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Моды/Halcyon | Data & Essence
  • Halcyon 0.3.6+tides-of-phenua

    alpha9 мая 2026 г.

    Changes

    • Changed the tier text translations to be per-tier (Esét)
    • Made the tier display in data banks more thematic (Esét)

    Fixes

    • Fixed progression being reset when updating from 0.3.4 and below - if you already updated to 0.3.5, this will reset you again! (Esét)
    • Fixed Malum [REDACTED]s being located on the main mode of the Signal Tracker (Esét)
  • Halcyon 0.3.5+tides-of-phenua

    alpha7 мая 2026 г.

    Additions

    • All current t3 and t4 content - none of it is obtainable in survival right now (Esét)
    • More Pastel crushing compat (Esét)
    • Tooltip display and associated item tag for WIP/unfinished content (Esét)
    • Structure Music for Abandoned Factories (Esét, Fuzzy)

    Changes

    • Tidal Furnaces' speed bonus is now 50%, as opposed to 25% (Esét)

    Fixes

    • Fixed Infusers being uncraftable without first having obtained one (Esét)
    • Fixed Pure Zinc (Pastel) not being processable in the Mineral Purification Chamber (Esét)
    • Fixed (Energized) Ancient Rock Columns not actually rotating (Esét)
    • Improved performance for Nodes (Vonr)
    • Fixed Mekanism integration Chemical nodes duping and voiding chemicals (Esét)
  • Halcyon 0.3.4+tides-of-phenua

    alpha23 апреля 2026 г.

    Fixes

    • Fixed Makutuin Runner Carpets not rotating with the structures they are placed within, for real this time (Esét)
  • Halcyon 0.3.3+tides-of-phenua

    alpha22 апреля 2026 г.

    Additions

    • Industrial Infuser recipe for more efficient Charcoal production (Esét)

    Changes

    • Nerfed the output of Pure Netherite (Pastel) in the Mineral Purification Chamber (Esét)
    • Traversite Road can be crafted out of Calcite as well as Diorite (Esét)
    • Updated zh_cn (ChuijkYahus)

    Fixes

    • Fixed Primitive Antigravity Pack's fuel effectively being infinite (Esét)
    • Fixed incorrect Quartz Flakes:Nether Quartz crafting ratio (Esét)
    • Fixed Auto-Fabricator's item sidedness being incorrect for new model (Esét)
    • Fixed Makutuin Runner Carpets not rotating with the structures they are placed within (Esét)
  • Halcyon 0.3.2+tides-of-phenua

    alpha12 марта 2026 г.

    Fixes

    • Fixed missing recipe for Tag Filter Labels (Esét)
  • Halcyon 0.3.1+tides-of-phenua

    alpha11 марта 2026 г.

    Additions

    • Added "arcane resonance seeking" upgrade for the Signal Tracker, allowing it to find certain structures from other mods (Esét)
    • Added Makutuin Runner carpet-type block (Esét)
    • Added some more advanced crafting components (Esét)
    • Added tag filter labels for filter slots (Esét)

    Removals

    • Removed the "maximize" command; it never truly worked right (Esét)

    Changes

    • Added Runners and an additional loot chest to Arekko's Vault (Esét)
    • All Rod recipes now require a new advanced crafting component (Esét)
    • Auto-Fabricators can be disabled by applying redstone (Esét)
    • Auto-Fabricators won't craft until all their locked slots are filled (Esét)
    • Hammer and Chisel recipe changed to require only one diamond (Esét)
    • Overhauled visuals of Auto-Fabricator (Esét)
    • Renamed Essence to Tidal Energy, and subsequently cast off the "Data & Essence" title in all but on a technical level (Esét)
    • Rewrote a bunch of the Data Tablet (Esét)

    Fixes

    • Fixed Auto-Fabricator's remainder handling... AGAIN (Esét)
    • Fixed Light Fixtures not being mineable with an empty hand (Esét)
  • Additions

    • Chargeable items show sparks of Essence behind them when charged (Multyfora)

    Fixes

    • Fixed Crash with Fabricator (EVIL SPIRITS unpopped your pose)
  • Halcyon 0.2.12+song-of-the-factory

    alpha29 января 2026 г.

    Fixes

    • Fixed Crash when visiting Pastel's Imbrifer
  • Halcyon 0.2.11+song-of-the-factory

    alpha28 января 2026 г.

