
Dimensional Doors
This mod adds several types of Dimensional Doors that allow access to teleportation and extra-dimensional pocket dungeons that can vary from hallways to mazes to treasure rooms to straight-up traps. Have fun exploring, but be wary of what watches.
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[Neoforge] Dimensional Doors 6.2.0 - 1.21.1
Beta2 нед. назад
Список изменений
- Armors not stackable
- Fix doors not being placeable on rifts on Neoforge. Deciding that dimensional portals not being able to have door placed on them is acceptable.
- Simplified Iris support so Shader packs only need to support dimdoors:dimensional_portal to get the door to work
- Fixed issue light_gray_ancient_fabric not animated.
- Removed architectury dependency.
- Made Cloth Config an optional dependency only needed for config menu.
- Fixed some doors not being auto generated.
- Added Sable/Create Aeronautics support.
- Added migration from dimdoors:local dimdoors:global and dimdoors:relative virtual types to dimdoors:rift_reference
- Migrated all datapackable features to proper minecraft dynamic registries.
- Added light, height, biome, and waterlogged conditions for door rift data.
- added fantasmapolis, maze_of_doors, null, krevatokamara to default dungeon pool.
- added vivliothiki_tis_alexandreias to myth dungeon pool. -Fixed Limbo sky darkening when preciptation is attempt by the limbo.
- Added Create support for sliding doors and having doors and rift on create contraptions. You can not teleport them while its a contraption however.
- Fixed Rift blade not attributes.
- Added 'dimdoors:does_not_replace_fabric'. Blocks added to it won't replace fabric of reality when not shifting right clicking.
- Readded dyeing private pockets by throwing dye a Quartz Dimensional Door. The amount of dye needed per block is now config. What is accepted as a dye is defined in the respective 'c:dyes/
' tag for each dye color.
Метаданные
Канал релиза
Beta
Номер версии
6.2.0
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
262
Дата публикации
2 нед. назад
