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Моды/ChoiceTheorem's Overhauled Village
ChoiceTheorem's Overhauled Village

ChoiceTheorem's Overhauled Village

Enhances and creates new villages and pillager outposts, that perfectly fit into your Minecraft world.

8.9M
3.1K
  • [Fabric]CTOV-v3.6.3

    release21 марта 2026 г.

    What's changed

    Reworked villages

    Optimization

    • None for this patch

    New compatibility

    • The experimental compatibility with Nature's spirit is expanded to cover all villages.
    • Added Point Blank's arm dealer's barn to the villages.
    • Added EvilCraft's werewolf mansion to the villages.

    Technical changes

    • More CTOV villages will receive a new variant based on a co-existing biome mod.
    • Hot fixes to how villages are injected, now requiring lithostitched 1.6.0+

    Bug Fixes

    • No bug to fix in this update.
  • [Neoforge]CTOV-v3.6.3

    release21 марта 2026 г.

    What's changed

    Reworked villages

    Optimization

    • None for this patch

    New compatibility

    • The experimental compatibility with Nature's spirit is expanded to cover all villages.
    • Added Point Blank's arm dealer's barn to the villages.
    • Added EvilCraft's werewolf mansion to the villages.

    Technical changes

    • More CTOV villages will receive a new variant based on a co-existing biome mod.
    • Hot fixes to how villages are injected, now requiring lithostitched 1.6.0+

    Bug Fixes

    • No bug to fix in this update.
  • [Neoforge]CTOV-v3.6.2b

    release9 марта 2026 г.

    A hot fix to beach village crash when nature's spirit is installed

  • [Fabric]CTOV-v3.6.2b

    release9 марта 2026 г.

    A hot fix to beach village crash when nature's spirit is installed

  • [Neoforge]CTOV-v3.6.2a-1.21.11

    release6 марта 2026 г.

    What's changed

    Reworked villages

    • Removing all the "gross blocks" typos to grass block.

    Optimization

    • None for this patch

    New compatibility

    • The experimental compatibility with Nature's spirit will be expanded to cover all villages in the next update.

    Technical changes

    • More CTOV villages will receive a new variant based on a co-existing biome mod.
    • Hot fixes to how villages are injected, now requiring lithostitched 1.6.0+

    Bug Fixes

  • [Fabric]CTOV-v3.6.2a-1.21.11

    release6 марта 2026 г.

    What's changed

    Reworked villages

    • Removing all the "gross blocks" typos to grass block.

    Optimization

    • None for this patch

    New compatibility

    • The experimental compatibility with Nature's spirit will be expanded to cover all villages in the next update.

    Technical changes

    • More CTOV villages will receive a new variant based on a co-existing biome mod.
    • Hot fixes to how villages are injected, now requiring lithostitched 1.6.0+

    Bug Fixes

  • [Neoforge]CTOV-v3.6.2a

    release6 марта 2026 г.

    What's changed

    Reworked villages

    • Removing all the "gross blocks" typos to grass block.

    Optimization

    • None for this patch

    New compatibility

    • The experimental compatibility with Nature's spirit will be expanded to cover all villages in the next update.

    Technical changes

    • More CTOV villages will receive a new variant based on a co-existing biome mod.
    • Hot fixes to how villages are injected, now requiring lithostitched 1.6.0+

    Bug Fixes

  • [Fabric]CTOV-v3.6.2a

    release6 марта 2026 г.

    What's changed

    Reworked villages

    Optimization

    • None for this patch

    New compatibility

    • The experimental compatibility with Nature's spirit will be expanded to cover all villages in the next update.

    Technical changes

    • More CTOV villages will receive a new variant based on a co-existing biome mod.
    • Hot fixes to how villages are injected, now requiring lithostitched 1.6.0+

    Bug Fixes

  • [Neoforge]CTOV-3.6.2-beta-1

    beta20 февраля 2026 г.

    What's changed

    Reworked villages

    • Removing all the "gross blocks" typos to grass block.

    Optimization

    • None for this patch

    New compatibility

    • An experimental compatibility with Nature's spirit is added

    Technical changes

    • Added a new type of processor in processors list: "ctov:modular_compat" This processor is used to add compatibility with mods that are not compatible with the vanilla processor. Example: Changing CTOV beach villages jungle log to coconut log from Nature's spirit without making it a dependency. This feature is experimental and bug-prone. Use it at your own risk.
    • More CTOV villages will receive a new variant based on a co-existing biome mod.

    Bug Fixes

    New configs are now available.

    Now you can set the frequency and enable/disable villages and pillager outposts.

  • [Fabric]CTOV-3.6.2-beta-1

    beta20 февраля 2026 г.

    What's changed

    Reworked villages

    • Removing all the "gross blocks" typos to grass block.

