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Моды/Difficulty Death Scaler
  • Difficulty Death Scaler 2.2.1

    release17 июля 2025 г.

    Supports Minecraft 1.21.8

  • Difficulty Death Scaler 2.2.0

    release13 июля 2025 г.

    Features

    Advancements!

    Modify the locator bar with global and personnal difficulty.

    New reward for bounties: the killer gains one bonus heart (max 5) and the killed lose all their bonus hearts!

    Fix

    Bad color for certain messages.

    Weird bounty messages.

    24h deaths' color were not following custom config.

    Bounty could start after a disconnection.

  • Difficulty Death Scaler 2.1.3

    release10 июля 2025 г.

    Refactor

    Save mod's state after each deaths and each 20 minutes. This prevents huge rollbacks if the server crashes.

    Better messages for bounties and difficulties.

    Cleaner way to manage bounties.

    Use Minecraft's code to create texts.

  • Difficulty Death Scaler 2.1.2

    release9 июля 2025 г.

    Fix

    Not setting correctly the global difficulty after a restart.

    Leaving The End increases player difficulty.

    Non inclusive bounty messages

    Features

    Command /bounty to list messages.

    Display time before losing the first 24 hours death.

  • Difficulty Death Scaler 2.1.1

    release4 июля 2025 г.

    Nerf the passive difficulty

    Death days were linked with ticks instead of timestamps

    Refactor how ban works (now use Minecraft ban)

    Bounty not working and reduce death percentage to enable one

    Fix a concurrent modification when using C2ME

  • Difficulty Death Scaler 2.1.0

    release1 июля 2025 г.

    Supports Minecraft 1.21.7

  • Difficulty Death Scaler 2.1.0

    release19 июня 2025 г.

    Port the mod to Minecraft 1.21.6

    Fix a bug in 2.1.0+1.21.5 affecting gamerules not being resetting correctly

  • Difficulty Death Scaler 2.1.0

    release16 июня 2025 г.

    Features

    Supports Minecraft 1.21.5. There are no plans to backport this to Minecraft 1.21.4, but this version will be ported to Minecraft 1.21.6 in a few days.

    Modifies the fight against the Ender Dragon.

    Adds a passive difficulty: mobs stats are modified according to the time passed and the distance to the spawn.

    Adds [REDACTED].

    Refactor

    Completely modifies how the time is managed. It is linked with the server's ticks. Thus, if the server stops ticking (if nobody joins the server for a long time), all timers are paused (including reduce).

    Rewrites how stuff are saved. The code is way more clean.

    Docs

    Completely rewrites the wiki and uses a new engine.


    It is the last version for Minecraft 1.21.5 if there are no major bugs.

  • Difficulty Death Scaler 2.0.0

    release26 февраля 2025 г.

    Check the GitHub project for the entire changelog (or the previous ones).

  • Difficulty Death Scaler 2.0.0-rc.2

    beta21 февраля 2025 г.

    Critical bug

    Fix a bug where the server cannot create some entities while starting

    Balance

    Reduce bounty enabled and increase bounty percentage (check the wiki)

    Other

    Add more logs and warn

  • Difficulty Death Scaler 2.0.0-rc.1

    beta19 февраля 2025 г.

    This is the first release candidate for the 2.0.0 !

    Breaking change

    The gamerules's prefix was modified to dds: (was difficulty-death-scaler:). It may corrupt your world and it will ignore your previous config. Be careful.

    Other

    Fix a bug where the times before the next decrease was wrong.

    Improves the debug information with more warning and more information about Boss.

  • Difficulty Death Scaler 2.0.0-beta.6

    beta17 февраля 2025 г.

    Fix custom spawns of creepers and piglin brutes: they can spawn before their difficulty

  • Difficulty Death Scaler 2.0.0-beta.5

    beta1 февраля 2025 г.

    Global difficulty

    Modifies how mobs spawn (check the wiki for more information).

    Death messages are more clear.

    Player difficulty

    Fix a bug where kicking during connection can provoke very annoying bugs.

    Add time remaining before the unban in the kick message.

    Add new level of difficulties (check the wiki for more information).

    Fix a bug causing some modifiers not being applied.

    Remove luck modifier (sadly, it is not used by the game).

    Modifies value of block break speed modifier and add speed modifier.

    Command

    Change its syntax to make it more clear.

    Add control of daily death.

    Other

    Cancel timers on server stop (server stop is now faster and more safe).

  • Difficulty Death Scaler 2.0.0-beta.4

    beta29 декабря 2024 г.

    Major bug fixes in this release!

    Fix: cannot reduce player difficulty if player is offline

    Fix: adding a daily death after each player difficulty decrease

    Fix: displaying negative seconds remaining after a difficulty decrease

  • Difficulty Death Scaler 2.0.0-beta.3

    beta29 декабря 2024 г.

    Add a gamerule to modify duration of temp ban.

    Make link in /difficultydeathscaler clickable.

  • Difficulty Death Scaler 2.0.0-beta.2

    beta28 декабря 2024 г.

    Change how temp ban works:

    • ban for 12 hours and reset daily deaths after unban
    • before was banning until you lose one death

    Add the subcommand /difficultydeathscaler help to get the link to the wiki.

    Remove some annoying debug information spamming the log (sorry for this).

  • Difficulty Death Scaler 2.0.0-beta.1

    beta26 декабря 2024 г.

    First beta of Difficulty Death Scaler 2.0 🎉

    A lot of things were modified, you can look at the GitHub project if you want to have a full changelog.

    Highlights

    The core functionality was refactored (better flexibility).

    The mod supports restarts!

    Now, there are two difficulties: a global one (for the entire server) and a per player one.

    More steps in every difficulty, affecting even more the gameplay.

    Modify AI of skeletons, zombies, creepers and drowned when the difficulty is too high.

    A wiki is available!

    Beta information

    This is the first beta of Difficulty Death Scaler 2.0, so the mod could be unstable. You can report issues on GitHub.

    The bounty system was not tested.

  • Difficulty Death Scaler 1.4.1

    release17 июля 2024 г.

    Fix:

    • timer not well displayed
    • /difficultydeathscaler set <number of death> does not always the Minecraft difficulty
    • difficulty continues to reduce after 0

    Perf:

    • optimize TimerTask and Timer
  • Difficulty Death Scaler 1.4.0

    release13 июля 2024 г.

    Now, you have to use a netherite ingot on the boss to activate the "reduce difficulty mod" (except for the Ender Dragon).

    The "reduce difficulty mod" will buff the boss:

    • the buffed Wither cannot be blocked in bedrock
    • the buffed Warden is faster and cannot be knockbacked
    • the buffer Elder Guardian has more health, is faster, is smaller and is stronger

    The command /difficultydeathscaler get shows the timer before next reduce.

  • Difficulty Death Scaler 1.3.0

    release10 июля 2024 г.

    Add command /difficultydeathscaler

1

Совместимость

Minecraft: Java Edition

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Лицензия:AGPL-3.0-only
Опубликован:1 год назад
Обновлён:11 месяцев назад
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