
Custom Chest Menus
A mod that allows servers to create custom chest menus like seen in plugin servers.
8.5K
10
2.3.0 - 1.21.1
- Added permission support to Fabric. Makes it integrate with LuckPerms
- Fixed parsing registry required data components (e.g. enchantments).
2.3.0 - 1.21.1
- Added permission support to Fabric. Makes it integrate with LuckPerms
- Fixed parsing registry required data components (e.g. enchantments).
2.3.0 - 26.1
- Added permission support to Fabric. Makes it integrate with LuckPerms
- Fixed parsing registry required data components (e.g. enchantments).
2.3.0 - 26.1
- Added permission support to Fabric. Makes it integrate with LuckPerms
- Fixed parsing registry required data components (e.g. enchantments).
2.2.0 - 26.1
- Ported to 26.1
- Added support for
close_on_clickitem property, to close the menu after clicking the given item.
2.2.0 - 26.1
- Ported to 26.1
- Added support for
close_on_clickitem property, to close the menu after clicking the given item.
2.2.0 - 1.21.1
- Added support for
close_on_clickmenu item property, to close the menu after clicking the item.
- Added support for
2.2.0 - 1.21.1
- Added support for
close_on_clickmenu item property, to close the menu after clicking the item.
- Added support for
2.1.0 - 1.21.11
- Added support for component JSON in item names, for better formatting.
2.1.0 - 1.21.11
- Added support for component JSON in item names, for better formatting.
2.1.0 - 1.21.1
- Added support for component JSON in item names, for better formatting.
2.1.0 - 1.21.1
- Added support for component JSON in item names, for better formatting.
2.0.1 - 1.21.1
- Fixed an issue where crafting inputs wasn't matching correctly on all components.
2.0.1 - 1.21.1
- Fixed an issue where crafting inputs wasn't matching correctly on all components.
2.0.1 - 1.21.11
- Fixed an issue where crafting inputs wasn't matched correctly across data components
2.0.1 - 1.21.11
- Fixed an issue where crafting inputs wasn't matched correctly across data components
1.7.0 - 1.20.1
- Added support for setting stack size
- Fixed bug with player inventory slots sitting 1 pixel too low
- Added NBT data support for menu items.
- Improved menu validation
- Added interactivity for Custom Chest Menus
/ccm bind <menu_id>Starts binding process, where if a block or entity is right-clicked it will bind the menu to the block/entity.- If a user right-clicks this block/entity it opens the menu.
/ccm stop-bindingto exit binding mode./ccm unbindto start unbinding blocks or entities, where if a bound block/entity is right-clicked it will unbind the menu from the block/entity.
/ccm list-bindingsShows a chat list of all bound blocks and entities and a text element to teleport to it./ccm bind-overlayToggles an overlay, which draws boxes around blocks and entities that are bound to a menu if within 64 blocks of it.
2.0.0 - 1.21.1
namecan now be left blank to default to the Item's original name.actionunder a menu item can now be left blank, and it will default to thenoopaction.craft_itemsaction, now has an additional fieldhide_textwhich hides the built-in crafting lore text (Inputs, Outputs text). Defaults to false- If no filler item is set, then an empty item stack is placed as filler (basically disabling the slots with emptiness)
backgroundcan now be set to show a custom background texture, with support for setting menu title location and hiding player inventory.
For breaking changes from 1.x to 2.0: Check out the migrations guide
2.0.0 - 1.21.1
namecan now be left blank to default to the Item's original name.actionunder a menu item can now be left blank, and it will default to thenoopaction.craft_itemsaction, now has an additional fieldhide_textwhich hides the built-in crafting lore text (Inputs, Outputs text). Defaults to false- If no filler item is set, then an empty item stack is placed as filler (basically disabling the slots with emptiness)
backgroundcan now be set to show a custom background texture, with support for setting menu title location and hiding player inventory.
For breaking changes from 1.x to 2.0: Check out the migrations guide
2.0.0 - 1.21.11
namecan now be left blank to default to the Item's original name.actionunder a menu item can now be left blank, and it will default to thenoopaction.craft_itemsaction, now has an additional fieldhide_textwhich hides the built-in crafting lore text (Inputs, Outputs text). Defaults to false- If no filler item is set, then an empty item stack is placed as filler (basically disabling the slots with emptiness)
backgroundcan now be set to show a custom background texture, with support for setting menu title location and hiding player inventory.
For breaking changes from 1.x to 2.0: Check out the migrations guide
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Опубликован:9 месяцев назад
Обновлён:1 месяц назад
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