    Optimization

    • None for this patch

    New compatibility

    • An experimental compatibility with Nature's spirit is added

    Technical changes

    • Added a new type of processor in processors list: "ctov:modular_compat" This processor is used to add compatibility with mods that are not compatible with the vanilla processor. Example: Changing CTOV beach villages jungle log to coconut log from Nature's spirit without making it a dependency. This feature is experimental and bug-prone. Use it at your own risk.
    • More CTOV villages will receive a new variant based on a co-existing biome mod.

    Bug Fixes

    New configs are now available.

    Now you can set the frequency and enable/disable villages and pillager outposts.

  • [Fabric]CTOV-3.6.1a

    release4 января 2026 г.

    Make deobfuscated version for 1.21.11

  • [Neoforge]CTOV-3.6.1a

    release4 января 2026 г.

    Make deobfuscated version for 1.21.11

  • [Fabric]CTOV-3.6.1

    release3 января 2026 г.

    What's changed

    Reworked villages

    • Rework how houses and decorations spawn -> Fix bug #201 for most of the scenarios
    • Replace all Thai style village crimson wood to mangroves
    • Japanese village also has cherry wood buildings with birch buildings

    Optimization

    • Revamped how road processors works.

    New compatibility

    • No new compatibility added

    New translations

    • Russian and Brazilian Portuguese translation added

    Bug Fixes

    New configs are now available.

    Now you can set the frequency and enable/disable villages and pillager outposts.

  • [Neoforge]CTOV-3.6.1

    release3 января 2026 г.

    What's changed

    Reworked villages

    • Rework how houses and decorations spawn -> Fix bug #201 for most of the scenarios
    • Replace all Thai style village crimson wood to mangroves
    • Japanese village also has cherry wood buildings with birch buildings

    Optimization

    • Revamped how road processors works.

    New compatibility

    • No new compatibility added

    New translations

    • Russian and Brazilian Portuguese translation added

    Bug Fixes

    New configs are now available.

    Now you can set the frequency and enable/disable villages and pillager outposts.

  • [Fabric]CTOV-3.6.0b

    release17 ноября 2025 г.

    Fixed crashing in 1.21.10

  • [Neoforge]CTOV-3.6.0b

    release17 ноября 2025 г.

    Fixed crashing in 1.21.10

  • [Neoforge]CTOV-3.6.0a

    release16 ноября 2025 г.

    What's changed

    Reworked villages

    • No village reworks

    Optimization

    • Etched music tents are limited to 1 per village.

    New compatibility

    • No new compatibility added

    Bug Fixes

    • Fixed #228
    • Fixed #238 Removing Flooding Fountains
    • Fixed #286 No more empty vineyard in villages.
    • Fixed #288
    • Trees in desert villages no longer has weird extensions
    • A house in desert villages no longer has a sinkhole in front of the door

    Configs are now available.

    Now you can set the frequency and enable/disable villages and pillager outposts.

  • [Fabric]CTOV-3.6.0a

    release16 ноября 2025 г.

    What's changed

    Reworked villages

    • No village reworks

    Optimization

    • Etched music tents are limited to 1 per village.

    New compatibility

    • No new compatibility added

    Bug Fixes

    • Fixed #228
    • Fixed #238 Removing Flooding Fountains
    • Fixed #286 No more empty vineyard in villages.
    • Fixed #288
    • Trees in desert villages no longer has weird extensions
    • A house in desert villages no longer has a sinkhole in front of the door

    Configs are now available.

    Now you can set the frequency and enable/disable villages and pillager outposts.

  • [Neoforge]CTOV-3.6.0

    release15 ноября 2025 г.

    What's changed

    Reworked villages

    • No village reworks

    Optimization

    • Etched music tents are limited to 1 per village.

    New compatibility

    • No new compatibility added

    Bug Fixes

    • Fixed #228
    • Fixed #238 Removing Flooding Fountains
    • Fixed #286 No more empty vineyard in villages.
    • Fixed #288
    • Trees in desert villages no longer has weird extensions
    • A house in desert villages no longer has a sinkhole in front of the door

    Configs are now available.

    Now you can set the frequency and enable/disable villages and pillager outposts.

  • [Fabric]CTOV-3.6.0

    release15 ноября 2025 г.

    What's changed

    Reworked villages

    • No village reworks

    Optimization

    • Etched music tents are limited to 1 per village.

    New compatibility

    • No new compatibility added

    Bug Fixes

    • Fixed #228
    • Fixed #238 Removing Flooding Fountains
    • Fixed #286 No more empty vineyard in villages.
    • Fixed #288
    • Trees in desert villages no longer has weird extensions
    • A house in desert villages no longer has a sinkhole in front of the door

    Configs are now available.

    Now you can set the frequency and enable/disable villages and pillager outposts.

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Совместимость

Minecraft: Java Edition

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Лицензия:
Опубликован:4 года назад
Обновлён:2 месяца назад
ID проекта:
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