
Dead Reckoning
Displays a compass ribbon in the HUD with Surveyor map markers.
13.6K
39
Fixed
- Re-ordered resolution of marker textures so that Antique Atlas markers are preferred to stack textures if both are present. This fixes stack icons appearing instead of AA4 markers with Antique Atlas 4 3.1.0
Fixed
- Re-ordered resolution of marker textures so that Antique Atlas markers are preferred to stack textures if both are present. This fixes stack icons appearing instead of AA4 markers with Antique Atlas 4 3.1.0
Changed
- Updated to Surveyor 1.1.0
Changed
- Updated to Surveyor 1.1.0
Fixed
- Reset shader color properly after drawing compass directions.
Fixed
- Reset shader color properly after drawing compass directions.
Changed
- Switched config from Cloth Config to Kaleido/McQoy/YACL. Working color pickers! Thanks to sisby-folk for the PR.
- Option to display only the four cardinal directions or all 8 (cardinal + intercardinal).
- Lots of non-user-visible code shuffling under the hood.
Fixed
- Fixed a crash when accessing Surveyor landmarks without a POS component. Thanks to vgskye for the patch.
- Fixed caching of landmarks to reduce Surveyor server access in the case where the active set is unchanged.
Changed
- Switched config from Cloth Config to Kaleido/McQoy/YACL. Working color pickers! Thanks to sisby-folk for the PR.
- Option to display only the four cardinal directions or all 8 (cardinal + intercardinal).
- Lots of non-user-visible code shuffling under the hood.
Fixed
- Fixed a crash when accessing Surveyor landmarks without a POS component. Thanks to vgskye for the patch.
- Fixed caching of landmarks to reduce Surveyor server access in the case where the active set is unchanged.
Changed
- Big refactor to de-spaghettify renderMarkers(). Fixes some minor rendering issues and some issues with incorrect z-ordering of markers.
Added
- Added a configurable keybind to show/hide the HUD (Might come in handy for ALWAYS or COMPASS_INVENTORY display modes). Defaults to '.'
- COMPASS_INVENTORY mode now checks Trinkets slots for items with the 'atlas_hud:shows_compass_ribbon' tag if Trinkets is installed (and configured to allow such items in slots).
Changed
- Big refactor to de-spaghettify renderMarkers(). Fixes some minor rendering issues and some issues with incorrect z-ordering of markers.
Added
- Added a configurable keybind to show/hide the HUD (Might come in handy for ALWAYS or COMPASS_INVENTORY display modes). Defaults to '.'
- COMPASS_INVENTORY mode now checks Trinkets slots for items with the 'atlas_hud:shows_compass_ribbon' tag if Trinkets is installed (and configured to allow such items in slots).
Fixed
- Fixed text color rendering.
- Updated jar name and a few other straggling mentions of Antique Atlas Compass HUD
Added
- Now the offset for markers can be set independently from the background offset (for better handling of custom background textures).
Fixed
- Fixed text color rendering.
- Updated jar name and a few other straggling mentions of Antique Atlas Compass HUD
Added
- Now the offset for markers can be set independently from the background offset (for better handling of custom background textures).
Changed
- Now should work with any Surveyor based map mod, including Antique Atlas 4 and Hoofprint (or even standalone Surveyor if you only want waypoints.)
- Renamed! Now it's Dead Reckoning, since it doesn't strictly require AA4.
- Draws Surveyor landmarks with a STACK component as items.
- Uses Antique Atlas markers if it's installed.
- Falls back to simple colored banner markers if no other markers are applicable.
Fixed
- Now only reloads the list of landmarks if there's a Surveyor update event.
- Handles overlapping markers more gracefully.
Fixed
- Add missing translation strings.
- Fixed marker scale correction not being applied to width.
Added
- Configurable Y offset for compass decorations.
Fixed
- Add missing translation strings.
- Fixed marker scale correction not being applied to width.
Added
- Configurable Y offset for compass decorations.
Fixed
- HUD now moves out of the way of boss bars.
Added
- New config value: MinMarkerScale. If MinMarkerScale is smaller than MarkerScale, markers will get smaller the further away they are.
- Drop shadow for direction text can be toggled off.
- Compass decorations are now textures. To customize, create a resource pack that adds the following textures:
atlas_hud/textures/gui/left.pngatlas_hud/textures/gui/decoration.pngatlas_hud/textures/gui/right.png
Fixed
- HUD now moves out of the way of boss bars.
Added
- New config value: MinMarkerScale. If MinMarkerScale is smaller than MarkerScale, markers will get smaller the further away they are.
- Drop shadow for direction text can be toggled off.
- Compass decorations are now textures. To customize, create a resource pack that adds the following textures:
atlas_hud/textures/gui/left.pngatlas_hud/textures/gui/decoration.pngatlas_hud/textures/gui/right.png
Changed
- Updated for compatibility with Antique Atlas 4 3.0.0 / Surveyor 1.0.0
Changed
- Updated for compatibility with Antique Atlas 4 3.0.0 / Surveyor 1.0.0
Fixed
- Configuration options work again. 😅
Changed
- Minimum width of the ribbon is now 10% of screen width.
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Лицензия:
Опубликован:1 год назад
Обновлён:5 месяцев назад
ID проекта:

