
Deepfalls
Adventure into a realm full of Emeralds and dangers...
Changelog:
Removals:
-Removed status effects and attributes that were used to allow Deeplanterns and Mournclaws to attack, as they have been replaced by a goal
Changes:
-Deeplantern and Mournclaw targeting has been improved significantly
-Veilite Plating is now more common
-Improved texture of Veilite Plating
Fixes:
-Deeplanterns and Mournclaw should now be less laggy
-General performance improvements all around
-Primordial Lily now has a break particle texture
-Primordial Lilies no longer generate in the ground
-Wispyblooms can no longer replace solid ground
The Luminous Update Changelog:
Additions:
-Added Huetenite Torches and Lanterns
-Added Erytherite Torches and Lanterns
-Added the Twilight Gorge biome
-Added Ghostfleur Wood
-Added Wispyblooms
-Added Haunting Roots
-Added Potted plants
-Added Old Worshipers
Changes:
-Deepfalls biome generation has completely changed, making some biomes rarer at certain elevations, or larger in certain areas
-Mob Spawning is now controlled by the #is_deepfalls biome tag
-Old Worshipers are now the only mob that spawns in Ancient Monasteries (Other than the Archminister)
-Optimized log and wood stripping to be less buggy
-Deeplanterns are now much faster
-Changed capitalization on all subtitles to be more in-line with Vanilla
-'Sootle Screams' subtitle has been changed to 'Sootle yelps'
-'Glowblorb Throws Up' subtitle has been changed to 'Glowblorb spits goo'
Fixes:
-Fixed Deepfalls Advancement tab not having a custom background
-Fixed Sheathmetal Shield ability only working in main hand
-Fixed name issues with Archministers spawned in the Ancient Monastery
[IMPORTANT FIX]: It is highly suggested that you update immediately.
-Fixed Archministers spawning in raids
Нет описания изменений

