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Моды/Dynamic RPG Resource Bars
Dynamic RPG Resource Bars

Dynamic RPG Resource Bars

Animated, Adjustable RPG Resource Bars!

671.0K
22
  • NeoForge 0.9.5+26.1.2

    beta5 мая 2026 г.

    0.9.5

    • Added Paragliders Stamina Compat!

    0.9.4

    • New absorption mode SQUEEZE
    • Fix an issue with health restored bar fill estimate

    0.9.3

    • More editor improvements

    0.9.2

    • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
    • Fixes for Combat Attributes stamina rendering

    0.9.1

    • Safely default to Combat Attributes mana/stamina providers when present

    0.9.0

    • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
    • Lots of internal cleanup for easier maintainability/portability
    • Support for older versions has been dropped, the old project was impossible to work with

    Initial Mod Compat:

    • Thermoo + Frostiful + Scorchful
    • Combat Attributes (Releasing soon)
    • AppleSkin
    • Farmer's Delight (currently Refabricated only)
  • Fabric 0.9.5+26.1.2

    beta5 мая 2026 г.

    0.9.5

    • Added Paragliders Stamina Compat!

    0.9.4

    • New absorption mode SQUEEZE
    • Fix an issue with health restored bar fill estimate

    0.9.3

    • More editor improvements

    0.9.2

    • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
    • Fixes for Combat Attributes stamina rendering

    0.9.1

    • Safely default to Combat Attributes mana/stamina providers when present

    0.9.0

    • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
    • Lots of internal cleanup for easier maintainability/portability
    • Support for older versions has been dropped, the old project was impossible to work with

    Initial Mod Compat:

    • Thermoo + Frostiful + Scorchful
    • Combat Attributes (Releasing soon)
    • AppleSkin
    • Farmer's Delight (currently Refabricated only)
  • NeoForge 0.9.4+26.1.2

    beta4 мая 2026 г.

    0.9.4

    • New absorption mode SQUEEZE
    • Fix an issue with health restored bar fill estimate

    0.9.3

    • More editor improvements

    0.9.2

    • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
    • Fixes for Combat Attributes stamina rendering

    0.9.1

    • Safely default to Combat Attributes mana/stamina providers when present

    0.9.0

    • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
    • Lots of internal cleanup for easier maintainability/portability
    • Support for older versions has been dropped, the old project was impossible to work with

    Initial Mod Compat:

    • Thermoo + Frostiful + Scorchful
    • Combat Attributes (Releasing soon)
    • AppleSkin
    • Farmer's Delight (currently Refabricated only)
  • Fabric 0.9.4+26.1.2

    beta4 мая 2026 г.

    0.9.4

    • New absorption mode SQUEEZE
    • Fix an issue with health restored bar fill estimate

    0.9.3

    • More editor improvements

    0.9.2

    • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
    • Fixes for Combat Attributes stamina rendering

    0.9.1

    • Safely default to Combat Attributes mana/stamina providers when present

    0.9.0

    • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
    • Lots of internal cleanup for easier maintainability/portability
    • Support for older versions has been dropped, the old project was impossible to work with

    Initial Mod Compat:

    • Thermoo + Frostiful + Scorchful
    • Combat Attributes (Releasing soon)
    • AppleSkin
    • Farmer's Delight (currently Refabricated only)
  • NeoForge 0.9.3+26.1.2

    beta4 мая 2026 г.

    0.9.3

    • More editor improvements

    0.9.2

    • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
    • Fixes for Combat Attributes stamina rendering

    0.9.1

    • Safely default to Combat Attributes mana/stamina providers when present

    0.9.0

    • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
    • Lots of internal cleanup for easier maintainability/portability
    • Support for older versions has been dropped, the old project was impossible to work with

    Initial Mod Compat:

    • Thermoo + Frostiful + Scorchful
    • Combat Attributes (Releasing soon)
    • AppleSkin
    • Farmer's Delight (currently Refabricated only)
  • Fabric 0.9.3+26.1.2

    beta4 мая 2026 г.