    Additions

    • Added color accessibility indicator to Luminous Redirection data bank puzzle (Esét)
    • Added Fabricator working vfx (Multyfora)
    • Added Halcyon to Data & Essence (i.e. renamed the mod) (Esét)
    • Added Mushrooms and Vines to Plant Siphon fuel map (Esét)
    • Added Quartz to Mineral Purification Chamber (Esét)
    • Added sound for using a Redirector (Esét, K King)
    • Added tutorial data entry for using Nodes (Esét)
    • Added Twining Lanterns, new decorative lights that have certain functions when powered (Esét)
    • Pastel Pure Resources can be processed in the Mineral Purification Chamber (Esét)

    Changes

    • Critical Data shows different icon frames in Data Banks (Esét)
    • Essence Furnace and Shard Burners now emit light when working (Esét)
    • Primitive Antigravity Pack safe fall distance height increased (Esét)
    • Renamed Essence Burner to Shard Burner, and reworded its tablet entry (Esét)
    • Retextured and adjusted recipe for Illumination Rod (Esét)
    • Tweaked Fabricator texture, giving it some oxidization and bringing the amethyst cube in line with Pastel amethyst (Esét)
    • Tweaked Fluid Bulb side texture to differentiate it from Fluidic Glass (Esét)

    Fixes

    • Documented Filter Sigils' ability to filter fluids (Esét)
    • Fixed erroneously larger values than the actual averages displaying in Mineral Purification recipe cards (Esét)
    • Essence Furnace doesn't get strange when inserting items before Essence anymore (Esét)
  • Additions

    • Added a command to instantly charge items with Essence (multyfora)
    • Added information about the Industrial Plant Siphon's current fuel in its gui (Esét)
    • Added Pastel gemstone shard "reconstruction" syntheses and data entry (Esét)
    • Added Survey Tunneler machine, inspired by and serving a similar function as BuildCraft's Mining Well (Esét)
    • Polished Obsidian variants can now be used to build Nether Portals (multyfora)

    Changes

    • Charger now shows what item is inside it, and its charge level, in its Essence Meter display (multyfora)
    • Data Tablet screen can be closed with the inventory key (multyfora)
    • Entropic Processor now inserts items dropped on top of it to its input slot (multyfora)
    • Essence Batteries retain their Essence contents when broken (multyfora)
    • Essence Light Fixture has collision (multyfora)
    • Fluid Bulbs retain their contents on being broken (multyfora)
    • Fluid Bulbs transfer fluid to other Bulbs below them, allowing vertical stacking (multyfora)
    • Lightslash Blade's attack speed is constant again instead of variable, fixing its lack of proper cooldown (Esét)
    • Interaction with the Charger is now in-world, instead of via a GUI (multyfora)
    • Interaction with the Enticing Lure is now in-world instead of via a GUI (multyfora)
    • Nodes may now customize the color of their wires' "pulses" (Esét)
    • When pick-blocking a Node, sneaking now picks its correspondent wire (multyfora)

    Fixes

    • Corrected voxel shapes for several blocks (multyfora)
    • Fixed crash when the Ender Redirection Pearl Absorber encounters an ownerless ender pearl (multyfora)
  • Additions

    • Added a block tag #datanessence:structure_protector_ignored, for blocks a Structure Protector will not cancel the placing/breaking of
    • Added distance display to the Signal Tracker
    • Added new Copper Vent deco block
    • Added a Factory Song volume client config setting
    • Added new Assembly Actuator and Essence Pathways crafting components
    • Added more efficient Logical Matrix synthesis recipe
    • Added mouse-based structure rotation to Data Tablet multiblock page

    Changes

    • Allowed all machines to accept item inputs on certain sides via non-buffer methods (sides that allow inputs are detailed in the Data Tablet)
    • Retextured Bonding Powder, Data Tablet, Essence Redirector, Essence Sword, Lensing Crystal
    • Tweaked several other sprites
    • Edited animation timing of Signal Tracker
    • Renamed Essence Sword to Lightslash Blade, and tweaked its functionality
    • Tagged the Essence Redirector as a wrench
    • Added diamond and emerald to Mineral-Finding Rod's recipe
    • Factory Song loops are not disabled by muting the Blocks sound category any more
    • Synthesis Chamber requires an Essence Pathways instead of Logical Matrix
    • Auto-Fabricator requires an Assembly Actuator
    • Data Tablet hides recipes you do not know about yet, as in EMI, and additionally hides recipes using machines you have not unlocked
    • Data Tablet displays craft time on recipe cards, as in EMI

    Fixes

    • Fixed Essence Burner voiding fuel remainders (e.g. buckets); it now expels them out into the world
    • Fixed (Auto-)Fabricators' issues with crafting remainders (e.g. buckets, bottles) again
    • Fabricators do nothing and log a warning if their current recipe has an empty result or empty ingredients
    • Fixed Essence Sparkle animation frame order
  • Data & Essence 1.0.0-alpha-song_of_the_factory8

    alpha20 сентября 2025 г.

    Fixes

    • Fixed Server Crash regarding the Essence Reader's color handler
  • Data & Essence 1.0.0-alpha-song_of_the_factory7

    alpha18 сентября 2025 г.

    Additions

    • Added (Enchanted) Golden Apples, Sweet/Glow Berries, and more Pastel plants to the Plant Siphon fuel map
    • Added EMI category for Mineral Purification Chamber recipes
    • Added crafting time display to all applicable EMI categories (machines with fixed processing times, e.g. Infuser, aren't applicable)
    • Added documentation about the Mineral Purification Chamber's yields to its Data Tablet entry
    • Added filtering capability to the Vacuum
    • Added Essence Reader redstone component
    • Added new alternate model for Nodes if they are acting as relays
    • Added Immersive Engineering ores to Mineral Purification Chamber

    Changes

    • Buffed output of Nether Wart and a certain Pastel seedling in the Plant Siphon
    • Reduced Mineral Purification Chamber processing times by a quarter
    • Set all earlygame Essence-using tools' buffers to 2500
    • Renamed Fluid Tank to Fluid Bulb
    • Retextured Cryochamber and Traversite Road Chunk
    • Fluid Mixer's lava duplication recipe is now much, much faster and requires 200mB less Lava
    • Nodes do not require tools to break them
    • Halved crafting time of Wire Synthesis

    Fixes

    • Fixed Energized Shielding Rock Column being unbreakable
    • Fixed Entropic Processor's Cobble -> Gravel recipe not accepting other kinds of Cobblestone
    • Smoothed the rotations of all item renderers
    • Fixed a crash that can happen on the wires minigame
    • Fixed a dupe related to Hammer and Chisel-ing Structure Protected blocks
    • Fixed edges of the Industrial Essence Battery glowing alongside the fill display
    • Fixed Upgrade Sigils being voided upon breaking an upgraded node
    • Fixed Explosive Charge Synthesis requiring the Synthesis Chamber entry
    • Fixed Chemical Nodes crashing due to null capability
  • Additions

    • Added trails to Explosive Charges (also applied to the essence bombs that aren't survival accessible)
    • Added trails to Essence Slashes
    • Added new Data Bank minigame type, Laser
    • Added Factory Song melody to Industrial Plant Siphon
    • Added Polished Obsidian Tiles variant
    • Added Obsidian-Framed Glass
    • Data Bank minigames now render their names
    • Added support for Oritech ores to the Mineral Purification Chamber
    • Added Entropic Processor (Red) Sandstone -> (Red) Sand recipes, and a more efficient Blaze Powder recipe

    Changes

    • Essence Crystals, Essence Lasers, and Lensing Crystals entries require simple Laser puzzles to unlock
    • Removed Polished Obsidian from Fluidic Glass's recipe (replaced with more Capacitance Panels)
    • Made Decorative Blocks entry's Color Mixing puzzle easier
    • Gave Color Mixing puzzles to Traversite Road and ✨
    • Changed Mineral-Finding Rod's use cost to 50 (was 25)
    • Changed behaviour of ancient sentinel projectiles
    • Lowered ancient sentinel shoot delay slightly
    • Added a sound when ancient sentinel projectiles hit a block
    • Made ancient sentinel projectiles ignore shields, armor, enchantments like protection, and effects like resistance
    • Lowered damage of ancient sentinel projectiles
    • Changed ancient sentinel shoot sound
    • Removed ticking noise from Fluid Collector
    • Buffed Essence Leech by 5x
    • Buffed Tethergrass spreading and ✨ growth boost
    • Update Chinese translation (ChujikYahus)
    • Changed how wire connection distance limit is set, and made it configurable (defaults to 24)

    Fixes

    • Fixed Ancient Windows culling block faces they should not be
    • Removed a workaround that is no longer needed
    • Fixed Oritech integration Duratium synthesis requiring potentially-nonexistent netherite dust instead of netherite ingot
    • Fixed Mineral-Finding Rod not actually consuming Essence
    • Fixed Essence Wires sometimes not properly showing their direction
    • Fixed Synthesis Chamber playing its Song when it should not be
    • Fixed Data Banks not letting you in if your data tablet has any components
    • Fixed the tag definitions for our damage types not having "replace": false
    • Fixed Drying Table zfighting with adjacent blocks
  • Additions

    • Added Oritech integration for making its alloys in the Synthesis Chamber
    • Added Chinese translation (ChuijkYahus, dovisutu, ZetaY)

    Changes

    • Moved mod integration log messages to the integration class (Internal)
    • Heavily edited Frozen Researcher Arekko's model
    • Edited Node model
    • Reworked Arekko's Vault

