
Jujutsu Kaisen: Cursed Fate
This is a Jujutsu Kaisen inspired mod.
- Fixed every mob droping jujutsu tokens
- Added more detectors for weapon moves, hopefully for better compatibility
- Unlimited Void blocks now stop rain
- Fixed Shikigami making cursed fate mobs not drop their loot
- Readjusted True Divive Flame destruction
- Entities with very low hp no longer give mastery
- New tag for addon creators, cursedfate:domainentities (This tag makes it so an entity disappears when the domain closes or a clash starts)
- Fixed Malevolent Shrine And Unlimited Void varients
- Domains now have a minimum burnout
- Increased burnout from UV 0.2
- Fixed Veils description
- People effected by Unlimited Voids Stun are unable to be black flashed
- Fixed open domains being able to open inside closed one if both were activated at the same time
- Reregistered Lucky Sorcerer recipes
- Removed Mutual Love katanas being able to be used multiple times (This was a feature not a bug)
- Fixed HR and Weapon moves not detecting some weapons that had the Swords or Axes tags
- Fixed Vessel domain selection UI
- Fixed 3rd combat type 6th ability UI not being centered
- Slam Downslam no longer detects ability mobs
- Pebble Throw no longer activated when it hits an ability
- Using Mutual Love Katanas should be more stable now
- Fixed people being stuck in domain clashing
- Fixed Sukunas NPC domain having Gojos vfx and missing its Shrine
- Improved Domain Clashes
- Fixed Gojos domain playing the music multiple times when it closed
- You can no longer stack 0.2 and regular version of Unlimited Void
- Fixed Gojos drops
- Reregisted all crafting recipes (mainly for the armors)
------------------Last bug fix change log--------------------------
- Even when starting early, clashing will now show both domain blocks
- Fixed Domain models/vfx staying after the player runs out of ce
- Chroma orb now doesn't stack colours if flow is active
- Fixed the domain selection screen staying after death
- Shrine floor should now work with shaders
- Vessel can no longer use its domain without takeover
- Hollow Purple no longer gets stopped by blocks such as ores
- Players can no longer use moves while in spectator mode
- RCT now checks if you are dead or not before it heals you
- Even when starting early, clashing will now show both domain blocks
- Fixed Domain models/vfx staying after the player runs out of ce
- Chroma orb now doesn't stack colours if flow is active
- Fixed the domain selection screen staying after death
- Shrine floor should now work with shaders
- Vessel can no longer use its domain without takeover
- Hollow Purple no longer gets stopped by blocks such as ores
- Players can no longer use moves while in spectator mode
- RCT now checks if you are dead or not before it heals you
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Completely Reworked the Domain System
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Completely Reworked Domain Clashes
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Added Addon support for Domains
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New Armor Set ("Reluctant Sorcerer")
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New Armor Set ("Devout Sorcerer")
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New Armor Set ("Disgraced Zinin")
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New Armor Set ("Black, Orange and Maroon Jumpsuits")
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New Armor Set ("Lucky Sorcerer")
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New Armor Set ("Crow Sorcerer")
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New Armor Set ("Brotherly Sorcerer")
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New Armor Set ("Maiden Sorcerer")
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New Armor Set ("Judicial Sorcerer")
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New Armor Set ("Wretched Sorcerer")
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New Armor Set ("Weary Sorcerer")
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New Item ("Cosmetic Cube")
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New Item ("Chroma Orb")
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New Willow Trades
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Added Armor Fabrics
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Added Technique Burnout
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Reworked Jackpot VFX
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Reworked Unlimited Void VFX
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Reworked Malevolent Shrine VFX (Mainly for the closed variant)
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Reworked Soul Shrine VFX
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New Star Rage Jupiter Chant
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New texture for IsoH
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New Weapon ("DragonBone")
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New Weapon ("Naginata")
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New Weapon ("NanamisCleaver")
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New Weapon ("SplitSoulKatana")
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New Weapon ("CrowSorcererAxe")
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New Weapon ("JetBlackBlade")
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New Weapon ("SlaughterDemon")
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New Weapon ("Hiten")
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New Weapon ("Kamutoke")
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New Option to disable domain block VFXs
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Added New Advancements
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Every Black Flash based ability has been revamped (Including secret moves)
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Boogie Woogie secret move activation has been changed and revamped