    0.9.3

    • More editor improvements

    0.9.2

    • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
    • Fixes for Combat Attributes stamina rendering

    0.9.1

    • Safely default to Combat Attributes mana/stamina providers when present

    0.9.0

    • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
    • Lots of internal cleanup for easier maintainability/portability
    • Support for older versions has been dropped, the old project was impossible to work with

    Initial Mod Compat:

    • Thermoo + Frostiful + Scorchful
    • Combat Attributes (Releasing soon)
    • AppleSkin
    • Farmer's Delight (currently Refabricated only)
  • NeoForge 0.9.2+26.1.2

    beta2 мая 2026 г.

    0.9.2

    • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
    • Fixes for Combat Attributes stamina rendering

    0.9.1

    • Safely default to Combat Attributes mana/stamina providers when present

    0.9.0

    • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
    • Lots of internal cleanup for easier maintainability/portability
    • Support for older versions has been dropped, the old project was impossible to work with

    Initial Mod Compat:

    • Thermoo + Frostiful + Scorchful
    • Combat Attributes (Releasing soon)
    • AppleSkin
    • Farmer's Delight (currently Refabricated only)
  • Fabric 0.9.2+26.1.2

    beta2 мая 2026 г.

    0.9.2

    • Add configurable fadeout hold - bars/text will wait this long after meeting their condition before fading when set to fade
    • Fixes for Combat Attributes stamina rendering

    0.9.1

    • Safely default to Combat Attributes mana/stamina providers when present

    0.9.0

    • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
    • Lots of internal cleanup for easier maintainability/portability
    • Support for older versions has been dropped, the old project was impossible to work with

    Initial Mod Compat:

    • Thermoo + Frostiful + Scorchful
    • Combat Attributes (Releasing soon)
    • AppleSkin
    • Farmer's Delight (currently Refabricated only)
  • NeoForge 0.9.1+26.1.2

    beta2 мая 2026 г.

    0.9.1

    • Safely default to Combat Attributes mana/stamina providers when present

    0.9.0

    • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
    • Lots of internal cleanup for easier maintainability/portability
    • Support for older versions has been dropped, the old project was impossible to work with

    Initial Mod Compat:

    • Thermoo + Frostiful + Scorchful
    • Combat Attributes (Releasing soon)
    • AppleSkin
    • Farmer's Delight (currently Refabricated only)
  • Fabric 0.9.1+26.1.2

    beta2 мая 2026 г.

    0.9.1

    • Safely default to Combat Attributes mana/stamina providers when present

    0.9.0

    • Rewrite from the ground up for 26.1.2 only, Fabric/Neoforge. Dropped Blahaj/Stonecutter
    • Lots of internal cleanup for easier maintainability/portability
    • Support for older versions has been dropped, the old project was impossible to work with

    Initial Mod Compat:

    • Thermoo + Frostiful + Scorchful
    • Combat Attributes (Releasing soon)
    • AppleSkin
    • Farmer's Delight (currently Refabricated only)
  • DynamicResourceBars Fabric 0.7.1 for 1.20.1

    release5 сентября 2025 г.

    0.7.1

    • Adjust default stamina bar color

    0.7.0

    • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
    • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
    • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

    0.6.2

    • Ported RPGMana support to 1.21.1 Fabric

    0.6.1

    • Fix Bewitchment being required on 1.20.1 Fabric

    0.6.0

    Mana mod support!

    • RPGMana (1.20.1 Fabric)
    • Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
    • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
    • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
    • Fix Appleskin being required on Forge/Neoforge (#19)

    0.5.1

    • Hide air bar for Bewitchment vampires

    0.5.0

    BREAKING CONFIG CHANGES (Sorry!)

    Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions

    • Bewitchment compatibility! Added stamina_bar_blood for vampires
    • Bars will now always render while in editing mode
    • Text is now a draggable element
    • Text color/size/max opacity can be changed via edit boxes
    • Armor/air icons are now draggable elements
    • Air and armor background/foregrounds can now be properly moved/resized
    • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
    • Updated the default textures of the armor_bar, air_bar
    • air_bar is now an animated texture
    • Fixed the "Reset All" button not resetting everything
    • Fixed improper U offset for right-anchored animated bars
    • Air can now be toggled separately from stamina on 1.20.1 Fabric
    • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

    0.4.0

    • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
    • Added stamina_bar_mounted
    • Improved the default color of health_bar_scorched

    0.3.0

    • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
    • Add AppleSkin Compat
    • Add Farmer's Delight / Farmer's Delight Refabricated Compat
    • Added regeneration_overlay
    • Added saturation_overlay (for AppleSkin Compat)
    • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
    • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

    0.2.1

    • Fix the manual element resize edit boxes not properly saving their values
    • Make background layers independently moveable

    0.2.0

    • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

    0.1.0

    • Initial release
  • DynamicResourceBars Forge 0.7.1 for 1.20.1

    release5 сентября 2025 г.

    0.7.1

    • Adjust default stamina bar color

    0.7.0

    • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
    • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
    • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

    0.6.2

    • Ported RPGMana support to 1.21.1 Fabric

    0.6.1

    • Fix Bewitchment being required on 1.20.1 Fabric

    0.6.0

    Mana mod support!

    • RPGMana (1.20.1 Fabric)
    • Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
    • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
    • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
    • Fix Appleskin being required on Forge/Neoforge (#19)

    0.5.1

    • Hide air bar for Bewitchment vampires

    0.5.0

    BREAKING CONFIG CHANGES (Sorry!)

    Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions

    • Bewitchment compatibility! Added stamina_bar_blood for vampires
    • Bars will now always render while in editing mode
    • Text is now a draggable element
    • Text color/size/max opacity can be changed via edit boxes
    • Armor/air icons are now draggable elements
    • Air and armor background/foregrounds can now be properly moved/resized
    • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
    • Updated the default textures of the armor_bar, air_bar
    • air_bar is now an animated texture
    • Fixed the "Reset All" button not resetting everything
    • Fixed improper U offset for right-anchored animated bars
    • Air can now be toggled separately from stamina on 1.20.1 Fabric
    • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

    0.4.0

    • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
    • Added stamina_bar_mounted
    • Improved the default color of health_bar_scorched

    0.3.0

    • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
    • Add AppleSkin Compat
    • Add Farmer's Delight / Farmer's Delight Refabricated Compat
    • Added regeneration_overlay
    • Added saturation_overlay (for AppleSkin Compat)
    • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
    • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

    0.2.1

    • Fix the manual element resize edit boxes not properly saving their values
    • Make background layers independently moveable

    0.2.0

    • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

    0.1.0

    • Initial release
  • DynamicResourceBars Neoforge 0.7.1 for 1.21.1

    release5 сентября 2025 г.

    0.7.1

    • Adjust default stamina bar color

    0.7.0

    • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
    • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
    • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

    0.6.2

    • Ported RPGMana support to 1.21.1 Fabric

    0.6.1

    • Fix Bewitchment being required on 1.20.1 Fabric

    0.6.0

    Mana mod support!

    • RPGMana (1.20.1 Fabric)
    • Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
    • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
    • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
    • Fix Appleskin being required on Forge/Neoforge (#19)

    0.5.1

    • Hide air bar for Bewitchment vampires

    0.5.0

    BREAKING CONFIG CHANGES (Sorry!)

    Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions

    • Bewitchment compatibility! Added stamina_bar_blood for vampires
    • Bars will now always render while in editing mode
    • Text is now a draggable element
    • Text color/size/max opacity can be changed via edit boxes
    • Armor/air icons are now draggable elements
    • Air and armor background/foregrounds can now be properly moved/resized
    • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
    • Updated the default textures of the armor_bar, air_bar
    • air_bar is now an animated texture
    • Fixed the "Reset All" button not resetting everything
    • Fixed improper U offset for right-anchored animated bars
    • Air can now be toggled separately from stamina on 1.20.1 Fabric
    • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

    0.4.0

    • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
    • Added stamina_bar_mounted
    • Improved the default color of health_bar_scorched

    0.3.0

    • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
    • Add AppleSkin Compat
    • Add Farmer's Delight / Farmer's Delight Refabricated Compat
    • Added regeneration_overlay
    • Added saturation_overlay (for AppleSkin Compat)
    • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
    • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

    0.2.1

    • Fix the manual element resize edit boxes not properly saving their values
    • Make background layers independently moveable

    0.2.0

    • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

    0.1.0

    • Initial release
  • DynamicResourceBars Fabric 0.7.1 for 1.21.1

    release5 сентября 2025 г.

    0.7.1

    • Adjust default stamina bar color

    0.7.0

    • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
    • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
    • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

    0.6.2

    • Ported RPGMana support to 1.21.1 Fabric

    0.6.1

    • Fix Bewitchment being required on 1.20.1 Fabric

    0.6.0

    Mana mod support!