    Fixes

    • Fixed the existence of leftover tag-based Industrial Plant Siphon code
  • Fixes

    • Fixed Dedicated Server Crash on startup related to loading client config gui
  • Additions

    • Added a visual indicator of wire direction
    • Improved visuals on the Entropic Processor
    • Improved visuals on the Infuser
    • Added a few Pastel plants to the Industrial Plant Siphon's fuel map
    • Added the ability to enable or disable physics and fullbright in configurable particle options (Internal)
    • Added the ability for essence block entities to define a background type for essence meter (Internal)
    • Added downloading animation for unlocking data entries in Ancient Data Banks
    • Added fuel info tooltip when hovering over a valid fuel inside the Industrial Plant Siphon gui
    • Added colorblind config option, currently skips Color Mixing puzzles

    Changes

    • Made the Industrial Plant Siphon use a datamap instead of tags; this means finer control over individual item values

    Fixes

    • Fixed crash from opening data tablet while playing on a dedicated server
    • Fixed some entries and tabs not properly showing up on client on first data tablet open
    • Fixed data tablet pausing the game in singleplayer
    • Fixed Industrial Plant Siphon visually stopping for a tick on client when it finishes an item even if there is more
    • Fixed the entry set commands not being updated for completion stages
    • Fixed essence nodes being weird if you had the wires going straight up or down
    • Fixed a small issue with essence bar background types that wouldn't be noticeable in-game yet
  • Fixes

    • Fixed Dedicated Server Crash on registering the Factory Song
  • Music Update - Song of the Factory

    Additions

    • Added the Song of the Factory - certain major machines now play synchronized melodies when making or using Essence; build up your factory and watch the Song grow with it
    • Added synchronized music system
    • Added Entropic Processor recipes for sugar, glowstone block to dust, and quartz block to nether quartz
    • Added the "always_shown" field to data tabs if the tab is wanted to be shown even when empty
    • Added simple Pastel compat; subject to be expanded and/or changed as that mod grows
    • Added new variant of Ancient Rock blocks to prevent using the old, now structure-only Ancient Rock as a cheese method for other mods
    • Added sounds for deactivating and trying to break blocks within the bounds of Structure Protectors

    Changes

    • Updated Entropic Processor entry with recipe page layout changes and additional descriptions
    • Replaced priority in data tabs with a new placement object
    • Made data tabs not shown if there is no entries in them
    • Moved mod compatibility data entries to a new Mod Integration tab - you will have to relearn such data
    • Moved the fabricator logic to a separate abstract class
    • Moved the data bank logic to a separate abstract class
    • Arekko no longer has collision
    • Changed Fabricator noises
    • Adjusted several fabrication recipe times
    • Ancient Rock renamed to Shielding Rock
    • Shielding Rock now drops non-unbreakable Ancient Rock no matter what
    • Shielding Rock can no longer be relocated with other mods
    • Hid the names of Industrial Essence Crystals/Shards, Lensing Crystals, and Bonding Powder before you have progressed
    • Renamed Industrial Essence Bombs to Explosive Charges

    Fixes

    • Fixed the Mineral Locator effect glitching out by making its scanning not render fluid states
    • Added additional protection from render types other than solid being used to the Mineral Locator effect
    • Fixed the recipes for Mekanism integration Chemical Nodes and Wires loading when Mek is not loaded
    • Fixed the data tablet entry lines moving the wrong way
    • Fixed column direction errors with structures
  • Additions

    • Added Empty Cryochambers
    • Added minor Refined Storage integration in the form of convenience recipes, similar to the AE2 integration
    • Added Mineral Finding Rod, an ore scanner - this tool will be moved to midgame later on, current sprite and recipe are temporary

    Changes

    • Made Ancient Rock Columns, Energized Ancient Rock Columns, Polished Obsidian Columns and Polished Obsidian Tracts use a facing property instead of an axis property (will make old worlds have all of these facing up as a side effect)
    • Made Cryochambers able to be rotated
    • Moved some tags to datagen
    • Changed default fluid node transfer rate to 125mB/t

    Fixes

    • Fixed the Frozen Researcher's incorrect pose
    • Fixed incorrect cryochamber data in Arekko's Vault
    • Made all sounds in the mod work properly instead of just calling vanilla sounds
    • Fixed cryochambers not spawning arekko if you broke any block except the core
    • Fixed shaders being weird if a vanilla mc shader was active
    • Fixed Decorative Buffers entry's missing flavor
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Лицензия:Halcyon License
Опубликован:1 год назад
Обновлён:1 месяц назад
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