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Моды/CreatureChat™
CreatureChat™

CreatureChat™

The Minecraft mod that allows entities to respond naturally using AI!

173.9K
455
  • CreatureChat 3.0.0+1.21

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.21.7

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.21.6

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.21.5

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.21.4

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.21.3

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.21.2

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.21.1

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.21.1

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.20

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.20.6

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.20.5

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.20.4

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.20.3

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.20.2

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.20.1

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 3.0.0+1.20.1

    release28 августа 2025 г.

    [3.0.0] - 2025-08-27

    Added

    • Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
      • Random loot added to inventory on character creation (biome-specific loot tables for inventories)
      • You can borrow items from friends, or steal items from enemies
      • Entities will react to changes in inventory
      • Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
      • Press 'E' while riding a mob with max friendship to show inventory
      • Imports chest-based mobs (donkey with chest, llama with chest, etc...)
      • Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
      • Assign inventory into random slots
      • Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
    • Advancements (30 tasks, goals, and challenges)
      • CreatureChat (root): Your world just got way more alive.
      • Ice Breaker: Cold Open.
      • First Impressions: Make a friend.
      • No Hard Feelings: Regain a friend.
      • Open Sesame: Your stuff is my stuff.
      • Tag Along: Follow me, bro.
      • Lead The Way: Where are we going?
      • Calm The Storm: Chill out, man.
      • Stand Your Ground: Why are you running?
      • Sworn Oath: I will protect you.
      • Wordsmith: From rocky start to best friends.
      • True Companion: Did we just become best friends?
      • Sleight of Hand: Try my sword.
      • Shared Stash: Share the loot.
      • Social Butterfly: Love conquers all.
      • Inner Circle: Gathered round the fire.
      • Popular Opinion: Sway the Crowd.
      • Drama Llama: Best friends for never.
      • Love Hate Relationship: It’s Complicated.
      • Arch Nemesis: Keep your enemies closer.
      • Friend Or Foe: Remember the good times?
      • Finder’s Keepers: Borrowed forever.
      • Guided Tour: Lost, together.
      • The NeverEnding Story: Every real story is a never ending story.
      • Grand Gesture: You got rizz.
      • A Legend:
      • Potato War:
      • The Heist: The perfect crime.
      • Ender Escort: Together to the End.
      • Pacifist Route: The best ending.
    • Translations (18 Languages):
      • Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
      • Adding DataGen provider for translations (en_us.json)
      • Languages:
        • German (Germany): de_de
        • Spanish (Spain): es_es
        • Spanish (Mexico): es_mx
        • French (France): fr_fr
        • Hindi (India): hi_in
        • Japanese (Japan): ja_jp
        • Korean (South Korea): ko_kr
        • Dutch (Netherlands): nl_nl
        • Polish (Poland): pl_pl
        • Portuguese (Brazil): pt_br
        • Portuguese (Portugal): pt_pt
        • Swedish (Sweden): sv_se
        • Turkish (Turkey): tr_tr
        • Ukrainian (Ukraine): uk_ua
        • Russian (Russia): ru_ru
        • Chinese (Simplified, China): zh_cn
        • Chinese (Traditional, Taiwan): zh_tw
        • Indonesian (Indonesia): id_id
    • Solutions to common errors are now displayed on screen (i.e. more helpful)
    • New HTTP keep alive and accept HTTP headers
    • Unit tests for all LLM request failure scenarios + solutions
    • Validation of mixin targets (on build)

    Changed

    • Expanded & translated '' messages
    • Improved rate-limits for automatic LLM requests (show item, inventory, attack)
      • 10 automatic LLM messages per user, cooldown +1 every 3 seconds
      • 3 automatic LLM message per entity, cooldown +1 every 3 seconds
    • Adding specific error messages for specific LLM request status codes (i.e. more helpful)
    • Output more detailed error message from LLM APIs
    • Leaving HTTP connection open (better connection pooling)

    Fixed

    • Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
    • Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
    • Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
    • Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
    • Fixed names that were not appearing in the End and the Nether.
    • Fixed Z-fighting on message text and entity name (on chat bubble)
    • Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
  • CreatureChat 2.5.0+1.21

    release8 июля 2025 г.

    [2.5.0] - 2025-07-07

    Added

    • Support for Minecraft 1.21.5, 1.21.6, and 1.21.7
    • Initial NeoForge support for Minecraft 1.21.1
    • New icons: Happy Ghast, Pig (cold & warm variants)

    Changed

    • Major refactor to support Minecraft 1.21.5+ (new NBT format, rendering pipeline, and updated APIs)
    • Migrated to official Mojang mappings due to missing Yarn support in 1.21.5+ (huge internal rewrite)
    • Updated font color to 0xFFFFFFFF (now ARGB as required by 1.21.6)
    • Changed serverLevel() to level() for broader version compatibility
    • Switched FlyingMob to FlyingAnimal, and added Phantom entity

    Fixed

    • Removed duplicate log messages for missing textures
    • Fixed broken icons: Chicken (temperate), Cow (cold, temperate, warm)
    • Fixed HappyGhast behavior in LookControls (supports lead/follow logic)
    • Disabled validateAccessWidener during build to prevent build failures
  • CreatureChat 2.5.0+1.21.7

    release8 июля 2025 г.

    [2.5.0] - 2025-07-07

    Added

    • Support for Minecraft 1.21.5, 1.21.6, and 1.21.7
    • Initial NeoForge support for Minecraft 1.21.1
    • New icons: Happy Ghast, Pig (cold & warm variants)

    Changed

    • Major refactor to support Minecraft 1.21.5+ (new NBT format, rendering pipeline, and updated APIs)
    • Migrated to official Mojang mappings due to missing Yarn support in 1.21.5+ (huge internal rewrite)
    • Updated font color to 0xFFFFFFFF (now ARGB as required by 1.21.6)
    • Changed serverLevel() to level() for broader version compatibility
    • Switched FlyingMob to FlyingAnimal, and added Phantom entity

    Fixed

    • Removed duplicate log messages for missing textures
    • Fixed broken icons: Chicken (temperate), Cow (cold, temperate, warm)
    • Fixed HappyGhast behavior in LookControls (supports lead/follow logic)
    • Disabled validateAccessWidener during build to prevent build failures
  • CreatureChat 2.5.0+1.21.6

    release8 июля 2025 г.

    [2.5.0] - 2025-07-07

    Added

    • Support for Minecraft 1.21.5, 1.21.6, and 1.21.7
    • Initial NeoForge support for Minecraft 1.21.1
    • New icons: Happy Ghast, Pig (cold & warm variants)

    Changed

    • Major refactor to support Minecraft 1.21.5+ (new NBT format, rendering pipeline, and updated APIs)
    • Migrated to official Mojang mappings due to missing Yarn support in 1.21.5+ (huge internal rewrite)
    • Updated font color to 0xFFFFFFFF (now ARGB as required by 1.21.6)
    • Changed serverLevel() to level() for broader version compatibility
    • Switched FlyingMob to FlyingAnimal, and added Phantom entity

    Fixed

    • Removed duplicate log messages for missing textures
    • Fixed broken icons: Chicken (temperate), Cow (cold, temperate, warm)
    • Fixed HappyGhast behavior in LookControls (supports lead/follow logic)
    • Disabled validateAccessWidener during build to prevent build failures
1
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Minecraft: Java Edition

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Лицензия:CC-BY-NC-SA-4.0
Опубликован:2 года назад
Обновлён:9 месяцев назад
ID проекта:
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