    • RPGMana (1.20.1 Fabric)
    • Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
    • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
    • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
    • Fix Appleskin being required on Forge/Neoforge (#19)

    0.5.1

    • Hide air bar for Bewitchment vampires

    0.5.0

    BREAKING CONFIG CHANGES (Sorry!)

    Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions

    • Bewitchment compatibility! Added stamina_bar_blood for vampires
    • Bars will now always render while in editing mode
    • Text is now a draggable element
    • Text color/size/max opacity can be changed via edit boxes
    • Armor/air icons are now draggable elements
    • Air and armor background/foregrounds can now be properly moved/resized
    • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
    • Updated the default textures of the armor_bar, air_bar
    • air_bar is now an animated texture
    • Fixed the "Reset All" button not resetting everything
    • Fixed improper U offset for right-anchored animated bars
    • Air can now be toggled separately from stamina on 1.20.1 Fabric
    • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

    0.4.0

    • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
    • Added stamina_bar_mounted
    • Improved the default color of health_bar_scorched

    0.3.0

    • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
    • Add AppleSkin Compat
    • Add Farmer's Delight / Farmer's Delight Refabricated Compat
    • Added regeneration_overlay
    • Added saturation_overlay (for AppleSkin Compat)
    • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
    • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

    0.2.1

    • Fix the manual element resize edit boxes not properly saving their values
    • Make background layers independently moveable

    0.2.0

    • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

    0.1.0

    • Initial release
  • 0.7.0

    • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
    • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
    • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

    0.6.2

    • Ported RPGMana support to 1.21.1 Fabric

    0.6.1

    • Fix Bewitchment being required on 1.20.1 Fabric

    0.6.0

    Mana mod support!

    • RPGMana (1.20.1 Fabric)
    • Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
    • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
    • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
    • Fix Appleskin being required on Forge/Neoforge (#19)

    0.5.1

    • Hide air bar for Bewitchment vampires

    0.5.0

    BREAKING CONFIG CHANGES (Sorry!)

    Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions

    • Bewitchment compatibility! Added stamina_bar_blood for vampires
    • Bars will now always render while in editing mode
    • Text is now a draggable element
    • Text color/size/max opacity can be changed via edit boxes
    • Armor/air icons are now draggable elements
    • Air and armor background/foregrounds can now be properly moved/resized
    • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
    • Updated the default textures of the armor_bar, air_bar
    • air_bar is now an animated texture
    • Fixed the "Reset All" button not resetting everything
    • Fixed improper U offset for right-anchored animated bars
    • Air can now be toggled separately from stamina on 1.20.1 Fabric
    • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

    0.4.0

    • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
    • Added stamina_bar_mounted
    • Improved the default color of health_bar_scorched

    0.3.0

    • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
    • Add AppleSkin Compat
    • Add Farmer's Delight / Farmer's Delight Refabricated Compat
    • Added regeneration_overlay
    • Added saturation_overlay (for AppleSkin Compat)
    • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
    • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

    0.2.1

    • Fix the manual element resize edit boxes not properly saving their values
    • Make background layers independently moveable

    0.2.0

    • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

    0.1.0

    • Initial release
  • 0.7.0

    • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
    • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
    • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

    0.6.2

    • Ported RPGMana support to 1.21.1 Fabric

    0.6.1

    • Fix Bewitchment being required on 1.20.1 Fabric

    0.6.0

    Mana mod support!

    • RPGMana (1.20.1 Fabric)
    • Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
    • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
    • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
    • Fix Appleskin being required on Forge/Neoforge (#19)

    0.5.1

    • Hide air bar for Bewitchment vampires

    0.5.0

    BREAKING CONFIG CHANGES (Sorry!)

    Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions

    • Bewitchment compatibility! Added stamina_bar_blood for vampires
    • Bars will now always render while in editing mode
    • Text is now a draggable element
    • Text color/size/max opacity can be changed via edit boxes
    • Armor/air icons are now draggable elements
    • Air and armor background/foregrounds can now be properly moved/resized
    • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
    • Updated the default textures of the armor_bar, air_bar
    • air_bar is now an animated texture
    • Fixed the "Reset All" button not resetting everything
    • Fixed improper U offset for right-anchored animated bars
    • Air can now be toggled separately from stamina on 1.20.1 Fabric
    • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

    0.4.0

    • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
    • Added stamina_bar_mounted
    • Improved the default color of health_bar_scorched

    0.3.0

    • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
    • Add AppleSkin Compat
    • Add Farmer's Delight / Farmer's Delight Refabricated Compat
    • Added regeneration_overlay
    • Added saturation_overlay (for AppleSkin Compat)
    • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
    • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

    0.2.1

    • Fix the manual element resize edit boxes not properly saving their values
    • Make background layers independently moveable

    0.2.0

    • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

    0.1.0

    • Initial release
  • 0.7.0

    • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
    • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
    • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

    0.6.2

    • Ported RPGMana support to 1.21.1 Fabric

    0.6.1

    • Fix Bewitchment being required on 1.20.1 Fabric

    0.6.0

    Mana mod support!

    • RPGMana (1.20.1 Fabric)
    • Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
    • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
    • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
    • Fix Appleskin being required on Forge/Neoforge (#19)

    0.5.1

    • Hide air bar for Bewitchment vampires

    0.5.0

    BREAKING CONFIG CHANGES (Sorry!)

    Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions

    • Bewitchment compatibility! Added stamina_bar_blood for vampires
    • Bars will now always render while in editing mode
    • Text is now a draggable element
    • Text color/size/max opacity can be changed via edit boxes
    • Armor/air icons are now draggable elements
    • Air and armor background/foregrounds can now be properly moved/resized
    • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
    • Updated the default textures of the armor_bar, air_bar
    • air_bar is now an animated texture
    • Fixed the "Reset All" button not resetting everything
    • Fixed improper U offset for right-anchored animated bars
    • Air can now be toggled separately from stamina on 1.20.1 Fabric
    • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

    0.4.0

    • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
    • Added stamina_bar_mounted
    • Improved the default color of health_bar_scorched

    0.3.0

    • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
    • Add AppleSkin Compat
    • Add Farmer's Delight / Farmer's Delight Refabricated Compat
    • Added regeneration_overlay
    • Added saturation_overlay (for AppleSkin Compat)
    • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
    • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

    0.2.1

    • Fix the manual element resize edit boxes not properly saving their values
    • Make background layers independently moveable

    0.2.0

    • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

    0.1.0

    • Initial release
  • 0.7.0

    • Add Stamina Attributes support (soon: Paragliders, Epic Fight)
    • New feature, "chunking fadeout" - portions of a resource that are drained will have a subtle fade-out instead of disappearing abruptly.
    • Fix crash if Stamina Bar behavior was changed to vanilla while Farmer's Delight was installed (#22)

    0.6.2

    • Ported RPGMana support to 1.21.1 Fabric

    0.6.1

    • Fix Bewitchment being required on 1.20.1 Fabric

    0.6.0

    Mana mod support!

    • RPGMana (1.20.1 Fabric)
    • Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
    • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
    • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
    • Fix Appleskin being required on Forge/Neoforge (#19)

    0.5.1

    • Hide air bar for Bewitchment vampires

    0.5.0

    BREAKING CONFIG CHANGES (Sorry!)

    Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions

    • Bewitchment compatibility! Added stamina_bar_blood for vampires
    • Bars will now always render while in editing mode
    • Text is now a draggable element
    • Text color/size/max opacity can be changed via edit boxes
    • Armor/air icons are now draggable elements
    • Air and armor background/foregrounds can now be properly moved/resized
    • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
    • Updated the default textures of the armor_bar, air_bar
    • air_bar is now an animated texture
    • Fixed the "Reset All" button not resetting everything
    • Fixed improper U offset for right-anchored animated bars
    • Air can now be toggled separately from stamina on 1.20.1 Fabric
    • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

    0.4.0

    • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
    • Added stamina_bar_mounted
    • Improved the default color of health_bar_scorched

    0.3.0

    • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
    • Add AppleSkin Compat
    • Add Farmer's Delight / Farmer's Delight Refabricated Compat
    • Added regeneration_overlay
    • Added saturation_overlay (for AppleSkin Compat)
    • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
    • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

    0.2.1

    • Fix the manual element resize edit boxes not properly saving their values
    • Make background layers independently moveable

    0.2.0

    • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

    0.1.0

    • Initial release
  • 0.6.2

    • Ported RPGMana support to 1.21.1 Fabric

    0.6.1

    • Fix Bewitchment being required on 1.20.1 Fabric

    0.6.0

    Mana mod support!

