported. only v3.3.10 is still supported
      • ANOTHER NOTE: Moved to COMMON, so it can be used with Sinytra-Connector on Neoforge
    • EveryCompat (C): Updated a deprecated method to use a new method related to Recipe Generation

    v2.11.27

    UPDATED:

    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1179
    • Quark (NF): Fixed chests' texture not using the custom textures

    v2.11.26

    UPDATED:

    • Beautify! aka Beautify Decorate (NF): Fixed an error on startup with another mod: Beautify Refoxed
      • NOTE: Beautify Refoxed from v1.9.0 onward (according to DEV) will have a built-in modules for Every Compat for NEOFORGE & FABRIC
        • Beautify Refabricated (BRF) from v2.0.0 onward - Every Compat will use BRF's module instead of its own module

    v2.11.25

    UPDATED:

    • Every Compat (C): Improved classes & Made a few changes in API classes
    • Quark (NF): Fixed the missing recipe for CHESTS using PLANKS (in quark's version for 1.21.1, the recipe was moved to a different location) - #1164
    • MrCrayfish's Backpacked (C): Updated to support v3.0.0+ - #1165
      • Older than v3.0.0 will be no longer supported. That included the BETA version, too.

    NEW:

    • Copper Age Backport (C)

    DEV:

    if your mod has a built-in module for Every Compat, change the superparent class from SimpleModule to EveryCompatModule


    v2.11.24

    UPDATED:

    • Chipped (C): Fixed crash with Productive Trees (Ported from 1.20.1)
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags - #1155
      • Improved some error loggings to make the debugging a unique crash much easier and clearer
    • Regions Unexplored (C): Updated to support v0.5.7 & Fixed the crash - #1160

    v2.11.23

    UPDATED:

    • Every Compat (C): Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType
    • Quark (NF): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde

    ADDED:

    • Nature's Spirit (IT): joshua_leaves' correct ResourceLocation

    v2.11.22

    UPDATED:

    • Every Compat (C): Fixed the #c:chests/wooden's tag generation issue - #1145 & also related to #1143

    v2.11.21

    UPDATED:

    • Macaw's Furniture (C): Fixed bookshelf & stripped_bookshelf not providing cnchantment to enchanting_table
    • Ars Nouveau (IT): Changed the texture of blue_archwood_log to use archwood_log textures
    • Every Compat (C):
      • Fixed the tag with namespace "c:" like #c:chests not loaded first time into the world but is loaded second time into the world - #1143
      • Fixed the tags via GENERATE_BLOCKTYPE_TAGS not being loaded first time into the world - Related to #1119 and also above, too
      • Added new config, USE_AN_EXTERNAL_RESOURCE_PACK to allow EC base off the textures using external Resource Pack instead of Mod's
    • Chipped (C): Cleanup & removed extra codes that aren't needed
    • Macaw's Stairs (C): Updated the drop method for oak_balcony, so the error via latset.log about not finding the oak_balcony's loot_table file won't show up

    v2.11.20

    UPDATED:

    • Every Compat (C): Fixed an crash related to the config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml - #1135
      • ADDITIONAL-INFO: diagonal_fences won't be included in the tags

    v2.11.19

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default

    v2.11.18

    UPDATED:

    • Macaw's Furniture (C): Supporting 2 new blocks, oak_kitchen_sink & stripped_oak_kitchen_sink
      • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
    • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true

    v2.11.17

    UPDATED:

    • Create (C): Corrected the tab where EC's items are being added into
    • Quark (NF): Updated to support v4.1-467.3568 or newer
      • NOTE: Quark is currently in BETA and is not out on public yet.
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32

    v2.11.16

    UPDATED:

    • Unusual Furniture (NF): Forgot to mark one method to be OnlyIn(Dist.CLIENT) - FIXED issue with SERVER not working properly

    v2.11.15

    UPDATED:

    • Unusual Furniture (NF):
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Woodworks (NF): Fixed missing saw recipes - #1102
    • Every Compat (EXCLUDED): Regions Unexplored's ALPHA is blacklisted because it replaced Minecraft's OAK
    • Regions Unexplored (C): Added a missing recipe for branch, crafting 4 sticks from branch - #1106