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Revamped Flows aura
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Revamped UI CE Colours
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New CE colour ("yellow")
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New CE colour ("purple")
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New CE colour ("black")
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Reworked Reverse Curse Technique
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Reworked 0.2 Unlimited Void Domain
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More Trades
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Reworked Veils
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Being in a Veil now activates overtime
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Curses/NPCs have a slim chance to drop jujutsu tokens
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Divergent fist and Black flash damage now actually works
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The colour of the UIs now changes for combat type 2 and 3
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Flow aura no longer appears in first person (unless you look up)
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Fixed Puppet Manipulation Transfer
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Boogie Woogie can now swap with items and projectiles
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The black flash binding vow now works
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Shown Ability keybinds no longer say "Unknown" or "Unbinded" if the registered key is unknown
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On hit abilities no longer detect non living entity's such as items or item frames
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Domains no longer have a cooldown
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Lowered to cost of domain start up
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Added Hakaris dance to Jackpot
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Fixed Closed Shrine despawning items
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Fixed Garuda second move having the wrong name
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You can down aim piercing blood up or down
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Fixed Maximum Lava Hand doing no damage when world destruction was turned off
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Fixed Geges first dialog being ""
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Fixed Elephant curse being untargatable
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Fixed the cooldown reset command for the extra ability slots
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Buffed Purple Pillar
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Shikigami/pets now give mastery
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Fixed Willows Trades being inaccurate
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Inventory curse is now tradable by Willow
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Heavenly Restriction can no longer black flash with the vow
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Fixed extra ability slots toggle
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Mechamaru Entity no longer gives XP
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Flow cooldown is now 1 second
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Reversal red tint no longer stays on screen after a crash
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Lowered chant and trait damage boost
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Max Blue will down despawn if the casters dies
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Bosses/Mobs such as gojo and yuji now only drop their fabrics rather then armor
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- Addon Support
- Fixed Authentic Mutual Love Domain Crashing
- Reduced the swimming speed of cursed fate mobs
- Fixed Max Blue staying forever
- Added domain shatter VFX
- Made the Pink cursed color closer to pink
- Fixed coin for sukunas finger trades
- Fixed being able to close combat mode while holding down an ability
- Damage has now been fixed
- Fixed Killing Slash not doing extra damage
- Homing ability no longer target other abilities
- Nerfed Max Blue
- Fixed slash run not needing a weapon
- You can no longer use abilities while activating a domain
- Fixed the mastery gamerule
- Removed temporary recipes
- Fixed Curse Residue innate xp gain
- Fixed Innate xp Gain
- HR can no longer black flash
- Max Fuga damage/destruction got slightly buffed
- Fixed Red+Flow+Chant not doing damage
- Fixed shikigame staying behind when leaving/switching dimensions
- Fixed Pachinko Ball hitting the user
- Added SetTechinque None
- Black flash based abilities now also restore CE
- Shrine no longer black flashes
- Divergent fist bonus no longer applies to innate moves
- Fixed Cursed Partners Domain
- Lowered CE regen
- Standing still increased CE regen
- Lowered MAX CE
- Revamped pure love
- Grabs now stun the caster
- Nerfed Damage
- Nerfed black flash damage
- Nerfed Black flash binding vow
- Nerfed Shrine Evo Damage
- Fixed Finger Trade
- Reverted Unlimited Void VFX
- Fixed Sky rendering
- Lowered Mastery Gain
- Fixed the sky not rendering (RIP clouds for now)
- Updated the special grade residue texture for the trader
- Lowered ability damage
- Curse Residue is always eatable now
- Fixed external ability being able to remove abilities from the bar and then place them in the main bar, resetting their cooldown
- Black flashes restore more CE
- Fixed black flash binding vow
- Bosses now will target a player near them if they are being suffocated
- Fixed Willow The Trader overspawning
- Nerfed Heavy Slice
- Fixed Black Flashes
- Fixed Puppet Manipultation Crash
- Mummifed Head no longer gives saturation
- Fixed Hotbar
- Fixed the infinite strength
Note : I will fix the skybox in the next update
- Fixed Fixed CE regen
