
Dungeons and Minecraft
This addon to the Iron's Spells 'n Spellbooks will bring an adventurous DnD atmosphere to your game!
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- Fixed a critical bug with incorrect type casting in the Death Avatar handler, which caused the game to crash
ATTENTION: Before updating the mod, delete the "dnmmod-spell-components.toml" file from the config folder, otherwise the components of some spells may not be displayed correctly!
- Added aggressive versions of Fire Atronach and Storm Atronach. The Fire Atronach appears in hell, the Thunder Atronach appears in the upper world during a thunderstorm.
- Tentacles have been removed from the Hunger of Hadar spell.
- Added Avatar of Death, which can appear when the player is fighting the undead.
- Added a Small ice spider that appears in snowy biomes.
- Fixed a bug that prevented the animation of the Fire Atronach cast from playing.
- A glowing texture has been added to the Fire Atronach.
- Fixed a bug that caused Toll The Dead to incorrectly read a creature's health.
- Fixed an issue where the skeleton's skull could not be placed in a bag with components.
- Fixed the animation of the summoned Undead Spirit.
- Spells from this mod have been added to the configs. NOTE: In order for the new components that are specified in the config to be placed in the component bag, you must add them to the component tag along the dnmmod/data/tags/items/ path.
- Potion recipes are now displayed correctly.
- Added potions of resistance to magic schools
- Changed the crafting of the phantom potion
- Added the visual effect of the "Mage Armor" cast
- Added the Veil of Death, a unique breastplate that drops from the Avatar of Death.
- Added custom animation of the "Burial Ground" spell
- Added new spells: Summon Storm Atronach (Lightning), Toll the Dead (Blood), Burial Ground (Blood), Hunger of Hadar (ELDRITCH).
- Apothic attributes has been replaced with Pufferfish's Attributes.
- When using the "Shrinking" spell, the jump height is now adjusted, allowing you to jump onto blocks.
- Chainmail can now be crafted.
- Mithril armor has been added.
- All armor from the mod has been moved to the "Armor" creative tab.
- Test features have been added (you don't need them yet).
- Configs have been added for components, allowing you to replace spell components by simply modifying the "dnmmod-spell-components.toml" configuration file.
- Minor bugs have been fixed.
- New spells have been added: Summon flame atronach (fire), Contagion (blood).
- Added the potion "Corpse poison", created from the Fang of Greemon and a bottle of poison.
- Fixed a bug that caused the game to crash when casting certain spells.
- Arcane Salvage has been replaced with Mithril in crafting.
- Changed the behavior of the Leshy. He can now attack with melee attacks as well.
- A port has been made to Iron's spellboks version 1.20.1-3.15.0. ATTENTION: The mod will not work with versions below. There may be problems when using GTBC's Geomancy Plus, but no critical errors were noticed during the tests.
- Changed the summoning system to match Iron's spellboks version 1.20.1-3.15.0.
- Added a new spell: Ray of Weakness (blood)
- Rebalance of some spells
- The behavior of the Leshy has been changed
- Changed recipes for crafting the Shadow Archer armor and Bladesinger
- Fixed an issue where the Energy Core could not be placed in the component bag.
- Fixed the shadow Archer armor model.
- Added optional compatibility with mods Alshanex's Familiars, GTBC's Geomancy Plus, T.O. Magic and Locks-Unofficial: a new spell that unlocks locks, components for spells Alshanex's Familiars, T.O. Magic and Geomancy Plus, as well as wands for the school of water, sound and geomancy.
- Greemon now applies the "Corpse Poison" effect, which, if a creature under the effect dies, poisons nearby creatures. Greemon texture has been changed.
- The dagger model from the Dagger Cloud spell has been changed.
- Added armor and sword for the "Bladesinger" wizard.
- Reduced ghost's health from 25 to 15, damage reduced from 4 to 2.
- Changed the flight logic in the "Phantom" effect.
- Localization errors have been fixed
- Rebalance of magic wands
- The textures of the stick cores have been changed
- Changed the texture of the Leshy's heart
- The component tag has been added - now only items with this tag can be placed in the bag with components.
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Опубликован:6 месяцев назад
Обновлён:1 месяц назад
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