    • RPGMana (1.20.1 Fabric)
    • Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
    • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
    • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
    • Fix Appleskin being required on Forge/Neoforge (#19)

    0.5.1

    • Hide air bar for Bewitchment vampires

    0.5.0

    BREAKING CONFIG CHANGES (Sorry!)

    Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions

    • Bewitchment compatibility! Added stamina_bar_blood for vampires
    • Bars will now always render while in editing mode
    • Text is now a draggable element
    • Text color/size/max opacity can be changed via edit boxes
    • Armor/air icons are now draggable elements
    • Air and armor background/foregrounds can now be properly moved/resized
    • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
    • Updated the default textures of the armor_bar, air_bar
    • air_bar is now an animated texture
    • Fixed the "Reset All" button not resetting everything
    • Fixed improper U offset for right-anchored animated bars
    • Air can now be toggled separately from stamina on 1.20.1 Fabric
    • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

    0.4.0

    • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
    • Added stamina_bar_mounted
    • Improved the default color of health_bar_scorched

    0.3.0

    • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
    • Add AppleSkin Compat
    • Add Farmer's Delight / Farmer's Delight Refabricated Compat
    • Added regeneration_overlay
    • Added saturation_overlay (for AppleSkin Compat)
    • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
    • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

    0.2.1

    • Fix the manual element resize edit boxes not properly saving their values
    • Make background layers independently moveable

    0.2.0

    • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

    0.1.0

    • Initial release
  • 0.6.2

    • Ported RPGMana support to 1.21.1 Fabric

    0.6.1

    • Fix Bewitchment being required on 1.20.1 Fabric

    0.6.0

    Mana mod support!

    • RPGMana (1.20.1 Fabric)
    • Mana Attributes (1.21.1 Fabric) Forg if you're reading this please port RPGMana to 1.21.1 <3
    • Ars Nouveau (1.20.1 Forge, 1.21.1 Neoforge)
    • Iron's Spellbooks (1.20.1 Forge, 1.21.1 Neoforge)
    • Fix Appleskin being required on Forge/Neoforge (#19)

    0.5.1

    • Hide air bar for Bewitchment vampires

    0.5.0

    BREAKING CONFIG CHANGES (Sorry!)

    Users will either need to use the "reset all" button and start over, or manually move icons+text to their desired positions

    • Bewitchment compatibility! Added stamina_bar_blood for vampires
    • Bars will now always render while in editing mode
    • Text is now a draggable element
    • Text color/size/max opacity can be changed via edit boxes
    • Armor/air icons are now draggable elements
    • Air and armor background/foregrounds can now be properly moved/resized
    • Updated default protection_overlay, absorption_overlay, saturation_overlay textures
    • Updated the default textures of the armor_bar, air_bar
    • air_bar is now an animated texture
    • Fixed the "Reset All" button not resetting everything
    • Fixed improper U offset for right-anchored animated bars
    • Air can now be toggled separately from stamina on 1.20.1 Fabric
    • Fixed Bewitchment magic bar rendering conflict on 1.20.1 Fabric, and likely many other 1.20.1 Fabric HUD altering mods

    0.4.0

    • Add mount health bar. Replaces stamina bar when mounted, but uses health text settings.
    • Added stamina_bar_mounted
    • Improved the default color of health_bar_scorched

    0.3.0

    • Fix Health bar partial size only changing by whole-number health values on 1.20.1 Fabric
    • Add AppleSkin Compat
    • Add Farmer's Delight / Farmer's Delight Refabricated Compat
    • Added regeneration_overlay
    • Added saturation_overlay (for AppleSkin Compat)
    • Added comfort_overlay and nourishment_overlay (for Farmer's Delight Compat)
    • Changed the protection_overlay default sprite (pulse animations of this type are now handled programatically)

    0.2.1

    • Fix the manual element resize edit boxes not properly saving their values
    • Make background layers independently moveable

    0.2.0

    • Split detail_overlay layer into 3 sprites: health_foreground, stamina_foreground mana_foreground

    0.1.0

    • Initial release
1

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Minecraft: Java Edition

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Лицензия:Custom License
Опубликован:1 год назад
Обновлён:1 месяц назад
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