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Updated for 1.21.11 Mojang mappings nothing new next one will have tho
Color-coded targeting:
White: normal Red: aiming at an enemy Cyan: can do a critical hit (falling + enemy in range)
Dynamic crosshair:
Crosshair lines spread out when attack isn’t ready or you’re moving forward (but not sprinting) Shows four lines expanding from the center based on movement and attack cooldown Critical hit detection:
Works when you’re falling, not on the ground, not climbing, not in water, and not riding anything
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Опубликован:6 месяцев назад
Обновлён:4 месяца назад
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