
Customizable Player Spawn
Customizable Player Spawn lets you control where players first appear in the world. It supports .nbt structures, marker-based spawn points, external templates, and direct spawning in another dimension without placing a structure.
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Список изменений
Customizable Player Spawn 2.0.0
Major architecture update for Customizable Player Spawn.
- Added
schemaVersion=2profile system - Added support for multiple spawn profiles with priorities
- Added separate configuration layers: placement, terrain, anchor, structure, profile, and postprocess
- Added structure loading from datapacks, mod resources, world save templates, and external
.nbtfiles - Added advanced search for valid structure placement positions
- Added validation for biomes, structure footprint, terrain surface, fluids, dangerous blocks, and height differences
- Added configurable terrain preparation before structure placement
- Added structure volume clearing before placement
- Added support void filling under real structure support blocks
- Added delayed post-placement processing to reduce issues with plants, block updates, and lighting
- Added spawn anchor support through marker blocks or structure data markers
- Added validation for the final player spawn position
- Kept legacy config as a fallback for compatibility with older modpacks
Метаданные
Канал релиза
Release
Номер версии
2.0.0
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
8
Дата публикации
1 мес. назад