    ADDED:

    • Unusual Furniture (NF): Supporting new block: shelf - @axtrough

    v2.11.14

    UPDATED:

    • Farmer's Delight (COMPAT): If one or more of Farmer's Cutting mods is installed, then the cutting_board recipe generation will be skipped
    • Every Compat (C): New feature in everycomp-hazardous.toml where you can blacklist a specific WoodType block or leavesType block
    • Chipped (C): Fixed the missing textures for nailed_log & reinforced_log - #1094
    • Blockus (FB):
      • Added the missing properties to grate - #1090
      • Updated hedges' LANG in EN_US - #1093
      • hedges' tag, #blockus:small_hedges is now #blockus:hedges - #1093

    ADDED:

    • Unusual Furniture (NF): Supporting v1.1.1+
    • Every Compat (C): Added tag, #minecraft:non_flammable_wood & #minecraft:strider_warm_blocks to all blocks for 4 WoodTypes - #1091
      • regions_unexplored:brimwood
      • regions_unexplored:cobalt
      • regions_unexplored:dead
      • regions_unexplored:yellow_bioshroom

    v2.11.13

    UPDATED:

    • Blockus (FB): Updated to support v2.9.11+ - #1085, #1086
      • NOTE: the older version than v2.9.11 will be no longer supported.
        • REASON: the ResourceLocation for some blocks' textures has changed
    • Chipped (C): Fixed the crash due to texture generation - #1089, #1088

    v2.11.12

    UPDATED:

    • Chipped (C): Added the missing textures for damaged_oak_log, nailed_oak_log, reinforced_oak_log (all top texture) - #1083

    v2.11.11

    UPDATED:

    • Every Compat (C): Updated to support Configured - #1082
    • Decorative Blocks (C): Updated to support Decorative Blocks Reborn v6.0.1+ - #1080
    • Create (NF): Changed the renderType of windows & window_panes to CUTOUT_MIPPED

    ADDED:

    • LANG (en_us): missing LANG for configuration - #1082

    v2.11.10

    UPDATED:

    • Farmer's Delight (C): Fixed the cutting recipe not being generated - #1038
    • Quark (C): Ported the HedgeRecipe Update from 1.20.1 and it's no longer brittle code.
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    v2.11.9

    UPDATED:

    • Every Compat (C): Fixed all Supported mods' missing model files in Stone Zone - #158
    • LANG (en_us): Corrected the LANG for sniffed_out's vessel to use "stem" instead of "log" with hollow from Quark or The Twilight Forest

    v2.11.8

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash (Ported from 1.20.1)
      • Variant Vanilla Blocks & Friends & Foes
    • Farmer's Delight (C): Fixed the missing recipe - #1073
    • Ecologics (TEXTURES): Excluded Chipped's item door from being overlayed with flowering_azalea

    ADDED:

    • TEXTURES (C): Added the missing mask textures for Chipped's log and stripped_log
      • Valhelsia Structures (NF): Updated the mask textures to use the new mask textures

    v2.11.7

    UPDATED:

    • Quark (NF): Updated deprecated method to use new method, just texture stuff
    • Woodworks (NF): Added, the missing tag, #minecraft:enchantment_power_provider to bookshelf
    • EveryCompat (C): Updated EveryCompatAPI to fix some issues with mod's built-in modules not generating ITEM (experimental)
      • Related to: Marioverse
      • Updated again to improved some codes related to above

    v2.11.6

    UPDATED:

    • Every Compat (C): Updated a few API for Stone Zone

    v2.11.5

    UPDATED:

    • Friends & Foes (C): Updated to use the new method from Moonlight for beehives' Point-Of-Interest
    • Variant Vanilla Blocks (FB): Updated to use the new method from Moonlight for blocks' Point-Of-Interest
    • Functional Storage (NF): Fixed the missing item for all Drawers - #1057
    • Farmer's Delight (C): Fixed the cutting recipe - #1066 - @MehVahdJukaar
    • Variant Vanilla Blocks (C): Fixed its blocks not counting as Job Sites - #900
    • EveryCompat (C): Improved the error loggings for some rare cases
    • Dawn Of Time (C): now support v1.6.3+ (no longer supporting the older version) - #1060
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures

    v2.11.4

    UPDATED:

    • Every Compat (C):
      • Improved the comments in configs, everycomp-common.toml and everycomp-client.toml
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Refurbished Furniture (MrCrayFish) (C): Fixed the incorrectly generated textures for Region Unexplored's brimwood
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic

    v2.11.3

    UPDATED:

    • Architect's Palette (C): Updated for 1.21.1 - #1040
    • Valhelsia Structure (NF): Fixed the missing recipes for all blocks except bundled_stripped_posts and bundled_posts
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029
    • Macaw's Doors (C): Added a new block: whispering_door
    • Macaw's Trapdoors (C):
      • Added a new block: whispering_trapdoor
      • Added a mask texture for barrel_trapdoor
    • EveryCompat (C): Corrected the wrong key in recipe generation that make the recipe not working - #148 & #146

    v2.11.2

    UPDATED:

    • EveryCompat (C): Fixed the blocks from StoneZone not being dropped - #143
    • Regions Unexplored (C): Forgot to add the mask textures from 1.20.1 - #1042
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.11.1

    UPDATED:

    • Fixed an issue with config
    • Added back a constructor that was recently modified hopefully restoring backward compat

    v2.11.0

    ADDED:

    • Mod dynamic resources are now cached. Cache will regenerate once installed mod versions change, datapack changes or texture packs change
    • Requires newest Moonlight Lib v2.23.0 or above

    UPDATED:

    • Woodster (NF): Added missing RenderType to the ladders - #992
    • Farmer's Delight (COMPAT): Added Undergarden Delight
  • everycomp-1.18.2-1.6.21.jar

    release19 апреля 2026 г.

    ADDED:

    • mods.toml: Required v10.3.0 (beta) for Storage Drawers

    v1.6.20

    UPDATED:

    • QuarkModule: Added ItemTags, #minecraft:planks to vertical_planks
  • 1.21-2.11.38-neoforge

    release15 апреля 2026 г.

    LEGENDS

    • (C): FORGE & FABRIC
    • (FB): FABRIC
    • (NF): NEOFORGE
    • (IT): Included Texture: Added the ResourceLocation of the missing textures required for blocks or generating a new texture
    • (COMPAT): Create an exception for a compat mod. EveryCompat won't included for the Supported Mod and the Wood Mod
    • (INCLUDED): The block is not generated because a Wood Mod already have the same block as the supported mod will be generated
    • (EXCLUDED): The block is generated BUT it shouldn't be generated for a reason

    CHANGS:

    • The Twilight Forest (NF): Updated the Creative Tab's resourcelocation

    ADDS:

    • Farmer's Delight: Updated cabinet's textures with Darker Depths - @Derp via Discord (Ported from 1.20)

    DISABLED:

    • Workshop For Handsome Adventurer - At DEV's request & it's not 100% compatible with EveryCompat

    v2.11.37

    FIXES:

    • The Twilight Forest (NF): Fixed the tags not being loaded for all blocks. - #1226
      • MORE DETAIL: in TwilightForest Module, a code was trying to add an ITEM to a tag meant for BLOCKS and this caused the tags to be not loaded when loading into the world
    • Every Compat (EXCLUDED): The Twilight Forest's mangrove with The Twilight Forest's hollow_log - Updated the code to prevent the duplicated block

    v2.11.36

    FIXES:

    • Macaw's Doors (FB): Fixed the outdated ResourceLocation for Creative Tab.
      • NEOFORGE is fine as is.
    • The Twilight Forest (NF): Added missing tags to all blocks - #1223
    • Abnormal's Woodworks (NF): Fixed the missing LANG for chest & trapped_chest on SERVER side - #1222

    ADDS

    • Every Compat (C): Added a new config in everycomp-hazardous.toml with ENABLE_FRAMED_BLOCKS_BLACKLIST

    v2.11.35

    ADDS:

    • More Sniffer Flowers (IT): Corrected vivicus_log's texture - #1219

    FIXES:

    • Every Compat (C): Fixed the tab being null during the laucnhing with The Twilight Forest - #1220

    v2.11.34

    CHANGES:

    • Tech Reborn (IT): Corrected the wrong texture used for techreborn:rubber_log - #1217
    • Regions Unexplored (NF): Upated an outdated ResourceLocation key for Creative Tab via Neoforge (Fabric is fine)

    FIXES

    • Every Compat (C): Fixed the crash in the CYCLE_ITEM_RENDER with "null check" when opening inventory (Either Creative Mode or with EMI++) in some certain cases - #1215
    • Macaw's Paths & Pavings (FB): Temporarily fix the incorrect ResourceLocation for Creative Tab (this is an issue on Macaw's Paths & Pavings), This is already reported - #1216
      • Whenever the fix is applied in the said mod, then the module will automatically use the correct ResourceLocation.

    v2.11.33

    CHANGES:

    • Every Compat (C):
      • Fixed Chipped or Macaw for door and trapdoor not being generated when Framed Blocks is installed - #1206
      • Added a tag, #create:chest_mounted_storage to all chests & Fixed transport item pipe or similar not connecting to EveryCompat's chests
      • Improved the CYCLE_ITEM_RENDER class where it is iterating every Every Compat's children via Every Compat's tab. If a WoodType or DecorativeType / FurnitureType is diabled, then it won't shown on the tab - #1203

    FIXES:

    • Macaw's Fences & Walls (FB): Fixed outdated ResourceLocation for Creative Tab

    NEW SUPPORTED MODS:

    • Curiosities! (NF)

    v2.11.32

    CHANGES:

    • Every Compat (C): Removed 2 configs due to a misunderstood request

    v2.11.31

    CHANGES:

    • Every Compat (C): Updated the logic to include Items into EC's tab and also mod's tab, too.
      • NOTE: if you want to disable either EC's or Mod's. You can use everycomp-common.toml and find creative_tab for EC or no_mod_creative_tab for Mod
      • Updated a method for recipe generation to fix the missing recipe for Gems Realm with Create - GemsRealm#54
      • Added 2 new configs: #1203
        • DISABLE_CYCLE_ITEM_RENDERER - disable creative-tab from showing the iteration of every item from Wood-Good
        • CREATIVE_TAB_ICON - Choose one item (can be from Wood-Good or Minecraft) to replace the icon instead of iterating every item from Wood-Good

    v2.11.30

    CHANGES:

    • Feywild (IT): Removed the entries for all of logs' ResourceLocation for textures as it's no longer needed
    • Every Compat (C):
      • Corrected the wrong logic for everycomp-hazardous.toml's module-blacklist or entryset-blacklist (it wasn't working properly)
      • Improved the logic for other blacklist config so blocks/items can get excluded.
      • Improved error logging for debugging with Stone Zone or Gems Realm making it easy to know what's the cause
    • Enderscape (INCLUDED): WoodType-murublight with Supported_Mod-Copper Age Backport - #1199

    v2.11.29

    UPDATED:

    • Every Compat (C): Updated 2 Classes: CompatModule.java & EveryCompat.java to fix the crash with Gems Realm
    • [Let's Do] Meadow (IT): Added meadow:alpine_birch_leaves's ResourceLocation for the correct location
      • NOTE: This fixed the error log and wrong texture on Chipped's leaves
    • Macaw's Furniture (C): Added the missing BlockEntity to counter and its base block is oak_counter
      • NOTE: this fix the crash when you place counter of any WoodType (this was reported via discord)

    v2.11.28

    UPDATED:

    • Macaw's Furniture (C): Added the missing BlockEntity to strippedCounter and its base block is stripped_oak_counter
      • NOTE: this fix the crash when you place strippedCounter of any WoodType (this was reported via discord)
    • Excessive Building (FB): v4.0.0 or newer will be no longer supported. only v3.3.10 is still supported
      • ANOTHER NOTE: Moved to COMMON, so it can be used with Sinytra-Connector on Neoforge
    • EveryCompat (C): Updated a deprecated method to use a new method related to Recipe Generation

    v2.11.27

    UPDATED:

    • LANG: Updated JA_JP by @HayaKoh-WeldyAlin - #1179
    • Quark (NF): Fixed chests' texture not using the custom textures

    v2.11.26

    UPDATED:

    • Beautify! aka Beautify Decorate (NF): Fixed an error on startup with another mod: Beautify Refoxed
      • NOTE: Beautify Refoxed from v1.9.0 onward (according to DEV) will have a built-in modules for Every Compat for NEOFORGE & FABRIC
        • Beautify Refabricated (BRF) from v2.0.0 onward - Every Compat will use BRF's module instead of its own module

    v2.11.25

    UPDATED:

    • Every Compat (C): Improved classes & Made a few changes in API classes
    • Quark (NF): Fixed the missing recipe for CHESTS using PLANKS (in quark's version for 1.21.1, the recipe was moved to a different location) - #1164
    • MrCrayfish's Backpacked (C): Updated to support v3.0.0+ - #1165
      • Older than v3.0.0 will be no longer supported. That included the BETA version, too.

    NEW:

    • Copper Age Backport (C)

    DEV:

    if your mod has a built-in module for Every Compat, change the superparent class from SimpleModule to EveryCompatModule


    v2.11.24

    UPDATED:

    • Chipped (C): Fixed crash with Productive Trees (Ported from 1.20.1)
    • Every Compat (C):
      • Fixed an error log from latest.log with F-ing Load My Tags - #1155
      • Improved some error loggings to make the debugging a unique crash much easier and clearer
    • Regions Unexplored (C): Updated to support v0.5.7 & Fixed the crash - #1160

    v2.11.23

    UPDATED:

    • Every Compat (C): Added a Christmas texture to All of Woodworks' chests from Dec 24th to 26th - #1150
    • Chipped (INCLUDED):
      • Vanilla WoodTypes except OAK - #1136
      • Supported 11 new Blocks for LeavesType
    • Quark (NF): Fixed the missing hedge for Oh The Biomes We've Gone's palo_verde

    ADDED:

    • Nature's Spirit (IT): joshua_leaves' correct ResourceLocation

    v2.11.22

    UPDATED:

    • Every Compat (C): Fixed the #c:chests/wooden's tag generation issue - #1145 & also related to #1143

    v2.11.21

    UPDATED:

    • Macaw's Furniture (C): Fixed bookshelf & stripped_bookshelf not providing cnchantment to enchanting_table
    • Ars Nouveau (IT): Changed the texture of blue_archwood_log to use archwood_log textures
    • Every Compat (C):
      • Fixed the tag with namespace "c:" like #c:chests not loaded first time into the world but is loaded second time into the world - #1143
      • Fixed the tags via GENERATE_BLOCKTYPE_TAGS not being loaded first time into the world - Related to #1119 and also above, too
      • Added new config, USE_AN_EXTERNAL_RESOURCE_PACK to allow EC base off the textures using external Resource Pack instead of Mod's
    • Chipped (C): Cleanup & removed extra codes that aren't needed
    • Macaw's Stairs (C): Updated the drop method for oak_balcony, so the error via latset.log about not finding the oak_balcony's loot_table file won't show up

    v2.11.20

    UPDATED:

    • Every Compat (C): Fixed an crash related to the config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml - #1135
      • ADDITIONAL-INFO: diagonal_fences won't be included in the tags

    v2.11.19

    UPDATED:

    • Every Compat (C): Added a new config, GENERATE_BLOCKTYPE_TAGS in everycomp-common.toml
      • NOTE: what it does is Generate a tag containing every blocktype with its children. It's Useful for datapack makers and Iris since 1.8 that can use tags for shaders
      • it's on by default

    v2.11.18

    UPDATED:

    • Macaw's Furniture (C): Supporting 2 new blocks, oak_kitchen_sink & stripped_oak_kitchen_sink
      • Every Compat (C): Added a new config, NO_MOD_CREATIVE_TAB in everycomp-common.toml - #1113
    • NOTE: what it does is not adding items to Mod's own tab in Creative Mode if NO_MOD_CREATIVE_TAB is set to true

    v2.11.17

    UPDATED:

    • Create (C): Corrected the tab where EC's items are being added into
    • Quark (NF): Updated to support v4.1-467.3568 or newer
      • NOTE: Quark is currently in BETA and is not out on public yet.
    • Macaw's Furniture (C): Added 6 new cabinet blocks
      • NOTE: is no longer supporting the older version than v3.4.0
    • Cobblemon's Legendary Monuments (EXCLUDED): The WoodType, legendarymonuments:distortion is blacklisted because its texture is a 32x32

    v2.11.16

    UPDATED:

    • Unusual Furniture (NF): Forgot to mark one method to be OnlyIn(Dist.CLIENT) - FIXED issue with SERVER not working properly

    v2.11.15

    UPDATED:

    • Unusual Furniture (NF):
      • Fixed Railing & Drawer's missing textures - #1107
      • Fixed the crash when placing table, coffee_table, and also other 3 blocks - #1108
    • Woodworks (NF): Fixed missing saw recipes - #1102
    • Every Compat (EXCLUDED): Regions Unexplored's ALPHA is blacklisted because it replaced Minecraft's OAK
    • Regions Unexplored (C): Added a missing recipe for branch, crafting 4 sticks from branch - #1106

    ADDED:

    • Unusual Furniture (NF): Supporting new block: shelf - @axtrough

    v2.11.14

    UPDATED:

    • Farmer's Delight (COMPAT): If one or more of Farmer's Cutting mods is installed, then the cutting_board recipe generation will be skipped
    • Every Compat (C): New feature in everycomp-hazardous.toml where you can blacklist a specific WoodType block or leavesType block
    • Chipped (C): Fixed the missing textures for nailed_log & reinforced_log - #1094
    • Blockus (FB):
      • Added the missing properties to grate - #1090
      • Updated hedges' LANG in EN_US - #1093
      • hedges' tag, #blockus:small_hedges is now #blockus:hedges - #1093

    ADDED:

    • Unusual Furniture (NF): Supporting v1.1.1+
    • Every Compat (C): Added tag, #minecraft:non_flammable_wood & #minecraft:strider_warm_blocks to all blocks for 4 WoodTypes - #1091
      • regions_unexplored:brimwood
      • regions_unexplored:cobalt
      • regions_unexplored:dead
      • regions_unexplored:yellow_bioshroom

    v2.11.13

    UPDATED:

    • Blockus (FB): Updated to support v2.9.11+ - #1085, #1086
      • NOTE: the older version than v2.9.11 will be no longer supported.
        • REASON: the ResourceLocation for some blocks' textures has changed
    • Chipped (C): Fixed the crash due to texture generation - #1089, #1088

    v2.11.12

    UPDATED:

    • Chipped (C): Added the missing textures for damaged_oak_log, nailed_oak_log, reinforced_oak_log (all top texture) - #1083

    v2.11.11

    UPDATED:

    • Every Compat (C): Updated to support Configured - #1082
    • Decorative Blocks (C): Updated to support Decorative Blocks Reborn v6.0.1+ - #1080
    • Create (NF): Changed the renderType of windows & window_panes to CUTOUT_MIPPED

    ADDED:

    • LANG (en_us): missing LANG for configuration - #1082

    v2.11.10

    UPDATED:

    • Farmer's Delight (C): Fixed the cutting recipe not being generated - #1038
    • Quark (C): Ported the HedgeRecipe Update from 1.20.1 and it's no longer brittle code.
    • Chipped (C): Improved textures & Corrected a few incorrect textures for logs

    DEV:

    • Every Compat (C):
      • Utility Classes have been moved to net.mehvahdjukaar.every_compat.misc
      • TextureUtility are renamed to UtilityTexture
      • TagUtility are renamed to UtilityTag
      • RecipeUtility are renamed to UtilityRecipe
      • Utility are renamed to UtilityMisc

    v2.11.9

    UPDATED:

    • Every Compat (C): Fixed all Supported mods' missing model files in Stone Zone - #158
    • LANG (en_us): Corrected the LANG for sniffed_out's vessel to use "stem" instead of "log" with hollow from Quark or The Twilight Forest

    v2.11.8

    UPDATED:

    • Every Compat (C): Fixed a rare bug where everycomp-hazardous.toml blacklist 2 modules in ENTRY_SET_BLACKLIST leads to a crash (Ported from 1.20.1)
      • Variant Vanilla Blocks & Friends & Foes
    • Farmer's Delight (C): Fixed the missing recipe - #1073
    • Ecologics (TEXTURES): Excluded Chipped's item door from being overlayed with flowering_azalea

    ADDED:

    • TEXTURES (C): Added the missing mask textures for Chipped's log and stripped_log
      • Valhelsia Structures (NF): Updated the mask textures to use the new mask textures

    v2.11.7

    UPDATED:

    • Quark (NF): Updated deprecated method to use new method, just texture stuff
    • Woodworks (NF): Added, the missing tag, #minecraft:enchantment_power_provider to bookshelf
    • EveryCompat (C): Updated EveryCompatAPI to fix some issues with mod's built-in modules not generating ITEM (experimental)
      • Related to: Marioverse
      • Updated again to improved some codes related to above

    v2.11.6

    UPDATED:

    • Every Compat (C): Updated a few API for Stone Zone

    v2.11.5

    UPDATED:

    • Friends & Foes (C): Updated to use the new method from Moonlight for beehives' Point-Of-Interest
    • Variant Vanilla Blocks (FB): Updated to use the new method from Moonlight for blocks' Point-Of-Interest
    • Functional Storage (NF): Fixed the missing item for all Drawers - #1057
    • Farmer's Delight (C): Fixed the cutting recipe - #1066 - @MehVahdJukaar
    • Variant Vanilla Blocks (C): Fixed its blocks not counting as Job Sites - #900
    • EveryCompat (C): Improved the error loggings for some rare cases
    • Dawn Of Time (C): now support v1.6.3+ (no longer supporting the older version) - #1060
    • Chipped (C):
      • one missed outdated method
      • Fixed the missing recipes
      • Fixed missing textures for tile_windowed_>TYPE<_door
      • Added mask textures for the remaining logs and stripped_logs. & also improved the textures

    v2.11.4

    UPDATED:

    • Every Compat (C):
      • Improved the comments in configs, everycomp-common.toml and everycomp-client.toml
      • Added a new feature in everycomp-hazardous.toml to disable all of Wood Modules (same as what Library-Section can do)
      • Multiple Undocumented Changes
    • Refurbished Furniture (MrCrayFish) (C): Fixed the incorrectly generated textures for Region Unexplored's brimwood
    • Create (C): Fixed a typo in "wallnut" to "walnut" for custom textures with Ecologic

    v2.11.3

    UPDATED:

    • Architect's Palette (C): Updated for 1.21.1 - #1040
    • Valhelsia Structure (NF): Fixed the missing recipes for all blocks except bundled_stripped_posts and bundled_posts
    • Storage Drawers (C): Added the missing tag, #storagedrawers:trim to trim blocks - #1029
    • Macaw's Doors (C): Added a new block: whispering_door
    • Macaw's Trapdoors (C):
      • Added a new block: whispering_trapdoor
      • Added a mask texture for barrel_trapdoor
    • EveryCompat (C): Corrected the wrong key in recipe generation that make the recipe not working - #148 & #146

    v2.11.2

    UPDATED:

    • EveryCompat (C): Fixed the blocks from StoneZone not being dropped - #143
    • Regions Unexplored (C): Forgot to add the mask textures from 1.20.1 - #1042
    • Boatload (Abnormal) (F): Added custom textures to improve the items' texture - @qwerty97475 (from Discord)

    v2.11.1

    UPDATED:

    • Fixed an issue with config
    • Added back a constructor that was recently modified hopefully restoring backward compat

    v2.11.0

    ADDED:

    • Mod dynamic resources are now cached. Cache will regenerate once installed mod versions change, datapack changes or texture packs change
    • Requires newest Moonlight Lib v2.23.0 or above

    UPDATED:

    • Woodster (NF): Added missing RenderType to the ladders - #992
    • Farmer's Delight (COMPAT): Added Undergarden Delight
1
...

Совместимость

Minecraft: Java Edition

Платформы

Поддерживаемые окружения

Клиент и сервер

Сведения

Лицензия:
Опубликован:3 года назад
Обновлён:5 дней назад
ID проекта:
Главная