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- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
- Changed (and simplified) armor overlay injection to render overlay after vanilla armor render instead of wholesale replacing it (resolves conflict with Shiny Horses).
- Added log message on mod load to let you know that Dyed is running (requires FAPI on Fabric now).
1
...Совместимость
Minecraft: Java Edition
Поддерживаемые окружения
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Лицензия:
Опубликован:4 года назад
Обновлён:8 месяцев назад
ID проекта:
