
Deep Drilling
An addon for Create, adding powerful drills that extract ores from deep within the earth
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63
- Fix being unable to /reload on forge servers
Breaking changes
- Rework of sludge pump
- Applies a negative fortune effect (chance for zero loot)
- Creates a new fluid called Sludge in its internal tank. If full will stop the drill from functioning
- Sludge can be turned into netherrack
- Modules use
axisinstead offacingblockstates- Existing modules will now all point upwards, which shouldn't break many setups but just be aware
The rest
- JEI integration
- Shows only what items can drop from each node
- No chance or quantity, but should do for now
- Drill heads can now be enchanted
- Efficiency increases mining speed
- Unbreaking reduces the damage taken
- Fortune gives a chance to roll for loot tables again
- Mending doesn't do much (yet), but does mend in item form and halts the drill instead of destroying itself
- Ore Nodes are now generated as structures instead of features
- This means
/locatecan now find naturally generated nodes! - Uses better placement options for biome filtering and consistent spacing
- This means
- Bedrock can be drilled for lots of cobblestone and cobbled deepslate
- Big internal rewrite of modifier system to be easier to use and implement
- Changed how players are informed on the function of blocks
- Module ponder more generalized, giving clearer information
- Each module now has a tooltip briefly explaining what it does
- Because modifiers are a lambda depending on five(!) values (3 being block entities), and not a simple
+Nor-X%there's no elegant way to give numerical information that will apply for everything
- Because modifiers are a lambda depending on five(!) values (3 being block entities), and not a simple
- Added Blank Module (mainly as a crafting intermediate)
- Does nothing but connecting Modules
- Updated icon :3
- Rework of sludge pump
Breaking changes
- Rework of sludge pump
- Applies a negative fortune effect (chance for zero loot)
- Creates a new fluid called Sludge in its internal tank. If full will stop the drill from functioning
- Sludge can be turned into netherrack
- Modules use
axisinstead offacingblockstates- Existing modules will now all point upwards, which shouldn't break many setups but just be aware
The rest
- JEI integration
- Shows only what items can drop from each node
- No chance or quantity, but should do for now
- Drill heads can now be enchanted
- Efficiency increases mining speed
- Unbreaking reduces the damage taken
- Fortune gives a chance to roll for loot tables again
- Mending doesn't do much (yet), but does mend in item form and halts the drill instead of destroying itself
- Ore Nodes are now generated as structures instead of features
- This means
/locatecan now find naturally generated nodes! - Uses better placement options for biome filtering and consistent spacing
- This means
- Bedrock can be drilled for lots of cobblestone and cobbled deepslate
- Big internal rewrite of modifier system to be easier to use and implement
- Changed how players are informed on the function of blocks
- Module ponder more generalized, giving clearer information
- Each module now has a tooltip briefly explaining what it does
- Because modifiers are a lambda depending on five(!) values (3 being block entities), and not a simple
+Nor-X%there's no elegant way to give numerical information that will apply for everything
- Because modifiers are a lambda depending on five(!) values (3 being block entities), and not a simple
- Added Blank Module (mainly as a crafting intermediate)
- Does nothing but connecting Modules
- Updated icon :3
- Rework of sludge pump
Fix crash on dedicated servers trying to load partial models
Fix crash on dedicated servers trying to load partial models
Fix mixin refmap crash on startup
Fix mixin refmap crash on startup
Initial release
Initial release
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Опубликован:1 год назад
Обновлён:1 год назад
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